(RGUI) Move first video option ('Rotate') to Video Options submenu

This commit is contained in:
twinaphex 2013-04-28 01:04:34 +02:00
parent c02725f091
commit 370ed0cef4
2 changed files with 59 additions and 29 deletions

View File

@ -89,6 +89,8 @@ typedef enum
// Shader stuff
RGUI_SETTINGS_VIDEO_OPTIONS,
RGUI_SETTINGS_VIDEO_ROTATION,
#ifdef HAVE_SHADER_MANAGER
RGUI_SETTINGS_SHADER_FILTER,
RGUI_SETTINGS_SHADER_PRESET,
RGUI_SETTINGS_SHADER_APPLY,
@ -96,7 +98,12 @@ typedef enum
RGUI_SETTINGS_SHADER_0,
RGUI_SETTINGS_SHADER_0_FILTER,
RGUI_SETTINGS_SHADER_0_SCALE,
#endif
#ifdef HAVE_SHADER_MANAGER
RGUI_SETTINGS_SHADER_LAST = RGUI_SETTINGS_SHADER_0_SCALE + (3 * (RGUI_MAX_SHADERS - 1)),
#else
RGUI_SETTINGS_SHADER_LAST = RGUI_SETTINGS_VIDEO_ROTATION,
#endif
// settings options are done here too
RGUI_SETTINGS_OPEN_FILEBROWSER,
@ -123,7 +130,6 @@ typedef enum
RGUI_SETTINGS_CUSTOM_VIEWPORT,
RGUI_SETTINGS_CUSTOM_VIEWPORT_2,
RGUI_SETTINGS_TOGGLE_FULLSCREEN,
RGUI_SETTINGS_VIDEO_ROTATION,
RGUI_SETTINGS_AUDIO_MUTE,
RGUI_SETTINGS_AUDIO_CONTROL_RATE,
RGUI_SETTINGS_ZIP_EXTRACT,
@ -162,6 +168,8 @@ typedef enum
RGUI_SETTINGS_CORE_OPTION_START = 0x10000
} rgui_file_type_t;
#define RGUI_SETTINGS_VIDEO_OPTIONS_FIRST (RGUI_SETTINGS_VIDEO_OPTIONS + 1)
typedef enum
{
RGUI_ACTION_UP,

