(Android) Remove Phoenix-legacy - meancoot's Phoenix now default

This commit is contained in:
twinaphex 2012-12-10 19:15:46 +01:00
parent 10483e08e1
commit 5320f9b2c1
43 changed files with 0 additions and 1182 deletions

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@ -348,11 +348,6 @@ static void* android_app_entry(void* param)
RARCH_LOG("Libretro path: [%s].\n", libretro_path);
RARCH_LOG("Display Refresh rate: %.2fHz.\n", refreshrate);
#ifdef PHOENIX_LEGACY
/* ugly hack for now - hardcode libretro path to 'allowed' dir */
snprintf(libretro_path, sizeof(libretro_path), "/data/data/com.retroarch/lib/libretro.so");
#endif
int argc = 0;
char *argv[MAX_ARGS] = {NULL};

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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

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@ -1,55 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>RetroArch</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.cdt.managedbuilder.core.genmakebuilder</name>
<triggers>full,incremental,</triggers>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name>
<triggers>full,incremental,</triggers>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
<nature>org.eclipse.cdt.core.cnature</nature>
<nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature>
<nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
</natures>
<linkedResources>
<link>
<name>res/retroarch.cfg</name>
<type>1</type>
<locationURI>PARENT-2-PROJECT_LOC/retroarch.cfg</locationURI>
</link>
</linkedResources>
</projectDescription>

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@ -1,4 +0,0 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.5
org.eclipse.jdt.core.compiler.compliance=1.5
org.eclipse.jdt.core.compiler.source=1.5

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@ -1,27 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.retroarch"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="15" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name">
<activity android:name="phoenix" android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:label="@string/app_name" android:name="com.retroarch.fileio.FileChooser" />
<activity android:label="@string/app_name" android:name="rombrowser" />
<activity android:name="android.app.NativeActivity" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
<meta-data android:name="android.app.lib_name" android:value="retroarch-activity" />
<meta-data android:name="android.app.func_name" android:value="ANativeActivity_onCreate" />
</activity>
</application>
</manifest>

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@ -1,6 +0,0 @@
/** Automatically generated file. DO NOT MODIFY */
package com.retroarch;
public final class BuildConfig {
public final static boolean DEBUG = true;
}

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@ -1,48 +0,0 @@
/* AUTO-GENERATED FILE. DO NOT MODIFY.
*
* This class was automatically generated by the
* aapt tool from the resource data it found. It
* should not be modified by hand.
*/
package com.retroarch;
public final class R {
public static final class attr {
}
public static final class drawable {
public static final int ic_action_load=0x7f020000;
public static final int ic_action_main=0x7f020001;
public static final int ic_action_open=0x7f020002;
public static final int ic_action_save=0x7f020003;
public static final int ic_action_settings=0x7f020004;
public static final int ic_launcher=0x7f020005;
}
public static final class id {
public static final int TextView01=0x7f070002;
public static final int TextView02=0x7f070003;
public static final int fileChooserSubmit=0x7f070000;
public static final int fileChooserView=0x7f070001;
public static final int libretro=0x7f070007;
public static final int main=0x7f070005;
public static final int open=0x7f070006;
public static final int settings=0x7f070008;
public static final int surfaceview=0x7f070004;
}
public static final class layout {
public static final int file_choose=0x7f030000;
public static final int file_view=0x7f030001;
public static final int main=0x7f030002;
public static final int rombrowser=0x7f030003;
}
public static final class menu {
public static final int main_menu=0x7f060000;
}
public static final class raw {
public static final int retroarch=0x7f040000;
}
public static final class string {
public static final int app_name=0x7f050001;
public static final int hello=0x7f050000;
}
}

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@ -1,14 +0,0 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target.
target=android-15

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@ -1,24 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_height="wrap_content" android:orientation="vertical" android:layout_width="wrap_content">
<Button android:id="@+id/fileChooserSubmit"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:text="Submit">
</Button>
<ListView android:id="@+id/fileChooserView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="2"
android:scrollbars="vertical"
android:fastScrollEnabled="true"
android:padding="2dp"
android:layout_above="@id/fileChooserSubmit">
</ListView>
</RelativeLayout>

