mirror of
https://github.com/CTCaer/RetroArch.git
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DISPMANX backend: implemented a faster triple buffering method and abstracted drawing surfaces for core and menu in their own class-like struct. Honor the aspect ratio setting changes without re-launching. Cleanups.
This commit is contained in:
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d2cd6a33cb
commit
26b0876376
@ -21,11 +21,6 @@
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#include "../video_context_driver.h"
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#include "../font_renderer_driver.h"
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <fcntl.h>
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#include <linux/fb.h>
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#include <bcm_host.h>
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#include <rthreads/rthreads.h>
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@ -33,342 +28,354 @@
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#include "config.h"
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#endif
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#define NUMPAGES 2
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/* We have two "drawing surfaces" (abstract), one for running
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* core and other for menu, each one backed by a dispmanx
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* element and a set of buffers (resources in dispmanx terms). */
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enum dispmanx_surface_type {
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MAIN_SURFACE,
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MENU_SURFACE,
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BACK_SURFACE
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};
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struct dispmanx_page
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{
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/* Each page contains it's own resource handler
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* instead of pointing to in by page number */
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DISPMANX_RESOURCE_HANDLE_T resource;
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bool used;
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/* Each page has it's own mutex for
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* isolating it's used flag access. */
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slock_t *page_used_mutex;
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/* This field will allow us to access the
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* main _dispvars struct from the vsync CB function */
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struct dispmanx_video *dispvars;
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};
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struct dispmanx_surface
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{
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/* main surface has 3 pages, menu surface has 1 */
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unsigned int numpages;
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struct dispmanx_page *pages;
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unsigned int bpp;
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VC_RECT_T src_rect;
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VC_RECT_T dst_rect;
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VC_RECT_T bmp_rect;
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/* Each surface has it's own element, and the resources are contained one in each page */
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DISPMANX_ELEMENT_HANDLE_T element;
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VC_DISPMANX_ALPHA_T alpha;
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VC_IMAGE_TYPE_T pixformat;
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/* Surfaces with a higher layer will be on top of the ones with lower. Default is 0. */
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int layer;
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/* Internal frame dimensions */
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int width;
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int height;
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int pitch;
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/* External aspect for scaling */
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float aspect;
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};
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struct dispmanx_video
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{
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uint64_t frame_count;
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DISPMANX_DISPLAY_HANDLE_T display;
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DISPMANX_MODEINFO_T amode;
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DISPMANX_UPDATE_HANDLE_T update;
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DISPMANX_ELEMENT_HANDLE_T element;
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VC_IMAGE_TYPE_T pixFormat;
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VC_DISPMANX_ALPHA_T *alpha;
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VC_RECT_T srcRect;
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VC_RECT_T dstRect;
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VC_RECT_T bmpRect;
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unsigned int vcImagePtr;
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unsigned int screen;
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unsigned int pitch;
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unsigned int flipPage;
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uint32_t vc_image_ptr;
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struct dispmanx_page *current_page;
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/* Internal frame dimensions */
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unsigned int width;
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unsigned int height;
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unsigned int bytes_per_pixel;
