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https://github.com/CTCaer/RetroArch.git
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Merge pull request #5062 from bubuleur/patch-1
Update translation french
This commit is contained in:
commit
55e6ddc88e
@ -12,31 +12,31 @@ MSG_HASH(
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)
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MSG_HASH(
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MSG_UNKNOWN_NETPLAY_COMMAND_RECEIVED,
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"Unknown netplay command received"
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"Commande reçue netplay inconnu"
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)
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MSG_HASH(
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MSG_FILE_ALREADY_EXISTS_SAVING_TO_BACKUP_BUFFER,
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"File already exists. Saving to backup buffer"
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"Le fichier existe déjà. Enregistrement dans la mémoire tampon de sauvegarde"
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)
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MSG_HASH(
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MSG_GOT_CONNECTION_FROM,
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"Got connection from: \"%s\""
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"Avoir une connexion de: \"%s\""
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)
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MSG_HASH(
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MSG_GOT_CONNECTION_FROM_NAME,
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"Got connection from: \"%s (%s)\""
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"Avoir une connexion de: \"%s (%s)\""
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)
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MSG_HASH(
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MSG_NO_ARGUMENTS_SUPPLIED_AND_NO_MENU_BUILTIN,
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"No arguments supplied and no menu builtin, displaying help..."
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"Pas d'arguments fournis et aucun menu intégré, affichant de l'aide..."
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)
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MSG_HASH(
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MSG_NETPLAY_USERS_HAS_FLIPPED,
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"Netplay users has flipped"
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"Les utilisateurs de Netplay ont étaient renversé"
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)
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MSG_HASH(
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MSG_SETTING_DISK_IN_TRAY,
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"Setting disk in tray"
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"Réglage du disque dans la barre d'état"
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)
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MSG_HASH(
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MSG_WAITING_FOR_CLIENT,
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@ -44,7 +44,7 @@ MSG_HASH(
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)
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MSG_HASH(
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MENU_ENUM_SUBLABEL_VIDEO_SHARED_CONTEXT,
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"Give hardware-rendered cores their own private context. Avoids having to assume hardware state changes inbetween frames."
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"Donner aux noyaux matériels leur propre contexte privé. Evite d'assumer des modifications d'état matériel entre les images."
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)
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MSG_HASH(
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MENU_ENUM_SUBLABEL_MENU_SETTINGS,
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@ -88,7 +88,7 @@ MSG_HASH(
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)
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MSG_HASH(
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MSG_SORRY_UNIMPLEMENTED_CORES_DONT_DEMAND_CONTENT_NETPLAY,
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"Sorry, unimplemented: cores that don't demand content cannot participate in netplay."
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"Désolé, sans mise en œuvre: les noyaux qui n'exigent pas de contenu ne peuvent pas participer au jeu de base."
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_ACCOUNTS_CHEEVOS_PASSWORD,
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@ -96,7 +96,7 @@ MSG_HASH(
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_ACCOUNTS_CHEEVOS_SETTINGS,
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"Accounts Cheevos"
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"Comptes Cheevos"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_ACCOUNTS_CHEEVOS_USERNAME,
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@ -108,7 +108,7 @@ MSG_HASH(
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_ACCOUNTS_LIST_END,
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"Accounts List Endpoint"
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"Nom de liste des comptes"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_ACCOUNTS_RETRO_ACHIEVEMENTS,
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@ -739,7 +739,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR_LATE,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR_NORMAL,
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"Normal")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_PREFER_FRONT_TOUCH,
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"Prefer Front Touch")
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"Préférer le contact avant")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_REMAPPING_DIRECTORY,
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"Dossier de remaps d'entrées")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_REMAP_BINDS_ENABLE,
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@ -879,11 +879,11 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NEAREST,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY,
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"Jeu en réseau")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CHECK_FRAMES,
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"Netplay Check Frames")
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"Frames de vérification de Netplay")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
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"Inverser les entrées du jeu en réseau")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
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"Netplay Delay Frames")
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"Frames de retard de Netplay")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
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"Déconnexion")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_ENABLE,
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@ -893,7 +893,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_ENABLE_CLIENT,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_ENABLE_HOST,
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"Commencer l'hébergement")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISABLE_HOST,
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"Stop netplay host")
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"Arrêtez l'hôte de netplay")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_IP_ADDRESS,
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"Adresse IP")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_MODE,
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@ -1731,7 +1731,7 @@ MSG_HASH(MSG_COULD_NOT_FIND_COMPATIBLE_SYSTEM,
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MSG_HASH(MSG_COULD_NOT_FIND_VALID_DATA_TRACK,
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"Impossible de trouver de données valides.")
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MSG_HASH(MSG_COULD_NOT_OPEN_DATA_TRACK,
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"could not open data track")
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"Impossible d'ouvrir la piste de données")
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MSG_HASH(MSG_COULD_NOT_READ_CONTENT_FILE,
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"Impossible de lire le contenu du fichier")
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MSG_HASH(MSG_COULD_NOT_READ_MOVIE_HEADER,
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