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(Xbox 1) Set SDFilter to default value (disabled), leave FFilter at 1 though
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@ -88,7 +88,7 @@ void gfx_ctx_clear(void)
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#ifdef _XBOX1
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device_ptr->d3d_render_device->BeginScene();
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device_ptr->d3d_render_device->SetFlickerFilter(1);
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device_ptr->d3d_render_device->SetSoftDisplayFilter(1);
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device_ptr->d3d_render_device->SetSoftDisplayFilter(false);
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#endif
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}
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