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(menu_input.c) Cleanups
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@ -173,18 +173,20 @@ void menu_poll_bind_state(struct menu_bind_state *state)
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{
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for (b = 0; b < MENU_MAX_BUTTONS; b++)
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state->state[i].buttons[b] = input_joypad_button_raw(joypad, i, b);
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for (a = 0; a < MENU_MAX_AXES; a++)
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state->state[i].axes[a] = input_joypad_axis_raw(joypad, i, a);
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for (h = 0; h < MENU_MAX_HATS; h++)
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{
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state->state[i].hats[h] |=
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input_joypad_hat_raw(joypad, i, HAT_UP_MASK, h) ? HAT_UP_MASK : 0;
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state->state[i].hats[h] |=
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input_joypad_hat_raw(joypad, i, HAT_DOWN_MASK, h) ? HAT_DOWN_MASK : 0;
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state->state[i].hats[h] |=
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input_joypad_hat_raw(joypad, i, HAT_LEFT_MASK, h) ? HAT_LEFT_MASK : 0;
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state->state[i].hats[h] |=
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input_joypad_hat_raw(joypad, i, HAT_RIGHT_MASK, h) ? HAT_RIGHT_MASK : 0;
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if (input_joypad_hat_raw(joypad, i, HAT_UP_MASK, h))
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state->state[i].hats[h] |= HAT_UP_MASK;
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if (input_joypad_hat_raw(joypad, i, HAT_DOWN_MASK, h))
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state->state[i].hats[h] |= HAT_DOWN_MASK;
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if (input_joypad_hat_raw(joypad, i, HAT_LEFT_MASK, h))
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state->state[i].hats[h] |= HAT_LEFT_MASK;
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if (input_joypad_hat_raw(joypad, i, HAT_RIGHT_MASK, h))
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state->state[i].hats[h] |= HAT_RIGHT_MASK;
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}
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}
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}
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@ -223,12 +225,14 @@ static bool menu_poll_find_trigger_pad(struct menu_bind_state *state,
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for (b = 0; b < MENU_MAX_BUTTONS; b++)
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{
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if (n->buttons[b] && !o->buttons[b])
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{
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state->target->joykey = b;
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state->target->joyaxis = AXIS_NONE;
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return true;
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}
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bool iterate = n->buttons[b] && !o->buttons[b];
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if (!iterate)
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continue;
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state->target->joykey = b;
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state->target->joyaxis = AXIS_NONE;
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return true;
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}
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/* Axes are a bit tricky ... */
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@ -292,13 +296,13 @@ bool menu_poll_find_trigger(struct menu_bind_state *state,
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for (i = 0; i < g_settings.input.max_users; i++)
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{
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if (menu_poll_find_trigger_pad(state, new_state, i))
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{
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/* Update the joypad mapping automatically.
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* More friendly that way. */
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g_settings.input.joypad_map[state->user] = i;
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return true;
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}
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if (!menu_poll_find_trigger_pad(state, new_state, i))
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continue;
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/* Update the joypad mapping automatically.
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* More friendly that way. */
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g_settings.input.joypad_map[state->user] = i;
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return true;
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}
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return false;
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}
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