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/* Some cores render things we don't need between scanlines */
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unsigned int visible_width;
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bool aspectRatioCorrection;
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void *pixmem;
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struct dispmanx_page *pages;
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struct dispmanx_page *currentPage;
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struct dispmanx_page *nextPage;
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bool pageflip_pending;
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/* We abstract three "surfaces": main surface, menu surface and black back surface. */
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struct dispmanx_surface surfaces[3];
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/* For console blanking */
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int fd;
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char *fbp;
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int fb_fd;
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uint8_t *fb_addr;
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unsigned int screensize;
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char *screen_bck;
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uint8_t *screen_bck;
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/* Total dispmanx video dimensions. Not counting overscan settings. */
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unsigned int dispmanx_width;
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unsigned int dispmanx_height;
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/* For threading */
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scond_t *vsync_condition;
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slock_t *vsync_cond_mutex;
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slock_t *pending_mutex;
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unsigned int pageflip_pending;
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/* Menu */
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bool menu_active;
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DISPMANX_ELEMENT_HANDLE_T menu_element;
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DISPMANX_RESOURCE_HANDLE_T menu_resource;
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VC_IMAGE_TYPE_T menu_pixFormat;
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VC_DISPMANX_ALPHA_T *menu_alpha;
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VC_RECT_T menu_srcRect;
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VC_RECT_T menu_dstRect;
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VC_RECT_T menu_bmpRect;
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unsigned int menu_width;
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unsigned int menu_height;
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unsigned int menu_pitch;
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unsigned int menu_flip_page;
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/* External aspect ratio */
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float aspect;
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unsigned int numsurfaces;
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};
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struct dispmanx_page
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{
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DISPMANX_RESOURCE_HANDLE_T resource;
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};
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static void dispmanx_blank_console(void *data)
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{
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struct fb_var_screeninfo vinfo;
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unsigned int fb_bytes_per_pixel;
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/* If no free page is available when called, wait for a page flip. */
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static struct dispmanx_page *dispmanx_get_free_page(void *data, struct dispmanx_surface *surface) {
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unsigned i;
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struct dispmanx_video *_dispvars = data;
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struct dispmanx_page *page = NULL;
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if (!_dispvars)
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return;
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while (!page)
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{
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/* Try to find a free page */
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for (i = 0; i < surface->numpages; ++i) {
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if (!surface->pages[i].used)
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{
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page = (surface->pages) + i;
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break;
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}
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}
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_dispvars->fd = open("/dev/fb0", O_RDWR);
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/* If no page is free at the moment,
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* wait until a free page is freed by vsync CB. */
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if (!page) {
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slock_lock(_dispvars->vsync_cond_mutex);
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scond_wait(_dispvars->vsync_condition, _dispvars->vsync_cond_mutex);
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slock_unlock(_dispvars->vsync_cond_mutex);
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}
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}
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/* We mark the choosen page as used */
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slock_lock(page->page_used_mutex);
