Update include dirs

This commit is contained in:
twinaphex 2017-11-06 05:23:53 +01:00
parent a776565367
commit 360a3686a0
19 changed files with 57 additions and 55 deletions

View File

@ -74,7 +74,7 @@ ifneq ($(findstring Win32,$(OS)),)
LDFLAGS += -mwindows
endif
CFLAGS += -Wall $(OPTIMIZE_FLAG) $(INCLUDE_DIRS) $(DEBUG_FLAG) -I.
CFLAGS += -Wall $(OPTIMIZE_FLAG) $(INCLUDE_DIRS) $(DEBUG_FLAG) -I. -Ideps -Ideps/stb
APPEND_CFLAGS := $(CFLAGS)
CXXFLAGS += $(APPEND_CFLAGS) -std=c++11 -D__STDC_CONSTANT_MACROS

View File

@ -142,7 +142,7 @@ ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_END := -Wl,--no-whole-archive
endif
CFLAGS += -I. -Ideps/libz -Ideps/7zip -Ilibretro-common/include
CFLAGS += -I. -Ideps -Ideps/libz -Ideps/7zip -Ideps/stb -Ilibretro-common/include
CFLAGS += -DRARCH_INTERNAL -DRARCH_CONSOLE -DSINC_LOWEST_QUALITY
CFLAGS += -DHAVE_FILTERS_BUILTIN $(DEFINES)

View File

@ -74,7 +74,7 @@ else
CFLAGS += -O3
endif
CFLAGS += -I. -Ideps/libz -Ideps/7zip -Ilibretro-common/include
CFLAGS += -I. -Ideps/libz -Ideps/7zip -Ideps/stb -Ilibretro-common/include
#CFLAGS += -DRARCH_INTERNAL
CFLAGS += -DRARCH_CONSOLE -DIS_SALAMANDER

View File

@ -72,7 +72,7 @@ OBJ += libretro-common/audio/dsp_filters/phaser.o
OBJ += libretro-common/audio/dsp_filters/reverb.o
OBJ += libretro-common/audio/dsp_filters/wahwah.o
CFLAGS += -Ideps/libz/
CFLAGS += -Ideps/libz -Ideps -Ideps/stb
libretro = libretro_emscripten.bc
ifneq ($(V), 1)

View File

@ -669,6 +669,8 @@ else
INCLUDE += -I./libretro-common/include
endif
INCLUDE += -Ideps -Ideps/stb
OBJ = griffin/griffin.o $(PLATOBJS)
ifeq ($(HAVE_GRIFFIN_CPP), 1)

View File

@ -33,7 +33,7 @@ EBOOT_PATH = pkg/ps3/USRDIR/EBOOT.BIN
CORE_PATH = pkg/ps3/USRDIR/cores/CORE.SELF
LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt
INCDIRS = -I. -Idefines -Ideps/libz -Ilibretro-common/include
INCDIRS = -I. -Idefines -Ideps/libz -Ilibretro-common/include -Ideps -Ideps/stb
# system platform
system_platform = unix

View File

@ -31,7 +31,7 @@ EBOOT_PATH = pkg/ps3/USRDIR/EBOOT.BIN
CORE_PATH = pkg/ps3/USRDIR/cores/CORE.SELF
LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt
INCDIRS = -I. -Idefines
INCDIRS = -I. -Idefines -Ideps -Ideps/stb
# system platform
system_platform = unix

View File

@ -17,7 +17,7 @@ ELF_TARGET := retroarch_psl1ght.elf
EBOOT_PATH = pkg/ps3/USRDIR/EBOOT.BIN
CORE_PATH = pkg/ps3/USRDIR/cores/CORE.SELF
INCLUDE := -I. -I$(PS3DEV)/ppu/include -Ideps/libz -Ips3/gcmgl/include/export -Ips3/include
INCLUDE := -I. -I$(PS3DEV)/ppu/include -Ideps/libz -Ips3/gcmgl/include/export -Ips3/include -Ideps -Ideps/stb
LIBDIRS := -L$(PS3DEV)/ppu/lib -L$(PS3DEV)/portlibs/ppu/lib -L.
MACHDEP := -D__CELLOS_LV2__ -D__PSL1GHT__

View File

@ -98,7 +98,7 @@ STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
INCDIRS := -I. -Ideps/libz -Ideps/7zip -Ilibretro-common/include
INCDIRS := -I. -Ideps/libz -Ideps/7zip -Ilibretro-common/include -Ideps/stb
LIBDIRS := -L.
ARCHFLAGS := -march=armv7-a -mfpu=neon -mfloat-abi=hard -DVITA

