From 2ab049fd059674adb2dbf0910b6781b717f697b0 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sat, 6 Apr 2013 23:17:50 +0200 Subject: [PATCH] (Xbox 1) Addendum to 'always load panel' prior commit --- frontend/menu/rmenu.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/frontend/menu/rmenu.c b/frontend/menu/rmenu.c index de04f13569..fc20146375 100644 --- a/frontend/menu/rmenu.c +++ b/frontend/menu/rmenu.c @@ -274,18 +274,19 @@ static void texture_image_border_load(const char *path) static void rmenu_gfx_init(void) { +#ifdef _XBOX1 + xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data; texture_image_load("D:\\Media\\menuMainRomSelectPanel.png", &g_extern.console.menu_panel); //Center the text xpos = d3d->win_width == 640 ? 65 : 400; ypos = d3d->win_width == 640 ? 430 : 670; +#endif if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_LOW_RAM_MODE_ENABLE)) return; #ifdef _XBOX1 - xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data; - strlcpy(g_extern.console.menu_texture_path,"D:\\Media\\main-menu_480p.png", sizeof(g_extern.console.menu_texture_path));