mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-14 14:28:47 +00:00
Move win32_shader_dlg.c code to ui_win32.c
This commit is contained in:
parent
79af6f0abc
commit
55ec9c7846
@ -652,8 +652,7 @@ ifeq ($(HAVE_GL_CONTEXT), 1)
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OBJ += gfx/drivers_context/cgl_ctx.o
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else ifneq ($(findstring Win32,$(OS)),)
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GL_LIBS := -lopengl32 -lgdi32 -lcomdlg32 -lcomctl32
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OBJ += gfx/drivers_context/wgl_ctx.o \
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gfx/drivers_wm/win32_shader_dlg.o
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OBJ += gfx/drivers_context/wgl_ctx.o
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endif
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LIBS += $(GL_LIBS)
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endif
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@ -1,401 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2015 - Ali Bouhlel
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef _MSC_VER
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#pragma comment( lib, "comctl32" )
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#endif
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0500 //_WIN32_WINNT_WIN2K
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#endif
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0300
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#endif
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#include <string.h>
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#include <windows.h>
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#include <commdlg.h>
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#include <commctrl.h>
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#include <retro_inline.h>
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#include "../../driver.h"
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#include "../../runloop.h"
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#include "../video_context_driver.h"
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#include "../video_monitor.h"
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#include "win32_shader_dlg.h"
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#include "../common/gl_common.h"
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#include "../common/win32_common.h"
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#define IDI_ICON 1
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#define SHADER_DLG_WIDTH 220
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#define SHADER_DLG_MIN_HEIGHT 200
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#define SHADER_DLG_MAX_HEIGHT 800
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#define SHADER_DLG_CTRL_MARGIN 8
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#define SHADER_DLG_CTRL_X 10
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#define SHADER_DLG_CHECKBOX_HEIGHT 15
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#define SHADER_DLG_SEPARATOR_HEIGHT 10
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#define SHADER_DLG_LABEL_HEIGHT 14
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#define SHADER_DLG_TRACKBAR_HEIGHT 22
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#define SHADER_DLG_TRACKBAR_LABEL_WIDTH 30
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#define SHADER_DLG_CTRL_WIDTH (SHADER_DLG_WIDTH - 2 * SHADER_DLG_CTRL_X)
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#define SHADER_DLG_TRACKBAR_WIDTH (SHADER_DLG_CTRL_WIDTH - SHADER_DLG_TRACKBAR_LABEL_WIDTH)
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enum shader_param_ctrl_type
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{
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SHADER_PARAM_CTRL_NONE = 0,
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SHADER_PARAM_CTRL_CHECKBOX,
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SHADER_PARAM_CTRL_TRACKBAR
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};
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enum
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{
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SHADER_DLG_CHECKBOX_ONTOP_ID = GFX_MAX_PARAMETERS,
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SHADER_DLG_CHECKBOX_BUTTON1_ID,
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SHADER_DLG_CHECKBOX_BUTTON2_ID
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};
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typedef struct
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{
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enum shader_param_ctrl_type type;
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union
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{
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struct
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{
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HWND hwnd;
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} checkbox;
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struct
