(XDK) Reset works correctly now

This commit is contained in:
twinaphex 2013-01-19 12:35:16 +01:00
parent 267819f5f4
commit 328e60ceac

View File

@ -970,7 +970,7 @@ static void xdk_d3d_restart(void)
video_info.smooth = g_settings.video.smooth;
video_info.input_scale = 2;
video_info.fullscreen = true;
video_info.rgb32 = false;
video_info.rgb32 = (d3d->base_size == sizeof(uint32_t)) ? true : false;
xdk_d3d_generate_pp(&d3dpp, &video_info);
d3dr->Reset(&d3dpp);