Use wrapper functions

This commit is contained in:
twinaphex 2017-04-27 23:43:19 +02:00
parent 0e1406f3f1
commit 124ef06ef7

View File

@ -937,8 +937,7 @@ static int setting_action_start_bind_device(void *data)
index_offset = setting->index_offset;
settings->modified = true;
settings->input.joypad_map[index_offset] = index_offset;
configuration_set_uint(settings, settings->input.joypad_map[index_offset], index_offset);
return 0;
}
@ -1085,10 +1084,9 @@ static int setting_action_left_analog_dpad_mode(void *data, bool wraparound)
port = setting->index_offset;
settings->modified = true;
settings->input.analog_dpad_mode[port] =
configuration_set_uint(settings, settings->input.analog_dpad_mode[port],
(settings->input.analog_dpad_mode
[port] + ANALOG_DPAD_LAST - 1) % ANALOG_DPAD_LAST;
[port] + ANALOG_DPAD_LAST - 1) % ANALOG_DPAD_LAST);
return 0;
}
@ -1598,8 +1596,8 @@ void general_write_handler(void *data)
}
break;
case MENU_ENUM_LABEL_AUDIO_MAX_TIMING_SKEW:
settings->modified = true;
settings->audio.max_timing_skew = *setting->value.target.fraction;
configuration_set_float(settings, settings->audio.max_timing_skew,
*setting->value.target.fraction);
break;
case MENU_ENUM_LABEL_AUDIO_RATE_CONTROL_DELTA:
if (*setting->value.target.fraction < 0.0005)