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https://github.com/CTCaer/RetroArch.git
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Transfer pad configuration over netplay.
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888e45c88b
commit
5a0328dc09
@ -165,13 +165,15 @@ Payload:
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frame number: uint32
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connected players: uint32
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flip frame: uint32
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controller devices: uint32[16]
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sram: variable
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}
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Description:
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Initial state synchronization. Mandatory handshake command from server to
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client only. Sent after receiving client's NICK. Connected players is a
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bitmap with the lowest bit being player 0. Flip frame is 0 if players
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aren't flipped.
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aren't flipped. Controller devices are the devices plugged into each
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controller port, and 16 is really MAX_USERS.
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Command: SPECTATE
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Payload: None
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@ -25,6 +25,7 @@
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#include "../../movie.h"
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#include "../../msg_hash.h"
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#include "../../configuration.h"
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#include "../../content.h"
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#include "../../runloop.h"
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#include "../../version.h"
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@ -320,13 +321,17 @@ bool netplay_handshake_pre_nick(netplay_t *netplay, struct netplay_connection *c
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/* If we're the server, now we send sync info */
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uint32_t cmd[5];
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uint32_t connected_players;
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settings_t *settings = config_get_ptr();
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size_t i;
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uint32_t device;
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retro_ctx_memory_info_t mem_info;
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mem_info.id = RETRO_MEMORY_SAVE_RAM;
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core_get_memory(&mem_info);
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/* Send basic sync info */
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cmd[0] = htonl(NETPLAY_CMD_SYNC);
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cmd[1] = htonl(3*sizeof(uint32_t) + mem_info.size);
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cmd[1] = htonl(3*sizeof(uint32_t) + MAX_USERS*sizeof(uint32_t) + mem_info.size);
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cmd[2] = htonl(netplay->self_frame_count);
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connected_players = netplay->connected_players;
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if (netplay->self_mode == NETPLAY_CONNECTION_PLAYING)
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@ -340,6 +345,17 @@ bool netplay_handshake_pre_nick(netplay_t *netplay, struct netplay_connection *c
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if (!netplay_send(&connection->send_packet_buffer, connection->fd, cmd,
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sizeof(cmd)))
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return false;
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/* Now send the device info */
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for (i = 0; i < MAX_USERS; i++)
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{
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device = htonl(settings->input.libretro_device[i]);
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if (!netplay_send(&connection->send_packet_buffer, connection->fd,
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&device, sizeof(device)))
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return false;
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}
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/* And finally, the SRAM */
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if (!netplay_send(&connection->send_packet_buffer, connection->fd,
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mem_info.data, mem_info.size) ||
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!netplay_send_flush(&connection->send_packet_buffer, connection->fd,
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@ -367,9 +383,12 @@ bool netplay_handshake_pre_sync(netplay_t *netplay, struct netplay_connection *c
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{
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uint32_t cmd[2];
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uint32_t new_frame_count, connected_players, flip_frame;
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uint32_t device;
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uint32_t local_sram_size, remote_sram_size;
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size_t i;
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ssize_t recvd;
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settings_t *settings = config_get_ptr();
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retro_ctx_controller_info_t pad;
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retro_ctx_memory_info_t mem_info;
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RECV(cmd, sizeof(cmd))
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@ -377,7 +396,7 @@ bool netplay_handshake_pre_sync(netplay_t *netplay, struct netplay_connection *c
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/* Only expecting a sync command */
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if (ntohl(cmd[0]) != NETPLAY_CMD_SYNC ||
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ntohl(cmd[1]) < 3*sizeof(uint32_t))
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ntohl(cmd[1]) < 3*sizeof(uint32_t) + MAX_USERS*sizeof(uint32_t))
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{
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RARCH_ERR("%s\n",
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msg_hash_to_str(MSG_FAILED_TO_RECEIVE_SRAM_DATA_FROM_HOST));
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@ -430,12 +449,22 @@ bool netplay_handshake_pre_sync(netplay_t *netplay, struct netplay_connection *c
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}
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}
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/* Get and set each pad */
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for (i = 0; i < MAX_USERS; i++)
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{
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RECV(&device, sizeof(device))
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return false;
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pad.port = i;
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pad.device = ntohl(device);
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core_set_controller_port_device(&pad);
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}
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/* Now check the SRAM */
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mem_info.id = RETRO_MEMORY_SAVE_RAM;
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core_get_memory(&mem_info);
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local_sram_size = mem_info.size;
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remote_sram_size = ntohl(cmd[1]) - 3*sizeof(uint32_t);
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remote_sram_size = ntohl(cmd[1]) - 3*sizeof(uint32_t) - MAX_USERS*sizeof(uint32_t);
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if (local_sram_size != 0 && local_sram_size == remote_sram_size)
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{
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