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@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_height="wrap_content" android:orientation="vertical" android:layout_width="fill_parent">
<TextView android:text="@+id/TextView01"
android:id="@+id/TextView01"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:singleLine="true"
android:textStyle="bold"
android:layout_marginTop="5dip"
android:layout_marginLeft="5dip">
</TextView>
<TextView android:text="@+id/TextView02"
android:id="@+id/TextView02"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="10dip">
</TextView>
</LinearLayout>

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@ -1,17 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<SurfaceView
android:id="@+id/surfaceview"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
/>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello" />
</LinearLayout>

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@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Hello world from RomBrowser" />
</LinearLayout>

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@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:id="@+id/main" android:showAsAction="ifRoom|withText" android:title="Main" android:icon="@drawable/ic_action_main"></item>
<item android:id="@+id/open" android:showAsAction="collapseActionView" android:title="Select ROM" android:icon="@drawable/ic_action_open"></item>
<item android:id="@+id/libretro" android:showAsAction="collapseActionView" android:title="Select libretro core" android:icon="@drawable/ic_launcher"></item>
<item android:id="@+id/settings" android:showAsAction="collapseActionView" android:title="Settings" android:icon="@drawable/ic_action_settings"></item>
</menu>

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@ -1,404 +0,0 @@
## Skeleton config file for RetroArch
# Save all save files (*.srm) to this directory. This includes related files like .bsv, .rtc, .psrm, etc ...
# This will be overridden by explicit command line options.
# savefile_directory =
# Save all save states (*.state) to this directory.
# This will be overridden by explicit command line options.
# savestate_directory =
# Automatically saves a savestate at the end of RetroArch's lifetime.
# The path is $SRAM_PATH.auto.
# RetroArch will automatically load any savestate with this path on startup.
# savestate_auto_save = false
# Load libretro from a dynamic location for dynamically built RetroArch.
# This option is mandatory.
# libretro_path = "/path/to/libretro.so"
# Environment variables internally in RetroArch.
# Implementations can tap into this user-specificed information to enable functionality
# that is deemed too obscure to expose directly.
# Some variables might be "standardized" at a later time if needed.
# The string is formatted as key value pairs delimited by a semicolon ';'.
# Any white space between the delimiter ';' and the '=' is significant.
# I.e.: "key1=value1;key2=value2;..."
# environment_variables =
# Sets the "system" directory.
# Implementations can query for this directory to load BIOSes, system-specific configs, etc.
# system_directory =
#### Video
# Video driver to use. "gl", "xvideo", "sdl" or "ext" (external API driver)
# video_driver = "gl"
# Path to external video driver using the RetroArch driver API.
# video_external_driver =
# Windowed xscale and yscale
# (Real x res: base_size * xscale * aspect_ratio, real y res: base_size * yscale)
# video_xscale = 3.0
# video_yscale = 3.0
# Fullscreen resolution. Resolution of 0 uses the resolution of the desktop.
# video_fullscreen_x = 0
# video_fullscreen_y = 0
# Start in fullscreen. Can be changed at runtime.
# video_fullscreen = false
# If fullscreen, prefer using a windowed fullscreen mode.
# video_windowed_fullscreen = false
# Forcibly disable composition. Only works in Windows Vista/7 for now.
# video_disable_composition = false
# Video vsync.
# video_vsync = true
# Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders.
# video_smooth = true
# Forces rendering area to stay equal to game aspect ratio or as defined in video_aspect_ratio.
# video_force_aspect = true
# A floating point value for video aspect ratio (width / height).
# If this is not set, aspect ratio is assumed to be automatic.
# Behavior then is defined by video_aspect_ratio_auto.
# video_aspect_ratio =
# If this is true and video_aspect_ratio is not set,
# aspect ratio is decided by libretro implementation.
# If this is false, 1:1 PAR will always be assumed if video_aspect_ratio is not set.
# video_aspect_ratio_auto = false
# Forces cropping of overscanned frames. Crops away top 7 scanlines and 8 bottom scanlines. (15/15 for interlaced frames).
# video_crop_overscan = false
# Path to Cg shader.
# video_cg_shader = "/path/to/cg/shader.cg"
# Path to bSNES XML shader (GLSL only). If both Cg shader path and XML shader path are defined,
# Cg shader will take priority unless overridden in video_shader_type.
# video_bsnes_shader = "/path/to/bsnes/xml/shader.shader"
# Which shader type to use. Valid values are "cg", "bsnes", "none" and "auto"
# video_shader_type = auto
# Defines a directory where XML shaders are kept.
