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(PS3/PSP2) Make libdbgfont portable
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@ -187,7 +187,7 @@ FONTS
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#include "../../gfx/fonts/freetype.c"
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#include "../../gfx/fonts/fonts.c"
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#elif defined(HAVE_LIBDBGFONT)
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#include "../../gfx/fonts/ps3_libdbgfont.c"
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#include "../../gfx/fonts/ps_libdbgfont.c"
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#elif defined(_XBOX1)
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#include "../../gfx/fonts/xdk1_xfonts.c"
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#elif defined(_XBOX360)
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@ -16,12 +16,14 @@
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#include "../gl_common.h"
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void gl_init_font(gl_t *gl, const char *font_path, unsigned font_size)
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void gl_init_font(void *data, const char *font_path, unsigned font_size)
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{
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#ifdef HAVE_FREETYPE
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if (!g_settings.video.font_enable)
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return;
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gl_t *gl = (gl_t*)data;
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const char *path = font_path;
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if (!*path)
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path = font_renderer_get_default_font();
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@ -60,15 +62,17 @@ void gl_init_font(gl_t *gl, const char *font_path, unsigned font_size)
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gl->font_color_dark[4 * i + 3] = 1.0;
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}
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#else
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(void)gl;
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(void)data;
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(void)font_path;
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(void)font_size;
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#endif
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}
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void gl_deinit_font(gl_t *gl)
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void gl_deinit_font(void *data)
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{
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#ifdef HAVE_FREETYPE
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gl_t *gl = (gl_t*)data;
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if (gl->font)
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{
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font_renderer_free(gl->font);
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@ -78,7 +82,7 @@ void gl_deinit_font(gl_t *gl)
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free(gl->font_tex_buf);
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}
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#else
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(void)gl;
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(void)data;
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#endif
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}
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@ -16,13 +16,13 @@
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#include "../gl_common.h"
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void gl_init_font(gl_t *gl, const char *font_path, unsigned font_size)
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void gl_init_font(void *data, const char *font_path, unsigned font_size)
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{
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(void)font_path;
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(void)font_size;
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}
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void gl_deinit_font(gl_t *gl)
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void gl_deinit_font(void *data)
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{
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}
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@ -1,54 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <cell/dbgfont.h>
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#include "../gl_common.h"
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void gl_init_font(gl_t *gl, const char *font_path, unsigned font_size)
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{
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(void)font_path;
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(void)font_size;
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CellDbgFontConfig cfg = {
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.bufSize = 512,
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.screenWidth = gl->win_width,
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.screenHeight = gl->win_height,
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};
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cellDbgFontInit(&cfg);
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}
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void gl_deinit_font(gl_t *gl)
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{
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cellDbgFontExit();
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}
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void gl_render_msg(void *data, const char *msg)
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{
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(void)data;
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cellDbgFontPrintf(g_settings.video.msg_pos_x, 0.76f, 1.04f, SILVER, msg);
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cellDbgFontPrintf(g_settings.video.msg_pos_x, 0.76f, 1.03f, WHITE, msg);
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cellDbgFontDraw();
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}
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void gl_render_msg_place(void *data, float x, float y, float scale, uint32_t color, const char *msg)
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{
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(void)data;
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cellDbgFontPrintf(x, y, scale, color, msg);
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cellDbgFontDraw();
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}
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75
gfx/fonts/ps_libdbgfont.c
Normal file
75
gfx/fonts/ps_libdbgfont.c
Normal file
@ -0,0 +1,75 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../gl_common.h"
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#if defined(SN_TARGET_PSP2)
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#include <libdbgfont.h>
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#define DbgFontPrint(x, y, scale, color, msg) sceDbgFontPrint(x, y, color, msg)
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#define DbgFontConfig SceDbgFontConfig
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#define DbgFontInit sceDbgFontInit
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#define DbgFontExit sceDbgFontExit
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#define DbgFontDraw sceDbgFontFlush
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#else
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#include <cell/dbgfont.h>
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#define SCE_DBGFONT_BUFSIZE_LARGE 512
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#define DbgFontPrint(x, y, scale, color, msg) cellDbgFontPrintf(x, y, scale, color, msg)
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#define DbgFontConfig CellDbgFontConfig
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#define DbgFontInit cellDbgFontInit
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#define DbgFontExit cellDbgFontExit
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#define DbgFontDraw cellDbgFontDraw
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#endif
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void gl_init_font(void *data, const char *font_path, unsigned font_size)
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{
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(void)font_path;
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(void)font_size;
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DbgFontConfig cfg;
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#if defined(SN_TARGET_PSP2)
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cfg.fontSize = SCE_DBGFONT_FONTSIZE_LARGE;
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#else
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gl_t *gl = (gl_t*)data;
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cfg.bufSize = SCE_DBGFONT_BUFSIZE_LARGE;
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cfg.screenWidth = gl->win_width;
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cfg.screenHeight = gl->win_height;
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#endif
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DbgFontInit(&cfg);
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}
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void gl_deinit_font(void *data)
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{
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DbgFontExit();
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}
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void gl_render_msg(void *data, const char *msg)
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{
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(void)data;
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DbgFontPrint(g_settings.video.msg_pos_x, 0.76f, 1.04f, SILVER, msg);
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DbgFontPrint(g_settings.video.msg_pos_x, 0.76f, 1.03f, WHITE, msg);
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DbgFontDraw();
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}
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void gl_render_msg_place(void *data, float x, float y, float scale, uint32_t color, const char *msg)
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{
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(void)data;
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DbgFontPrint(x, y, scale, color, msg);
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DbgFontDraw();
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}
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@ -18,8 +18,8 @@
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#include "gl_common.h"
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void gl_init_font(gl_t *gl, const char *font_path, unsigned font_size);
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void gl_deinit_font(gl_t *gl);
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void gl_init_font(void *data, const char *font_path, unsigned font_size);
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void gl_deinit_font(void *data);
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void gl_render_msg(void *data, const char *msg);
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#ifdef RARCH_CONSOLE
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