View File

@ -169,6 +169,7 @@ static bool menu_type_is_settings(unsigned type)
(type >= RGUI_SETTINGS_CONTROLLER_1 && type <= RGUI_SETTINGS_CONTROLLER_4);
}
#ifdef HAVE_SHADER_MANAGER
static bool menu_type_is_shader_browser(unsigned type)
{
return (type >= RGUI_SETTINGS_SHADER_0 &&
@ -176,6 +177,7 @@ static bool menu_type_is_shader_browser(unsigned type)
((type - RGUI_SETTINGS_SHADER_0) % 3) == 0) ||
type == RGUI_SETTINGS_SHADER_PRESET;
}
#endif
static void rgui_settings_populate_entries(rgui_handle_t *rgui);
@ -389,8 +391,10 @@ static void render_text(rgui_handle_t *rgui)
strlcpy(title, "VIDEO OPTIONS", sizeof(title));
else if (menu_type == RGUI_SETTINGS_CORE_OPTIONS)
strlcpy(title, "CORE OPTIONS", sizeof(title));
#ifdef HAVE_SHADER_MANAGER
else if (menu_type_is_shader_browser(menu_type))
snprintf(title, sizeof(title), "SHADER %s", dir);
#endif
else if ((menu_type >= RGUI_SETTINGS_CONTROLLER_1 && menu_type <= RGUI_SETTINGS_CONTROLLER_4) ||
(menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT || menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2) ||
menu_type == RGUI_SETTINGS)
@ -450,9 +454,10 @@ static void render_text(rgui_handle_t *rgui)
int w = (menu_type >= RGUI_SETTINGS_CONTROLLER_1 && menu_type <= RGUI_SETTINGS_CONTROLLER_4) ? 26 : 19;
unsigned port = menu_type - RGUI_SETTINGS_CONTROLLER_1;
if (type >= RGUI_SETTINGS_SHADER_FILTER &&
if (type >= RGUI_SETTINGS_VIDEO_OPTIONS_FIRST &&
type <= RGUI_SETTINGS_SHADER_LAST)
{
#ifdef HAVE_SHADER_MANAGER
// HACK. Work around that we're using the menu_type as dir type to propagate state correctly.
if (menu_type_is_shader_browser(menu_type) && menu_type_is_shader_browser(type))
{
@ -465,6 +470,11 @@ static void render_text(rgui_handle_t *rgui)
g_settings.video.smooth ? "Linear" : "Nearest");
else if (type == RGUI_SETTINGS_SHADER_PRESET)
strlcpy(type_str, "...", sizeof(type_str));
else
#endif
if (type == RGUI_SETTINGS_VIDEO_ROTATION)
strlcpy(type_str, rotation_lut[g_extern.console.screen.orientation],
sizeof(type_str));
#ifdef HAVE_SHADER_MANAGER
else
shader_manager_get_str(&rgui->shader, type_str, sizeof(type_str), type);
@ -534,10 +544,6 @@ static void render_text(rgui_handle_t *rgui)
case RGUI_SETTINGS_VIDEO_ASPECT_RATIO:
strlcpy(type_str, aspectratio_lut[g_settings.video.aspect_ratio_idx].name, sizeof(type_str));
break;
case RGUI_SETTINGS_VIDEO_ROTATION:
strlcpy(type_str, rotation_lut[g_extern.console.screen.orientation],
sizeof(type_str));
break;
case RGUI_SETTINGS_AUDIO_MUTE:
if (g_extern.audio_data.mute)
strlcpy(type_str, "ON", sizeof(type_str));
@ -570,7 +576,9 @@ static void render_text(rgui_handle_t *rgui)
case RGUI_SETTINGS_OPEN_FILEBROWSER:
case RGUI_SETTINGS_CORE_OPTIONS:
case RGUI_SETTINGS_VIDEO_OPTIONS:
#ifdef HAVE_SHADER_MANAGER
case RGUI_SETTINGS_SHADER_PRESET:
#endif
case RGUI_SETTINGS_CUSTOM_VIEWPORT:
case RGUI_SETTINGS_TOGGLE_FULLSCREEN:
case RGUI_SETTINGS_CORE:
@ -738,7 +746,7 @@ static int rgui_settings_toggle_setting(rgui_handle_t *rgui, unsigned setting, r
(void)rgui;
if (setting >= RGUI_SETTINGS_SHADER_FILTER && setting <= RGUI_SETTINGS_SHADER_LAST)
if (setting >= RGUI_SETTINGS_VIDEO_OPTIONS_FIRST && setting <= RGUI_SETTINGS_SHADER_LAST)
return shader_manager_toggle_setting(rgui, setting, action);
if (setting >= RGUI_SETTINGS_CORE_OPTION_START)
return rgui_core_setting_toggle(setting, action);
@ -927,23 +935,6 @@ static int rgui_settings_toggle_setting(rgui_handle_t *rgui, unsigned setting, r
rarch_set_fullscreen(!g_settings.video.fullscreen);
break;
#endif
case RGUI_SETTINGS_VIDEO_ROTATION:
if (action == RGUI_ACTION_START)
{
settings_set(1ULL << S_DEF_AUDIO_CONTROL_RATE);
video_set_rotation_func(g_extern.console.screen.orientation);
}
else if (action == RGUI_ACTION_LEFT)
{
settings_set(1ULL << S_ROTATION_DECREMENT);
video_set_rotation_func(g_extern.console.screen.orientation);
}
else if (action == RGUI_ACTION_RIGHT)
{
settings_set(1ULL << S_ROTATION_INCREMENT);
video_set_rotation_func(g_extern.console.screen.orientation);
}
break;
case RGUI_SETTINGS_AUDIO_MUTE:
if (action == RGUI_ACTION_START)
settings_set(1ULL << S_DEF_AUDIO_MUTE);
@ -1251,7 +1242,6 @@ static void rgui_settings_populate_entries(rgui_handle_t *rgui)
#ifndef RARCH_PERFORMANCE_MODE
rgui_list_push(rgui->selection_buf, "Toggle Fullscreen", RGUI_SETTINGS_TOGGLE_FULLSCREEN, 0);
#endif
rgui_list_push(rgui->selection_buf, "Rotation", RGUI_SETTINGS_VIDEO_ROTATION, 0);
rgui_list_push(rgui->selection_buf, "Mute Audio", RGUI_SETTINGS_AUDIO_MUTE, 0);
rgui_list_push(rgui->selection_buf, "Audio Control Rate", RGUI_SETTINGS_AUDIO_CONTROL_RATE, 0);
#ifdef GEKKO
@ -1287,6 +1277,7 @@ static void rgui_settings_core_options_populate_entries(rgui_handle_t *rgui)
static void rgui_settings_shader_manager_populate_entries(rgui_handle_t *rgui)
{
rgui_list_clear(rgui->selection_buf);
rgui_list_push(rgui->selection_buf, "Rotation", RGUI_SETTINGS_VIDEO_ROTATION, 0);
#ifdef HAVE_SHADER_MANAGER
rgui_list_push(rgui->selection_buf, "Apply changes",
RGUI_SETTINGS_SHADER_APPLY, 0);
@ -1371,8 +1362,28 @@ static int shader_manager_toggle_setting(rgui_handle_t *rgui, unsigned setting,
unsigned dist_shader = setting - RGUI_SETTINGS_SHADER_0;
unsigned dist_filter = setting - RGUI_SETTINGS_SHADER_0_FILTER;
unsigned dist_scale = setting - RGUI_SETTINGS_SHADER_0_SCALE;
#endif
if (setting == RGUI_SETTINGS_SHADER_FILTER)
if (setting == RGUI_SETTINGS_VIDEO_ROTATION)
{
if (action == RGUI_ACTION_START)
{
settings_set(1ULL << S_DEF_AUDIO_CONTROL_RATE);
video_set_rotation_func(g_extern.console.screen.orientation);
}
else if (action == RGUI_ACTION_LEFT)
{
settings_set(1ULL << S_ROTATION_DECREMENT);
video_set_rotation_func(g_extern.console.screen.orientation);
}
else if (action == RGUI_ACTION_RIGHT)
{
settings_set(1ULL << S_ROTATION_INCREMENT);
video_set_rotation_func(g_extern.console.screen.orientation);
}
}
#ifdef HAVE_SHADER_MANAGER
else if (setting == RGUI_SETTINGS_SHADER_FILTER)
{
switch (action)
{
@ -1842,7 +1853,10 @@ static int rgui_settings_iterate(rgui_handle_t *rgui, rgui_action_t action)
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (rgui->need_refresh && !(menu_type == RGUI_FILE_DIRECTORY || menu_type_is_shader_browser(menu_type) ||
if (rgui->need_refresh && !(menu_type == RGUI_FILE_DIRECTORY ||
#ifdef HAVE_SHADER_MANAGER
menu_type_is_shader_browser(menu_type) ||
#endif
menu_type == RGUI_SETTINGS_CORE || menu_type == RGUI_SETTINGS_DISK_APPEND))
{
rgui->need_refresh = false;
@ -1911,10 +1925,12 @@ static bool directory_parse(rgui_handle_t *rgui, const char *directory, unsigned
const char *exts;
if (menu_type == RGUI_SETTINGS_CORE)
exts = EXT_EXECUTABLES;
#ifdef HAVE_SHADER_MANAGER
else if (menu_type == RGUI_SETTINGS_SHADER_PRESET)
exts = "cgp|glslp";
else if (menu_type_is_shader_browser(menu_type))
exts = "cg|glsl";
#endif
else if (rgui->info.valid_extensions)
exts = rgui->info.valid_extensions;
else
@ -2035,7 +2051,10 @@ int rgui_iterate(rgui_handle_t *rgui)
unsigned type = 0;
rgui_list_get_at_offset(rgui->selection_buf, rgui->selection_ptr, &path, &type);
if (menu_type_is_shader_browser(type) ||
if (
#ifdef HAVE_SHADER_MANAGER
menu_type_is_shader_browser(type) ||
#endif
type == RGUI_SETTINGS_CORE ||
type == RGUI_SETTINGS_DISK_APPEND ||
type == RGUI_FILE_DIRECTORY)
@ -2175,7 +2194,10 @@ int rgui_iterate(rgui_handle_t *rgui)
// refresh values in case the stack changed
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (rgui->need_refresh && (menu_type == RGUI_FILE_DIRECTORY || menu_type_is_shader_browser(menu_type) ||
if (rgui->need_refresh && (menu_type == RGUI_FILE_DIRECTORY ||
#ifdef HAVE_SHADER_MANAGER
menu_type_is_shader_browser(menu_type) ||
#endif
menu_type == RGUI_SETTINGS_CORE || menu_type == RGUI_SETTINGS_DISK_APPEND))
{
rgui->need_refresh = false;