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{
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HWND hwnd;
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HWND label_title;
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HWND label_val;
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} trackbar;
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};
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} shader_param_ctrl_t;
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typedef struct
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{
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HWND hwnd;
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HWND on_top_checkbox;
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HWND separator;
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shader_param_ctrl_t controls[GFX_MAX_PARAMETERS];
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int parameters_start_y;
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} shader_dlg_t;
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static shader_dlg_t g_shader_dlg = {0};
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static INLINE void shader_dlg_refresh_trackbar_label(int index)
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{
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char val_buffer[32] = {0};
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struct video_shader* shader = video_shader_driver_get_current_shader();
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if (floorf(shader->parameters[index].current) == shader->parameters[index].current)
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snprintf(val_buffer, sizeof(val_buffer), "%.0f", shader->parameters[index].current);
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else
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snprintf(val_buffer, sizeof(val_buffer), "%.2f", shader->parameters[index].current);
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SendMessage(g_shader_dlg.controls[index].trackbar.label_val, WM_SETTEXT, 0, (LPARAM)val_buffer);
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}
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static void shader_dlg_params_refresh(void)
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{
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int i;
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struct video_shader* shader = video_shader_driver_get_current_shader();
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for (i = 0; i < GFX_MAX_PARAMETERS; i++)
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{
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if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_NONE)
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break;
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if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_CHECKBOX)
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{
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bool checked = (shader->parameters[i].current == shader->parameters[i].maximum);
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SendMessage(g_shader_dlg.controls[i].checkbox.hwnd, BM_SETCHECK, checked, 0);
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}
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else if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_TRACKBAR)
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{
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shader_dlg_refresh_trackbar_label(i);
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SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_SETRANGEMIN, (WPARAM)TRUE, (LPARAM)0);
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SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_SETRANGEMAX, (WPARAM)TRUE,
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(LPARAM)((shader->parameters[i].maximum - shader->parameters[i].minimum) / shader->parameters[i].step));
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SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_SETPOS, (WPARAM)TRUE,
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(LPARAM)((shader->parameters[i].current - shader->parameters[i].minimum) / shader->parameters[i].step));
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}
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}
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}
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static void shader_dlg_params_clear(void)
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{
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int i;
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for (i = 0; i < GFX_MAX_PARAMETERS; i++)
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{
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if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_NONE)
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break;
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else if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_CHECKBOX)
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DestroyWindow(g_shader_dlg.controls[i].checkbox.hwnd);