View File

@ -134,7 +134,7 @@ else
endif
INCDIRS := -I. -Ideps/libz -Ideps/7zip -Ilibretro-common/include -Iwiiu -Iwiiu/include -I$(DEVKITPRO)/portlibs/ppc/include
INCDIRS := -I. -Ideps -Ideps/stb -Ideps/libz -Ideps/7zip -Ilibretro-common/include -Iwiiu -Iwiiu/include -I$(DEVKITPRO)/portlibs/ppc/include
LIBDIRS := -L. -L$(DEVKITPRO)/portlibs/ppc/lib
CFLAGS := -mwup -mcpu=750 -meabi -mhard-float

View File

@ -122,8 +122,8 @@ else
CXXFLAGS += -O3 -ffast-math
endif
CFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I.
CXXFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I. -std=c++98 -D__STDC_CONSTANT_MACROS
CFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I. -Ideps
CXXFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I. -Ideps -std=c++98 -D__STDC_CONSTANT_MACROS
ifeq ($(CXX_BUILD), 1)
CFLAGS += -std=c++98 -xc++ -D__STDC_CONSTANT_MACROS
else

View File

@ -44,11 +44,11 @@
#define STB_VORBIS_NO_STDIO
#define STB_VORBIS_NO_CRT
#include "stb/stb_vorbis.h"
#include <stb_vorbis.h>
#endif
#ifdef HAVE_IBXM
#include "ibxm/ibxm.h"
#include <ibxm/ibxm.h>
#endif
#define AUDIO_MIXER_MAX_VOICES 8

View File

@ -115,7 +115,7 @@
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETWORKING;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_CC_RESAMPLER;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\stb;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -154,7 +154,7 @@
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_CC_RESAMPLER;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\stb;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -194,7 +194,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_CC_RESAMPLER;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\stb;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -238,7 +238,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_CC_RESAMPLER;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\stb;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -280,7 +280,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_CC_RESAMPLER;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\stb;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -322,7 +322,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_CC_RESAMPLER;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\stb;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -445,4 +445,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -21,7 +21,7 @@
Name="VCCLCompilerTool"
Optimization="3"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
MinimalRebuild="TRUE"
BasicRuntimeChecks="0"
@ -71,7 +71,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -126,7 +126,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -187,7 +187,7 @@
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LANGEXTRA;inline=_inline;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -240,7 +240,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -299,7 +299,7 @@
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LANGEXTRA;inline=_inline;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
@ -352,7 +352,7 @@
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"

View File

@ -20,7 +20,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;"
PreprocessorDefinitions="_WIN32;WINVER=0x0400;_WIN32_WINNT=0x0400;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
@ -69,7 +69,7 @@
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;"
PreprocessorDefinitions="_WIN32;WINVER=0x0400;_WIN32_WINNT=0x0400;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
RuntimeLibrary="4"
UsePrecompiledHeader="0"
@ -117,7 +117,7 @@
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;"
PreprocessorDefinitions="_WIN32;WINVER=0x0400;_WIN32_WINNT=0x0400;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
RuntimeLibrary="4"
UsePrecompiledHeader="0"
@ -166,7 +166,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;"
PreprocessorDefinitions="_WIN32;WINVER=0x0400;_WIN32_WINNT=0x0400;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_SHADERPIPELINE;HAVE_OPENGL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@ -200,7 +200,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@ -280,7 +280,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;&quot;;&quot;$(SolutionDir)\..\..\deps&quot;;&quot;$(SolutionDir)\..\..\deps\stb&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
MinimalRebuild="true"
BasicRuntimeChecks="3"