# video_shader_dir =
# Render to texture first. Useful when doing multi-pass shaders or control the output of shaders better.
# video_render_to_texture = false
# Defines the video scale of render-to-texture.
# The output FBO size is scaled by these amounts against the input size (typically 256 * 224 for SNES).
# video_fbo_scale_x = 2.0
# video_fbo_scale_y = 2.0
# Define shader to use for second pass (needs render-to-texture).
# video_second_pass_shader = "/path/to/second/shader.{cg,shader}"
# Defines if bilinear filtering is used during second pass (needs render-to-texture).
# video_second_pass_smooth = true
# CPU-based filter. Path to a bSNES CPU filter (*.filter)
# video_filter =
# Path to a TTF font used for rendering messages. This path must be defined to enable fonts.
# Do note that the _full_ path of the font is necessary!
# video_font_path =
# Size of the TTF font rendered.
# video_font_size = 48
# Attempt to scale the font to fit better for multiple window sizes.
# video_font_scale = true
# Enable usage of OSD messages.
# video_font_enable = true
# Offset for where messages will be placed on screen. Values are in range 0.0 to 1.0 for both x and y values.
# [0.0, 0.0] maps to the lower left corner of the screen.
# video_message_pos_x = 0.05
# video_message_pos_y = 0.05
# Color for message. The value is treated as a hexadecimal value.
# It is a regular RGB hex number, i.e. red is "ff0000".
# video_message_color = ffffff
# Video refresh rate of your monitor.
# Used to calculate a suitable audio input rate.
# video_refresh_rate = 59.95
# Allows libretro cores to set rotation modes.
# Setting this to false will honor, but ignore this request.
# This is useful for vertically oriented games where one manually rotates the monitor.
# video_allow_rotate = true
#### Audio
# Enable audio.
# audio_enable = true
# Audio output samplerate.
# audio_out_rate = 48000
# When altering audio_in_rate on-the-fly, define by how much each time.
# audio_rate_step = 0.25
# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl, xaudio and ext (external driver).
# audio_driver =
# Path to external audio driver using the RetroArch audio driver API.
# audio_external_driver =
# Override the default audio device the audio_driver uses. This is driver dependant. E.g. ALSA wants a PCM device, OSS wants a path (e.g. /dev/dsp), Jack wants portnames (e.g. system:playback1,system:playback_2), and so on ...
# audio_device =
# External DSP plugin that processes audio before it's sent to the driver.
# audio_dsp_plugin =
# Will sync (block) on audio. Recommended.
# audio_sync = true
# Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency.
# audio_latency = 64
# Enable experimental audio rate control.
# audio_rate_control = false
# Controls audio rate control delta. Defines how much input rate can be adjusted dynamically.
# Input rate = in_rate * (1.0 +/- audio_rate_control_delta)
# audio_rate_control_delta = 0.005
#### Input
# Input driver. Depending on video driver, it might force a different input driver.
# input_driver = sdl
# Defines axis threshold. Possible values are [0.0, 1.0]
# input_axis_threshold = 0.5
# Keyboard input. Will recognize normal keypresses and special keys like "left", "right", and so on.
# Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely,
# rather than relying on a default.
# input_player1_a = x
# input_player1_b = z
# input_player1_y = a
# input_player1_x = s
# input_player1_start = enter
# input_player1_select = rshift
# input_player1_l = q
# input_player1_r = w
# input_player1_left = left
# input_player1_right = right
# input_player1_up = up
# input_player1_down = down
# input_player1_l2 =
# input_player1_r2 =
# input_player1_l3 =
# input_player1_r3 =
# Two analog sticks (DualShock-esque).
# Bound as usual, however, if a real analog axis is bound,
# it can be read as a true analog.
# Positive X axis is right, Positive Y axis is down.
# input_player1_l_x_plus =
# input_player1_l_x_minus =
# input_player1_l_y_plus =
# input_player1_l_y_minus =
# input_player1_r_x_plus =
# input_player1_r_x_minus =
# input_player1_r_y_plus =
# input_player1_r_y_minus =
# If desired, it is possible to override which joypads are being used for player 1 through 5. First joypad available is 0.
# input_player1_joypad_index = 0
# input_player2_joypad_index = 1
# input_player3_joypad_index = 2
# input_player4_joypad_index = 3
# input_player5_joypad_index = 4
# Player 6-8 is not directly expected by libretro API, but we'll futureproof it.
# input_player6_joypad_index = 5
# input_player7_joypad_index = 6
# input_player8_joypad_index = 7
# Joypad buttons.
# Figure these out by using RetroArch-Phoenix or retroarch-joyconfig.
# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction.
