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https://github.com/CTCaer/RetroArch.git
synced 2024-12-24 11:45:16 +00:00
ios: Made things more simple.
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parent
291220aa54
commit
4d9233b02a
@ -14,7 +14,6 @@
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@property (strong, nonatomic) UIWindow *window;
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@property (strong, nonatomic) NSString *module_path;
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@property (strong, nonatomic) UINavigationController *navigator;
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@property (strong, nonatomic) NSString *nib_name;
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@property (strong, nonatomic) UIImage* file_icon;
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@property (strong, nonatomic) UIImage* folder_icon;
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@property (strong, nonatomic) UIBarButtonItem* settings_button;
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@ -31,9 +31,6 @@ extern uint32_t ios_current_touch_count ;
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self.system_directory = "/var/mobile/Library/RetroArch/";
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mkdir(self.system_directory, 0755);
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bool is_iphone = [[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone;
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self.nib_name = is_iphone ? @"ViewController_iPhone" : @"ViewController_iPad";
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// Load icons
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self.file_icon = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"ic_file" ofType:@"png"]];
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self.folder_icon = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"ic_dir" ofType:@"png"]];
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@ -44,9 +41,9 @@ extern uint32_t ios_current_touch_count ;
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style:UIBarButtonItemStyleBordered
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target:nil action:nil];
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self.navigator = [[UINavigationController alloc] initWithNibName:self.nib_name bundle:nil];
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[self.navigator pushViewController: [[module_list alloc] initWithNibName:self.nib_name bundle:nil] animated:YES];
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// Setup window
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self.navigator = [[UINavigationController alloc] init];
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[self.navigator pushViewController: [[module_list alloc] init] animated:YES];
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self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
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self.window.rootViewController = self.navigator;
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@ -10,21 +10,18 @@
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@implementation directory_list
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{
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char* path;
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UITableView* table;
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char* directory;
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struct dirent_list* files;
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};
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- (id)load_path:(const char*)directory
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- (id)initWithPath:(const char*)path
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{
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free_dirent_list(files);
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self = [super initWithStyle:UITableViewStylePlain];
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directory = strdup(path);
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files = build_dirent_list(directory);
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[table reloadData];
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free(path);
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path = strdup(directory);
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self.navigationItem.rightBarButtonItem = [RetroArch_iOS get].settings_button;
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[self setTitle: [[[NSString alloc] initWithUTF8String:directory] lastPathComponent]];
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return self;
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@ -33,20 +30,7 @@
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- (void)dealloc
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{
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free_dirent_list(files);
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free(path);
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}
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- (void)viewDidLoad
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{
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[super viewDidLoad];
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table = [[UITableView alloc] initWithFrame:CGRectMake(0, 0, 640, 480) style:UITableViewStylePlain];
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table.dataSource = self;
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table.delegate = self;
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self.navigationItem.rightBarButtonItem = [RetroArch_iOS get].settings_button;
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self.view = table;
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free(directory);
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}
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- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
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@ -56,20 +40,18 @@
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if (!item) return;
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char new_path[4096];
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strcpy(new_path, path);
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strcat(new_path, item->d_name);
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snprintf(new_path, 4096, "%s/%s", directory, item->d_name);
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new_path[4095] = 0;
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if (item->d_type)
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{
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strcat(new_path, "/");
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[[RetroArch_iOS get].navigator pushViewController:[[[directory_list alloc] init] load_path: new_path] animated:YES];
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[[RetroArch_iOS get].navigator
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pushViewController:[[directory_list alloc] initWithPath:new_path]
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animated:YES];
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}
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else
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{
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[RetroArch_iOS get].window.rootViewController = [[game_view alloc]
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initWithNibName: [RetroArch_iOS get].nib_name
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bundle:nil];
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[RetroArch_iOS get].window.rootViewController = [[game_view alloc] init];
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extern void ios_load_game(const char*);
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ios_load_game(new_path);
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@ -83,7 +65,7 @@
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- (UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
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{
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UITableViewCell* cell = [table dequeueReusableCellWithIdentifier:@"path"];
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UITableViewCell* cell = [self.tableView dequeueReusableCellWithIdentifier:@"path"];
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cell = (cell != nil) ? cell : [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"path"];
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const struct dirent* item = get_dirent_at_index(files, indexPath.row);
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@ -71,6 +71,31 @@ void ios_close_game()
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EAGLContext *gl_context;
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}
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- (id)init
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{
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self = [super init];
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gl_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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[EAGLContext setCurrentContext:gl_context];
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gl_view = [[GLKView alloc] initWithFrame:CGRectMake(0, 0, 640, 480) context:gl_context];
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gl_view.multipleTouchEnabled = YES;
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self.view = gl_view;
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screen_scale = [[UIScreen mainScreen] scale];