View File

@ -183,7 +183,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -202,7 +202,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -222,7 +222,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -241,7 +241,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -263,7 +263,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -287,7 +287,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -312,7 +312,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -336,7 +336,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -367,4 +367,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -191,7 +191,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -210,7 +210,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -230,7 +230,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -249,7 +249,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -271,7 +271,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -295,7 +295,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -320,7 +320,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -344,7 +344,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
<FloatingPointModel>Fast</FloatingPointModel>
@ -375,4 +375,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /w /W0 /GX /O2 /I "../../../../libretro-common/include" /I "../../../../libretro-common/include/compat/msvc" /I "$(ProgramFiles)/Microsoft Platform SDK/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D _WIN32_WINNT=0x0351 /D "RARCH_INTERNAL" /D "HAVE_CC_RESAMPLER" /D "HAVE_GRIFFIN" /D "HAVE_FBO" /D "HAVE_ZLIB" /D "HAVE_RPNG" /D "HAVE_RJPEG" /D "HAVE_RBMP" /D "HAVE_RTGA" /D "HAVE_IMAGEVIEWER" /D "HAVE_XMB" /D "WANT_ZLIB" /D "HAVE_DYLIB" /D "HAVE_NETWORK_CMD" /D "HAVE_COMMAND" /D "HAVE_STDIN_CMD" /D "HAVE_THREADS" /D "HAVE_DYNAMIC" /D "HAVE_OVERLAY" /D "HAVE_RGUI" /D "HAVE_MENU" /D "HAVE_7ZIP" /D "HAVE_MATERIALUI" /D "HAVE_LIBRETRODB" /D "HAVE_STB_FONT" /D "__STDC_CONSTANT_MACROS" /YX /FD /c
# ADD CPP /nologo /w /W0 /GX /O2 /I "../../../../libretro-common/include" /I "../../../../libretro-common/include/compat/msvc" /I "../../../../deps" /I "../../../../deps/stb" /I "$(ProgramFiles)/Microsoft Platform SDK/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D _WIN32_WINNT=0x0351 /D "RARCH_INTERNAL" /D "HAVE_CC_RESAMPLER" /D "HAVE_GRIFFIN" /D "HAVE_FBO" /D "HAVE_ZLIB" /D "HAVE_RPNG" /D "HAVE_RJPEG" /D "HAVE_RBMP" /D "HAVE_RTGA" /D "HAVE_IMAGEVIEWER" /D "HAVE_XMB" /D "WANT_ZLIB" /D "HAVE_DYLIB" /D "HAVE_NETWORK_CMD" /D "HAVE_COMMAND" /D "HAVE_STDIN_CMD" /D "HAVE_THREADS" /D "HAVE_DYNAMIC" /D "HAVE_OVERLAY" /D "HAVE_RGUI" /D "HAVE_MENU" /D "HAVE_7ZIP" /D "HAVE_MATERIALUI" /D "HAVE_LIBRETRODB" /D "HAVE_STB_FONT" /D "__STDC_CONSTANT_MACROS" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x411 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
@ -68,7 +68,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /w /W0 /Gm /GX /ZI /Od /I "../../../../libretro-common/include" /I "../../../../libretro-common/include/compat/msvc" /I "$(ProgramFiles)/Microsoft Platform SDK/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D _WIN32_WINNT=0x0351 /D "RARCH_INTERNAL" /D "HAVE_CC_RESAMPLER" /D "HAVE_GRIFFIN" /D "HAVE_FBO" /D "HAVE_ZLIB" /D "HAVE_RPNG" /D "HAVE_RJPEG" /D "HAVE_RBMP" /D "HAVE_RTGA" /D "HAVE_IMAGEVIEWER" /D "HAVE_XMB" /D "WANT_ZLIB" /D "HAVE_DYLIB" /D "HAVE_NETWORK_CMD" /D "HAVE_COMMAND" /D "HAVE_STDIN_CMD" /D "HAVE_THREADS" /D "HAVE_DYNAMIC" /D "HAVE_OVERLAY" /D "HAVE_RGUI" /D "HAVE_MENU" /D "HAVE_7ZIP" /D "HAVE_MATERIALUI" /D "HAVE_LIBRETRODB" /D "HAVE_STB_FONT" /D "__STDC_CONSTANT_MACROS" /YX /FD /GZ /c
# ADD CPP /nologo /w /W0 /Gm /GX /ZI /Od /I "../../../../libretro-common/include" /I "../../../../libretro-common/include/compat/msvc" /I "../../../../deps" /I "../../../../deps/stb" /I "$(ProgramFiles)/Microsoft Platform SDK/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D _WIN32_WINNT=0x0351 /D "RARCH_INTERNAL" /D "HAVE_CC_RESAMPLER" /D "HAVE_GRIFFIN" /D "HAVE_FBO" /D "HAVE_ZLIB" /D "HAVE_RPNG" /D "HAVE_RJPEG" /D "HAVE_RBMP" /D "HAVE_RTGA" /D "HAVE_IMAGEVIEWER" /D "HAVE_XMB" /D "WANT_ZLIB" /D "HAVE_DYLIB" /D "HAVE_NETWORK_CMD" /D "HAVE_COMMAND" /D "HAVE_STDIN_CMD" /D "HAVE_THREADS" /D "HAVE_DYNAMIC" /D "HAVE_OVERLAY" /D "HAVE_RGUI" /D "HAVE_MENU" /D "HAVE_7ZIP" /D "HAVE_MATERIALUI" /D "HAVE_LIBRETRODB" /D "HAVE_STB_FONT" /D "__STDC_CONSTANT_MACROS" /YX /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x411 /d "_DEBUG"
# ADD RSC /l 0x411 /d "_DEBUG"