mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-30 08:02:22 +00:00
(360/Xbox 1) Make more 360-only code generic (for Xbox 1 reuse)
This commit is contained in:
parent
39be012268
commit
12a97e675a
@ -21,7 +21,6 @@
|
||||
|
||||
#include "../driver.h"
|
||||
#include "xdk360_video.h"
|
||||
#include "xdk360_video_resources.h"
|
||||
|
||||
#ifdef HAVE_HLSL
|
||||
#include "../gfx/shader_hlsl.h"
|
||||
@ -36,7 +35,9 @@
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef _XBOX360
|
||||
/* Xbox 360 specific code */
|
||||
#include "xdk360_video_resources.h"
|
||||
|
||||
const DWORD g_MapLinearToSrgbGpuFormat[] =
|
||||
{
|
||||
@ -106,151 +107,7 @@ const DWORD g_MapLinearToSrgbGpuFormat[] =
|
||||
GPUTEXTUREFORMAT_2_10_10_10_FLOAT_EDRAM,
|
||||
};
|
||||
|
||||
struct XPR_HEADER
|
||||
{
|
||||
unsigned long dwMagic;
|
||||
unsigned long dwHeaderSize;
|
||||
unsigned long dwDataSize;
|
||||
};
|
||||
|
||||
#define XPR2_MAGIC_VALUE (0x58505232)
|
||||
|
||||
PackedResource::PackedResource()
|
||||
{
|
||||
m_pSysMemData = NULL;
|
||||
m_dwSysMemDataSize = 0L;
|
||||
m_pVidMemData = NULL;
|
||||
m_dwVidMemDataSize = 0L;
|
||||
m_pResourceTags = NULL;
|
||||
m_dwNumResourceTags = 0L;
|
||||
m_bInitialized = FALSE;
|
||||
}
|
||||
|
||||
PackedResource::~PackedResource()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
void * PackedResource::GetData( const char * strName ) const
|
||||
{
|
||||
if( m_pResourceTags == NULL || strName == NULL )
|
||||
return NULL;
|
||||
|
||||
for( unsigned long i = 0; i < m_dwNumResourceTags; i++ )
|
||||
{
|
||||
if( !_stricmp( strName, m_pResourceTags[i].strName ) )
|
||||
return &m_pSysMemData[m_pResourceTags[i].dwOffset];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
HRESULT PackedResource::Create( const char * strFilename )
|
||||
{
|
||||
unsigned long dwNumBytesRead;
|
||||
void * hFile = CreateFile( strFilename, GENERIC_READ, FILE_SHARE_READ, NULL,
|
||||
OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL );
|
||||
|
||||
if( hFile == INVALID_HANDLE_VALUE )
|
||||
{
|
||||
RARCH_ERR( "File <%s> not found.\n", strFilename );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Read in and verify the XPR magic header
|
||||
XPR_HEADER xprh;
|
||||
if( !ReadFile( hFile, &xprh, sizeof( XPR_HEADER ), &dwNumBytesRead, NULL ) )
|
||||
{
|
||||
RARCH_ERR( "Error reading XPR header in file <%s>.\n", strFilename );
|
||||
CloseHandle( hFile );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
if( xprh.dwMagic != XPR2_MAGIC_VALUE )
|
||||
{
|
||||
RARCH_ERR( "Invalid Xbox Packed Resource (.xpr) file: Magic = 0x%08lx.\n", xprh.dwMagic );
|
||||
CloseHandle( hFile );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Compute memory requirements
|
||||
m_dwSysMemDataSize = xprh.dwHeaderSize;
|
||||
m_dwVidMemDataSize = xprh.dwDataSize;
|
||||
|
||||
// Allocate memory
|
||||
m_pSysMemData = (unsigned char*)malloc(m_dwSysMemDataSize);
|
||||
if( m_pSysMemData == NULL )
|
||||
{
|
||||
RARCH_ERR( "Could not allocate system memory.\n" );
|
||||
m_dwSysMemDataSize = 0;
|
||||
return E_FAIL;
|
||||
}
|
||||
