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remove MENU_ENUM_LABEL_VALUE_BACK
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@ -3063,8 +3063,6 @@ const char *msg_hash_to_str_chs(enum msg_hash_enums msg)
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return "自动加载重映射文件";
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case MENU_ENUM_LABEL_VALUE_AUTO_SHADERS_ENABLE:
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return "自动加载Shader预设";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "返回";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK:
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return "返回";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_CONFIRM:
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@ -482,8 +482,6 @@ const char *msg_hash_to_str_de(enum msg_hash_enums msg)
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return "Lade Override-Dateien automatisch";
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case MENU_ENUM_LABEL_VALUE_AUTO_REMAPS_ENABLE:
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return "Lade Remap-Dateien automatisch";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "ZURÜCK";
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case MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE:
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return "Blockiere SRAM-Überschreibung";
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case MENU_ENUM_LABEL_VALUE_BUILDBOT_ASSETS_URL:
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@ -1558,8 +1558,6 @@ const char *msg_hash_to_str_es(enum msg_hash_enums msg)
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return "Cargar autom. archivos de anulación";
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case MENU_ENUM_LABEL_VALUE_AUTO_REMAPS_ENABLE:
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return "Cargar autom. archivos de reasignación";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "BACK";
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case MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE:
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return "No sobrescribir SaveRAM al cargar un guardado rápido";
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case MENU_ENUM_LABEL_VALUE_BUILDBOT_ASSETS_URL:
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@ -108,8 +108,6 @@ const char *msg_hash_to_str_fr(enum msg_hash_enums msg)
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return "Charger les fichiers d'override automatiquement";
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case MENU_ENUM_LABEL_VALUE_AUTO_REMAPS_ENABLE:
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return "Charger les fichiers remaps automatiquement";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "Retour";
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case MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE:
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return "Ne pas écraser la SaveRAM en chargeant la savestate";
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case MENU_ENUM_LABEL_VALUE_BUILDBOT_ASSETS_URL:
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@ -2012,8 +2012,6 @@ const char *msg_hash_to_str_it(enum msg_hash_enums msg)
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return "Sì";
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case MENU_ENUM_LABEL_VALUE_NO:
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return "No";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "INDIETRO";
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case MENU_ENUM_LABEL_VALUE_SCREEN_RESOLUTION:
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return "Risoluzione schermo";
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case MENU_ENUM_LABEL_VALUE_DISABLED:
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@ -3093,8 +3093,6 @@ const char *msg_hash_to_str_jp(enum msg_hash_enums msg)
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return "リマップファイルを自動的にロード";
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case MENU_ENUM_LABEL_VALUE_AUTO_SHADERS_ENABLE:
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return "Load Shader Presets Automatically";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "戻る";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK:
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return "戻る";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_CONFIRM:
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@ -91,8 +91,6 @@ const char *msg_hash_to_str_nl(enum msg_hash_enums msg)
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return "Laad Override Bestanden Automatisch";
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case MENU_ENUM_LABEL_VALUE_AUTO_REMAPS_ENABLE:
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return "Laad Remap Bestanden Automatisch";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "TERUG";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS:
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return "Basis menu besturing";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK:
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@ -80,8 +80,6 @@ const char *msg_hash_to_str_pl(enum msg_hash_enums msg)
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return "Load Override Files Automatically"; /* this one's rather complicated */
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case MENU_ENUM_LABEL_VALUE_AUTO_REMAPS_ENABLE:
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return "Automatycznie wczytuj pliki remapowania";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "WSTECZ";
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case MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE:
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return "Nie nadpisuj SaveRAM przy wczytywaniu stanu";
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case MENU_ENUM_LABEL_VALUE_BUILDBOT_ASSETS_URL:
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@ -1018,8 +1018,6 @@ const char *msg_hash_to_str_pt(enum msg_hash_enums msg)
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return "Carregar Automaticamente Arquivos de Sobreposição";
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case MENU_ENUM_LABEL_VALUE_AUTO_REMAPS_ENABLE:
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return "Carregar Automaticamente Arquivos Remapeados";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "VOLTAR";
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case MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE:
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return "Não Sobrescrever SaveRAM ao Carregar Savestate";
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case MENU_ENUM_LABEL_VALUE_BUILDBOT_ASSETS_URL:
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@ -3004,10 +3004,6 @@ const char *msg_hash_to_str_us(enum msg_hash_enums msg)
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switch (msg)
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{
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#include "msg_hash_us.h"
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "BACK";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK:
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return "Back";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_CONFIRM:
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return "Confirm";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_INFO:
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@ -194,3 +194,7 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_AUTO_SHADERS_ENABLE,
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"Load Shader Presets Automatically"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK,
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"Back"
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)
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@ -3099,8 +3099,6 @@ const char *msg_hash_to_str_vn(enum msg_hash_enums msg)
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return "Tải Remap Files Automatically";
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case MENU_ENUM_LABEL_VALUE_AUTO_SHADERS_ENABLE:
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return "Tải Shader Presets Automatically";
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case MENU_ENUM_LABEL_VALUE_BACK:
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return "BACK";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK:
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return "Back";
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case MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_CONFIRM:
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@ -514,11 +514,20 @@ static void rgui_render(void *data)
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normal_color = NORMAL_COLOR(settings);
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if (menu_entries_ctl(MENU_ENTRIES_CTL_SHOW_BACK, NULL))
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{
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char back_buf[32];
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char back_msg[32];
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back_buf[0] = back_msg[0] = '\0';
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strlcpy(back_buf, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK), sizeof(back_buf));
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strlcpy(back_msg, string_to_upper(back_buf), sizeof(back_msg));
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blit_line(
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RGUI_TERM_START_X(fb_width),
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RGUI_TERM_START_X(fb_width),
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msg_hash_to_str(MENU_ENUM_LABEL_VALUE_BACK),
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back_msg,
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TITLE_COLOR(settings));
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}
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strlcpy(title_buf, string_to_upper(title_buf), sizeof(title_buf));
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@ -1843,7 +1843,6 @@ enum msg_hash_enums
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MENU_ENUM_LABEL_VALUE_YES,
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MENU_ENUM_LABEL_VALUE_NO,
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MENU_ENUM_LABEL_VALUE_BACK,
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MENU_ENUM_LABEL_VALUE_DISABLED,
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MENU_ENUM_LABEL_VALUE_PORT,
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