# E.g. "h0up"
# input_player1_a_btn =
# input_player1_b_btn =
# input_player1_y_btn =
# input_player1_x_btn =
# input_player1_start_btn =
# input_player1_select_btn =
# input_player1_l_btn =
# input_player1_r_btn =
# input_player1_left_btn =
# input_player1_right_btn =
# input_player1_up_btn =
# input_player1_down_btn =
# input_player1_l2_btn =
# input_player1_r2_btn =
# input_player1_l3_btn =
# input_player1_r3_btn =
# Axis for RetroArch D-Pad.
# Needs to be either '+' or '-' in the first character signaling either positive or negative direction of the axis, then the axis number.
# Do note that every other input option has the corresponding _btn and _axis binds as well; they are omitted here for clarity.
# input_player1_left_axis =
# input_player1_right_axis =
# input_player1_up_axis =
# input_player1_down_axis =
# Holding the turbo while pressing another button will let the button enter a turbo mode
# where the button state is modulated with a periodic signal.
# The modulation stops when the button itself (not turbo button) is released.
# input_player1_turbo =
# Describes the period and how long of that period a turbo-enabled button should behave.
# Numbers are described in frames.
# input_turbo_period = 6
# input_turbo_duty_cycle = 3
# This goes all the way to player 8 (*_player2_*, *_player3_*, etc), but omitted for clarity.
# All input binds have corresponding binds for keyboard (none), joykeys (_btn) and joyaxes (_axis) as well.
# Toggles fullscreen.
# input_toggle_fullscreen = f
# Saves state.
# input_save_state = f2
# Loads state.
# input_load_state = f4
# State slots. With slot set to 0, save state name is *.state (or whatever defined on commandline).
# When slot is != 0, path will be $path%d, where %d is slot number.
# input_state_slot_increase = f7
# input_state_slot_decrease = f6
# Toggles between fast-forwarding and normal speed.
# input_toggle_fast_forward = space
# Hold for fast-forward. Releasing button disables fast-forward.
# input_hold_fast_forward = l
# Key to exit emulator cleanly.
# Killing it in any hard way (SIGTERM, SIGKILL, etc, will terminate emulator without saving RAM, etc.)
# input_exit_emulator = escape
# Decrease/increase input sample rate on the fly. Amount to decrease/increase is defined by audio_rate_step.
# input_rate_step_up = kp_plus
# input_rate_step_down = kp_minus
# Applies next and previous XML/Cg shader in directory.
# input_shader_next = m
# input_shader_prev = n
# Hold button down to rewind. Rewinding must be enabled.
# input_rewind = r
# Toggle between recording and not.
# input_movie_record_toggle = o
# Toggle between paused and non-paused state
# input_pause_toggle = p
# Frame advance when game is paused
# input_frame_advance = k
# Reset the emulated SNES.
# input_reset = h
# Configures DSP plugin
# input_dsp_config = c
# Cheats.
# input_cheat_index_plus = y
# input_cheat_index_minus = t
# input_cheat_toggle = u
# Mute/unmute audio
# input_audio_mute = f9
# Take screenshot
# input_screenshot = f8
# Netplay flip players.
# input_netplay_flip_players = i
# Hold for slowmotion.
# input_slowmotion = e
#### Misc
# Enable rewinding. This will take a performance hit when playing, so it is disabled by default.
# Do note that rewinding will only work properly when using bSNES libretro core atm.
# rewind_enable = false
# Rewinding buffer size in megabytes. Bigger rewinding buffer means you can rewind longer.
# The buffer should be approx. 20MB per minute of buffer time.
# rewind_buffer_size = 20
# Rewind granularity. When rewinding defined number of frames, you can rewind several frames at a time, increasing the rewinding speed.
# rewind_granularity = 1
# Pause gameplay when window focus is lost.
# pause_nonactive = true
# Autosaves the non-volatile SRAM at a regular interval. This is disabled by default unless set otherwise.
# The interval is measured in seconds. A value of 0 disables autosave.
# autosave_interval =
# When being client over netplay, use keybinds for player 1.
# netplay_client_swap_input = false
# Path to XML cheat database (as used by bSNES).
# cheat_database_path =
# Path to XML cheat config, a file which keeps track of which
# cheat settings are used for individual games.
# If the file does not exist, it will be created.
# cheat_settings_path =
# Directory to dump screenshots to.
# screenshot_directory =
# Records video assuming video is hi-res.
# video_hires_record = false
# Enables lossless RGB H.264 recording if possible (if not, FFV1 is used).
# video_h264_record = true
# Records video after CPU video filter.
# video_post_filter_record = false
# Records output of GPU shaded material if available.
# video_gpu_record = false
# Screenshots output of GPU shaded material if available.
# video_gpu_screenshot = true
# Block SRAM from being overwritten when loading save states.
# Might potentially lead to buggy games.
# block_sram_overwrite = false
# When saving a savestate, save state index is automatically increased before
# it is saved.
# Also, when loading a ROM, the index will be set to the highest existing index.
# There is no upper bound on the index.
# savestate_auto_index = false
# Slowmotion ratio. When slowmotion, game will slow down by factor.
# slowmotion_ratio = 3.0
# Enable stdin/network command interface.
# network_cmd_enable = false
# network_cmd_port = 55355
# stdin_cmd_enable = false

