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(PS3) Now uses new environment extensions too
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@ -155,7 +155,6 @@ static void set_default_settings(void)
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g_console.custom_viewport_y = 0;
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strlcpy(g_console.rsound_ip_address, "0.0.0.0", sizeof(g_console.rsound_ip_address));
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g_console.custom_bgm_enable = true;
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g_console.extract_zip_files_enable = can_extract_zip_files();
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// g_extern
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g_extern.state_slot = 0;
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@ -576,6 +575,7 @@ int main(int argc, char *argv[])
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set_default_settings();
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init_settings(load_libsnes_path);
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init_libsnes_sym();
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#if(CELL_SDK_VERSION > 0x340000)
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if (g_console.screenshots_enable)
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@ -2001,7 +2001,7 @@ static void select_rom(void)
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snprintf(rom_path_temp, sizeof(rom_path_temp), "%s/%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), FILEBROWSER_GET_CURRENT_FILENAME(browser));
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if((strstr(rom_path_temp, ".zip") || strstr(rom_path_temp, ".ZIP")) && g_console.extract_zip_files_enable)
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if((strstr(rom_path_temp, ".zip") || strstr(rom_path_temp, ".ZIP")) && !g_console.block_zip_extract)
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ssnes_extract_zipfile(rom_path_temp);
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else
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{
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