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(PS3) Menu refactoring
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18
ps3/colors.h
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18
ps3/colors.h
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@ -0,0 +1,18 @@
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/*******************************************************************************
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* colors.h - SNES9x PS3
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*
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* Created on: Oct 20, 2010
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********************************************************************************/
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// define some colours for dbgfont output (remember it uses ABGR colour format)
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#define WHITE 0xffffffffu
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#define RED 0xff0000ffu
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#define GREEN 0xff00ff00u
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#define BLUE 0xffff0000u
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#define YELLOW 0xff00ffffu
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#define PURPLE 0xffff00ffu
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#define CYAN 0xffffff00u
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#define ORANGE 0xff0063ffu
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#define SILVER 0xff8c848cu
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#define LIGHTBLUE 0xFFFFE0E0U
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#define LIGHTORANGE 0xFFE0EEFFu
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30
ps3/main.c
30
ps3/main.c
@ -68,6 +68,7 @@
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bool g_rom_loaded;
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bool return_to_MM; /* launch multiMAN on exit if ROM is passed*/
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uint32_t g_screenshots_enabled;
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uint32_t g_emulator_initialized = 0;
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char special_action_msg[256]; /* message which should be overlaid on top of the screen*/
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uint32_t special_action_msg_expired; /* time at which the message no longer needs to be overlaid onscreen*/
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@ -124,36 +125,13 @@ static void init_settings(void)
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config_file_t * currentconfig = config_file_new(SYS_CONFIG_FILE);
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//init_setting_uint("PS3General::ApplyShaderPresetOnStartup", Settings.ApplyShaderPresetOnStartup, 0);
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//init_setting_uint("video_aspect_ratio", g_settings.video.aspect_ratio, ASPECT_RATIO_4_3);
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init_setting_bool("video_smooth", g_settings.video.smooth, 1);
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init_setting_bool("video_second_pass_smooth", g_settings.video.second_pass_smooth, 1);
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init_setting_char("video_cg_shader", g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE);
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//init_setting_char("video_second_pass_shader", g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE);
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//init_setting_char("PS3General::Border", Settings.PS3CurrentBorder, DEFAULT_BORDER_FILE);
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//init_setting_uint("PS3General::PS3TripleBuffering",Settings.TripleBuffering, 1);
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//init_setting_char("PS3General::ShaderPresetPath", Settings.ShaderPresetPath, "");
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//init_setting_char("PS3General::ShaderPresetTitle", Settings.ShaderPresetTitle, "None");
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//init_setting_uint("PS3General::ScaleFactor", Settings.ScaleFactor, 2);
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init_setting_float("video_fbo_scale_x", g_settings.video.fbo_scale_x, 2.0f);
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init_setting_float("video_fbo_scale_y", g_settings.video.fbo_scale_y, 2.0f);
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//init_setting_uint("PS3General::ViewportX", Settings.ViewportX, 0);
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//init_setting_uint("PS3General::ViewportY", Settings.ViewportY, 0);
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//init_setting_uint("PS3General::ViewportWidth", Settings.ViewportWidth, 0);
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//init_setting_uint("PS3General::ViewportHeight", Settings.ViewportHeight, 0);
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init_setting_bool("video_render_to_texture", g_settings.video.render_to_texture, 1);
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//init_setting_uint("PS3General::Orientation", Settings.Orientation, 0);
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//init_setting_uint("PS3General::PS3CurrentResolution", Settings.PS3CurrentResolution, NULL);
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//init_setting_uint("PS3General::OverscanEnabled", Settings.PS3OverscanEnabled, 0);
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//init_setting_int("PS3General::OverscanAmount", Settings.PS3OverscanAmount, 0);
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//init_setting_uint("PS3General::PS3PALTemporalMode60Hz", Settings.PS3PALTemporalMode60Hz, 0);
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//init_setting_uint("Sound::SoundMode", Settings.SoundMode, SOUND_MODE_NORMAL);
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//init_setting_char("RSound::RSoundServerIPAddress", Settings.RSoundServerIPAddress, "0.0.0.0");
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init_setting_bool("video_vsync", g_settings.video.vsync, 1);
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//init_setting_uint("PS3General::PS3FontSize", Settings.PS3FontSize, 100);
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//init_setting_char("savestate_directory", Settings.PS3PathSaveStates, usrDirPath);
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//init_setting_char("savefile_directory", g_settings., usrDirPath);
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//init_setting_char("PS3Paths::PathROMDirectory", Settings.PS3PathROMDirectory, "/");
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init_setting_uint("state_slot", g_extern.state_slot, 0);
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init_setting_uint("screenshots_enabled", g_screenshots_enabled, 0);
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init_setting_char("cheat_database_path", g_settings.cheat_database, usrDirPath);
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@ -237,6 +215,9 @@ int main(int argc, char *argv[])
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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memset(&g_extern, 0, sizeof(g_extern));
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memset(&g_settings, 0, sizeof(g_settings));