m_pVidMemData = ( unsigned char* )XMemAlloc( m_dwVidMemDataSize, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
|
||||
XALLOC_PHYSICAL_ALIGNMENT_4K, XALLOC_MEMPROTECT_WRITECOMBINE, 0, XALLOC_MEMTYPE_PHYSICAL ) );
|
||||
|
||||
if( m_pVidMemData == NULL )
|
||||
{
|
||||
RARCH_ERR( "Could not allocate physical memory.\n" );
|
||||
m_dwSysMemDataSize = 0;
|
||||
m_dwVidMemDataSize = 0;
|
||||
free(m_pSysMemData);
|
||||
m_pSysMemData = NULL;
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Read in the data from the file
|
||||
if( !ReadFile( hFile, m_pSysMemData, m_dwSysMemDataSize, &dwNumBytesRead, NULL ) ||
|
||||
!ReadFile( hFile, m_pVidMemData, m_dwVidMemDataSize, &dwNumBytesRead, NULL ) )
|
||||
{
|
||||
RARCH_ERR( "Unable to read Xbox Packed Resource (.xpr) file.\n" );
|
||||
CloseHandle( hFile );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Done with the file
|
||||
CloseHandle( hFile );
|
||||
|
||||
// Extract resource table from the header data
|
||||
m_dwNumResourceTags = *( unsigned long * )( m_pSysMemData + 0 );
|
||||
m_pResourceTags = ( RESOURCE* )( m_pSysMemData + 4 );
|
||||
|
||||
// Patch up the resources
|
||||
for( unsigned long i = 0; i < m_dwNumResourceTags; i++ )
|
||||
{
|
||||
m_pResourceTags[i].strName = ( char * )( m_pSysMemData + ( unsigned long )m_pResourceTags[i].strName );
|
||||
|
||||
// Fixup the texture memory
|
||||
if( ( m_pResourceTags[i].dwType & 0xffff0000 ) == ( RESOURCETYPE_TEXTURE & 0xffff0000 ) )
|
||||
{
|
||||
D3DTexture* pTexture = ( D3DTexture* )&m_pSysMemData[m_pResourceTags[i].dwOffset];
|
||||
// Adjust Base address according to where memory was allocated
|
||||
XGOffsetBaseTextureAddress( pTexture, m_pVidMemData, m_pVidMemData );
|
||||
}
|
||||
}
|
||||
|
||||
m_bInitialized = TRUE;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PackedResource::Destroy()
|
||||
{
|
||||
free(m_pSysMemData);
|
||||
m_pSysMemData = NULL;
|
||||
m_dwSysMemDataSize = 0L;
|
||||
|
||||
if( m_pVidMemData != NULL )
|
||||
XMemFree( m_pVidMemData, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
|
||||
0, 0, 0, XALLOC_MEMTYPE_PHYSICAL ) );
|
||||
|
||||
m_pVidMemData = NULL;
|
||||
m_dwVidMemDataSize = 0L;
|
||||
|
||||
m_pResourceTags = NULL;
|
||||
m_dwNumResourceTags = 0L;
|
||||
|
||||
m_bInitialized = FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* end of Xbox 360 specific code */
|
||||
|
||||
@ -940,7 +797,7 @@ const video_driver_t video_xdk360 = {
|
||||
xdk360_focus,
|
||||
NULL,
|
||||
xdk360_free,
|
||||
"xdk360",
|
||||
"xdk_gfx",
|
||||
xdk360_start,
|
||||
xdk360_stop,
|
||||
xdk360_restart,
|
||||
|
@ -18,7 +18,10 @@
|
||||
#define _XDK360_VIDEO_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef _XBOX360
|
||||
#include "../gfx/fonts/xdk360_fonts.h"
|
||||
#endif
|
||||
|
||||
#define DFONT_MAX 4096
|
||||
#define PRIM_FVF (D3DFVF_XYZRHW | D3DFVF_TEX1)
|
||||
|
162
360/xdk360_video_resources.cpp
Normal file
162
360/xdk360_video_resources.cpp
Normal file
@ -0,0 +1,162 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2011-2012 - Daniel De Matteis
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "xdk360_video_resources.h"
|
||||
|
||||
struct XPR_HEADER
