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(XDK) Reset works correctly now
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@ -970,7 +970,7 @@ static void xdk_d3d_restart(void)
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video_info.smooth = g_settings.video.smooth;
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video_info.input_scale = 2;
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video_info.fullscreen = true;
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video_info.rgb32 = false;
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video_info.rgb32 = (d3d->base_size == sizeof(uint32_t)) ? true : false;
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xdk_d3d_generate_pp(&d3dpp, &video_info);
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d3dr->Reset(&d3dpp);
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