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page->used = true;
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slock_unlock(page->page_used_mutex);
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/* We need this just to know the framebuffer
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* color depth, which vc_get_display_info() doesn't provide. */
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ioctl(_dispvars->fd, FBIOGET_VSCREENINFO, &vinfo);
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fb_bytes_per_pixel = vinfo.bits_per_pixel / 8;
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_dispvars->screensize = _dispvars->amode.width * _dispvars->amode.height * fb_bytes_per_pixel;
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_dispvars->fbp = (char *)mmap(0, _dispvars->screensize, PROT_READ | PROT_WRITE, MAP_SHARED, _dispvars->fd, 0);
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/* Disable cursor blinking */
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system("setterm -cursor off");
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/* Backup console screen contents */
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_dispvars->screen_bck = (char*)malloc(_dispvars->screensize * sizeof(char));
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if (!_dispvars->screen_bck)
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goto end;
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memcpy((char*)_dispvars->screen_bck, (char*)_dispvars->fbp, _dispvars->screensize);
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/* Blank console */
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memset((char*)(_dispvars->fbp), 0x00, _dispvars->screensize);
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end:
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/* Unmap and close */
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munmap(&_dispvars->fd, _dispvars->screensize);
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close (_dispvars->fd);
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}
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static void dispmanx_restore_console(void *data)
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{
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struct dispmanx_video *_dispvars = data;
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if (!_dispvars)
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return;
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_dispvars->fd = open("/dev/fb0", O_RDWR);
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_dispvars->fbp = (char *)mmap(0, _dispvars->screensize, PROT_READ | PROT_WRITE, MAP_SHARED, _dispvars->fd, 0);
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/* Restore console screen contents. */
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memcpy((char*)_dispvars->fbp, (char*)_dispvars->screen_bck, _dispvars->screensize);
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free(_dispvars->screen_bck);
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/* Unmap and close. */
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munmap(&_dispvars->fd, _dispvars->screensize);
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close (_dispvars->fd);
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/* Restore cursor blinking. */
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system("setterm -cursor on");
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return page;
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}
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static void dispmanx_vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
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{
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struct dispmanx_video *_dispvars = data;
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struct dispmanx_page *page = data;
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/* Changing the page to write must be done before the signaling
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* so we have the right page in nextPage when update_main continues */
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/* Marking the page as free must be done before the signaling
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* so when update_main continues (it won't continue until we signal)
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* we can chose this page as free */
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if (page->dispvars->current_page) {
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slock_lock(page->dispvars->current_page->page_used_mutex);
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if (_dispvars->nextPage == &_dispvars->pages[0])
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_dispvars->nextPage = &_dispvars->pages[1];
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else
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_dispvars->nextPage = &_dispvars->pages[0];
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/* We mark as free the page that was visible until now */
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page->dispvars->current_page->used = false;
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slock_unlock(page->dispvars->current_page->page_used_mutex);
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}
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/* The page on which we issued the flip that
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* caused this callback becomes the visible one */
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page->dispvars->current_page = page;
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/* These two things must be isolated "atomically" to avoid getting
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* a false positive in the pending_mutex test in update_main. */
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slock_lock(_dispvars->pending_mutex);
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slock_lock(page->dispvars->pending_mutex);
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_dispvars->pageflip_pending = false;
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scond_signal(_dispvars->vsync_condition);
