Add -pedantic for shits 'n giggles.

Fix portability issues with void* -> void (*)(void) casts.
Use a more ... bizarre technique ;)
This commit is contained in:
Themaister 2011-05-31 15:03:59 +02:00
parent 9c9eee5d01
commit 44c52ca4f8
11 changed files with 88 additions and 57 deletions

View File

@ -77,10 +77,6 @@ else
endif
endif
ifeq ($(HAVE_FBO), 1)
DEFINES += -DHAVE_FBO
endif
ifeq ($(HAVE_XVIDEO), 1)
OBJ += gfx/xvideo.o input/x11_input.o
LIBS += -lXv -lX11
@ -133,7 +129,7 @@ ifneq ($(V),1)
Q := @
endif
CFLAGS += -Wall -O3 -g -I.
CFLAGS += -Wall -O3 -g -I. -pedantic
ifneq ($(findstring icc,$(CC)),)
CFLAGS += -std=c99
else

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@ -64,7 +64,7 @@ static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
goto error;
}
const ssnes_audio_driver_t* (*plugin_load)(void) = dylib_proc(ext->lib, "ssnes_audio_driver_init");
const ssnes_audio_driver_t* (*plugin_load)(void) = (const ssnes_audio_driver_t* (*)(void))dylib_proc(ext->lib, "ssnes_audio_driver_init");
if (!plugin_load)
{

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@ -161,7 +161,8 @@ static void init_dsp_plugin(void)
return;
}
const ssnes_dsp_plugin_t* (*SSNES_API_CALLTYPE plugin_init)(void) = dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init");
const ssnes_dsp_plugin_t* (*SSNES_API_CALLTYPE plugin_init)(void) =
(const ssnes_dsp_plugin_t *(*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init");
if (!plugin_init)
{
SSNES_ERR("Failed to find symbol \"ssnes_dsp_plugin_init\" in DSP plugin.\n");
@ -310,8 +311,12 @@ static void init_filter(void)
return;
}
g_extern.filter.psize = dylib_proc(g_extern.filter.lib, "filter_size");
g_extern.filter.prender = dylib_proc(g_extern.filter.lib, "filter_render");
g_extern.filter.psize =
(void (*)(unsigned*, unsigned*))dylib_proc(g_extern.filter.lib, "filter_size");
g_extern.filter.prender =
(void (*)(uint32_t*, uint32_t*,
unsigned, const uint16_t*,
unsigned, unsigned, unsigned))dylib_proc(g_extern.filter.lib, "filter_render");
if (!g_extern.filter.psize || !g_extern.filter.prender)
{
SSNES_ERR("Failed to find functions in filter...\n");

