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https://github.com/CTCaer/RetroArch.git
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Rename netplay/ to network/
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parent
344d1bf949
commit
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@ -974,7 +974,7 @@ ifeq ($(HAVE_NETWORKING), 1)
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ifeq ($(HAVE_NETPLAY), 1)
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DEFINES += -DHAVE_NETPLAY -DHAVE_NETWORK_CMD -DHAVE_NETWORK_GAMEPAD
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OBJ += netplay/netplay_net.o netplay/netplay_spectate.o netplay/netplay_common.o netplay/netplay.o
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OBJ += network/netplay_net.o network/netplay_spectate.o network/netplay_common.o network/netplay.o
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endif
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# Retro Achievements (also depends on threads)
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@ -59,7 +59,7 @@
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#endif
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#ifdef HAVE_NETPLAY
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#include "netplay/netplay.h"
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#include "network/netplay.h"
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#endif
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#ifdef HAVE_NETWORKING
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@ -36,7 +36,7 @@
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#include "audio/audio_driver.h"
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#ifdef HAVE_NETPLAY
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#include "netplay/netplay.h"
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#include "network/netplay.h"
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#endif
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static struct retro_core_t core;
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@ -785,10 +785,10 @@ THREAD
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NETPLAY
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============================================================ */
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#ifdef HAVE_NETPLAY
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#include "../netplay/netplay_net.c"
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#include "../netplay/netplay_spectate.c"
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#include "../netplay/netplay_common.c"
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#include "../netplay/netplay.c"
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#include "../network/netplay_net.c"
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#include "../network/netplay_spectate.c"
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#include "../network/netplay_common.c"
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#include "../network/netplay.c"
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#include "../libretro-common/net/net_compat.c"
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#include "../libretro-common/net/net_socket.c"
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#include "../libretro-common/net/net_http.c"
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