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page->dispvars->pageflip_pending--;
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scond_signal(page->dispvars->vsync_condition);
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slock_unlock(_dispvars->pending_mutex);
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slock_unlock(page->dispvars->pending_mutex);
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}
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static void dispmanx_free_main_resources(void *data)
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static void dispmanx_surface_free_resources(void *data, struct dispmanx_surface *surface)
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{
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int i;
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struct dispmanx_video *_dispvars = data;
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if (!_dispvars)
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return;
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_dispvars->update = vc_dispmanx_update_start(0);
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for (i = 0; i < NUMPAGES; i++)
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vc_dispmanx_resource_delete(_dispvars->pages[i].resource);
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vc_dispmanx_element_remove(_dispvars->update, _dispvars->element);
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for (i = 0; i < surface->numpages; i++) {
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if (surface->pages[i].resource != 0){
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vc_dispmanx_resource_delete(surface->pages[i].resource);
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}
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}
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vc_dispmanx_element_remove(_dispvars->update, surface->element);
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vc_dispmanx_update_submit_sync(_dispvars->update);
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}
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static bool dispmanx_setup_scale(void *data, unsigned width,
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unsigned height, unsigned pitch)
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static bool dispmanx_surface_setup(void *data, int width, int height, int pitch, float aspect,
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struct dispmanx_surface *surface)
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{
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int i, dst_ypos;
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VC_DISPMANX_ALPHA_T layerAlpha;
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struct dispmanx_video *_dispvars = data;
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settings_t *settings = config_get_ptr();
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int i, dst_width, dst_height, dst_xpos, dst_ypos;
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if (!_dispvars)
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return false;
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/* Since internal frame resolution seems to have changed, we change the
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* internal frame resolution in use, and call dispmanx_setup_scale()
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* again to set the rects, etc. */
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_dispvars->width = width;
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_dispvars->height = height;
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/* Total pitch, including things the cores
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* render between "visible" scanlines. */
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_dispvars->pitch = pitch;
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/* The "visible" width obtained from the core pitch. */
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_dispvars->visible_width = pitch / _dispvars->bytes_per_pixel;
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dispmanx_free_main_resources(_dispvars);
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vc_dispmanx_display_get_info(_dispvars->display, &(_dispvars->amode));
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/* We choose the pixel format depending on the bpp of the frame. */
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switch (_dispvars->bytes_per_pixel)
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{
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case 2:
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_dispvars->pixFormat = VC_IMAGE_RGB565;
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break;
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case 4:
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_dispvars->pixFormat = VC_IMAGE_XRGB8888;
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break;
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default:
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RARCH_ERR("video_dispmanx: wrong pixel format\n");
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return NULL;
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}
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/* Transparency disabled */
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layerAlpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
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layerAlpha.opacity = 255;
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layerAlpha.mask = 0;
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_dispvars->alpha = &layerAlpha;
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switch (settings->video.aspect_ratio_idx)
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{
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case ASPECT_RATIO_4_3:
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_dispvars->aspect = (float)4 / (float)3;
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break;
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case ASPECT_RATIO_16_9:
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_dispvars->aspect = (float)16 / (float)9;
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break;
