Cache core context setting

This commit is contained in:
twinaphex 2017-11-08 05:59:08 +01:00
parent 24434db9d9
commit 4a7e8b03b2
3 changed files with 17 additions and 13 deletions

View File

@ -55,6 +55,7 @@ typedef struct gl
bool has_fp_fbo;
bool has_srgb_fbo;
bool hw_render_use;
bool core_context_in_use;
bool should_resize;
bool quitting;
@ -205,8 +206,8 @@ static INLINE unsigned gl_wrap_type_to_enum(enum gfx_wrap_type type)
return 0;
}
bool gl_query_core_context_in_use(void);
void gl_load_texture_image(GLenum target,
GLint level,
GLint internalFormat,

View File

@ -391,14 +391,14 @@ static bool gl_shader_init(gl_t *gl)
}
type = video_shader_parse_type(shader_path,
gl_query_core_context_in_use()
gl->core_context_in_use
? RARCH_SHADER_GLSL : DEFAULT_SHADER_TYPE);
switch (type)
{
#ifdef HAVE_CG
case RARCH_SHADER_CG:
if (gl_query_core_context_in_use())
if (gl->core_context_in_use)
shader_path = NULL;
break;
#endif
@ -413,7 +413,7 @@ static bool gl_shader_init(gl_t *gl)
return true;
}
init_data.gl.core_context_enabled = gl_query_core_context_in_use();
init_data.gl.core_context_enabled = gl->core_context_in_use;
init_data.shader_type = type;
init_data.shader = NULL;
init_data.data = gl;
@ -1169,7 +1169,7 @@ static bool gl_frame(void *data, const void *frame,
context_bind_hw_render(false);
#ifndef HAVE_OPENGLES
if (gl_query_core_context_in_use())
if (gl->core_context_in_use)
glBindVertexArray(gl->vao);
#endif
@ -1250,7 +1250,7 @@ static bool gl_frame(void *data, const void *frame,
}
#ifndef HAVE_OPENGLES
if (!gl_query_core_context_in_use())
if (!gl->core_context_in_use)
glEnable(GL_TEXTURE_2D);
#endif
glDisable(GL_DEPTH_TEST);
@ -1412,7 +1412,7 @@ static bool gl_frame(void *data, const void *frame,
}
#ifndef HAVE_OPENGLES
if (gl_query_core_context_in_use())
if (gl->core_context_in_use)
glBindVertexArray(0);
#endif
@ -1434,6 +1434,8 @@ static void gl_destroy_resources(gl_t *gl)
}
gl_shared_context_use = false;
gl->core_context_in_use = false;
gl_query_core_context_unset();
}
@ -1505,7 +1507,7 @@ static void gl_free(void *data)
gl_deinit_chain(gl);
#ifndef HAVE_OPENGLES
if (gl_query_core_context_in_use())
if (gl->core_context_in_use)
{
glBindVertexArray(0);
glDeleteVertexArrays(1, &gl->vao);
@ -1549,6 +1551,7 @@ static bool resolve_extensions(gl_t *gl, const char *context_ident)
gfx_ctx_flags_t flags;
gl_query_core_context_set(true);
gl->core_context_in_use = true;
/**
* Ensure that the rest of the frontend knows we have a core context
@ -1610,7 +1613,7 @@ static bool resolve_extensions(gl_t *gl, const char *context_ident)
/* Useful for debugging, but kinda obnoxious otherwise. */
RARCH_LOG("[GL]: Supported extensions:\n");
if (gl_query_core_context_in_use())
if (gl->core_context_in_use)
{
#ifdef GL_NUM_EXTENSIONS
GLint exts = 0;
@ -2039,7 +2042,7 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo
#ifdef HAVE_GLSL
gl_glsl_set_get_proc_address(ctx_driver->get_proc_address);
gl_glsl_set_context_type(gl_query_core_context_in_use(),
gl_glsl_set_context_type(gl->core_context_in_use,
hwr->version_major, hwr->version_minor);
#endif
@ -2111,7 +2114,7 @@ static void *gl_init(const video_info_t *video, const input_driver_t **input, vo
gl_set_texture_fmts(gl, video->rgb32);
#ifndef HAVE_OPENGLES
if (!gl_query_core_context_in_use())
if (!gl->core_context_in_use)
glEnable(GL_TEXTURE_2D);
#endif

View File

@ -118,7 +118,7 @@ static bool gl_raster_font_upload_atlas(gl_raster_t *font)
#if defined(GL_VERSION_3_0)
struct retro_hw_render_callback *hwr = video_driver_get_hw_context();
if (gl_query_core_context_in_use() ||
if (font->gl->core_context_in_use ||
(hwr->context_type == RETRO_HW_CONTEXT_OPENGL &&
hwr->version_major >= 3))
{