This commit is contained in:
twinaphex 2014-09-15 06:43:50 +02:00
parent 958c4cb5e0
commit 11866d42f8
4 changed files with 79 additions and 54 deletions

View File

@ -86,13 +86,16 @@ typedef int pthread_attr_t;
typedef cond_t pthread_cond_t;
typedef cond_t pthread_condattr_t;
static inline int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
static inline int pthread_create(pthread_t *thread,
const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
{
*thread = 0;
return OSCreateThread(thread, start_routine, 0 /* unused */, arg, 0, STACKSIZE, 64, 0 /* unused */);
return OSCreateThread(thread, start_routine, 0 /* unused */, arg,
0, STACKSIZE, 64, 0 /* unused */);
}
static inline int pthread_mutex_init(pthread_mutex_t *mutex, const pthread_mutexattr_t *attr)
static inline int pthread_mutex_init(pthread_mutex_t *mutex,
const pthread_mutexattr_t *attr)
{
return OSInitMutex(mutex);
}
@ -135,17 +138,20 @@ static inline int pthread_mutex_trylock(pthread_mutex_t *mutex)
return OSTryLockMutex(*mutex);
}
static inline int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex)
static inline int pthread_cond_wait(pthread_cond_t *cond,
pthread_mutex_t *mutex)
{
return OSWaitCond(*cond, *mutex);
}
static inline int pthread_cond_timedwait(pthread_cond_t *cond, pthread_mutex_t *mutex, const struct timespec *abstime)
static inline int pthread_cond_timedwait(pthread_cond_t *cond,
pthread_mutex_t *mutex, const struct timespec *abstime)
{
return LWP_CondTimedWait(*cond, *mutex, abstime);
}
static inline int pthread_cond_init(pthread_cond_t *cond, const pthread_condattr_t *attr)
static inline int pthread_cond_init(pthread_cond_t *cond,
const pthread_condattr_t *attr)
{
return OSInitCond(cond);
}

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@ -33,7 +33,7 @@ typedef int pthread_attr_t;
typedef SceUID pthread_cond_t;
typedef SceUID pthread_condattr_t;
// use pointer values to create unique names for threads/mutexes
/* Use pointer values to create unique names for threads/mutexes */
char name_buffer[256];
typedef void* (*sthreadEntry)(void *argp);
@ -52,11 +52,13 @@ static int psp_thread_wrap(SceSize args, void *argp)
return (int)sthread_args->start_routine(sthread_args->arg);
}
static inline int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
static inline int pthread_create(pthread_t *thread,
const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
{
sprintf(name_buffer, "0x%08X", (uint32_t) thread);
*thread = sceKernelCreateThread(name_buffer,psp_thread_wrap, 0x20, STACKSIZE, 0, NULL);
*thread = sceKernelCreateThread(name_buffer,
psp_thread_wrap, 0x20, STACKSIZE, 0, NULL);
sthread_args_struct sthread_args;
sthread_args.arg = arg;
@ -65,7 +67,8 @@ static inline int pthread_create(pthread_t *thread, const pthread_attr_t *attr,
return sceKernelStartThread(*thread, sizeof(sthread_args), &sthread_args);
}
static inline int pthread_mutex_init(pthread_mutex_t *mutex, const pthread_mutexattr_t *attr)
static inline int pthread_mutex_init(pthread_mutex_t *mutex,
const pthread_mutexattr_t *attr)
{
sprintf(name_buffer, "0x%08X", (uint32_t) mutex);
@ -105,19 +108,22 @@ static inline int pthread_mutex_trylock(pthread_mutex_t *mutex)
return 1;
}
static inline int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex)
static inline int pthread_cond_wait(pthread_cond_t *cond,
pthread_mutex_t *mutex)
{
sceKernelDelayThread(10000);
return 1;
}
static inline int pthread_cond_timedwait(pthread_cond_t *cond, pthread_mutex_t *mutex, const struct timespec *abstime)
static inline int pthread_cond_timedwait(pthread_cond_t *cond,
pthread_mutex_t *mutex, const struct timespec *abstime)
{
//FIXME: stub
return 1;
}
static inline int pthread_cond_init(pthread_cond_t *cond, const pthread_condattr_t *attr)
static inline int pthread_cond_init(pthread_cond_t *cond,
const pthread_condattr_t *attr)
{
//FIXME: stub
return 1;

