(D3D) Update other init_shader function implementations

This commit is contained in:
twinaphex 2015-04-07 03:22:24 +02:00
parent a029c678d8
commit 472e508f5a
2 changed files with 2 additions and 2 deletions

View File

@ -36,7 +36,7 @@ static void *null_renderchain_new(void)
return renderchain;
}
static bool null_renderchain_init_shader(void *data)
static bool null_renderchain_init_shader(void *data, void *renderchain_data)
{
(void)data;

View File

@ -286,7 +286,7 @@ void *xdk_renderchain_new(void)
return renderchain;
}
static bool xdk_renderchain_init_shader(void *data)
static bool xdk_renderchain_init_shader(void *data, void *renderchain_data)
{
const char *shader_path = NULL;
d3d_video_t *d3d = (d3d_video_t*)data;