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Fix shader parameter left/right toggle
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b94d9aa284
commit
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@ -26,13 +26,11 @@
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#include "../../general.h"
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#include "../../retroarch.h"
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static int generic_shader_action_parameter_left(unsigned type, const char *label,
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bool wraparound, unsigned param_id)
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static int generic_shader_action_parameter_left(
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struct video_shader *shader, struct video_shader_parameter *param,
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unsigned type, const char *label, bool wraparound)
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{
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#ifdef HAVE_SHADER_MANAGER
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struct video_shader *shader = video_shader_driver_get_current_shader();
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struct video_shader_parameter *param = &shader->parameters[type - param_id];
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if (shader)
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{
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param->current -= param->step;
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@ -45,15 +43,18 @@ static int generic_shader_action_parameter_left(unsigned type, const char *label
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static int shader_action_parameter_left(unsigned type, const char *label,
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bool wraparound)
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{
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return generic_shader_action_parameter_left(type, label, wraparound,
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MENU_SETTINGS_SHADER_PARAMETER_0);
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struct video_shader *shader = video_shader_driver_get_current_shader();
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struct video_shader_parameter *param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0];
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return generic_shader_action_parameter_left(shader, param, type, label, wraparound);
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}
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static int shader_action_parameter_preset_left(unsigned type, const char *label,
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bool wraparound)
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{
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return generic_shader_action_parameter_left(type, label, wraparound,
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MENU_SETTINGS_SHADER_PRESET_PARAMETER_0);
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menu_handle_t *menu = menu_driver_get_ptr();
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struct video_shader *shader = menu ? menu->shader : NULL;
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struct video_shader_parameter *param = &shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0];
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return generic_shader_action_parameter_left(shader, param, type, label, wraparound);
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}
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static int action_left_cheat(unsigned type, const char *label,
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@ -27,14 +27,13 @@
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#include "../../retroarch.h"
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static int generic_shader_action_parameter_right(unsigned type, const char *label,
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bool wraparound, unsigned param_id)
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static int generic_shader_action_parameter_right(
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struct video_shader *shader, struct video_shader_parameter *param,
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unsigned type, const char *label, bool wraparound)
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{
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#ifdef HAVE_SHADER_MANAGER
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driver_t *driver = driver_get_ptr();
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const ui_companion_driver_t *ui = ui_companion_get_ptr();
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struct video_shader *shader = video_shader_driver_get_current_shader();
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struct video_shader_parameter *param = &shader->parameters[type - param_id];
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if (!shader)
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return -1;
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@ -51,8 +50,9 @@ static int generic_shader_action_parameter_right(unsigned type, const char *labe
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int shader_action_parameter_right(unsigned type, const char *label, bool wraparound)
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{
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#ifdef HAVE_SHADER_MANAGER
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return generic_shader_action_parameter_right(type, label, wraparound,
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MENU_SETTINGS_SHADER_PARAMETER_0);
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struct video_shader *shader = video_shader_driver_get_current_shader();
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struct video_shader_parameter *param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0];
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return generic_shader_action_parameter_right(shader, param, type, label, wraparound);
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#else
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return 0;
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#endif
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@ -62,8 +62,10 @@ int shader_action_parameter_preset_right(unsigned type, const char *label,
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bool wraparound)
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{
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#ifdef HAVE_SHADER_MANAGER
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return generic_shader_action_parameter_right(type, label, wraparound,
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MENU_SETTINGS_SHADER_PRESET_PARAMETER_0);
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menu_handle_t *menu = menu_driver_get_ptr();
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struct video_shader *shader = menu ? menu->shader : NULL;
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struct video_shader_parameter *param = &shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0];
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return generic_shader_action_parameter_right(shader, param, type, label, wraparound);
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#else
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return 0;
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#endif
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