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@ -1,7 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="hello">Hello World, MainActivity!</string>
<string name="app_name">RetroArch</string>
</resources>

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@ -1,117 +0,0 @@
package com.retroarch.fileio;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Set;
import com.retroarch.R;
import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ArrayAdapter;
import android.widget.SectionIndexer;
import android.widget.TextView;
public class FileArrayAdapter extends ArrayAdapter<Option> implements SectionIndexer
{
HashMap<String, Integer> alphaIndexer;
String[] sections;
private Context c;
private int id;
private List<Option>items;
public FileArrayAdapter(Context context, int textViewResourceId,
List<Option> objects) {
super(context, textViewResourceId, objects);
c = context;
id = textViewResourceId;
items = objects;
initAlphaIndexer();
}
private void initAlphaIndexer()
{
alphaIndexer = new HashMap<String, Integer>();
int size = items.size();
for (int x = 0; x < size; x++) {
Option o = items.get(x);
String ch = o.name.substring(0, 1);
ch = ch.toUpperCase();
if (!alphaIndexer.containsKey(ch))
{
alphaIndexer.put(ch, x);
}
}
Set<String> sectionLetters = alphaIndexer.keySet();
ArrayList<String> sectionList = new ArrayList<String>(sectionLetters);
Collections.sort(sectionList);
sections = new String[sectionList.size()];
sectionList.toArray(sections);
}
public Option getItem(int i)
{
return items.get(i);
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if (v == null) {
LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
v = vi.inflate(id, null);
}
final Option o = items.get(position);
if (o != null) {
TextView t1 = (TextView) v.findViewById(R.id.TextView01);
TextView t2 = (TextView) v.findViewById(R.id.TextView02);
if(t1!=null)
{
t1.setText(o.name);
}
if(t2!=null)
{
t2.setText(o.data);
}
}
return v;
}
public int getPositionForSection(int section)
{
// FIXME
if (section >= sections.length)
{
return 0;
}
return alphaIndexer.get(sections[section]);
}
public int getSectionForPosition(int position)
{
return 1;
}
public Object[] getSections()
{
return sections;
}
}