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case ASPECT_RATIO_16_10:
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_dispvars->aspect = (float)16 / (float)10;
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break;
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case ASPECT_RATIO_16_15:
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_dispvars->aspect = (float)16 / (float)15;
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break;
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case ASPECT_RATIO_CORE:
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_dispvars->aspect = (float)_dispvars->width / (float)_dispvars->height;
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break;
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default:
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_dispvars->aspect = (float)_dispvars->width / (float)_dispvars->height;
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break;
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}
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int dst_width = _dispvars->amode.height * _dispvars->aspect;
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/* Internal frame dimensions. Pitch is total pitch including info
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* between scanlines */
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surface->width = width;
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surface->height = height;
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surface->pitch = pitch;
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surface->aspect = aspect;
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/* The "visible" width obtained from the core pitch. We blit based on
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* the "visible" width, for cores with things between scanlines. */
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int visible_width = pitch / surface->bpp;
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dst_width = _dispvars->dispmanx_height * aspect;
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dst_height = _dispvars->dispmanx_height;
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/* If we obtain a scaled image width that is bigger than the physical screen width,
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* then we keep the physical screen width as our maximun width. */
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#if 0
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if (dst_width > _dispvars->amode.width)
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dst_width = _dispvars->amode.width;
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#endif
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dst_ypos = (_dispvars->amode.width - dst_width) / 2;
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vc_dispmanx_rect_set(&(_dispvars->dstRect), dst_ypos, 0,
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dst_width, _dispvars->amode.height);
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if (dst_width > _dispvars->dispmanx_width)
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dst_width = _dispvars->dispmanx_width;
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dst_xpos = (_dispvars->dispmanx_width - dst_width) / 2;
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dst_ypos = (_dispvars->dispmanx_height - dst_height) / 2;
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/* We configure the rects now. */
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vc_dispmanx_rect_set(&(_dispvars->bmpRect), 0, 0, _dispvars->width, _dispvars->height);
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vc_dispmanx_rect_set(&(_dispvars->srcRect), 0, 0, _dispvars->width << 16, _dispvars->height << 16);
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/* We create as many resources as pages */
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for (i = 0; i < NUMPAGES; i++)
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_dispvars->pages[i].resource = vc_dispmanx_resource_create(_dispvars->pixFormat,
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_dispvars->visible_width, _dispvars->height, &(_dispvars->vcImagePtr));
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vc_dispmanx_rect_set(&surface->dst_rect, dst_xpos, dst_ypos, dst_width, dst_height);
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vc_dispmanx_rect_set(&surface->bmp_rect, 0, 0, width, height);
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vc_dispmanx_rect_set(&surface->src_rect, 0, 0, width << 16, height << 16);
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for (i = 0; i < surface->numpages; i++) {
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surface->pages[i].resource =
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vc_dispmanx_resource_create(surface->pixformat,
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visible_width, height, &(_dispvars->vc_image_ptr));
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}
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/* Add element. */
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_dispvars->update = vc_dispmanx_update_start(0);
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_dispvars->element = vc_dispmanx_element_add(_dispvars->update, _dispvars->display, 0,
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&(_dispvars->dstRect), _dispvars->pages[0].resource, &(_dispvars->srcRect),
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DISPMANX_PROTECTION_NONE, _dispvars->alpha, 0, (DISPMANX_TRANSFORM_T)0);
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surface->element = vc_dispmanx_element_add(
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_dispvars->update,_dispvars->display, surface->layer,
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&surface->dst_rect, surface->pages[0].resource,
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&surface->src_rect, DISPMANX_PROTECTION_NONE,
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&surface->alpha, 0, (DISPMANX_TRANSFORM_T)0);
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vc_dispmanx_update_submit_sync(_dispvars->update);
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return true;
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}
