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(Playbook) Starts showing game image - totally screwed up pitch right now
though
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@ -62,6 +62,7 @@ static void gfx_ctx_destroy(void)
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eglDestroyContext(g_egl_dpy, g_egl_ctx);
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eglDestroySurface(g_egl_dpy, g_egl_surf);
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screen_destroy_window(screen_win);
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screen_destroy_context(screen_ctx);
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eglTerminate(g_egl_dpy);
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eglReleaseThread();
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@ -111,6 +112,11 @@ static bool gfx_ctx_init(void)
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usage = SCREEN_USAGE_OPENGL_ES2 | SCREEN_USAGE_ROTATION;
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RARCH_LOG("Initializing screen context\n");
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// Create a screen context that will be used to create an EGL surface to receive libscreen events
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screen_create_context(&screen_ctx, 0);
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RARCH_LOG("Initializing context\n");
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if ((g_egl_dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY)
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