|
||||
{
|
||||
unsigned long dwMagic;
|
||||
unsigned long dwHeaderSize;
|
||||
unsigned long dwDataSize;
|
||||
};
|
||||
|
||||
#define XPR2_MAGIC_VALUE (0x58505232)
|
||||
|
||||
PackedResource::PackedResource()
|
||||
{
|
||||
m_pSysMemData = NULL;
|
||||
m_dwSysMemDataSize = 0L;
|
||||
m_pVidMemData = NULL;
|
||||
m_dwVidMemDataSize = 0L;
|
||||
m_pResourceTags = NULL;
|
||||
m_dwNumResourceTags = 0L;
|
||||
m_bInitialized = FALSE;
|
||||
}
|
||||
|
||||
PackedResource::~PackedResource()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
void * PackedResource::GetData( const char * strName ) const
|
||||
{
|
||||
if( m_pResourceTags == NULL || strName == NULL )
|
||||
return NULL;
|
||||
|
||||
for( unsigned long i = 0; i < m_dwNumResourceTags; i++ )
|
||||
{ if( !_stricmp( strName, m_pResourceTags[i].strName ) )
|
||||
return &m_pSysMemData[m_pResourceTags[i].dwOffset];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
HRESULT PackedResource::Create( const char * strFilename )
|
||||
{
|
||||
unsigned long dwNumBytesRead;
|
||||
void * hFile = CreateFile( strFilename, GENERIC_READ, FILE_SHARE_READ, NULL,
|
||||
OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL );
|
||||
|
||||
if( hFile == INVALID_HANDLE_VALUE )
|
||||
{
|
||||
RARCH_ERR( "File <%s> not found.\n", strFilename );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Read in and verify the XPR magic header
|
||||
XPR_HEADER xprh;
|
||||
if( !ReadFile( hFile, &xprh, sizeof( XPR_HEADER ), &dwNumBytesRead, NULL ) )
|
||||
{
|
||||
RARCH_ERR( "Error reading XPR header in file <%s>.\n", strFilename );
|
||||
CloseHandle( hFile );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
if( xprh.dwMagic != XPR2_MAGIC_VALUE )
|
||||
{
|
||||
RARCH_ERR( "Invalid Xbox Packed Resource (.xpr) file: Magic = 0x%08lx.\n", xprh.dwMagic );
|
||||
CloseHandle( hFile );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Compute memory requirements
|
||||
m_dwSysMemDataSize = xprh.dwHeaderSize;
|
||||
m_dwVidMemDataSize = xprh.dwDataSize;
|
||||
|
||||
// Allocate memory
|
||||
m_pSysMemData = (unsigned char*)malloc(m_dwSysMemDataSize);
|
||||
if( m_pSysMemData == NULL )
|
||||
{
|
||||
RARCH_ERR( "Could not allocate system memory.\n" );
|
||||
m_dwSysMemDataSize = 0;
|
||||
return E_FAIL;
|
||||
}
|
||||
m_pVidMemData = ( unsigned char* )XMemAlloc( m_dwVidMemDataSize, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
|
||||
XALLOC_PHYSICAL_ALIGNMENT_4K, XALLOC_MEMPROTECT_WRITECOMBINE, 0, XALLOC_MEMTYPE_PHYSICAL ) );
|
||||
|
||||
if( m_pVidMemData == NULL )
|
||||
{
|
||||
RARCH_ERR( "Could not allocate physical memory.\n" );
|
||||
m_dwSysMemDataSize = 0;
|
||||
m_dwVidMemDataSize = 0;
|
||||
free(m_pSysMemData);
|
||||
m_pSysMemData = NULL;
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Read in the data from the file
|
||||
if( !ReadFile( hFile, m_pSysMemData, m_dwSysMemDataSize, &dwNumBytesRead, NULL ) ||
|
||||
!ReadFile( hFile, m_pVidMemData, m_dwVidMemDataSize, &dwNumBytesRead, NULL ) )
|
||||
{
|
||||
RARCH_ERR( "Unable to read Xbox Packed Resource (.xpr) file.\n" );
|
||||
CloseHandle( hFile );
