glcore, fix rotation

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Tatsuya79 2019-03-12 22:32:47 +01:00 committed by GitHub
parent 3d06b4aee2
commit 16681653b4
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@ -1386,7 +1386,7 @@ static void gl_core_set_rotation(void *data, unsigned rotation)
if (!gl)
return;
gl->rotation = 90 * rotation;
gl->rotation = 270 * rotation;
gl_core_set_projection(gl, &gl_core_default_ortho, true);
}