mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-26 21:36:26 +00:00
(Menu) Move settings data descriptions to settings_data.c
This commit is contained in:
parent
b55e8d1eb1
commit
3709e524bc
@ -89,6 +89,7 @@ static int menu_info_screen_iterate(unsigned action)
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if (label)
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strlcpy(needle, label, sizeof(needle));
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}
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if (needle[0] == '\0' || setting_data_get_description(needle, msg, sizeof(msg)) == -1)
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{
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@ -110,182 +111,6 @@ static int menu_info_screen_iterate(unsigned action)
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"relevant for the libretro core itself."
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);
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_LEFT_X_PLUS:
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_LEFT_X_MINUS:
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_LEFT_Y_PLUS:
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_LEFT_Y_MINUS:
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_X_PLUS:
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_X_MINUS:
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_Y_PLUS:
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_Y_MINUS:
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snprintf(msg, sizeof(msg),
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" -- Axis for analog stick (DualShock-esque).\n"
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" \n"
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"Bound as usual, however, if a real analog \n"
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"axis is bound, it can be read as a true analog.\n"
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" \n"
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"Positive X axis is right. \n"
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"Positive Y axis is down.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_SHADER_NEXT:
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snprintf(msg, sizeof(msg),
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" -- Applies next shader in directory.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_SHADER_PREV:
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snprintf(msg, sizeof(msg),
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" -- Applies previous shader in directory.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_LOAD_STATE_KEY:
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snprintf(msg, sizeof(msg),
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" -- Loads state.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_SAVE_STATE_KEY:
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snprintf(msg, sizeof(msg),
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" -- Saves state.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_STATE_SLOT_PLUS:
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case MENU_SETTINGS_BIND_BEGIN + RARCH_STATE_SLOT_MINUS:
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snprintf(msg, sizeof(msg),
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" -- State slots.\n"
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" \n"
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" With slot set to 0, save state name is *.state \n"
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" (or whatever defined on commandline).\n"
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"When slot is != 0, path will be (path)(d), \n"
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"where (d) is slot number.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_TURBO_ENABLE:
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snprintf(msg, sizeof(msg),
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" -- Turbo enable.\n"
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" \n"
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"Holding the turbo while pressing another \n"
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"button will let the button enter a turbo \n"
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"mode where the button state is modulated \n"
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"with a periodic signal. \n"
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" \n"
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"The modulation stops when the button \n"
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"itself (not turbo button) is released.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_FAST_FORWARD_HOLD_KEY:
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snprintf(msg, sizeof(msg),
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" -- Hold for fast-forward. Releasing button \n"
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"disables fast-forward.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_QUIT_KEY:
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snprintf(msg, sizeof(msg),
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" -- Key to exit RetroArch cleanly."
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#if !defined(RARCH_MOBILE) && !defined(RARCH_CONSOLE)
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"\nKilling it in any hard way (SIGKILL, \n"
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"etc) will terminate without saving\n"
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"RAM, etc. On Unix-likes,\n"
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"SIGINT/SIGTERM allows\n"
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"a clean deinitialization."