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static void dispmanx_update_main(void *data, const void *frame)
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static void dispmanx_surface_init(void *data,
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int bpp,
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int pixformat,
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int layer,
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unsigned alpha,
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int numpages,
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struct dispmanx_surface *surface)
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{
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struct dispmanx_video *_dispvars = data;
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int i;
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/* Setup surface parameters */
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surface->numpages = numpages;
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surface->bpp = bpp;
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surface->layer = layer;
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surface->pixformat = pixformat;
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|
||||
/* Wait until last issued flip completes to get the free page
|
||||
* that the vsync cb will put in nextPage. Also, dispmanx doesn't
|
||||
* support issuing more than one pageflip.*/
|
||||
/* Internal frame dimensions. We leave them as 0 until we get
|
||||
* to the gfx_frame function where we get image width and height. */
|
||||
surface->width = 0;
|
||||
surface->height = 0;
|
||||
surface->pitch = 0;
|
||||
|
||||
/* Transparency disabled */
|
||||
surface->alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
|
||||
surface->alpha.opacity = alpha;
|
||||
surface->alpha.mask = 0;
|
||||
|
||||
/* Allocate memory for all the pages in each surface
|
||||
* and initialize variables inside each page's struct. */
|
||||
surface->pages = calloc(surface->numpages, sizeof(struct dispmanx_surface));
|
||||
for (i = 0; i < surface->numpages; i++) {
|
||||
surface->pages[i].used = false;
|
||||
surface->pages[i].dispvars = _dispvars;
|
||||
surface->pages[i].page_used_mutex = slock_new();
|
||||
}
|
||||
}
|
||||
|
||||
static void dispmanx_surface_update(void *data, const void *frame, struct dispmanx_surface *surface)
|
||||
{
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
struct dispmanx_page *page = NULL;
|
||||
|
||||
/* Wait until last issued flip completes to get a free page. Also,
|
||||
dispmanx doesn't support issuing more than one pageflip.*/
|
||||
slock_lock(_dispvars->pending_mutex);
|
||||
if (_dispvars->pageflip_pending)
|
||||
if (_dispvars->pageflip_pending > 0)
|
||||
{
|
||||
scond_wait(_dispvars->vsync_condition, _dispvars->pending_mutex);
|
||||
}
|
||||
slock_unlock(_dispvars->pending_mutex);
|
||||
|
||||
|
||||
page = dispmanx_get_free_page(_dispvars, surface);
|
||||
|
||||
/* Frame blitting */
|
||||
vc_dispmanx_resource_write_data(_dispvars->nextPage->resource, _dispvars->pixFormat,
|
||||
_dispvars->pitch, (void *)frame, &(_dispvars->bmpRect));
|
||||
|
||||
vc_dispmanx_resource_write_data(page->resource, surface->pixformat,
|
||||
surface->pitch, (void*)frame, &(surface->bmp_rect));
|
||||
|
||||
/* Issue a page flip that will be done at the next vsync. */
|
||||
_dispvars->update = vc_dispmanx_update_start(0);
|
||||
|
||||
vc_dispmanx_element_change_source(_dispvars->update, _dispvars->element,
|
||||
_dispvars->nextPage->resource);
|
||||
vc_dispmanx_element_change_source(_dispvars->update, surface->element,
|
||||
page->resource);
|
||||
|
||||
vc_dispmanx_update_submit(_dispvars->update, dispmanx_vsync_callback, (void*)_dispvars);
|
||||
vc_dispmanx_update_submit(_dispvars->update, dispmanx_vsync_callback, (void*)page);
|
||||
|
||||
slock_lock(_dispvars->pending_mutex);
|
||||
_dispvars->pageflip_pending = true;
|
||||
_dispvars->pageflip_pending++;
|
||||
slock_unlock(_dispvars->pending_mutex);
|
||||
}
|
||||
|
||||
static void dispmanx_blank_console (void *data)
|
||||
{
|
||||
/* Note that a 2-pixels array is needed to accomplish console blanking because with 1-pixel
|
||||
* only the write data function doesn't work well, so when we do the only resource
|
||||
* change in the surface update function, we will be seeing a distorted console. */
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
uint16_t image[2] = {0x0000, 0x0000};
|
||||
float aspect = (float)_dispvars->dispmanx_width / (float)_dispvars->dispmanx_height;
|
||||
|
||||
dispmanx_surface_init(_dispvars,
|
||||
1,
|
||||
VC_IMAGE_RGB565,
|
||||
-1,
|
||||
255,
|
||||
1,
|
||||
&_dispvars->surfaces[BACK_SURFACE]);
|
||||
dispmanx_surface_setup(_dispvars, 2, 2, 4, aspect, &_dispvars->surfaces[BACK_SURFACE]);
|
||||
dispmanx_surface_update(_dispvars, &image, &_dispvars->surfaces[BACK_SURFACE]);
|
||||
}
|
||||
|
||||
static void *dispmanx_gfx_init(const video_info_t *video,
|
||||
const input_driver_t **input, void **input_data)
|
||||
{
|
||||
int i;
|
||||
struct dispmanx_video *_dispvars = calloc(1, sizeof(struct dispmanx_video));
|
||||
|
||||
if (!_dispvars)
|
||||
return NULL;
|
||||
bcm_host_init();
|
||||
_dispvars->display = vc_dispmanx_display_open(0 /* LCD */);
|
||||
/* If the console framebuffer has active overscan settings,
|
||||
* the user must have overscan_scale=1 in config.txt to have
|
||||
* the same size for both fb console and dispmanx. */
|
||||
graphics_get_display_size(_dispvars->display, &_dispvars->dispmanx_width, &_dispvars->dispmanx_height);
|
||||
|
||||
_dispvars->bytes_per_pixel = video->rgb32 ? 4 : 2;
|
||||
_dispvars->screen = 0;
|
||||
_dispvars->vcImagePtr = 0;
|
||||
_dispvars->pageflip_pending = false;
|
||||
_dispvars->currentPage = NULL;
|
||||
_dispvars->pages = calloc(NUMPAGES, sizeof(struct dispmanx_page));
|
||||
/* Setup surface parameters */
|
||||
_dispvars->numsurfaces = 3;
|
||||
|
||||
_dispvars->vc_image_ptr = 0;
|
||||
_dispvars->pageflip_pending = 0;
|
||||
_dispvars->current_page = NULL;
|
||||
_dispvars->menu_active = false;
|
||||
_dispvars->nextPage = &_dispvars->pages[0];
|
||||
|
||||
if (!_dispvars->pages)
|
||||
{
|
||||
free(_dispvars);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
/* Initialize the rest of the mutexes and conditions. */
|
||||