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Done with the file
|
||||
CloseHandle( hFile );
|
||||
|
||||
// Extract resource table from the header data
|
||||
m_dwNumResourceTags = *( unsigned long * )( m_pSysMemData + 0 );
|
||||
m_pResourceTags = ( RESOURCE* )( m_pSysMemData + 4 );
|
||||
|
||||
// Patch up the resources
|
||||
for( unsigned long i = 0; i < m_dwNumResourceTags; i++ )
|
||||
{
|
||||
m_pResourceTags[i].strName = ( char * )( m_pSysMemData + ( unsigned long )m_pResourceTags[i].strName );
|
||||
|
||||
// Fixup the texture memory
|
||||
if( ( m_pResourceTags[i].dwType & 0xffff0000 ) == ( RESOURCETYPE_TEXTURE & 0xffff0000 ) )
|
||||
{
|
||||
D3DTexture* pTexture = ( D3DTexture* )&m_pSysMemData[m_pResourceTags[i].dwOffset];
|
||||
// Adjust Base address according to where memory was allocated
|
||||
XGOffsetBaseTextureAddress( pTexture, m_pVidMemData, m_pVidMemData );
|
||||
}
|
||||
}
|
||||
|
||||
m_bInitialized = TRUE;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PackedResource::Destroy()
|
||||
{
|
||||
free(m_pSysMemData);
|
||||
m_pSysMemData = NULL;
|
||||
m_dwSysMemDataSize = 0L;
|
||||
|
||||
if( m_pVidMemData != NULL )
|
||||
XMemFree( m_pVidMemData, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
|
||||
0, 0, 0, XALLOC_MEMTYPE_PHYSICAL ) );
|
||||
|
||||
m_pVidMemData = NULL;
|
||||
m_dwVidMemDataSize = 0L;
|
||||
|
||||
m_pResourceTags = NULL;
|
||||
m_dwNumResourceTags = 0L;
|
||||
|
||||
m_bInitialized = FALSE;
|
||||
}
|
@ -14,8 +14,6 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef RARCH_360_RESOURCES_H
|
||||
#define RARCH_360_RESOURCES_H
|
||||
|
||||
@ -39,21 +37,15 @@ enum
|
||||
RESOURCETYPE_EOF = 0xffffffff
|
||||
};
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
// Name: PackedResource
|
||||
//--------------------------------------------------------------------------------------
|
||||
class PackedResource
|
||||
{
|
||||
protected:
|
||||
unsigned char * m_pSysMemData; // Alloc'ed memory for resource headers etc.
|
||||
unsigned long m_dwSysMemDataSize;
|
||||
|
||||
unsigned char * m_pVidMemData; // Alloc'ed memory for resource data, etc.
|
||||
unsigned long m_dwSysMemDataSize;
|
||||
unsigned long m_dwVidMemDataSize;
|
||||
|
||||
RESOURCE* m_pResourceTags; // Tags to associate names with the resources
|
||||
unsigned long m_dwNumResourceTags; // Number of resource tags
|
||||
RESOURCE* m_pResourceTags; // Tags to associate names with the resources
|
||||
public:
|
||||
int m_bInitialized; // Resource is fully initialized
|
||||
HRESULT Create( const char * strFilename );
|
||||
|
@ -93,11 +93,15 @@ VIDEO DRIVER
|
||||
#elif defined(HAVE_OPENGLES20)
|
||||
#include "../../gfx/gles.c"
|
||||
#elif defined(_XBOX360)
|
||||
#include "../../360/xdk360_video.cpp"
|
||||
#include "../../360/xdk360_video_resources.cpp"
|
||||
#elif defined(GEKKO)
|
||||
#include "../../wii/video.c"
|
||||
#endif
|
||||
|
||||
#ifdef _XBOX
|
||||
#include "../../360/xdk360_video.cpp"
|
||||
#endif
|
||||
|
||||
#include "../../gfx/null.c"
|
||||
|
||||
/*============================================================
|
||||
|
Loading…
x
Reference in New Issue
Block a user