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(D3D) Buildfix
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@ -351,7 +351,7 @@ void d3d_set_viewports(LPDIRECT3DDEVICE dev, D3DVIEWPORT *vp)
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D3DDevice_SetViewport(dev, vp);
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#elif defined(_XBOX1)
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D3DDevice_SetViewport(vp);
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#if defined(HAVE_D3D9) && !defined(__cplusplus)
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#elif defined(HAVE_D3D9) && !defined(__cplusplus)
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IDirect3DDevice9_SetViewport(dev, vp);
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#else
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dev->SetViewport(vp);
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