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SSNES_LOG("Registering Callback\n");
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cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
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@ -271,6 +252,9 @@ int main(int argc, char *argv[])
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snprintf(arg5, sizeof(arg5), SYS_CONFIG_FILE);
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char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL };
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g_emulator_initialized = 1;
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return ssnes_main(sizeof(argv_) / sizeof(argv_[0]) - 1, argv_);
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ps3_input_deinit();
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File diff suppressed because it is too large
Load Diff
35
ps3/menu-port-defines.h
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35
ps3/menu-port-defines.h
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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/* allowed ROM extensions - ROMs are separated by a '|' character */
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#define ROM_EXTENSIONS "smc|fig|sfc|gd3|gd7|dx2|bsx|swc|zip|SMC|FIG|SFC|BSX|GD3|GD7|DX2|SWC|ZIP"
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#define FONT_SIZE 1.0f
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#define EMU_MENU_TITLE "SSNES |"
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#define VIDEO_MENU_TITLE "SSNES VIDEO |"
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#define AUDIO_MENU_TITLE "SSNES AUDIO |"
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#define EMULATOR_NAME "SSNES"
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#define EMULATOR_VERSION PACKAGE_VERSION
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#define cell_console_poll()
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#define ps3graphics_draw_menu()
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#define Emulator_GetFontSize() FONT_SIZE
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#define EXTRA_SELECT_FILE_PART1()
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#define EXTRA_SELECT_FILE_PART2()
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756
ps3/menu.c
756
ps3/menu.c
File diff suppressed because it is too large
Load Diff
74
ps3/menu.h
74
ps3/menu.h
@ -19,51 +19,36 @@
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#ifndef MENU_H_
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#define MENU_H_
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#define WHITE 0xffffffffu
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#define RED 0xff0000ffu
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#define GREEN 0xff00ff00u
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#define BLUE 0xffff0000u
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#define YELLOW 0xff00ffffu
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#define PURPLE 0xffff00ffu
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#define CYAN 0xffffff00u
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#define ORANGE 0xff0063ffu
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#define SILVER 0xff8c848cu
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#define LIGHTBLUE 0xFFFFE0E0U
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#define LIGHTORANGE 0xFFE0EEFFu
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#define FONT_SIZE 1.0f
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#include "colors.h"
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typedef struct
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{
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uint32_t enum_id; /* enum ID of item */
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char text[256]; /* item label */
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char setting_text[256]; /* setting label */
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float text_xpos; /* text X position (upper left corner) */
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float text_ypos; /* text Y position (upper left corner) */
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uint32_t text_selected_color; /* text color if selected */
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uint32_t text_unselected_color; /* text color if not selected */
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uint32_t text_color; /* text color */
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char comment[256]; /* item comment */
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uint32_t comment_color; /* color of item comment */
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uint32_t item_color; /* color of item */
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float comment_scalefont; /* font scale of item comment */
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float comment_xpos; /* comment X position (upper left corner) */
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float comment_ypos; /* comment Y position (upper left corner) */
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unsigned int * setting_ptr; /* associated pointer to setting member */
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char comment_yes[256]; /* item comment (yes - if setting_ptr true) */
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char comment_no[256]; /* item comment (no - if setting_ptr false) */
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uint32_t default_value; /* default value of item */
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uint32_t enabled; /* is the item enabled? */
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uint32_t page; /* page */
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} item;
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typedef struct
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{
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char title[64]; /* menu title */
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uint32_t enum_id; /* enum ID of menu */
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uint32_t selected; /* index of selected item */
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uint32_t page; /* page */
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uint32_t refreshpage; /* bit whether or not to refresh page */
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uint32_t first_setting; /* first setting */
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uint32_t max_settings; /* max no of settings in menu */
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item *items; /* menu items */
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char title[64]; /* menu title */
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uint32_t enum_id; /* enum ID of menu */
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uint32_t selected; /* index of selected item */
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uint32_t page; /* page */
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uint32_t max_pages; /* max pages */
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uint32_t refreshpage; /* bit whether or not to refresh page */
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uint32_t first_setting; /* first setting */