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@ -27,8 +27,10 @@
#include <assert.h>
#include "../compat/posix_string.h"
// Need to be present for build to work, but it's not *really* used.
// Better than having to build special versions of lots of objects with special #ifdefs.
/* Need to be present for build to work, but it's not *really* used.
* Better than having to build special versions of lots of objects
* with special #ifdefs.
*/
struct settings g_settings;
struct global g_extern;
driver_t driver;
@ -100,7 +102,8 @@ static void poll_joypad(const rarch_joypad_driver_t *driver,
}
}
static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player, int joypad)
static void get_binds(config_file_t *conf, config_file_t *auto_conf,
int player, int joypad)
{
int i, timeout_cnt;
const rarch_joypad_driver_t *driver = input_joypad_init_driver(g_driver);
@ -146,9 +149,13 @@ static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player,
if (abs(initial) < 20000)
initial = 0;
// Certain joypads (such as XBox360 controller on Linux) has a default negative axis for shoulder triggers,
// which makes configuration very awkward.
// If default negative, we can't trigger on the negative axis, and similar with defaulted positive axes.
/* Certain joypads (such as XBox360 controller on Linux)
* has a default negative axis for shoulder triggers,
* which makes configuration very awkward.
*
* If default negative, we can't trigger on the negative axis,
* and similar with defaulted positive axes.
*/
if (initial)
fprintf(stderr, "Axis %d is defaulted to %s axis value of %d.\n", i, initial > 0 ? "positive" : "negative", initial);
@ -183,9 +190,10 @@ static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player,
{
old_poll = new_poll;
// To avoid pegging CPU.
// Ideally use an event-based joypad scheme,
// but it adds far more complexity, so, meh.
/* To avoid pegging CPU.
* Ideally use an event-based joypad scheme,
* but it adds far more complexity, so, meh.
*/
rarch_sleep(10);
if (timeout_ticks)
@ -206,7 +214,9 @@ static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player,
fprintf(stderr, "\tJoybutton pressed: %d\n", j);
char key[64];
snprintf(key, sizeof(key), "%s_%s_btn",
input_config_get_prefix(player_index, input_config_bind_map[i].meta), input_config_bind_map[i].base);
input_config_get_prefix(player_index,
input_config_bind_map[i].meta),
input_config_bind_map[i].base);
config_set_int(conf, key, j);
if (auto_conf)
@ -230,7 +240,8 @@ static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player,
bool require_negative = initial_axes[j] > 0;
bool require_positive = initial_axes[j] < 0;
// Block the axis config until we're sure axes have returned to their neutral state.
/* Block the axis config until we're sure
* axes have returned to their neutral state. */
if (same_axis)
{
if (abs(value) < 10000 ||
@ -239,7 +250,8 @@ static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player,
block_axis = false;
}
// If axes are in their neutral state, we can't allow it.
/* If axes are in their neutral state,
* we can't allow it. */
if (require_negative && value >= 0)
continue;
if (require_positive && value <= 0)
@ -251,7 +263,8 @@ static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player,
if (abs(value) > 20000)
{
last_axis = j;
fprintf(stderr, "\tJoyaxis moved: Axis %d, Value %d\n", j, value);
fprintf(stderr, "\tJoyaxis moved: Axis %d, Value %d\n",
j, value);
char buf[8];
snprintf(buf, sizeof(buf),
@ -259,7 +272,9 @@ static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player,
char key[64];
snprintf(key, sizeof(key), "%s_%s_axis",
input_config_get_prefix(player_index, input_config_bind_map[i].meta), input_config_bind_map[i].base);
input_config_get_prefix(player_index,
input_config_bind_map[i].meta),
input_config_bind_map[i].base);
config_set_string(conf, key, buf);
@ -298,7 +313,9 @@ static void get_binds(config_file_t *conf, config_file_t *auto_conf, int player,
char key[64];
snprintf(key, sizeof(key), "%s_%s_btn",
input_config_get_prefix(player_index, input_config_bind_map[i].meta), input_config_bind_map[i].base);
input_config_get_prefix(player_index,
input_config_bind_map[i].meta),
input_config_bind_map[i].base);
config_set_string(conf, key, buf);
@ -394,7 +411,8 @@ static void parse_input(int argc, char *argv[])
}
else if (g_player > MAX_PLAYERS)
{
fprintf(stderr, "Player number must be from 1 to %d.\n", MAX_PLAYERS);
fprintf(stderr, "Player number must be from 1 to %d.\n",
MAX_PLAYERS);
exit(1);
}
break;

View File

@ -73,15 +73,20 @@ bool gx_init_mem2(void)
u32 level;
_CPU_ISR_Disable(level);
// BIG NOTE: MEM2 on the Wii is 64MB, but a portion of that is reserved for
// IOS. libogc by default defines the "safe" area for MEM2 to go from
// 0x90002000 to 0x933E0000. However, from my testing, I've found I need to
// reserve about 256KB for stuff like network and USB to work correctly.
// However, other sources says these functions need at least 0xE0000 bytes,
// 7/8 of a megabyte, of reserved memory to do this. My initial testing
// shows that we can work with only 128KB, but we use 256KB becuse testing
// has shown some stuff being iffy with only 128KB, mainly wiimote stuff.
// If some stuff mysteriously stops working, try fiddling with this size.
/* BIG NOTE: MEM2 on the Wii is 64MB, but a portion
* of that is reserved for IOS.
*
* libogc by default defines the "safe" area for MEM2
* to go from 0x90002000 to 0x933E0000.
*
* However, from my testing, I've found I need to
* reserve about 256KB for stuff like network and USB to work correctly.
* However, other sources says these functions need at least 0xE0000 bytes,
* 7/8 of a megabyte, of reserved memory to do this. My initial testing
* shows that we can work with only 128KB, but we use 256KB becuse testing
* has shown some stuff being iffy with only 128KB, mainly Wiimote stuff.
* If some stuff mysteriously stops working, try fiddling with this size.
*/
u32 size = SYS_GetArena2Size() - 1024 * 256;
void *heap_ptr = (void *) ROUNDUP32(((u32) SYS_GetArena2Hi() - size));
@ -94,17 +99,9 @@ bool gx_init_mem2(void)
void *_mem2_memalign(u8 align, u32 size)
{
void *ptr;
if(size == 0)
if(size != 0)
return __lwp_heap_allocate(&gx_mem2_heap, size);
return NULL;
ptr = __lwp_heap_allocate(&gx_mem2_heap, size);
if (ptr == NULL)
return NULL;
return ptr;
}
void *_mem2_malloc(u32 size)
@ -114,9 +111,7 @@ void *_mem2_malloc(u32 size)
void _mem2_free(void *ptr)
{
if(!ptr)
return;
if(ptr)
__lwp_heap_free(&gx_mem2_heap, ptr);
}
@ -246,7 +241,7 @@ __attribute__ ((used)) void __wrap_free(void *p)
__attribute__ ((used)) void *__wrap_realloc(void *p, size_t size)
{
void *n;
// ptr from mem2
/* ptr from mem2 */
if (((u32) p & 0x10000000) != 0)
{
n = _mem2_realloc(p, size);