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else if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_TRACKBAR)
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{
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DestroyWindow(g_shader_dlg.controls[i].trackbar.label_title);
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DestroyWindow(g_shader_dlg.controls[i].trackbar.label_val);
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DestroyWindow(g_shader_dlg.controls[i].trackbar.hwnd);
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}
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g_shader_dlg.controls[i].type = SHADER_PARAM_CTRL_NONE;
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}
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}
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void shader_dlg_params_reload(void)
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{
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HFONT hFont;
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RECT parent_rect;
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int i, pos_x, pos_y;
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struct video_shader* shader = video_shader_driver_get_current_shader();
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shader_dlg_params_clear();
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if (!shader)
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return;
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if (shader->num_parameters > GFX_MAX_PARAMETERS)
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return;
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hFont = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
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pos_y = g_shader_dlg.parameters_start_y;
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pos_x = SHADER_DLG_CTRL_X;
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for (i = 0; i < (int)shader->num_parameters; i++)
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{
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if ((shader->parameters[i].minimum == 0.0)
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&& (shader->parameters[i].maximum == (shader->parameters[i].minimum + shader->parameters[i].step)))
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{
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if ((pos_y + SHADER_DLG_CHECKBOX_HEIGHT + SHADER_DLG_CTRL_MARGIN + 20) > SHADER_DLG_MAX_HEIGHT)
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{
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pos_y = g_shader_dlg.parameters_start_y;
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pos_x += SHADER_DLG_WIDTH;
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}
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g_shader_dlg.controls[i].type = SHADER_PARAM_CTRL_CHECKBOX;
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g_shader_dlg.controls[i].checkbox.hwnd = CreateWindowEx(0, "BUTTON", shader->parameters[i].desc,
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WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX, pos_x, pos_y, SHADER_DLG_CTRL_WIDTH, SHADER_DLG_CHECKBOX_HEIGHT,
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g_shader_dlg.hwnd, (HMENU)(size_t)i, NULL, NULL);
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SendMessage(g_shader_dlg.controls[i].checkbox.hwnd, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
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pos_y += SHADER_DLG_CHECKBOX_HEIGHT + SHADER_DLG_CTRL_MARGIN;
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}
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else
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{
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if ((pos_y + SHADER_DLG_LABEL_HEIGHT + SHADER_DLG_TRACKBAR_HEIGHT +
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SHADER_DLG_CTRL_MARGIN + 20) > SHADER_DLG_MAX_HEIGHT)
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{
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pos_y = g_shader_dlg.parameters_start_y;
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pos_x += SHADER_DLG_WIDTH;
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}
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g_shader_dlg.controls[i].type = SHADER_PARAM_CTRL_TRACKBAR;
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g_shader_dlg.controls[i].trackbar.label_title = CreateWindowEx(0, "STATIC", shader->parameters[i].desc,
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WS_CHILD | WS_VISIBLE | SS_LEFT, pos_x, pos_y, SHADER_DLG_CTRL_WIDTH, SHADER_DLG_LABEL_HEIGHT, g_shader_dlg.hwnd,
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(HMENU)(size_t)i, NULL, NULL);
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SendMessage(g_shader_dlg.controls[i].trackbar.label_title, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
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pos_y += SHADER_DLG_LABEL_HEIGHT;
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g_shader_dlg.controls[i].trackbar.hwnd = CreateWindowEx(0, TRACKBAR_CLASS, "",
