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Backport/rewrites wmarquesr - pt. 7
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21
netplay.c
21
netplay.c
@ -35,6 +35,10 @@
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#include "runloop.h"
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#include "verbosity.h"
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#ifdef ANDROID
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#define HAVE_IPV6
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#endif
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struct delta_frame
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{
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void *state;
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@ -183,6 +187,7 @@ static bool netplay_can_poll(netplay_t *netplay)
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static bool send_chunk(netplay_t *netplay)
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{
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bool check_where_to_send = false;
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const struct sockaddr *addr = NULL;
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if (netplay->addr)
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@ -192,15 +197,19 @@ static bool send_chunk(netplay_t *netplay)
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if (addr)
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{
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if (sendto(netplay->udp_fd, (const char*)netplay->packet_buffer,
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ssize_t bytes_sent;
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#ifdef HAVE_IPV6
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bytes_sent = (sendto(netplay->udp_fd, (const char*)netplay->packet_buffer,
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sizeof(netplay->packet_buffer), 0, addr,
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#ifdef ANDROID
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sizeof(struct sockaddr_in6)
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sizeof(struct sockaddr_in6)));
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#else
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sizeof(struct sockaddr_in)
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bytes_sent = (sendto(netplay->udp_fd, (const char*)netplay->packet_buffer,
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sizeof(netplay->packet_buffer), 0, addr,
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sizeof(struct sockaddr_in)));
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#endif
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)
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!= sizeof(netplay->packet_buffer))
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if (bytes_sent != sizeof(netplay->packet_buffer))
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{
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warn_hangup();
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netplay->has_connection = false;
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