View File

@ -1,249 +0,0 @@
package com.retroarch.fileio;
import java.io.File;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Stack;
import com.retroarch.R;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.os.Environment;
import android.view.KeyEvent;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.Button;
import android.widget.ListView;
import android.widget.Toast;
public class FileChooser extends Activity
{
public static final String EXTRA_START_DIR = "StartDir";
public static final String EXTRA_EXTENSIONS = "Extensions";
public static final String EXTRA_TEMP_DIR = "TempDir";
public static final String EXTRA_SELECT_DIR = "SelectDir";
public static final String PAYLOAD_FILENAME = "Filename";
public static final String PAYLOAD_SELECTED_DIR = "DirSelected";
private File currentDir;
private FileArrayAdapter adapter;
private String _startDir;
private String _extensions;
private String _tempDir;
private String _selectDir;
private Stack<String> _dirStack;
private ListView _view;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.file_choose);
_view = (ListView)findViewById(R.id.fileChooserView);
_startDir = getIntent().getStringExtra(EXTRA_START_DIR);
_extensions = getIntent().getStringExtra(EXTRA_EXTENSIONS);
_tempDir = getIntent().getStringExtra(EXTRA_TEMP_DIR);
_selectDir = getIntent().getStringExtra(EXTRA_SELECT_DIR);
// clamp start dir and remove the /
if (_startDir == null)
{
_startDir = Environment.getExternalStorageDirectory().getAbsolutePath();
}
else if (_startDir.endsWith("/"))
{
_startDir = _startDir.substring(0, _startDir.length() - 1);
}
// push the start dir onto the stack
_dirStack = new Stack<String>();
_dirStack.push(_startDir);
// clamp extentions to all or extra specified
if (_extensions == null)
{
_extensions = ".*";
}
// clamp temp dir
if (_tempDir == null)
{
_tempDir = Environment.getExternalStorageDirectory().getAbsolutePath();
}
// regular filesystem dir
currentDir = new File(_startDir);
fill(currentDir);
// are we dir selecting?, add button
if (_selectDir == null)
{
// hide button
Button b = (Button)findViewById(R.id.fileChooserSubmit);
b.setVisibility(Button.GONE);
}
else
{
// add on click submit
Button b = (Button)findViewById(R.id.fileChooserSubmit);
b.setOnClickListener(new OnClickListener()
{
public void onClick(View v)
{
String s = _dirStack.peek();
Toast.makeText(FileChooser.this, "Selected: " + s, Toast.LENGTH_SHORT).show();
Intent intent=new Intent();
intent.putExtra(FileChooser.PAYLOAD_SELECTED_DIR, s);
setResult(RESULT_OK, intent);
finish();
}
});
}
}
public boolean onCreateOptionsMenu(Menu menu)
{
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.main_menu, menu);
return true;
}
public boolean onOptionsItemSelected(MenuItem item)
{
switch (item.getItemId())
{
case R.id.main:
this.finish();
break;
case R.id.open:
//TODO: Return to root dir
break;
default:
Toast.makeText(this, "MenuItem " + item.getTitle() + " selected.", Toast.LENGTH_SHORT).show();
break;
}
return true;
}
private void fill(File f)
{
File[]dirs = f.listFiles();
this.setTitle("Path: "+f.getAbsolutePath());
List<Option>dir = new ArrayList<Option>();
List<Option>fls = new ArrayList<Option>();
try
{
for(File ff: dirs)
{
if(ff.isDirectory())
{
dir.add(new Option(ff.getName() + "/","Folder",ff.getAbsolutePath()));
}
else
{
int dotIndex = ff.getName().lastIndexOf('.');
if (dotIndex > 0)
{
String extension = ff.getName().substring(dotIndex+1).toLowerCase();
if (extension.matches(_extensions))
{
fls.add(new Option(ff.getName(),"File Size: "+ff.length(),ff.getAbsolutePath()));
}
}
}
}
}
catch(Exception e)
{
}
Collections.sort(dir);
Collections.sort(fls);
dir.addAll(fls);
dir.add(0,new Option("..", "Parent Directory", f.getParent()));
adapter = new FileArrayAdapter(FileChooser.this,R.layout.file_view,dir);
_view.setAdapter(adapter);
_view.setOnItemClickListener(new OnItemClickListener()
{
public void onItemClick(AdapterView<?> arg0, View arg1,
int arg2, long arg3)
{
int pos = arg0.getPositionForView(arg1);
Option o = adapter.getItem(pos);
if(o.data.equalsIgnoreCase("folder")|| o.data.equalsIgnoreCase("parent directory"))
{
if (o.path != null)
{
currentDir = new File(o.path);
fill(currentDir);
_dirStack.push(o.path);
}
}
else
{
onFileClick(o);
}
}
});
}
private void onFileClick(Option o)
{
Intent intent=new Intent();
intent.putExtra("PATH", o.path);
intent.putExtra("NAME", o.name);
setResult(RESULT_OK, intent);
finish();
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event)
{
if (keyCode == KeyEvent.KEYCODE_BACK)
{
if (_dirStack.size() > 1)
{
_dirStack.pop();
File file = new File(_dirStack.peek());
currentDir = file;
fill(currentDir);
}
else
{
Intent intent = new Intent();
setResult(RESULT_OK, intent);
finish();
}
return true;
}
return super.onKeyDown(keyCode, event);
}
}