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WS_CHILD | WS_VISIBLE | TBS_HORZ | TBS_NOTICKS, pos_x + SHADER_DLG_TRACKBAR_LABEL_WIDTH, pos_y,
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SHADER_DLG_TRACKBAR_WIDTH, SHADER_DLG_TRACKBAR_HEIGHT, g_shader_dlg.hwnd, (HMENU)(size_t)i, NULL, NULL);
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g_shader_dlg.controls[i].trackbar.label_val = CreateWindowEx(0, "STATIC", "", WS_CHILD | WS_VISIBLE | SS_LEFT, pos_x,
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pos_y, SHADER_DLG_TRACKBAR_LABEL_WIDTH, SHADER_DLG_LABEL_HEIGHT, g_shader_dlg.hwnd, (HMENU)(size_t)i, NULL, NULL);
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SendMessage(g_shader_dlg.controls[i].trackbar.label_val, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
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SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_SETBUDDY, (WPARAM)TRUE,
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(LPARAM)g_shader_dlg.controls[i].trackbar.label_val);
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pos_y += SHADER_DLG_TRACKBAR_HEIGHT + SHADER_DLG_CTRL_MARGIN;
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}
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}
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if (g_shader_dlg.separator)
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DestroyWindow(g_shader_dlg.separator);
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g_shader_dlg.separator = CreateWindowEx(0, "STATIC", "", SS_ETCHEDHORZ | WS_VISIBLE | WS_CHILD, SHADER_DLG_CTRL_X,
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g_shader_dlg.parameters_start_y - SHADER_DLG_CTRL_MARGIN - SHADER_DLG_SEPARATOR_HEIGHT / 2,
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(pos_x - SHADER_DLG_CTRL_X) + SHADER_DLG_CTRL_WIDTH, SHADER_DLG_SEPARATOR_HEIGHT / 2, g_shader_dlg.hwnd, NULL, NULL,
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NULL);
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shader_dlg_params_refresh();
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GetWindowRect(g_shader_dlg.hwnd, &parent_rect);
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SetWindowPos(g_shader_dlg.hwnd, NULL, 0, 0,
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(pos_x - SHADER_DLG_CTRL_X) + SHADER_DLG_WIDTH,
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(pos_x == SHADER_DLG_CTRL_X) ? pos_y + 30 : SHADER_DLG_MAX_HEIGHT,
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SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
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}
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static void shader_dlg_update_on_top_state(void)
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{
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bool on_top = SendMessage(g_shader_dlg.on_top_checkbox, BM_GETCHECK, 0, 0) == BST_CHECKED;
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SetWindowPos(g_shader_dlg.hwnd, on_top ? HWND_TOPMOST : HWND_NOTOPMOST , 0, 0, 0, 0,
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SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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void shader_dlg_show(HWND parent_hwnd)
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{
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if (!IsWindowVisible(g_shader_dlg.hwnd))
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{
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if (parent_hwnd)
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{
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RECT parent_rect;
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GetWindowRect(parent_hwnd, &parent_rect);
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SetWindowPos(g_shader_dlg.hwnd, HWND_TOP, parent_rect.right, parent_rect.top,
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0, 0, SWP_NOSIZE | SWP_SHOWWINDOW);
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}
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else
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ShowWindow(g_shader_dlg.hwnd, SW_SHOW);
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shader_dlg_update_on_top_state();
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shader_dlg_params_reload();
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}
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SetFocus(g_shader_dlg.hwnd);
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}
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static LRESULT CALLBACK ShaderDlgWndProc(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam)
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{
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int i, pos;
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struct video_shader* shader = video_shader_driver_get_current_shader();
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switch (message)
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{
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case WM_CREATE:
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break;
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case WM_CLOSE:
