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Move to renderchain_init
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@ -898,6 +898,8 @@ static bool cg_d3d9_renderchain_init(void *data,
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if (!d3d9_cg_load_program(chain, &chain->fStock, &chain->vStock, NULL, false))
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return false;
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renderchain_set_shaders(chain, &chain->fStock, &chain->vStock);
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return true;
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}
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