View File

@ -1,23 +0,0 @@
package com.retroarch.fileio;
public class Option implements Comparable<Option>
{
public String name;
public String data;
public String path;
public Option(String n,String d,String p)
{
name = n;
data = d;
path = p;
}
public int compareTo(Option o)
{
if(this.name != null)
return this.name.toLowerCase().compareTo(o.name.toLowerCase());
else
throw new IllegalArgumentException();
}
}

View File

@ -1,133 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
package com.retroarch;
import com.retroarch.R;
import com.retroarch.fileio.FileChooser;
import android.app.Activity;
import android.app.NativeActivity;
import android.content.Context;
import android.content.Intent;
import android.view.Display;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.MenuItem;
import android.view.WindowManager;
import android.widget.Toast;
import android.os.Bundle;
public class phoenix extends Activity
{
static private final int ACTIVITY_LOAD_ROM = 0;
static private final int ACTIVITY_LOAD_LIBRETRO_CORE = 1;
static private String libretro_path;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
this.setTitle("RetroArch Phoenix");
}
public boolean onCreateOptionsMenu(Menu menu)
{
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.main_menu, menu);
return true;
}
public float getRefreshRate()
{
final WindowManager wm = (WindowManager)getSystemService(Context.WINDOW_SERVICE);
final Display display = wm.getDefaultDisplay();
float rate = display.getRefreshRate();
return rate;
}
public boolean onOptionsItemSelected(MenuItem item)
{
Intent myIntent;
switch (item.getItemId())
{
case R.id.main:
this.finish();
break;
case R.id.open:
Toast.makeText(this, "Select a ROM image from the Filebrowser.", Toast.LENGTH_SHORT).show();
myIntent = new Intent(this, FileChooser.class);
startActivityForResult(myIntent, ACTIVITY_LOAD_ROM);
break;
case R.id.libretro:
Toast.makeText(this, "Select a libretro core from the Filebrowser.", Toast.LENGTH_SHORT).show();
myIntent = new Intent(this, FileChooser.class);
startActivityForResult(myIntent, ACTIVITY_LOAD_LIBRETRO_CORE);
break;
default:
Toast.makeText(this, "MenuItem " + item.getTitle() + " selected.", Toast.LENGTH_SHORT).show();
break;
}
return true;
}
protected void onActivityResult(int requestCode, int resultCode, Intent data)
{
Intent myIntent;
switch(requestCode)
{
case ACTIVITY_LOAD_ROM:
if(data.getStringExtra("PATH") != null)
{
if(libretro_path != null)
{
Toast.makeText(this, "Loading: ["+ data.getStringExtra("PATH") + "]...", Toast.LENGTH_SHORT).show();
myIntent = new Intent(this, NativeActivity.class);
myIntent.putExtra("ROM", data.getStringExtra("PATH"));
myIntent.putExtra("LIBRETRO", libretro_path);
myIntent.putExtra("REFRESHRATE", Float.toString(getRefreshRate()));
startActivity(myIntent);
}
else
Toast.makeText(this, "ERROR - No libretro core has been selected, cannot start RetroArch.", Toast.LENGTH_SHORT).show();
}
break;
case ACTIVITY_LOAD_LIBRETRO_CORE:
if(data.getStringExtra("PATH") != null)
{
Toast.makeText(this, "Libretro core path set to: ["+ data.getStringExtra("PATH") + "].", Toast.LENGTH_SHORT).show();
libretro_path = data.getStringExtra("PATH");
}
break;
}
}
@Override
protected void onPause()
{
super.onPause();
}
@Override
protected void onResume()
{
super.onResume();
}
}