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case WM_DESTROY:
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case WM_QUIT:
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ShowWindow(g_shader_dlg.hwnd, 0);
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return 0;
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case WM_COMMAND:
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i = LOWORD(wparam);
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if (i == SHADER_DLG_CHECKBOX_ONTOP_ID)
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{
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shader_dlg_update_on_top_state();
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break;
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}
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if (i >= GFX_MAX_PARAMETERS)
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break;
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if (g_shader_dlg.controls[i].type != SHADER_PARAM_CTRL_CHECKBOX)
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break;
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if (SendMessage(g_shader_dlg.controls[i].checkbox.hwnd, BM_GETCHECK, 0, 0) == BST_CHECKED)
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shader->parameters[i].current = shader->parameters[i].maximum;
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else
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shader->parameters[i].current = shader->parameters[i].minimum;
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break;
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case WM_HSCROLL:
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i = GetWindowLong((HWND)lparam, GWL_ID);
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if (i >= GFX_MAX_PARAMETERS)
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break;
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if (g_shader_dlg.controls[i].type != SHADER_PARAM_CTRL_TRACKBAR)
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break;
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pos = (int)SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_GETPOS, 0, 0);
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shader->parameters[i].current = shader->parameters[i].minimum + pos * shader->parameters[i].step;
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shader_dlg_refresh_trackbar_label(i);
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break;
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}
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return DefWindowProc(hwnd, message, wparam, lparam);
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}
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bool win32_shader_dlg_init(void)
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{
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static bool inited = false;
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int pos_y;
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HFONT hFont;
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if (g_shader_dlg.hwnd)
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return true;
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if (!inited)
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{
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WNDCLASSEX wc_shader_dlg = {0};
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INITCOMMONCONTROLSEX comm_ctrl_init = {0};
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comm_ctrl_init.dwSize = sizeof(comm_ctrl_init);
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comm_ctrl_init.dwICC = ICC_BAR_CLASSES;
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if (!InitCommonControlsEx(&comm_ctrl_init))
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return false;
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wc_shader_dlg.cbSize = sizeof(wc_shader_dlg);
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wc_shader_dlg.style = CS_HREDRAW | CS_VREDRAW | CS_CLASSDC | CS_OWNDC;
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wc_shader_dlg.lpfnWndProc = ShaderDlgWndProc;
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wc_shader_dlg.hInstance = GetModuleHandle(NULL);
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wc_shader_dlg.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc_shader_dlg.lpszClassName = "Shader Dialog";
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wc_shader_dlg.hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON));
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wc_shader_dlg.hIconSm = (HICON)LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON), IMAGE_ICON, 16, 16, 0);
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wc_shader_dlg.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
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if (!RegisterClassEx(&wc_shader_dlg))
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return false;
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inited = true;
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}
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hFont = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
