This commit is contained in:
Themaister 2011-06-11 22:02:05 +02:00
parent 99e85684db
commit 5385806e74
2 changed files with 10 additions and 6 deletions

View File

@ -1036,7 +1036,7 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
SDL_ShowCursor(SDL_DISABLE);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
#if (defined(HAVE_XML) || defined(HAVE_CG)) && defined(_WIN32)
#if (defined(HAVE_XML) || defined(HAVE_CG)) && defined(_WIN32)
// Win32 GL lib doesn't have some functions needed for XML shaders.
// Need to load dynamically :(
if (!load_gl_proc())
@ -1094,7 +1094,7 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
// Set up render to texture.
gl_init_fbo(gl, 256 * video->input_scale, 256 * video->input_scale);
gl->keep_aspect = video->force_aspect;
// Apparently need to set viewport for passes when we aren't using FBOs.
@ -1169,7 +1169,7 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
*input = NULL;
gl_init_font(gl, g_settings.video.font_path, g_settings.video.font_size);
if (!gl_check_error())
{
SDL_QuitSubSystem(SDL_INIT_VIDEO);
@ -1200,7 +1200,6 @@ static bool gl_xml_shader(void *data, const char *path)
//if (!gl_check_error())
// SSNES_WARN("Error happened before deinit!\n");
gl_shader_deinit();
//if (!gl_check_error())
// SSNES_WARN("Error happened in deinit!\n");
@ -1220,6 +1219,8 @@ static bool gl_xml_shader(void *data, const char *path)
}
#endif
gl_shader_deinit();
//if (!gl_check_error())
// SSNES_WARN("Failed to deinit rendering path properly!\n");

View File

@ -246,8 +246,9 @@ void gl_cg_set_params(unsigned width, unsigned height,
void gl_cg_deinit(void)
{
if (cg_active)
cgDestroyContext(cgCtx);
if (!cg_active)
return;
cg_active = false;
cg_shader_num = 0;
memset(prg, 0, sizeof(prg));
@ -262,6 +263,8 @@ void gl_cg_deinit(void)
snes_tracker_free(snes_tracker);
snes_tracker = NULL;
}
cgDestroyContext(cgCtx);
}
static bool load_plain(const char *path)