Add support for second pass D3D9 Cg (untested).

This commit is contained in:
Themaister 2012-10-31 01:07:09 +01:00
parent b8abbf8131
commit 3f359cc362

View File

@ -534,15 +534,39 @@ void D3DVideo::deinit_cg()
void D3DVideo::init_chain_singlepass(const video_info_t &video_info)
{
LinkInfo info = {0};
LinkInfo info_second = {0};
auto shader_type = g_settings.video.shader_type;
if ((shader_type == RARCH_SHADER_CG || shader_type == RARCH_SHADER_AUTO) && *g_settings.video.cg_shader_path)
cg_shader = info.shader_path = g_settings.video.cg_shader_path;
info.scale_x = info.scale_y = 1.0f;
info.filter_linear = video_info.smooth;
info.tex_w = info.tex_h = RARCH_SCALE_BASE * video_info.input_scale;
info.scale_type_x = info.scale_type_y = LinkInfo::Viewport;
bool second_pass = !cg_shader.empty() && *g_settings.video.second_pass_shader;
if (g_settings.video.render_to_texture)
{
info.scale_x = g_settings.video.fbo.scale_x;
info.scale_y = g_settings.video.fbo.scale_y;
info.filter_linear = video_info.smooth;
info.tex_w = info.tex_h = RARCH_SCALE_BASE * video_info.input_scale;
info.scale_type_x = info.scale_type_y = LinkInfo::Relative;
if (second_pass)
{
info_second.scale_x = info_second.scale_y = 1.0f;
info_second.scale_type_x = info_second.scale_type_y = LinkInfo::Viewport;
info_second.filter_linear = g_settings.video.second_pass_smooth;
info_second.tex_w = next_pow2(screen_width);
info_second.tex_h = next_pow2(screen_height);
info_second.shader_path = g_settings.video.second_pass_shader;
}
}
else
{
info.scale_x = info.scale_y = 1.0f;
info.filter_linear = video_info.smooth;
info.tex_w = info.tex_h = RARCH_SCALE_BASE * video_info.input_scale;
info.scale_type_x = info.scale_type_y = LinkInfo::Viewport;
}
chain = std::unique_ptr<RenderChain>(new RenderChain(
video_info,
@ -550,6 +574,9 @@ void D3DVideo::init_chain_singlepass(const video_info_t &video_info)
info,
video_info.rgb32 ? RenderChain::ARGB : RenderChain::RGB565,
final_viewport));
if (second_pass)
chain->add_pass(info_second);
}
static std::vector<std::string> tokenize(const std::string &str)