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uint32_t max_settings; /* max no of settings in menu */
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item *items; /* menu items */
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} menu;
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@ -75,17 +60,15 @@ typedef struct
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#define EMU_AUDIO_MENU 5
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#define PATH_MENU 6
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#define CONTROLS_MENU 7
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#define SHADER_CHOICE 8
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#define PRESET_CHOICE 9
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#define BORDER_CHOICE 10
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#define PATH_CHOICE 11
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#define GAME_AWARE_SHADER_CHOICE 12
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#define PATH_SAVESTATES_DIR_CHOICE 13
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#define PATH_DEFAULT_ROM_DIR_CHOICE 14
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#define PATH_CHEATS_DIR_CHOICE 15
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#define PATH_SRAM_DIR_CHOICE 16
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#define PATH_BASE_DIR_CHOICE 17
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#define INPUT_PRESET_CHOICE 18
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#define GAME_AWARE_SHADER_CHOICE 8
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#define SHADER_CHOICE 9
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#define PRESET_CHOICE 10
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#define BORDER_CHOICE 11
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#define PATH_SAVESTATES_DIR_CHOICE 12
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#define PATH_DEFAULT_ROM_DIR_CHOICE 13
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#define PATH_CHEATS_DIR_CHOICE 14
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#define PATH_SRAM_DIR_CHOICE 15
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#define INPUT_PRESET_CHOICE 16
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enum
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{
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@ -111,10 +94,12 @@ enum
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SETTING_SOUND_MODE,
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SETTING_RSOUND_SERVER_IP_ADDRESS,
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SETTING_DEFAULT_AUDIO_ALL,
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SETTING_EMU_CURRENT_SAVE_STATE_SLOT,
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SETTING_EMU_DEFAULT_ALL,
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/* port-specific */
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SETTING_EMU_CURRENT_SAVE_STATE_SLOT,
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SETTING_EMU_DEFAULT_ALL,
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SETTING_EMU_VIDEO_DEFAULT_ALL,
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SETTING_EMU_AUDIO_DEFAULT_ALL,
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/* end of port-specific */
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SETTING_PATH_DEFAULT_ROM_DIRECTORY,
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SETTING_PATH_SAVESTATES_DIRECTORY,
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SETTING_PATH_SRAM_DIRECTORY,
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@ -175,9 +160,8 @@ enum
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#define MAX_NO_OF_PATH_SETTINGS SETTING_PATH_DEFAULT_ALL+1
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#define MAX_NO_OF_CONTROLS_SETTINGS SETTING_CONTROLS_DEFAULT_ALL+1
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void menu_init(void);
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void menu_loop(void);
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extern uint32_t menu_is_running;
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void menu_init (void);
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void menu_loop (void);
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extern uint32_t menu_is_running;
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#endif /* MENU_H_ */
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@ -56,20 +56,18 @@ static void producesettingentry(uint64_t switchvalue)
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}
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break;
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*/
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#ifdef HAVE_GAMEAWARE
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case SETTING_GAME_AWARE_SHADER:
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if((CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_CROSS(state)) && Settings.ScaleEnabled)
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if((CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_CROSS(state)))
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{
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menuStackindex++;
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menuStack[menuStackindex] = menu_filebrowser;
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menuStack[menuStackindex].enum_id = GAME_AWARE_SHADER_CHOICE;
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set_initial_dir_tmpbrowser = true;
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}
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if(CTRL_START(state) && Settings.ScaleEnabled)
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if(CTRL_START(state))
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{
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}
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break;
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#endif
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case SETTING_SHADER_PRESETS:
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if(g_settings.video.render_to_texture)
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{
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@ -409,5 +407,7 @@ static void producesettingentry(uint64_t switchvalue)
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//emulator_set_controls("", SET_ALL_CONTROLS_TO_DEFAULT, "Default");
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}
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break;
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default:
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break;
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}
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}
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@ -19,6 +19,7 @@
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#define MAX_PATH_LENGTH 1024
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extern char special_action_msg[256];
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extern uint32_t g_emulator_initialized;
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extern uint32_t special_action_msg_expired;
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extern unsigned g_frame_count;
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extern bool g_rom_loaded;
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