_dispvars->vsync_condition = scond_new();
|
||||
_dispvars->vsync_cond_mutex = slock_new();
|
||||
_dispvars->pending_mutex = slock_new();
|
||||
|
||||
bcm_host_init();
|
||||
|
||||
_dispvars->display = vc_dispmanx_display_open(_dispvars->screen);
|
||||
dispmanx_surface_init(_dispvars,
|
||||
video->rgb32 ? 4 : 2,
|
||||
video->rgb32 ? VC_IMAGE_XRGB8888 : VC_IMAGE_RGB565,
|
||||
0 /* layer */,
|
||||
255 /* alpha */,
|
||||
3, /* numpages */
|
||||
&_dispvars->surfaces[MAIN_SURFACE]);
|
||||
|
||||
if (input && input_data)
|
||||
*input = NULL;
|
||||
|
||||
|
||||
dispmanx_blank_console(_dispvars);
|
||||
|
||||
return _dispvars;
|
||||
}
|
||||
|
||||
@ -377,142 +384,72 @@ static bool dispmanx_gfx_frame(void *data, const void *frame, unsigned width,
|
||||
{
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
|
||||
/* Check if neither menu nor core framebuffer is to be displayed. */
|
||||
if (!_dispvars->menu_active && !frame)
|
||||
return true;
|
||||
|
||||
if (width != _dispvars->width || height != _dispvars->height)
|
||||
if (width != _dispvars->surfaces[MAIN_SURFACE].width || height != _dispvars->surfaces[MAIN_SURFACE].height)
|
||||
{
|
||||
/* Sanity check. */
|
||||
if (width == 0 || height == 0)
|
||||
return true;
|
||||
|
||||
RARCH_LOG("video_dispmanx: internal frame resolution changed by core\n");
|
||||
|
||||
if (!dispmanx_setup_scale(_dispvars, width, height, pitch))
|
||||
{
|
||||
RARCH_ERR("video_dispmanx: frame resolution set failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
dispmanx_blank_console (_dispvars);
|
||||
|
||||
dispmanx_surface_free_resources(_dispvars, &_dispvars->surfaces[MAIN_SURFACE]);
|
||||
float aspect = video_driver_get_aspect_ratio();
|
||||
/* Reconfiguring internal dimensions of the main surface is needed. */
|
||||
dispmanx_surface_setup(_dispvars, width, height, pitch, aspect, &_dispvars->surfaces[MAIN_SURFACE]);
|
||||
}
|
||||
|
||||
|
||||
if (_dispvars->menu_active)
|
||||
{
|
||||
char buf[128] = {0};
|
||||
char buf[128];
|
||||
video_monitor_get_fps(buf, sizeof(buf), NULL, 0);
|
||||
}
|
||||
|
||||
/* Update main game screen: locate free page, blit and flip. */
|
||||
dispmanx_update_main(_dispvars, frame);
|
||||
|
||||
/* Update main surface: locate free page, blit and flip. */
|
||||
dispmanx_surface_update(_dispvars, frame, &_dispvars->surfaces[MAIN_SURFACE]);
|
||||
_dispvars->frame_count++;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void dispmanx_free_menu_resources (void *data)
|
||||
{
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
|
||||
if (!_dispvars)
|
||||
return;
|
||||
|
||||
_dispvars->update = vc_dispmanx_update_start(0);
|
||||
|
||||
vc_dispmanx_resource_delete(_dispvars->menu_resource);
|
||||
vc_dispmanx_element_remove(_dispvars->update, _dispvars->menu_element);
|
||||
|
||||
vc_dispmanx_update_submit_sync(_dispvars->update);
|
||||
|
||||
_dispvars->menu_width = 0;
|
||||
_dispvars->menu_height = 0;
|
||||
}
|
||||
|
||||
static void dispmanx_set_texture_enable(void *data, bool state, bool full_screen)
|
||||
{
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
|
||||
if (_dispvars)
|
||||
_dispvars->menu_active = state;
|
||||
if (!_dispvars->menu_active)
|
||||
dispmanx_free_menu_resources(_dispvars);
|
||||
|
||||
/* If it was active but it's not anymore... */
|
||||
if (!state && _dispvars->menu_active) {
|
||||
dispmanx_surface_free_resources(_dispvars, &_dispvars->surfaces[MENU_SURFACE]);
|
||||
/* This is needed so we enter thru surface_setup on
|
||||
* set_texture_frame() next time menu is active. */
|
||||
_dispvars->surfaces[MENU_SURFACE].width = 0;
|
||||
_dispvars->surfaces[MENU_SURFACE].height = 0;
|
||||
}
|
||||
_dispvars->menu_active = state;
|
||||
}
|
||||
|
||||
static void dispmanx_set_texture_frame(void *data, const void *frame, bool rgb32,
|
||||
unsigned width, unsigned height, float alpha)
|
||||
unsigned width, unsigned height, float alpha)
|
||||
{
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
|
||||
if (!_dispvars)
|
||||
return;
|
||||
|
||||
|
||||
/* If we're entering the menu in this frame,
|
||||
* we must setup rects, resources and menu element. */
|
||||
if (width != _dispvars->menu_width || height != _dispvars->menu_height)
|
||||
if (width != _dispvars->surfaces[MENU_SURFACE].width || height != _dispvars->surfaces[MENU_SURFACE].height)
|
||||
{
|
||||
int i, dst_width, dst_ypos;
|
||||
VC_DISPMANX_ALPHA_T layerAlpha;
|
||||
|
||||
/* Sanity check */
|
||||
if (width == 0 || height == 0)
|
||||
return;
|
||||
int pitch = width * (rgb32 ? 4 : 2);
|
||||
|
||||
dispmanx_surface_init(_dispvars,
|
||||
rgb32 ? 4 : 2,
|
||||
VC_IMAGE_RGBA16,
|
||||
0 /* layer */,
|
||||
210 /* alpha, hardcoded */,
|
||||
3, /* numpages */
|
||||
&_dispvars->surfaces[MENU_SURFACE]);
|
||||
|
||||
_dispvars->menu_width = width;
|
||||
_dispvars->menu_height = height;
|
||||
|
||||
_dispvars->menu_pitch = width * (rgb32 ? 4 : 2);
|
||||
|
||||
_dispvars->menu_pixFormat = VC_IMAGE_RGBA16;
|
||||
_dispvars->menu_flip_page = 0;
|
||||
|
||||
/* Menu transparency has a fixed value for now. */
|
||||
layerAlpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
|
||||
#if 0
|
||||
layerAlpha.opacity = (unsigned char)(255.0f * alpha);
|
||||
#endif
|
||||
layerAlpha.opacity = 210;
|
||||
layerAlpha.mask = 0;
|
||||
_dispvars->menu_alpha = &layerAlpha;
|
||||
|
||||
dst_width = _dispvars->amode.height * _dispvars->aspect;
|
||||
|
||||
/* If we obtain a scaled image width that is
|
||||
* bigger than the physical screen width,
|
||||
* then we keep the physical screen width as our maximun width. */
|
||||
#if 0
|
||||
if (dst_width > _dispvars->amode.width)
|
||||
dst_width = _dispvars->amode.width;
|
||||
#endif
|
||||
dst_ypos = (_dispvars->amode.width - dst_width) / 2;
|
||||
vc_dispmanx_rect_set(&(_dispvars->menu_dstRect), dst_ypos, 0,
|
||||
dst_width, _dispvars->amode.height);
|
||||
|
||||
/* We configure the rects now. */
|
||||
vc_dispmanx_rect_set(&(_dispvars->menu_bmpRect), 0, 0, _dispvars->menu_width, _dispvars->menu_height);
|
||||
vc_dispmanx_rect_set(&(_dispvars->menu_srcRect), 0, 0, _dispvars->menu_width << 16, _dispvars->menu_height << 16);
|
||||
|
||||
/* Create resource for the menu element. */
|
||||
_dispvars->menu_resource = vc_dispmanx_resource_create(_dispvars->menu_pixFormat,
|
||||
_dispvars->menu_width, _dispvars->menu_height, &(_dispvars->vcImagePtr));
