sync JP translation with US

This commit is contained in:
Brad Parker 2016-10-21 23:42:00 -04:00
parent a9cf9b3d25
commit 24e08d440c

View File

@ -1914,6 +1914,10 @@ static const char *menu_hash_to_str_jp_label_enum(enum msg_hash_enums msg)
{
case MSG_CONNECTION_SLOT:
return "Connection slot";
case MSG_WAITING_FOR_CLIENT:
return "Waiting for client ...";
case MSG_CONNECTING_TO_NETPLAY_HOST:
return "Connecting to netplay host";
case MSG_GOT_CONNECTION_FROM:
return "Got connection from";
case MSG_SHUTTING_DOWN:
@ -1924,6 +1928,10 @@ static const char *menu_hash_to_str_jp_label_enum(enum msg_hash_enums msg)
return "succeeded";
case MSG_FAILED:
return "failed";
case MSG_UNKNOWN_NETPLAY_COMMAND_RECEIVED:
return "Unknown netplay command received";
case MSG_NETPLAY_USERS_HAS_FLIPPED:
return "Netplay users has flipped";
case MSG_FILE_ALREADY_EXISTS_SAVING_TO_BACKUP_BUFFER:
return "File already exists. Saving to backup buffer";
case MSG_AUTOLOADING_SAVESTATE_FROM:
@ -3730,7 +3738,7 @@ const char *msg_hash_to_str_jp(enum msg_hash_enums msg)
case MENU_ENUM_LABEL_VALUE_HISTORY_TAB:
return "履歴";
case MENU_ENUM_LABEL_VALUE_ADD_TAB:
return "Import content";
return "コンテンツをインポート";
case MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB:
return "プレイリスト";
case MENU_ENUM_LABEL_VALUE_NO_SETTINGS_FOUND: