(Xbox 1) take out unused surface

This commit is contained in:
twinaphex 2012-07-11 22:31:16 +02:00
parent 3bfe0a82c8
commit 4b07c7dfc1
2 changed files with 0 additions and 4 deletions

View File

@ -233,9 +233,6 @@ static void *xdk_d3d_init(const video_info_t *video, const input_driver_t **inpu
d3d->d3d_render_device->SetTransform(D3DTS_WORLD, &mat);
d3d->d3d_render_device->SetTransform(D3DTS_VIEW, &mat);
//Create a temporary surface
d3d->d3d_render_device->CreateImageSurface(512, 512, D3DFMT_A8R8G8B8, &d3d->lpSurface);
d3d->d3d_render_device->CreateTexture(512, 512, 1, 0, D3DFMT_LIN_X1R5G5B5, 0, &d3d->lpTexture);
D3DLOCKED_RECT d3dlr;
d3d->lpTexture->LockRect(0, &d3dlr, NULL, 0);

View File

@ -80,7 +80,6 @@ typedef struct xdk_d3d_video
D3DTexture lpTexture_ot_as16srgb;
LPDIRECT3DTEXTURE_PTR lpTexture_ot;
D3DPRESENT_PARAMETERS d3dpp;
LPDIRECT3DSURFACE_PTR lpSurface;
} xdk_d3d_video_t;
#endif