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g_shader_dlg.hwnd = CreateWindowEx(0, "Shader Dialog", "Shader Parameters", WS_POPUPWINDOW | WS_CAPTION, 100, 100,
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SHADER_DLG_WIDTH, SHADER_DLG_MIN_HEIGHT, NULL, NULL, NULL, NULL);
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pos_y = SHADER_DLG_CTRL_MARGIN;
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g_shader_dlg.on_top_checkbox = CreateWindowEx(0, "BUTTON", "Always on Top", BS_AUTOCHECKBOX | WS_VISIBLE | WS_CHILD,
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SHADER_DLG_CTRL_X, pos_y, SHADER_DLG_CTRL_WIDTH, SHADER_DLG_CHECKBOX_HEIGHT, g_shader_dlg.hwnd,
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(HMENU)SHADER_DLG_CHECKBOX_ONTOP_ID, NULL, NULL);
|
||||
pos_y += SHADER_DLG_CHECKBOX_HEIGHT + SHADER_DLG_CTRL_MARGIN;
|
||||
|
||||
SendMessage(g_shader_dlg.on_top_checkbox, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
|
||||
|
||||
pos_y += SHADER_DLG_SEPARATOR_HEIGHT + SHADER_DLG_CTRL_MARGIN;
|
||||
|
||||
g_shader_dlg.parameters_start_y = pos_y;
|
||||
|
||||
return true;
|
||||
}
|
@ -137,10 +137,6 @@ VIDEO CONTEXT
|
||||
#include "../gfx/drivers_context/vc_egl_ctx.c"
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32) && !defined(_XBOX)
|
||||
#include "../gfx/drivers_wm/win32_shader_dlg.c"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_X11)
|
||||
|
@ -1,4 +1,5 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2015 - Ali Bouhlel
|
||||
* Copyright (C) 2011-2015 - Daniel De Matteis
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
@ -19,24 +20,398 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma comment( lib, "comctl32" )
|
||||
#endif
|
||||
|
||||
#define IDI_ICON 1
|
||||
|
||||
#ifndef _WIN32_WINNT
|
||||
#define _WIN32_WINNT 0x0500 //_WIN32_WINNT_WIN2K
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32_IE
|
||||
#define _WIN32_IE 0x0300
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
#include <commdlg.h>
|
||||
#include <commctrl.h>
|
||||
|
||||
#include <retro_inline.h>
|
||||
#include <file/file_path.h>
|
||||
#include "../ui_companion_driver.h"
|
||||
|
||||
#include "../ui_companion_driver.h"
|
||||
#include "../../driver.h"
|
||||
#include "../../runloop.h"
|
||||
#include "../../gfx/video_context_driver.h"
|
||||
#include "../../gfx/video_monitor.h"
|
||||
#include "../../gfx/drivers_wm/win32_shader_dlg.h"
|
||||
|
||||
#include "../../gfx/common/gl_common.h"
|
||||
#include "../../gfx/common/win32_common.h"
|
||||
|
||||
#define SHADER_DLG_WIDTH 220
|
||||
#define SHADER_DLG_MIN_HEIGHT 200
|
||||
#define SHADER_DLG_MAX_HEIGHT 800
|
||||
#define SHADER_DLG_CTRL_MARGIN 8
|
||||
#define SHADER_DLG_CTRL_X 10
|
||||
#define SHADER_DLG_CHECKBOX_HEIGHT 15
|
||||
#define SHADER_DLG_SEPARATOR_HEIGHT 10
|
||||
#define SHADER_DLG_LABEL_HEIGHT 14
|
||||
#define SHADER_DLG_TRACKBAR_HEIGHT 22
|
||||
#define SHADER_DLG_TRACKBAR_LABEL_WIDTH 30
|
||||
|
||||
#define SHADER_DLG_CTRL_WIDTH (SHADER_DLG_WIDTH - 2 * SHADER_DLG_CTRL_X)
|
||||
#define SHADER_DLG_TRACKBAR_WIDTH (SHADER_DLG_CTRL_WIDTH - SHADER_DLG_TRACKBAR_LABEL_WIDTH)
|
||||
|
||||
typedef struct ui_companion_win32
|
||||
{
|
||||
void *empty;
|
||||
} ui_companion_win32_t;
|
||||
|
||||
enum shader_param_ctrl_type
|
||||
{
|
||||
SHADER_PARAM_CTRL_NONE = 0,
|
||||
SHADER_PARAM_CTRL_CHECKBOX,
|
||||
SHADER_PARAM_CTRL_TRACKBAR
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
SHADER_DLG_CHECKBOX_ONTOP_ID = GFX_MAX_PARAMETERS,
|
||||
SHADER_DLG_CHECKBOX_BUTTON1_ID,
|
||||
SHADER_DLG_CHECKBOX_BUTTON2_ID
|
||||
};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
enum shader_param_ctrl_type type;
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
HWND hwnd;
|
||||
} checkbox;
|
||||
struct
|
||||
{
|
||||
HWND hwnd;
|
||||
HWND label_title;
|
||||
HWND label_val;
|
||||
} trackbar;
|
||||
};
|
||||
} shader_param_ctrl_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
HWND hwnd;
|
||||
HWND on_top_checkbox;
|
||||
HWND separator;
|
||||
shader_param_ctrl_t controls[GFX_MAX_PARAMETERS];
|
||||
int parameters_start_y;
|
||||
} shader_dlg_t;
|
||||
|
||||
static shader_dlg_t g_shader_dlg = {0};
|
||||
|
||||
static INLINE void shader_dlg_refresh_trackbar_label(int index)
|
||||
{
|
||||
char val_buffer[32] = {0};
|
||||
struct video_shader* shader = video_shader_driver_get_current_shader();
|
||||
|
||||
if (floorf(shader->parameters[index].current) == shader->parameters[index].current)
|
||||
snprintf(val_buffer, sizeof(val_buffer), "%.0f", shader->parameters[index].current);
|
||||
else
|
||||
snprintf(val_buffer, sizeof(val_buffer), "%.2f", shader->parameters[index].current);
|
||||
|
||||
SendMessage(g_shader_dlg.controls[index].trackbar.label_val, WM_SETTEXT, 0, (LPARAM)val_buffer);
|
||||
|
||||
}
|
||||
|
||||
static void shader_dlg_params_refresh(void)
|
||||
{
|
||||
int i;
|
||||
struct video_shader* shader = video_shader_driver_get_current_shader();
|
||||
|
||||
for (i = 0; i < GFX_MAX_PARAMETERS; i++)
|
||||
{
|
||||
if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_NONE)
|
||||
break;
|
||||
|
||||
if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_CHECKBOX)
|
||||
{
|
||||