View File

@ -18,6 +18,7 @@
#include "dynamic.h"
#include "general.h"
#include <string.h>
#include <assert.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
@ -34,13 +35,13 @@
#ifdef HAVE_DYNAMIC
#define DLSYM(lib, x) dylib_proc(lib, #x)
#define SYM(x) do { \
p##x = DLSYM(lib_handle, x); \
#define SYM(type, x) do { \
p##x = (type)DLSYM(lib_handle, x); \
if (p##x == NULL) { SSNES_ERR("Failed to load symbol: \"%s\"\n", #x); exit(1); } \
} while(0)
#define OPT_SYM(x) do { \
p##x = DLSYM(lib_handle, x); \
#define OPT_SYM(type, x) do { \
p##x = (type)DLSYM(lib_handle, x); \
} while(0)
static dylib_t lib_handle = NULL;
@ -106,33 +107,38 @@ static void load_dynamic(void)
exit(1);
}
SYM(snes_init);
SYM(snes_set_video_refresh);
SYM(snes_set_audio_sample);
SYM(snes_set_input_poll);
SYM(snes_set_input_state);
OPT_SYM(snes_library_id);
SYM(snes_library_revision_minor);
SYM(snes_library_revision_major);
SYM(snes_cheat_reset);
SYM(snes_cheat_set);
SYM(snes_reset);
SYM(snes_run);
SYM(snes_get_region);
SYM(snes_load_cartridge_normal);
SYM(snes_load_cartridge_super_game_boy);
SYM(snes_load_cartridge_bsx);
SYM(snes_load_cartridge_bsx_slotted);
SYM(snes_load_cartridge_sufami_turbo);
SYM(snes_set_controller_port_device);
SYM(snes_serialize_size);
SYM(snes_serialize);
SYM(snes_unserialize);
SYM(snes_set_cartridge_basename);
SYM(snes_get_memory_data);
SYM(snes_get_memory_size);
SYM(snes_unload_cartridge);
SYM(snes_term);
SYM(void (*)(void), snes_init);
SYM(void (*)(snes_video_refresh_t), snes_set_video_refresh);
SYM(void (*)(snes_audio_sample_t), snes_set_audio_sample);
SYM(void (*)(snes_input_poll_t), snes_set_input_poll);
SYM(void (*)(snes_input_state_t), snes_set_input_state);
OPT_SYM(const char *(*)(void), snes_library_id);
SYM(unsigned (*)(void), snes_library_revision_minor);
SYM(unsigned (*)(void), snes_library_revision_major);
SYM(void (*)(void), snes_cheat_reset);
SYM(void (*)(unsigned, bool, const char*), snes_cheat_set);
SYM(void (*)(void), snes_reset);
SYM(void (*)(void), snes_run);
SYM(bool (*)(void), snes_get_region);
SYM(bool (*)(const char*, const uint8_t*, unsigned), snes_load_cartridge_normal);
SYM(bool (*)(const char*, const uint8_t*, unsigned,
const char*, const uint8_t*, unsigned), snes_load_cartridge_super_game_boy);
SYM(bool (*)(const char*, const uint8_t*, unsigned,
const char*, const uint8_t*, unsigned), snes_load_cartridge_bsx);
SYM(bool (*)(const char*, const uint8_t*, unsigned,
const char*, const uint8_t*, unsigned), snes_load_cartridge_bsx_slotted);
SYM(bool (*)(const char*, const uint8_t*, unsigned,
const char*, const uint8_t*, unsigned,
const char*, const uint8_t*, unsigned), snes_load_cartridge_sufami_turbo);
SYM(void (*)(bool, unsigned), snes_set_controller_port_device);
SYM(unsigned (*)(void), snes_serialize_size);
SYM(bool (*)(uint8_t*, unsigned), snes_serialize);
SYM(bool (*)(const uint8_t*, unsigned), snes_unserialize);
SYM(void (*)(const char*), snes_set_cartridge_basename);
SYM(uint8_t *(*)(unsigned), snes_get_memory_data);
SYM(unsigned (*)(unsigned), snes_get_memory_size);
SYM(void (*)(void), snes_unload_cartridge);
SYM(void (*)(void), snes_term);
}
#endif
@ -174,6 +180,9 @@ static void set_statics(void)
void init_dlsym(void)
{
// Guarantee that we can do "dirty" casting. Every OS that this program supports should pass this ...
assert(sizeof(void*) == sizeof(void (*)(void)));
#ifdef HAVE_DYNAMIC
if (strlen(g_settings.libsnes) > 0)
load_dynamic();
@ -205,12 +214,15 @@ dylib_t dylib_load(const char *path)
#endif
}
void* dylib_proc(dylib_t lib, const char *proc)
function_t dylib_proc(dylib_t lib, const char *proc)
{
#ifdef _WIN32
void *sym = (void*)GetProcAddress(lib, proc);
function_t sym = (function_t)GetProcAddress(lib, proc);
#else
void *sym = dlsym(lib, proc);
// Dirty hack to workaround the non-legality of void* -> fn-pointer casts.
void *ptr_sym = dlsym(lib, proc);
function_t sym;
memcpy(&sym, &ptr_sym, sizeof(void*));
#endif
if (!sym)

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@ -25,10 +25,11 @@ void init_dlsym(void);
void uninit_dlsym(void);
typedef void *dylib_t;
typedef void (*function_t)(void);
dylib_t dylib_load(const char *path);
void dylib_close(dylib_t lib);
void* dylib_proc(dylib_t lib, const char *proc);
function_t dylib_proc(dylib_t lib, const char *proc);
extern void (*psnes_init)(void);

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@ -274,19 +274,19 @@ void parse_config(void);
extern struct settings g_settings;
extern struct global g_extern;
#define SSNES_LOG(msg, args...) do { \
#define SSNES_LOG(...) do { \
if (g_extern.verbose) \
fprintf(stderr, "SSNES: " msg, ##args); \
fprintf(stderr, "SSNES: " __VA_ARGS__); \
fflush(stderr); \
} while(0)
#define SSNES_ERR(msg, args...) do { \
fprintf(stderr, "SSNES [ERROR] :: " msg, ##args); \
#define SSNES_ERR(...) do { \
fprintf(stderr, "SSNES [ERROR] :: " __VA_ARGS__); \
fflush(stderr); \
} while(0)
#define SSNES_WARN(msg, args...) do { \
fprintf(stderr, "SSNES [WARN] :: " msg, ##args); \
#define SSNES_WARN(...) do { \
fprintf(stderr, "SSNES [WARN] :: " __VA_ARGS__); \
fflush(stderr); \
} while(0)