|
||||
|
||||
/* Add the menu element. */
|
||||
_dispvars->update = vc_dispmanx_update_start(0);
|
||||
|
||||
_dispvars->menu_element = vc_dispmanx_element_add(_dispvars->update, _dispvars->display, 0,
|
||||
&(_dispvars->menu_dstRect), _dispvars->menu_resource, &(_dispvars->menu_srcRect),
|
||||
DISPMANX_PROTECTION_NONE, _dispvars->menu_alpha, 0, (DISPMANX_TRANSFORM_T)0);
|
||||
|
||||
vc_dispmanx_update_submit_sync(_dispvars->update);
|
||||
dispmanx_surface_setup(_dispvars, width, height, pitch,
|
||||
_dispvars->surfaces[MAIN_SURFACE].aspect,
|
||||
&_dispvars->surfaces[MENU_SURFACE]);
|
||||
}
|
||||
|
||||
/* Frame blitting. */
|
||||
vc_dispmanx_resource_write_data(_dispvars->menu_resource,
|
||||
_dispvars->menu_pixFormat, _dispvars->menu_pitch, (void *)frame, &(_dispvars->menu_bmpRect));
|
||||
|
||||
/* We don't need to flip buffers: one is enough for menu. We sync in gfx_frame, on the
|
||||
* dispmanx_update_main() call, that is called with menu active, too. */
|
||||
dispmanx_surface_update(_dispvars, frame, &_dispvars->surfaces[MENU_SURFACE]);
|
||||
}
|
||||
|
||||
static void dispmanx_gfx_set_nonblock_state(void *data, bool state)
|
||||
@ -546,8 +483,8 @@ static void dispmanx_gfx_viewport_info(void *data, struct video_viewport *vp)
|
||||
|
||||
vp->x = vp->y = 0;
|
||||
|
||||
vp->width = vp->full_width = vid->width;
|
||||
vp->height = vp->full_height = vid->height;
|
||||
vp->width = vp->full_width = vid->surfaces[MAIN_SURFACE].width;
|
||||
vp->height = vp->full_height = vid->surfaces[MAIN_SURFACE].height;
|
||||
}
|
||||
|
||||
static bool dispmanx_gfx_suppress_screensaver(void *data, bool enable)
|
||||
@ -592,11 +529,26 @@ static bool dispmanx_gfx_read_viewport(void *data, uint8_t *buffer)
|
||||
static uint64_t dispmanx_gfx_get_frame_count(void *data)
|
||||
{
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
if (!_dispvars)
|
||||
return 0;
|
||||
return _dispvars->frame_count;
|
||||
}
|
||||
|
||||
static void dispmanx_set_aspect_ratio (void *data, unsigned aspect_ratio_idx)
|
||||
{
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
struct dispmanx_surface *surface;
|
||||
/* Here we obtain the new aspect ratio. */
|
||||
|
||||
float aspect = aspectratio_lut[aspect_ratio_idx].value;
|
||||
|
||||
surface = &_dispvars->surfaces[MAIN_SURFACE];
|
||||
dispmanx_surface_free_resources(_dispvars, surface);
|
||||
dispmanx_surface_setup(_dispvars, surface->width, surface->height, surface->pitch, aspect, surface);
|
||||
|
||||
surface = &_dispvars->surfaces[MENU_SURFACE];
|
||||
dispmanx_surface_free_resources(_dispvars, surface);
|
||||
dispmanx_surface_setup(_dispvars, surface->width, surface->height, surface->pitch, aspect, surface);
|
||||
}
|
||||
|
||||
static const video_poke_interface_t dispmanx_poke_interface = {
|
||||
dispmanx_gfx_get_frame_count,
|
||||
NULL, /* set_video_mode */
|
||||
@ -606,7 +558,7 @@ static const video_poke_interface_t dispmanx_poke_interface = {
|
||||
NULL, /* get_video_output_next */
|
||||
NULL, /* get_current_framebuffer */
|
||||
NULL, /* get_proc_address */
|
||||
NULL, /* dispmanx_set_aspect_ratio */
|
||||
dispmanx_set_aspect_ratio,
|
||||
NULL, /* dispmanx_apply_state_changes */
|
||||
#ifdef HAVE_MENU
|
||||
dispmanx_set_texture_frame,
|
||||
@ -623,19 +575,27 @@ static void dispmanx_gfx_get_poke_interface(void *data,
|
||||
*iface = &dispmanx_poke_interface;
|
||||
}
|
||||
|
||||
static void dispmanx_gfx_free(void *data)
|
||||
static void dispmanx_surface_free_pages (struct dispmanx_surface *surface)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < surface->numpages; i++) {
|
||||
surface->pages[i].used = false;
|
||||
slock_free(surface->pages[i].page_used_mutex);
|
||||
}
|
||||
free(surface->pages);
|
||||
}
|
||||
|
||||
static void dispmanx_gfx_free(void *data)
|
||||
{
|
||||
struct dispmanx_video *_dispvars = data;
|
||||
|
||||
if (!_dispvars)
|
||||
return;
|
||||
dispmanx_surface_free_resources(_dispvars, &_dispvars->surfaces[MENU_SURFACE]);
|
||||
dispmanx_surface_free_resources(_dispvars, &_dispvars->surfaces[MAIN_SURFACE]);
|
||||
dispmanx_surface_free_resources(_dispvars, &_dispvars->surfaces[BACK_SURFACE]);
|
||||
|
||||
/* Free menu resurces if we are in menu when exiting. */
|
||||
if (_dispvars->menu_active)
|
||||
dispmanx_free_menu_resources(_dispvars);
|
||||
|
||||
dispmanx_free_main_resources(_dispvars);
|
||||
dispmanx_surface_free_pages(&_dispvars->surfaces[MAIN_SURFACE]);
|
||||
dispmanx_surface_free_pages(&_dispvars->surfaces[MENU_SURFACE]);
|
||||
dispmanx_surface_free_pages(&_dispvars->surfaces[BACK_SURFACE]);
|
||||
|
||||
/* Close display and deinitialize. */
|
||||
vc_dispmanx_display_close(_dispvars->display);
|
||||
@ -643,34 +603,31 @@ static void dispmanx_gfx_free(void *data)
|
||||
|
||||
/* Destroy mutexes and conditions. */
|
||||
slock_free(_dispvars->pending_mutex);
|
||||
slock_free(_dispvars->vsync_cond_mutex);
|
||||
scond_free(_dispvars->vsync_condition);
|
||||
|
||||
if (_dispvars->pages)
|
||||
free (_dispvars->pages);
|
||||
_dispvars->pages = NULL;
|
||||
|
||||
dispmanx_restore_console(_dispvars);
|
||||
free(_dispvars);
|
||||
}
|
||||
|
||||
video_driver_t video_dispmanx = {
|
||||
dispmanx_gfx_init,
|
||||
dispmanx_gfx_frame,
|
||||
dispmanx_gfx_set_nonblock_state,
|
||||
dispmanx_gfx_alive,
|
||||
dispmanx_gfx_focus,
|
||||
dispmanx_gfx_suppress_screensaver,
|
||||
dispmanx_gfx_has_windowed,
|
||||
dispmanx_gfx_set_shader,
|
||||
dispmanx_gfx_free,
|
||||
"dispmanx",
|
||||
dispmanx_gfx_init,
|
||||
dispmanx_gfx_frame,
|
||||
dispmanx_gfx_set_nonblock_state,
|
||||
dispmanx_gfx_alive,
|
||||
dispmanx_gfx_focus,
|
||||
dispmanx_gfx_suppress_screensaver,
|
||||
dispmanx_gfx_has_windowed,
|
||||
dispmanx_gfx_set_shader,
|
||||
dispmanx_gfx_free,
|
||||
"dispmanx",
|
||||
NULL, /* set_viewport */
|
||||
dispmanx_gfx_set_rotation,
|
||||
dispmanx_gfx_viewport_info,
|
||||
dispmanx_gfx_read_viewport,
|
||||
dispmanx_gfx_set_rotation,
|
||||
dispmanx_gfx_viewport_info,
|
||||
dispmanx_gfx_read_viewport,
|
||||
NULL, /* read_frame_raw */
|
||||
|
||||
#ifdef HAVE_OVERLAY
|
||||
NULL, /* overlay_interface */
|
||||
#endif
|
||||
dispmanx_gfx_get_poke_interface
|
||||
#ifdef HAVE_OVERLAY
|
||||
NULL, /* overlay_interface */
|
||||
#endif
|
||||
dispmanx_gfx_get_poke_interface
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user