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#endif
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);
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_REWIND:
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snprintf(msg, sizeof(msg),
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" -- Hold button down to rewind.\n"
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" \n"
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"Rewind must be enabled.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_MOVIE_RECORD_TOGGLE:
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snprintf(msg, sizeof(msg),
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" -- Toggle between recording and not.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_PAUSE_TOGGLE:
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snprintf(msg, sizeof(msg),
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" -- Toggle between paused and non-paused state.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_FRAMEADVANCE:
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snprintf(msg, sizeof(msg),
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" -- Frame advance when content is paused.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_RESET:
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snprintf(msg, sizeof(msg),
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" -- Reset the content.\n");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_CHEAT_INDEX_PLUS:
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snprintf(msg, sizeof(msg),
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" -- Increment cheat index.\n");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_CHEAT_INDEX_MINUS:
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snprintf(msg, sizeof(msg),
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" -- Decrement cheat index.\n");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_CHEAT_TOGGLE:
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snprintf(msg, sizeof(msg),
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" -- Toggle cheat index.\n");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_SCREENSHOT:
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snprintf(msg, sizeof(msg),
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" -- Take screenshot.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_MUTE:
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snprintf(msg, sizeof(msg),
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" -- Mute/unmute audio.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_NETPLAY_FLIP:
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snprintf(msg, sizeof(msg),
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" -- Netplay flip players.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_SLOWMOTION:
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snprintf(msg, sizeof(msg),
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" -- Hold for slowmotion.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_ENABLE_HOTKEY:
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snprintf(msg, sizeof(msg),
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" -- Enable other hotkeys.\n"
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" \n"
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" If this hotkey is bound to either keyboard, \n"
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"joybutton or joyaxis, all other hotkeys will \n"
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"be disabled unless this hotkey is also held \n"
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"at the same time. \n"
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" \n"
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"This is useful for RETRO_KEYBOARD centric \n"
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"implementations which query a large area of \n"
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"the keyboard, where it is not desirable that \n"
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"hotkeys get in the way.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_VOLUME_UP:
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snprintf(msg, sizeof(msg),
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" -- Increases audio volume.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_VOLUME_DOWN:
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snprintf(msg, sizeof(msg),
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" -- Decreases audio volume.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_OVERLAY_NEXT:
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snprintf(msg, sizeof(msg),
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" -- Toggles to next overlay.\n"
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" \n"
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"Wraps around.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_DISK_EJECT_TOGGLE:
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snprintf(msg, sizeof(msg),
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" -- Toggles eject for disks.\n"
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" \n"
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"Used for multiple-disk content.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_DISK_NEXT:
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snprintf(msg, sizeof(msg),
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" -- Cycles through disk images. Use after \n"
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"ejecting. \n"
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" \n"
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" Complete by toggling eject again.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_GRAB_MOUSE_TOGGLE:
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snprintf(msg, sizeof(msg),
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" -- Toggles mouse grab.\n"
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" \n"
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"When mouse is grabbed, RetroArch hides the \n"
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"mouse, and keeps the mouse pointer inside \n"
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"the window to allow relative mouse input to \n"
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"work better.");
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break;
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case MENU_SETTINGS_BIND_BEGIN + RARCH_MENU_TOGGLE:
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snprintf(msg, sizeof(msg),
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" -- Toggles menu.");
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break;
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default:
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snprintf(msg, sizeof(msg),
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"-- No info on this item available. --\n");
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145
settings_data.c
145
settings_data.c
@ -1362,6 +1362,151 @@ int setting_data_get_description(const char *label, char *msg,
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"pass or not."
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);
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}
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else if (
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!strcmp(label, "l_x_plus") ||
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!strcmp(label, "l_x_minus") ||
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!strcmp(label, "l_y_plus") ||
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!strcmp(label, "l_y_minus")
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)
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snprintf(msg, sizeof_msg,
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" -- Axis for analog stick (DualShock-esque).\n"
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" \n"
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"Bound as usual, however, if a real analog \n"
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"axis is bound, it can be read as a true analog.\n"
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" \n"
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"Positive X axis is right. \n"
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"Positive Y axis is down.");
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else if (!strcmp(label, "turbo"))
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snprintf(msg, sizeof_msg,
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" -- Turbo enable.\n"
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" \n"
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"Holding the turbo while pressing another \n"
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"button will let the button enter a turbo \n"
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"mode where the button state is modulated \n"
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"with a periodic signal. \n"
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" \n"
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"The modulation stops when the button \n"
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"itself (not turbo button) is released.");
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else if (!strcmp(label, "exit_emulator"))
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snprintf(msg, sizeof_msg,
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" -- Key to exit RetroArch cleanly."
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#if !defined(RARCH_MOBILE) && !defined(RARCH_CONSOLE)
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"\nKilling it in any hard way (SIGKILL, \n"
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"etc) will terminate without saving\n"
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"RAM, etc. On Unix-likes,\n"
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"SIGINT/SIGTERM allows\n"
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"a clean deinitialization."