View File

@ -273,7 +273,8 @@ static void* video_ext_init(const video_info_t *video, const input_driver_t **in
goto error;
}
const ssnes_video_driver_t* (*video_init)(void) = dylib_proc(g_lib, "ssnes_video_init");
const ssnes_video_driver_t* (*video_init)(void) =
(const ssnes_video_driver_t *(*)(void))dylib_proc(g_lib, "ssnes_video_init");
if (!video_init)
{
SSNES_ERR("Couldn't find function ssnes_video_init in library ...\n");

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@ -81,7 +81,7 @@ static PFNGLFRAMEBUFFERTEXTURE2DPROC pglFramebufferTexture2D = NULL;
static PFNGLCHECKFRAMEBUFFERSTATUSPROC pglCheckFramebufferStatus = NULL;
static PFNGLDELETEFRAMEBUFFERSPROC pglDeleteFramebuffers = NULL;
#define LOAD_SYM(sym) if (!p##sym) p##sym = ((void*)SDL_GL_GetProcAddress(#sym))
#define LOAD_SYM(sym) if (!p##sym) { SDL_SYM_WRAP(p##sym, #sym) }
static bool load_fbo_proc(void)
{
LOAD_SYM(glGenFramebuffers);
@ -942,12 +942,21 @@ static void gl_set_nonblock_state(void *data, bool state)
SSNES_LOG("GL VSync => %s\n", state ? "off" : "on");
#ifdef _WIN32
static BOOL (APIENTRY *wgl_swap_interval)(int) = NULL;
if (!wgl_swap_interval) wgl_swap_interval = (BOOL (APIENTRY*)(int)) SDL_GL_GetProcAddress("wglSwapIntervalEXT");
if (!wgl_swap_interval)
{
SDL_SYM_WRAP(wgl_swap_interval, "wglSwapIntervalEXT");
}
if (wgl_swap_interval) wgl_swap_interval(state ? 0 : 1);
#else
static int (*glx_swap_interval)(int) = NULL;
if (!glx_swap_interval) glx_swap_interval = (int (*)(int))SDL_GL_GetProcAddress("glXSwapIntervalSGI");
if (!glx_swap_interval) glx_swap_interval = (int (*)(int))SDL_GL_GetProcAddress("glXSwapIntervalMESA");
if (!glx_swap_interval)
{
SDL_SYM_WRAP(glx_swap_interval, "glXSwapIntervalSGI");
}
if (!glx_swap_interval)
{
SDL_SYM_WRAP(glx_swap_interval, "glxSwapIntervalMESA");
}
if (glx_swap_interval) glx_swap_interval(state ? 0 : 1);
#endif
}

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@ -106,6 +106,13 @@ struct gl_tex_info
float coord[8];
};
// Not legal to cast void* to fn-pointer. Need dirty hack to be compilant.
// sizeof(void*) == sizeof(void (*)(void)) is asserted earlier.
#define SDL_SYM_WRAP(sym, symbol) { \
void *sym__ = SDL_GL_GetProcAddress(symbol); \
memcpy(&(sym), &sym__, sizeof(void*)); \
}
// Windows ... <_<
#if (defined(HAVE_XML) || defined(HAVE_CG)) && defined(_WIN32)
extern PFNGLCLIENTACTIVETEXTUREPROC pglClientActiveTexture;

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@ -321,7 +321,7 @@ static bool load_plain(const char *path)
return true;
}
#define print_buf(buf, args...) snprintf(buf, sizeof(buf), ##args)
#define print_buf(buf, ...) snprintf(buf, sizeof(buf), __VA_ARGS__)
#ifdef HAVE_CONFIGFILE
static bool load_textures(const char *dir_path, config_file_t *conf)

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@ -706,7 +706,7 @@ static bool compile_programs(GLuint *gl_prog, struct shader_program *progs, size
return true;
}
#define LOAD_GL_SYM(SYM) if (!(pgl##SYM)) pgl##SYM = SDL_GL_GetProcAddress("gl" #SYM)
#define LOAD_GL_SYM(SYM) if (!pgl##SYM) { SDL_SYM_WRAP(pgl##SYM, "gl" #SYM) }
bool gl_glsl_init(const char *path)
{