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current_view = self;
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return self;
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}
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- (void)dealloc
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{
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if ([EAGLContext currentContext] == gl_context) [EAGLContext setCurrentContext:nil];
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gl_context = nil;
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gl_view = nil;
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}
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- (void)rarch_iterate:(id)sender
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{
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if (ra_initialized && !ra_done)
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@ -86,28 +111,6 @@ void ios_close_game()
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}
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}
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- (void)viewDidLoad
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{
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[super viewDidLoad];
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gl_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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[EAGLContext setCurrentContext:gl_context];
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gl_view = [[GLKView alloc] initWithFrame:CGRectMake(0, 0, 640, 480) context:gl_context];
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gl_view.multipleTouchEnabled = YES;
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self.view = gl_view;
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screen_scale = [[UIScreen mainScreen] scale];
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current_view = self;
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}
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- (void)dealloc
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{
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if ([EAGLContext currentContext] == gl_context) [EAGLContext setCurrentContext:nil];
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gl_context = nil;
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gl_view = nil;
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}
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@end
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void ios_flip_game_view()
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@ -8,55 +8,32 @@
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@implementation module_list
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{
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UITableView* table;
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NSString* module_dir;
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NSMutableArray* modules;
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NSArray* modules;
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};
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- (void)viewDidLoad
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- (id)init
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{
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[super viewDidLoad];
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self = [super initWithStyle:UITableViewStylePlain];
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// Get the contents of the modules directory of the bundle.
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module_dir = [NSString stringWithFormat:@"%@/%@",
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[[NSBundle mainBundle] bundlePath],
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@"modules"];
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NSString* module_dir = [NSString stringWithFormat:@"%@/%@",
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[[NSBundle mainBundle] bundlePath],
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@"modules"];
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NSArray *module_list = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:module_dir error:nil];
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if (module_list == nil || [module_list count] == 0)
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{
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// TODO: Handle error!
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}
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// Remove non .dylib files from the list
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modules = [NSMutableArray arrayWithArray:module_list];
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for (int i = 0; i < [modules count];)
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{
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if (![[modules objectAtIndex:i] hasSuffix:@".dylib"])
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{
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[modules removeObjectAtIndex:i];
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}
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else
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{
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i ++;
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}
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}
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modules = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:module_dir error:nil];
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modules = [module_dir stringsByAppendingPaths:modules];
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modules = [modules pathsMatchingExtensions:[NSArray arrayWithObject:@"dylib"]];
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[self setTitle:@"Choose Emulator"];
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table = [[UITableView alloc] initWithFrame:CGRectMake(0, 0, 640, 480) style:UITableViewStylePlain];
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table.dataSource = self;
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table.delegate = self;
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self.view = table;
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self.navigationItem.rightBarButtonItem = [RetroArch_iOS get].settings_button;
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return self;
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}
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- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
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{
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[RetroArch_iOS get].module_path = [NSString stringWithFormat:@"%@/%@", module_dir, [modules objectAtIndex:indexPath.row]];
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[[RetroArch_iOS get].navigator pushViewController:[[[directory_list alloc] init] load_path:"/"] animated:YES];
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[RetroArch_iOS get].module_path = [modules objectAtIndex:indexPath.row];
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[[RetroArch_iOS get].navigator pushViewController:[[directory_list alloc] initWithPath:"/"] animated:YES];
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}
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- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
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@ -66,13 +43,10 @@
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- (UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
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{
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UITableViewCell* cell = [table dequeueReusableCellWithIdentifier:@"module"];
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UITableViewCell* cell = [self.tableView dequeueReusableCellWithIdentifier:@"module"];
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cell = (cell != nil) ? cell : [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"module"];
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if (modules)
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{
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cell.textLabel.text = [modules objectAtIndex:indexPath.row];
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}
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cell.textLabel.text = [[modules objectAtIndex:indexPath.row] lastPathComponent];
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return cell;
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}
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@ -5,10 +5,10 @@
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@end
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@interface module_list : UIViewController<UITableViewDelegate, UITableViewDataSource>
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@interface module_list : UITableViewController
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@end
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@interface directory_list : UIViewController <UITableViewDelegate, UITableViewDataSource>
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- (id)load_path:(const char*)directory;
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@interface directory_list : UITableViewController
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- (id)initWithPath:(const char*)path;
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@end
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