(XDK) Update xinput driver

This commit is contained in:
twinaphex 2014-06-09 18:28:33 +02:00
parent 0e6d99d2de
commit 10de1624eb
2 changed files with 23 additions and 22 deletions

View File

@ -43,6 +43,7 @@ typedef struct xdk_input
bool bInserted[MAX_PADS];
bool bRemoved[MAX_PADS];
#endif
const rarch_joypad_driver_t *joypad;
} xdk_input_t;
static void xdk_input_poll(void *data)
@ -296,14 +297,27 @@ const input_driver_t input_xinput =
xdk_input_get_joypad_driver,
};
static const char* const XBOX_CONTROLLER_NAMES[4] =
{
"XInput Controller (Player 1)",
"XInput Controller (Player 2)",
"XInput Controller (Player 3)",
"XInput Controller (Player 4)"
};
static const char *xdk_joypad_name(unsigned pad)
{
return XBOX_CONTROLLER_NAMES[pad];
}
static bool xdk_joypad_init(void)
{
unsigned autoconf_pad;
for (autoconf_pad = 0; autoconf_pad < MAX_PLAYERS; autoconf_pad++)
{
strlcpy(g_settings.input.device_names[autoconf_pad], ps3_joypad_name(autoconf_pad), sizeof(g_settings.input.device_names[autoconf_pad]));
input_config_autoconfigure_joypad(autoconf_pad, ps3_joypad_name(autoconf_pad), ps3_joypad.ident);
strlcpy(g_settings.input.device_names[autoconf_pad], xdk_joypad_name(autoconf_pad), sizeof(g_settings.input.device_names[autoconf_pad]));
input_config_autoconfigure_joypad(autoconf_pad, xdk_joypad_name(autoconf_pad), xdk_joypad.ident);
}
return true;
@ -369,19 +383,6 @@ static bool xdk_joypad_query_pad(unsigned pad)
return pad < MAX_PLAYERS && xdk->pad_state[pad];
}
static const char* const XBOX_CONTROLLER_NAMES[4] =
{
"XInput Controller (Player 1)",
"XInput Controller (Player 2)",
"XInput Controller (Player 3)",
"XInput Controller (Player 4)"
};
static const char *xdk_joypad_name(unsigned pad)
{
return XBOX_CONTROLLER_NAMES(pad);
}
static void xdk_joypad_destroy(void)
{
}

View File

@ -22,7 +22,7 @@
Optimization="3"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
MinimalRebuild="TRUE"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
@ -72,7 +72,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -127,7 +127,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -188,7 +188,7 @@
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -241,7 +241,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -300,7 +300,7 @@
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -353,7 +353,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS;HAVE_FILTERS_BUILTIN;HAVE_BUILTIN_AUTOCONFIG"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"