fix win32 build

This commit is contained in:
radius 2016-04-28 09:00:43 -05:00
parent 05d9e6a47d
commit 4734234dc5

View File

@ -17,7 +17,6 @@
#include <string.h>
#include <windows.h>
#include <boolean.h>
#include <retro_miscellaneous.h>
#include <dynamic/dylib.h>
@ -31,6 +30,9 @@
#include "../../menu/menu_driver.h"
#endif
#include <defaults.h>
/* We only load this library once, so we let it be
* unloaded at application shutdown, since unloading
* it early seems to cause issues on some systems.
@ -235,28 +237,28 @@ static void frontend_win32_environment_get(int *argc, char *argv[],
{
gfx_set_dwm();
strlcpy(g_defaults.dir.assets, ":\assets", sizeof(g_defaults.dir.assets));
strlcpy(g_defaults.dir.audio_filter, ":\filters\audio", sizeof(g_defaults.dir.audio_filter));
strlcpy(g_defaults.dir.video_filter, ":\filters\video", sizeof(g_defaults.dir.video_filter));
strlcpy(g_defaults.dir.cheats, ":\cheats", sizeof(g_defaults.dir.cheats));
strlcpy(g_defaults.dir.database, ":\database\rdb", sizeof(g_defaults.dir.database));
strlcpy(g_defaults.dir.cursor, ":\database\cursors", sizeof(g_defaults.dir.cursor));
strlcpy(g_defaults.dir.playlist, ":\playlists", sizeof(g_defaults.dir.playlist));
strlcpy(g_defaults.dir.remap, ":\config\remap", sizeof(g_defaults.dir.remap));
strlcpy(g_defaults.dir.wallpapers, ":\wallpapers", sizeof(g_defaults.dir.wallpapers));
strlcpy(g_defaults.dir.thumbnails, ":\thumbnails", sizeof(g_defaults.dir.thumbnails));
strlcpy(g_defaults.dir.overlay, ":\overlays", sizeof(g_defaults.dir.overlay));
strlcpy(g_defaults.dir.osk_overlay, ":\overlays", sizeof(g_defaults.dir.osk_overlay));
strlcpy(g_defaults.dir.core, ":\cores", sizeof(g_defaults.dir.core));
strlcpy(g_defaults.dir.core_info, ":\info", sizeof(g_defaults.dir.core_info));
strlcpy(g_defaults.dir.autoconfig, ":\autoconf", sizeof(g_defaults.dir.autoconfig));
strlcpy(g_defaults.dir.system, ":\system", sizeof(g_defaults.dir.system));
strlcpy(g_defaults.dir.sram, ":\saves", sizeof(g_defaults.dir.sram));
strlcpy(g_defaults.dir.savestate, ":\states", sizeof(g_defaults.dir.savestate));
strlcpy(g_defaults.dir.menu_config, ":\config", sizeof(g_defaults.dir.menu_config));
strlcpy(g_defaults.dir.shader, ":\shaders", sizeof(g_defaults.dir.shader));
strlcpy(g_defaults.dir.core_assets, ":\downloads", sizeof(g_defaults.dir.core_assets));
strlcpy(g_defaults.dir.screenshot, ":\screenshots", sizeof(g_defaults.dir.screenshot));
strlcpy(g_defaults.dir.assets, ":\\assets", sizeof(g_defaults.dir.assets));
strlcpy(g_defaults.dir.audio_filter, ":\\filters\\audio", sizeof(g_defaults.dir.audio_filter));
strlcpy(g_defaults.dir.video_filter, ":\\filters\\video", sizeof(g_defaults.dir.video_filter));
strlcpy(g_defaults.dir.cheats, ":\\cheats", sizeof(g_defaults.dir.cheats));
strlcpy(g_defaults.dir.database, ":\\database\\rdb", sizeof(g_defaults.dir.database));
strlcpy(g_defaults.dir.cursor, ":\\database\\cursors", sizeof(g_defaults.dir.cursor));
strlcpy(g_defaults.dir.playlist, ":\\playlists", sizeof(g_defaults.dir.playlist));
strlcpy(g_defaults.dir.remap, ":\\config\\remap", sizeof(g_defaults.dir.remap));
strlcpy(g_defaults.dir.wallpapers, ":\\wallpapers", sizeof(g_defaults.dir.wallpapers));
strlcpy(g_defaults.dir.thumbnails, ":\\thumbnails", sizeof(g_defaults.dir.thumbnails));
strlcpy(g_defaults.dir.overlay, ":\\overlays", sizeof(g_defaults.dir.overlay));
strlcpy(g_defaults.dir.osk_overlay, ":\\overlays", sizeof(g_defaults.dir.osk_overlay));
strlcpy(g_defaults.dir.core, ":\\cores", sizeof(g_defaults.dir.core));
strlcpy(g_defaults.dir.core_info, ":\\info", sizeof(g_defaults.dir.core_info));
strlcpy(g_defaults.dir.autoconfig, ":\\autoconf", sizeof(g_defaults.dir.autoconfig));
strlcpy(g_defaults.dir.system, ":\\system", sizeof(g_defaults.dir.system));
strlcpy(g_defaults.dir.sram, ":\\saves", sizeof(g_defaults.dir.sram));
strlcpy(g_defaults.dir.savestate, ":\\states", sizeof(g_defaults.dir.savestate));
strlcpy(g_defaults.dir.menu_config, ":\\config", sizeof(g_defaults.dir.menu_config));
strlcpy(g_defaults.dir.shader, ":\\shaders", sizeof(g_defaults.dir.shader));
strlcpy(g_defaults.dir.core_assets, ":\\downloads", sizeof(g_defaults.dir.core_assets));
strlcpy(g_defaults.dir.screenshot, ":\\screenshots", sizeof(g_defaults.dir.screenshot));
}
frontend_ctx_driver_t frontend_ctx_win32 = {