bool checked = (shader->parameters[i].current == shader->parameters[i].maximum);
|
||||
SendMessage(g_shader_dlg.controls[i].checkbox.hwnd, BM_SETCHECK, checked, 0);
|
||||
|
||||
}
|
||||
else if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_TRACKBAR)
|
||||
{
|
||||
shader_dlg_refresh_trackbar_label(i);
|
||||
|
||||
SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_SETRANGEMIN, (WPARAM)TRUE, (LPARAM)0);
|
||||
SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_SETRANGEMAX, (WPARAM)TRUE,
|
||||
(LPARAM)((shader->parameters[i].maximum - shader->parameters[i].minimum) / shader->parameters[i].step));
|
||||
SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_SETPOS, (WPARAM)TRUE,
|
||||
(LPARAM)((shader->parameters[i].current - shader->parameters[i].minimum) / shader->parameters[i].step));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void shader_dlg_params_clear(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < GFX_MAX_PARAMETERS; i++)
|
||||
{
|
||||
if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_NONE)
|
||||
break;
|
||||
else if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_CHECKBOX)
|
||||
DestroyWindow(g_shader_dlg.controls[i].checkbox.hwnd);
|
||||
else if (g_shader_dlg.controls[i].type == SHADER_PARAM_CTRL_TRACKBAR)
|
||||
{
|
||||
DestroyWindow(g_shader_dlg.controls[i].trackbar.label_title);
|
||||
DestroyWindow(g_shader_dlg.controls[i].trackbar.label_val);
|
||||
DestroyWindow(g_shader_dlg.controls[i].trackbar.hwnd);
|
||||
}
|
||||
|
||||
g_shader_dlg.controls[i].type = SHADER_PARAM_CTRL_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void shader_dlg_params_reload(void)
|
||||
{
|
||||
HFONT hFont;
|
||||
RECT parent_rect;
|
||||
int i, pos_x, pos_y;
|
||||
struct video_shader* shader = video_shader_driver_get_current_shader();
|
||||
|
||||
shader_dlg_params_clear();
|
||||
|
||||
if (!shader)
|
||||
return;
|
||||
|
||||
if (shader->num_parameters > GFX_MAX_PARAMETERS)
|
||||
return;
|
||||
|
||||
hFont = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
|
||||
|
||||
pos_y = g_shader_dlg.parameters_start_y;
|
||||
pos_x = SHADER_DLG_CTRL_X;
|
||||
|
||||
for (i = 0; i < (int)shader->num_parameters; i++)
|
||||
{
|
||||
if ((shader->parameters[i].minimum == 0.0)
|
||||
&& (shader->parameters[i].maximum == (shader->parameters[i].minimum + shader->parameters[i].step)))
|
||||
{
|
||||
if ((pos_y + SHADER_DLG_CHECKBOX_HEIGHT + SHADER_DLG_CTRL_MARGIN + 20) > SHADER_DLG_MAX_HEIGHT)
|
||||
{
|
||||
pos_y = g_shader_dlg.parameters_start_y;
|
||||
pos_x += SHADER_DLG_WIDTH;
|
||||
}
|
||||
|
||||
g_shader_dlg.controls[i].type = SHADER_PARAM_CTRL_CHECKBOX;
|
||||
g_shader_dlg.controls[i].checkbox.hwnd = CreateWindowEx(0, "BUTTON", shader->parameters[i].desc,
|
||||
WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX, pos_x, pos_y, SHADER_DLG_CTRL_WIDTH, SHADER_DLG_CHECKBOX_HEIGHT,
|
||||
g_shader_dlg.hwnd, (HMENU)(size_t)i, NULL, NULL);
|
||||
SendMessage(g_shader_dlg.controls[i].checkbox.hwnd, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
|
||||
pos_y += SHADER_DLG_CHECKBOX_HEIGHT + SHADER_DLG_CTRL_MARGIN;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((pos_y + SHADER_DLG_LABEL_HEIGHT + SHADER_DLG_TRACKBAR_HEIGHT +
|
||||
SHADER_DLG_CTRL_MARGIN + 20) > SHADER_DLG_MAX_HEIGHT)
|
||||
{
|
||||
pos_y = g_shader_dlg.parameters_start_y;
|
||||
pos_x += SHADER_DLG_WIDTH;
|
||||
}
|
||||
|
||||
g_shader_dlg.controls[i].type = SHADER_PARAM_CTRL_TRACKBAR;
|
||||
g_shader_dlg.controls[i].trackbar.label_title = CreateWindowEx(0, "STATIC", shader->parameters[i].desc,
|
||||
WS_CHILD | WS_VISIBLE | SS_LEFT, pos_x, pos_y, SHADER_DLG_CTRL_WIDTH, SHADER_DLG_LABEL_HEIGHT, g_shader_dlg.hwnd,
|
||||
(HMENU)(size_t)i, NULL, NULL);
|
||||
SendMessage(g_shader_dlg.controls[i].trackbar.label_title, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
|
||||
|
||||
pos_y += SHADER_DLG_LABEL_HEIGHT;
|
||||
g_shader_dlg.controls[i].trackbar.hwnd = CreateWindowEx(0, TRACKBAR_CLASS, "",
|
||||
WS_CHILD | WS_VISIBLE | TBS_HORZ | TBS_NOTICKS, pos_x + SHADER_DLG_TRACKBAR_LABEL_WIDTH, pos_y,
|
||||
SHADER_DLG_TRACKBAR_WIDTH, SHADER_DLG_TRACKBAR_HEIGHT, g_shader_dlg.hwnd, (HMENU)(size_t)i, NULL, NULL);
|
||||
|
||||
g_shader_dlg.controls[i].trackbar.label_val = CreateWindowEx(0, "STATIC", "", WS_CHILD | WS_VISIBLE | SS_LEFT, pos_x,
|
||||
pos_y, SHADER_DLG_TRACKBAR_LABEL_WIDTH, SHADER_DLG_LABEL_HEIGHT, g_shader_dlg.hwnd, (HMENU)(size_t)i, NULL, NULL);
|
||||
SendMessage(g_shader_dlg.controls[i].trackbar.label_val, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
|
||||
|
||||
SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_SETBUDDY, (WPARAM)TRUE,
|
||||
(LPARAM)g_shader_dlg.controls[i].trackbar.label_val);
|
||||
|
||||
pos_y += SHADER_DLG_TRACKBAR_HEIGHT + SHADER_DLG_CTRL_MARGIN;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (g_shader_dlg.separator)
|
||||
DestroyWindow(g_shader_dlg.separator);
|
||||
|
||||
g_shader_dlg.separator = CreateWindowEx(0, "STATIC", "", SS_ETCHEDHORZ | WS_VISIBLE | WS_CHILD, SHADER_DLG_CTRL_X,
|
||||
g_shader_dlg.parameters_start_y - SHADER_DLG_CTRL_MARGIN - SHADER_DLG_SEPARATOR_HEIGHT / 2,
|
||||
(pos_x - SHADER_DLG_CTRL_X) + SHADER_DLG_CTRL_WIDTH, SHADER_DLG_SEPARATOR_HEIGHT / 2, g_shader_dlg.hwnd, NULL, NULL,