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#endif
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);
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else if (!strcmp(label, "rewind"))
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snprintf(msg, sizeof_msg,
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" -- Hold button down to rewind.\n"
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" \n"
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"Rewind must be enabled.");
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else if (!strcmp(label, "load_state"))
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snprintf(msg, sizeof_msg,
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" -- Loads state.");
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else if (!strcmp(label, "save_state"))
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snprintf(msg, sizeof_msg,
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" -- Saves state.");
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else if (!strcmp(label, "state_slot_increase") ||
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!strcmp(label, "state_slot_decrease"))
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snprintf(msg, sizeof_msg,
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" -- State slots.\n"
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" \n"
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" With slot set to 0, save state name is *.state \n"
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" (or whatever defined on commandline).\n"
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"When slot is != 0, path will be (path)(d), \n"
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"where (d) is slot number.");
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else if (!strcmp(label, "netplay_flip_players"))
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snprintf(msg, sizeof_msg,
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" -- Netplay flip players.");
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else if (!strcmp(label, "frame_advance"))
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snprintf(msg, sizeof_msg,
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" -- Frame advance when content is paused.");
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else if (!strcmp(label, "enable_hotkey"))
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snprintf(msg, sizeof_msg,
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" -- Enable other hotkeys.\n"
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" \n"
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" If this hotkey is bound to either keyboard, \n"
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"joybutton or joyaxis, all other hotkeys will \n"
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"be disabled unless this hotkey is also held \n"
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"at the same time. \n"
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" \n"
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"This is useful for RETRO_KEYBOARD centric \n"
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"implementations which query a large area of \n"
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"the keyboard, where it is not desirable that \n"
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"hotkeys get in the way.");
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else if (!strcmp(label, "slowmotion"))
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snprintf(msg, sizeof_msg,
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" -- Hold for slowmotion.");
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else if (!strcmp(label, "movie_record_toggle"))
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snprintf(msg, sizeof_msg,
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" -- Toggle between recording and not.");
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else if (!strcmp(label, "pause_toggle"))
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snprintf(msg, sizeof_msg,
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" -- Toggle between paused and non-paused state.");
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else if (!strcmp(label, "hold_fast_forward"))
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snprintf(msg, sizeof_msg,
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" -- Hold for fast-forward. Releasing button \n"
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"disables fast-forward.");
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else if (!strcmp(label, "shader_next"))
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snprintf(msg, sizeof_msg,
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" -- Applies next shader in directory.");
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else if (!strcmp(label, "reset"))
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snprintf(msg, sizeof_msg,
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" -- Reset the content.\n");
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else if (!strcmp(label, "cheat_index_plus"))
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snprintf(msg, sizeof_msg,
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" -- Increment cheat index.\n");
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else if (!strcmp(label, "cheat_index_minus"))
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snprintf(msg, sizeof_msg,
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" -- Decrement cheat index.\n");
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else if (!strcmp(label, "cheat_toggle"))
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snprintf(msg, sizeof_msg,
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" -- Toggle cheat index.\n");
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else if (!strcmp(label, "shader_prev"))
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snprintf(msg, sizeof_msg,
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" -- Applies previous shader in directory.");
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else if (!strcmp(label, "audio_mute"))
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snprintf(msg, sizeof_msg,
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" -- Mute/unmute audio.");
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else if (!strcmp(label, "screenshot"))
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snprintf(msg, sizeof_msg,
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" -- Take screenshot.");
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else if (!strcmp(label, "volume_up"))
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snprintf(msg, sizeof_msg,
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" -- Increases audio volume.");
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else if (!strcmp(label, "volume_down"))
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snprintf(msg, sizeof_msg,
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" -- Decreases audio volume.");
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else if (!strcmp(label, "overlay_next"))
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snprintf(msg, sizeof_msg,
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" -- Toggles to next overlay.\n"
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" \n"
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"Wraps around.");
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else if (!strcmp(label, "disk_eject_toggle"))
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snprintf(msg, sizeof_msg,
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" -- Toggles eject for disks.\n"
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" \n"
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"Used for multiple-disk content.");
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else if (!strcmp(label, "disk_next"))
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snprintf(msg, sizeof_msg,
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" -- Cycles through disk images. Use after \n"
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"ejecting. \n"
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" \n"
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" Complete by toggling eject again.");
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else if (!strcmp(label, "grab_mouse_toggle"))
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snprintf(msg, sizeof_msg,
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" -- Toggles mouse grab.\n"
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" \n"
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"When mouse is grabbed, RetroArch hides the \n"
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"mouse, and keeps the mouse pointer inside \n"
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"the window to allow relative mouse input to \n"
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"work better.");
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else if (!strcmp(label, "menu_toggle"))
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snprintf(msg, sizeof_msg,
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" -- Toggles menu.");
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else
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snprintf(msg, sizeof_msg,
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"-- No info on this item is available. --\n");
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