(GL) Cleanups

This commit is contained in:
twinaphex 2015-11-10 15:32:07 +01:00
parent 1f1525a7e8
commit 36d5cc890b

View File

@ -899,18 +899,16 @@ static void gl_set_viewport(void *data, unsigned viewport_width,
viewport_height = (unsigned)roundf(2.0f * viewport_height * delta);
}
}
gl->vp.x = x;
gl->vp.y = y;
gl->vp.width = viewport_width;
gl->vp.height = viewport_height;
}
else
{
gl->vp.x = gl->vp.y = 0;
gl->vp.width = viewport_width;
gl->vp.height = viewport_height;
x = 0;
y = 0;
}
gl->vp.x = x;
gl->vp.y = y;
gl->vp.width = viewport_width;
gl->vp.height = viewport_height;
#if defined(RARCH_MOBILE)
/* In portrait mode, we want viewport to gravitate to top of screen. */