|
||||
NULL);
|
||||
|
||||
shader_dlg_params_refresh();
|
||||
|
||||
GetWindowRect(g_shader_dlg.hwnd, &parent_rect);
|
||||
SetWindowPos(g_shader_dlg.hwnd, NULL, 0, 0,
|
||||
(pos_x - SHADER_DLG_CTRL_X) + SHADER_DLG_WIDTH,
|
||||
(pos_x == SHADER_DLG_CTRL_X) ? pos_y + 30 : SHADER_DLG_MAX_HEIGHT,
|
||||
SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
|
||||
|
||||
}
|
||||
|
||||
static void shader_dlg_update_on_top_state(void)
|
||||
{
|
||||
bool on_top = SendMessage(g_shader_dlg.on_top_checkbox, BM_GETCHECK, 0, 0) == BST_CHECKED;
|
||||
SetWindowPos(g_shader_dlg.hwnd, on_top ? HWND_TOPMOST : HWND_NOTOPMOST , 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
|
||||
}
|
||||
|
||||
void shader_dlg_show(HWND parent_hwnd)
|
||||
{
|
||||
if (!IsWindowVisible(g_shader_dlg.hwnd))
|
||||
{
|
||||
if (parent_hwnd)
|
||||
{
|
||||
RECT parent_rect;
|
||||
GetWindowRect(parent_hwnd, &parent_rect);
|
||||
SetWindowPos(g_shader_dlg.hwnd, HWND_TOP, parent_rect.right, parent_rect.top,
|
||||
0, 0, SWP_NOSIZE | SWP_SHOWWINDOW);
|
||||
}
|
||||
else
|
||||
ShowWindow(g_shader_dlg.hwnd, SW_SHOW);
|
||||
|
||||
shader_dlg_update_on_top_state();
|
||||
|
||||
shader_dlg_params_reload();
|
||||
|
||||
}
|
||||
|
||||
SetFocus(g_shader_dlg.hwnd);
|
||||
}
|
||||
|
||||
static LRESULT CALLBACK ShaderDlgWndProc(HWND hwnd, UINT message,
|
||||
WPARAM wparam, LPARAM lparam)
|
||||
{
|
||||
int i, pos;
|
||||
struct video_shader* shader = video_shader_driver_get_current_shader();
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case WM_CREATE:
|
||||
break;
|
||||
|
||||
case WM_CLOSE:
|
||||
case WM_DESTROY:
|
||||
case WM_QUIT:
|
||||
ShowWindow(g_shader_dlg.hwnd, 0);
|
||||
return 0;
|
||||
|
||||
case WM_COMMAND:
|
||||
i = LOWORD(wparam);
|
||||
|
||||
if (i == SHADER_DLG_CHECKBOX_ONTOP_ID)
|
||||
{
|
||||
shader_dlg_update_on_top_state();
|
||||
break;
|
||||
}
|
||||
|
||||
if (i >= GFX_MAX_PARAMETERS)
|
||||
break;
|
||||
|
||||
if (g_shader_dlg.controls[i].type != SHADER_PARAM_CTRL_CHECKBOX)
|
||||
break;
|
||||
|
||||
if (SendMessage(g_shader_dlg.controls[i].checkbox.hwnd, BM_GETCHECK, 0, 0) == BST_CHECKED)
|
||||
shader->parameters[i].current = shader->parameters[i].maximum;
|
||||
else
|
||||
shader->parameters[i].current = shader->parameters[i].minimum;
|
||||
|
||||
break;
|
||||
|
||||
case WM_HSCROLL:
|
||||
i = GetWindowLong((HWND)lparam, GWL_ID);
|
||||
|
||||
if (i >= GFX_MAX_PARAMETERS)
|
||||
break;
|
||||
|
||||
if (g_shader_dlg.controls[i].type != SHADER_PARAM_CTRL_TRACKBAR)
|
||||
break;
|
||||
|
||||
pos = (int)SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_GETPOS, 0, 0);
|
||||
shader->parameters[i].current = shader->parameters[i].minimum + pos * shader->parameters[i].step;
|
||||
|
||||
shader_dlg_refresh_trackbar_label(i);
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
return DefWindowProc(hwnd, message, wparam, lparam);
|
||||
}
|
||||
|
||||
bool win32_shader_dlg_init(void)
|
||||
{
|
||||
static bool inited = false;
|
||||
int pos_y;
|
||||
HFONT hFont;
|
||||
|
||||
if (g_shader_dlg.hwnd)
|
||||
return true;
|
||||
|
||||
if (!inited)
|
||||
{
|
||||
WNDCLASSEX wc_shader_dlg = {0};
|
||||
INITCOMMONCONTROLSEX comm_ctrl_init = {0};
|
||||
|
||||
comm_ctrl_init.dwSize = sizeof(comm_ctrl_init);
|
||||
comm_ctrl_init.dwICC = ICC_BAR_CLASSES;
|
||||
|
||||
if (!InitCommonControlsEx(&comm_ctrl_init))
|
||||
return false;
|
||||
|
||||
wc_shader_dlg.cbSize = sizeof(wc_shader_dlg);
|
||||
wc_shader_dlg.style = CS_HREDRAW | CS_VREDRAW | CS_CLASSDC | CS_OWNDC;
|
||||
wc_shader_dlg.lpfnWndProc = ShaderDlgWndProc;
|
||||
wc_shader_dlg.hInstance = GetModuleHandle(NULL);
|
||||
wc_shader_dlg.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
wc_shader_dlg.lpszClassName = "Shader Dialog";
|
||||
wc_shader_dlg.hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON));
|
||||
wc_shader_dlg.hIconSm = (HICON)LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON), IMAGE_ICON, 16, 16, 0);
|
||||
wc_shader_dlg.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
|
||||
|
||||
if (!RegisterClassEx(&wc_shader_dlg))
|
||||
return false;
|
||||
|
||||
inited = true;
|
||||
}
|
||||
|
||||
hFont = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
|
||||
|
||||
g_shader_dlg.hwnd = CreateWindowEx(0, "Shader Dialog", "Shader Parameters", WS_POPUPWINDOW | WS_CAPTION, 100, 100,
|
||||
SHADER_DLG_WIDTH, SHADER_DLG_MIN_HEIGHT, NULL, NULL, NULL, NULL);
|
||||
|
||||
pos_y = SHADER_DLG_CTRL_MARGIN;
|
||||
g_shader_dlg.on_top_checkbox = CreateWindowEx(0, "BUTTON", "Always on Top", BS_AUTOCHECKBOX | WS_VISIBLE | WS_CHILD,
|
||||
SHADER_DLG_CTRL_X, pos_y, SHADER_DLG_CTRL_WIDTH, SHADER_DLG_CHECKBOX_HEIGHT, g_shader_dlg.hwnd,
|
||||
(HMENU)SHADER_DLG_CHECKBOX_ONTOP_ID, NULL, NULL);
|
||||
pos_y += SHADER_DLG_CHECKBOX_HEIGHT + SHADER_DLG_CTRL_MARGIN;
|
||||
|
||||
SendMessage(g_shader_dlg.on_top_checkbox, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
|
||||
|
||||
pos_y += SHADER_DLG_SEPARATOR_HEIGHT + SHADER_DLG_CTRL_MARGIN;
|
||||
|
||||
g_shader_dlg.parameters_start_y = pos_y;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool win32_browser(
|
||||
HWND owner,
|
||||
char *filename,
|
||||
|
Loading…
Reference in New Issue
Block a user