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sleep for 4ms
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@ -227,6 +227,8 @@ void NETRETROPAD_CORE_PREFIX(retro_run)(void)
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for (i = 0; i < 320 * 240; i++)
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frame_buf[i] = 4 << 5;
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NETRETROPAD_CORE_PREFIX(video_cb)(frame_buf, 320, 240, 640);
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retro_sleep(4);
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}
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bool NETRETROPAD_CORE_PREFIX(retro_load_game)(const struct retro_game_info *info)
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