diff --git a/retroarch.cfg b/retroarch.cfg index 5f79d8e42a..3124140fe0 100644 --- a/retroarch.cfg +++ b/retroarch.cfg @@ -1,1618 +1,812 @@ -xmb_font = "" -netplay_nickname = "" -video_filter = "" -audio_dsp_plugin = "" -core_updater_buildbot_url = "http://buildbot.libretro.com/nightly/win-x86_64/latest/" -core_updater_buildbot_assets_url = "http://buildbot.libretro.com/assets/" -netplay_ip_address = "" -recording_output_directory = "" -recording_config_directory = "" -libretro_directory = ":\cores" -core_options_path = "" -libretro_info_path = ":\info" -video_shader = "" -content_database_path = ":\database/rdb" -cheat_database_path = ":\cheats" -menu_wallpaper = "" -content_history_path = ":\content_history.lpl" -content_music_history_path = ":\content_music_history.lpl" -content_video_history_path = ":\content_video_history.lpl" -content_image_history_path = ":\content_image_history.lpl" -input_overlay = "" -input_osk_overlay = "" -video_font_path = "" -cursor_directory = ":\database/cursors" -content_history_dir = "" -screenshot_directory = "default" -system_directory = "default" -cache_directory = "" -input_remapping_directory = ":\config/remaps" -resampler_directory = "" -video_shader_dir = ":\shaders" -video_filter_dir = ":\filters/video" -core_assets_directory = ":\downloads" -assets_directory = ":\assets" -dynamic_wallpapers_directory = ":\assets/wallpapers" -thumbnails_directory = ":\thumbnails" -playlist_directory = ":\playlists" -joypad_autoconfig_dir = ":\autoconfig" -audio_filter_dir = ":\filters/audio" -savefile_directory = "default" -savestate_directory = "default" -rgui_browser_directory = "default" -rgui_config_directory = ":\config" -overlay_directory = ":\overlays" -osk_overlay_directory = ":\overlays" -screenshot_directory = "default" -xmb_font = "" -playlist_names = "" -playlist_cores = "" -video_driver = "gl" -record_driver = "ffmpeg" -camera_driver = "null" -wifi_driver = "null" -location_driver = "null" -menu_driver = "xmb" -audio_device = "" -camera_device = "" -cheevos_username = "" -cheevos_password = "" -video_context_driver = "" -audio_driver = "xaudio" -audio_resampler = "sinc" -input_driver = "dinput" -input_joypad_driver = "xinput" -input_keyboard_layout = "" -bundle_assets_src_path = "" -bundle_assets_dst_path = "" -bundle_assets_dst_path_subdir = "" -video_aspect_ratio = "-1.000000" -video_scale = "3.000000" -video_refresh_rate = "59.940060" -audio_rate_control_delta = "0.005000" -audio_max_timing_skew = "0.050000" -audio_volume = "0.000000" -input_overlay_opacity = "0.700000" -input_overlay_scale = "1.000000" -menu_wallpaper_opacity = "0.300000" -menu_footer_opacity = "1.000000" -menu_header_opacity = "1.000000" -video_message_pos_x = "0.050000" -video_message_pos_y = "0.050000" -video_font_size = "32.000000" -fastforward_ratio = "0.000000" -slowmotion_ratio = "3.000000" -input_axis_threshold = "0.500000" -input_bind_timeout = "5" -input_turbo_period = "6" -input_duty_cycle = "3" -input_max_users = "5" -input_menu_toggle_gamepad_combo = "0" -audio_latency = "64" -audio_block_frames = "0" -rewind_granularity = "1" -autosave_interval = "0" -libretro_log_level = "0" -keyboard_gamepad_mapping_type = "1" -input_poll_type_behavior = "2" -menu_ok_btn = "8" -menu_cancel_btn = "0" -menu_search_btn = "9" -menu_info_btn = "2" -menu_default_btn = "3" -menu_scroll_down_btn = "11" -video_monitor_index = "0" -video_fullscreen_x = "0" -video_fullscreen_y = "0" -network_cmd_port = "55355" -network_remote_base_port = "55400" -menu_scroll_up_btn = "10" -dpi_override_value = "200" -menu_thumbnails = "3" -xmb_alpha_factor = "75" -xmb_scale_factor = "100" -xmb_theme = "0" -xmb_menu_color_theme = "4" -materialui_menu_color_theme = "0" -menu_shader_pipeline = "2" -audio_out_rate = "48000" -custom_viewport_width = "960" -custom_viewport_height = "720" -custom_viewport_x = "0" -custom_viewport_y = "0" -content_history_size = "100" -video_hard_sync_frames = "0" -video_frame_delay = "0" -video_max_swapchain_images = "3" -video_swap_interval = "1" -video_rotation = "0" -aspect_ratio_index = "21" -state_slot = "0" -netplay_ip_port = "0" -netplay_delay_frames = "16" -netplay_check_frames = "0" -user_language = "0" -bundle_assets_extract_version_current = "0" -bundle_assets_extract_last_version = "0" -input_device_p1 = "0" -input_player1_joypad_index = "0" -input_libretro_device_p1 = "1" -input_player1_analog_dpad_mode = "0" -input_device_p2 = "0" -input_player2_joypad_index = "1" -input_libretro_device_p2 = "1" -input_player2_analog_dpad_mode = "0" -input_device_p3 = "0" -input_player3_joypad_index = "2" -input_libretro_device_p3 = "1" -input_player3_analog_dpad_mode = "0" -input_device_p4 = "0" -input_player4_joypad_index = "3" -input_libretro_device_p4 = "1" -input_player4_analog_dpad_mode = "0" -input_device_p5 = "0" -input_player5_joypad_index = "4" -input_libretro_device_p5 = "1" -input_player5_analog_dpad_mode = "0" -input_device_p6 = "0" -input_player6_joypad_index = "5" -input_libretro_device_p6 = "1" -input_player6_analog_dpad_mode = "0" -input_device_p7 = "0" -input_player7_joypad_index = "6" -input_libretro_device_p7 = "1" -input_player7_analog_dpad_mode = "0" -input_device_p8 = "0" -input_player8_joypad_index = "7" -input_libretro_device_p8 = "1" -input_player8_analog_dpad_mode = "0" -input_device_p9 = "0" -input_player9_joypad_index = "8" -input_libretro_device_p9 = "1" -input_player9_analog_dpad_mode = "0" -input_device_p10 = "0" -input_player10_joypad_index = "9" -input_libretro_device_p10 = "1" -input_player10_analog_dpad_mode = "0" -input_device_p11 = "0" -input_player11_joypad_index = "10" -input_libretro_device_p11 = "1" -input_player11_analog_dpad_mode = "0" -input_device_p12 = "0" -input_player12_joypad_index = "11" -input_libretro_device_p12 = "1" -input_player12_analog_dpad_mode = "0" -input_device_p13 = "0" -input_player13_joypad_index = "12" -input_libretro_device_p13 = "1" -input_player13_analog_dpad_mode = "0" -input_device_p14 = "0" -input_player14_joypad_index = "13" -input_libretro_device_p14 = "1" -input_player14_analog_dpad_mode = "0" -input_device_p15 = "0" -input_player15_joypad_index = "14" -input_libretro_device_p15 = "1" -input_player15_analog_dpad_mode = "0" -input_device_p16 = "0" -input_player16_joypad_index = "15" -input_libretro_device_p16 = "1" -input_player16_analog_dpad_mode = "0" -ui_companion_start_on_boot = "true" -ui_companion_enable = "false" -video_gpu_record = "false" -input_remap_binds_enable = "true" -back_as_menu_toggle_enable = "true" -all_users_control_menu = "false" -netplay_client_swap_input = "true" -input_descriptor_label_show = "true" -input_descriptor_hide_unbound = "false" -load_dummy_on_core_shutdown = "true" -builtin_mediaplayer_enable = "true" -builtin_imageviewer_enable = "true" -fps_show = "false" -ui_menubar_enable = "true" -suspend_screensaver_enable = "true" -rewind_enable = "false" -audio_sync = "true" -video_shader_enable = "false" -video_aspect_ratio_auto = "false" -video_allow_rotate = "true" -video_windowed_fullscreen = "true" -video_crop_overscan = "true" -video_scale_integer = "false" -video_smooth = "true" -video_force_aspect = "true" -video_threaded = "false" -video_shared_context = "false" -custom_bgm_enable = "false" -auto_screenshot_filename = "true" -video_force_srgb_disable = "false" -video_fullscreen = "false" -bundle_assets_extract_enable = "false" -video_vsync = "true" -video_hard_sync = "false" -video_black_frame_insertion = "false" -video_disable_composition = "false" -pause_nonactive = "true" -video_gpu_screenshot = "true" -video_post_filter_record = "false" -keyboard_gamepad_enable = "true" -core_set_supports_no_game_enable = "true" -audio_enable = "true" -audio_mute_enable = "false" -location_allow = "false" -video_font_enable = "true" -core_updater_auto_extract_archive = "true" -camera_allow = "false" -threaded_data_runloop_enable = "true" -menu_throttle_framerate = "true" -menu_linear_filter = "true" -dpi_override_enable = "true" -menu_pause_libretro = "true" -menu_mouse_enable = "true" -menu_pointer_enable = "false" -menu_timedate_enable = "true" -menu_core_enable = "true" -menu_dynamic_wallpaper_enable = "false" -xmb_shadows_enable = "true" -xmb_show_settings = "true" -xmb_show_images = "true" -xmb_show_music = "true" -xmb_show_video = "true" -xmb_show_history = "true" -rgui_show_start_screen = "false" -menu_navigation_wraparound_enable = "true" -menu_navigation_browser_filter_supported_extensions_enable = "true" -menu_show_advanced_settings = "true" -cheevos_enable = "false" -cheevos_test_unofficial = "false" -cheevos_hardcore_mode_enable = "false" -input_overlay_enable = "true" -input_overlay_enable_autopreferred = "true" -input_overlay_hide_in_menu = "true" -input_osk_overlay_enable = "true" -network_cmd_enable = "false" -stdin_cmd_enable = "false" -network_remote_enable = "false" -netplay_spectator_mode_enable = "false" -block_sram_overwrite = "false" -savestate_auto_index = "false" -savestate_auto_save = "false" -savestate_auto_load = "false" -history_list_enable = "true" -game_specific_options = "false" -auto_overrides_enable = "true" -auto_remaps_enable = "true" -auto_shaders_enable = "true" -sort_savefiles_enable = "false" -sort_savestates_enable = "false" -config_save_on_exit = "true" -confirm_on_exit = "false" -show_hidden_files = "true" -input_autodetect_enable = "true" -audio_rate_control = "true" -network_remote_enable_user_p1 = "false" -network_remote_enable_user_p2 = "false" -network_remote_enable_user_p3 = "false" -network_remote_enable_user_p4 = "false" -network_remote_enable_user_p5 = "false" -network_remote_enable_user_p6 = "false" -network_remote_enable_user_p7 = "false" -network_remote_enable_user_p8 = "false" -network_remote_enable_user_p9 = "false" -network_remote_enable_user_p10 = "false" -network_remote_enable_user_p11 = "false" -network_remote_enable_user_p12 = "false" -network_remote_enable_user_p13 = "false" -network_remote_enable_user_p14 = "false" -network_remote_enable_user_p15 = "false" -network_remote_enable_user_p16 = "false" -log_verbosity = "false" -perfcnt_enable = "false" -video_message_color = "ffff00" -menu_entry_normal_color = "ffffffff" -menu_entry_hover_color = "ff64ff64" -menu_title_color = "ff64ff64" -gamma_correction = "false" -flicker_filter_enable = "false" -soft_filter_enable = "false" -soft_filter_index = "0" -current_resolution_id = "0" -flicker_filter_index = "0" -input_player1_b = "z" -input_player1_b_btn = "nul" -input_player1_b_axis = "nul" -input_player1_y = "a" -input_player1_y_btn = "nul" -input_player1_y_axis = "nul" -input_player1_select = "rshift" -input_player1_select_btn = "nul" -input_player1_select_axis = "nul" -input_player1_start = "enter" -input_player1_start_btn = "nul" -input_player1_start_axis = "nul" -input_player1_up = "up" -input_player1_up_btn = "nul" -input_player1_up_axis = "nul" -input_player1_down = "down" -input_player1_down_btn = "nul" -input_player1_down_axis = "nul" -input_player1_left = "left" -input_player1_left_btn = "nul" -input_player1_left_axis = "nul" -input_player1_right = "right" -input_player1_right_btn = "nul" -input_player1_right_axis = "nul" -input_player1_a = "x" -input_player1_a_btn = "nul" -input_player1_a_axis = "nul" -input_player1_x = "s" -input_player1_x_btn = "nul" -input_player1_x_axis = "nul" -input_player1_l = "q" -input_player1_l_btn = "nul" -input_player1_l_axis = "nul" -input_player1_r = "w" -input_player1_r_btn = "nul" -input_player1_r_axis = "nul" -input_player1_l2 = "nul" -input_player1_l2_btn = "nul" -input_player1_l2_axis = "nul" -input_player1_r2 = "nul" -input_player1_r2_btn = "nul" -input_player1_r2_axis = "nul" -input_player1_l3 = "nul" -input_player1_l3_btn = "nul" -input_player1_l3_axis = "nul" -input_player1_r3 = "nul" -input_player1_r3_btn = "nul" -input_player1_r3_axis = "nul" -input_player1_l_x_plus = "nul" -input_player1_l_x_plus_btn = "nul" -input_player1_l_x_plus_axis = "nul" -input_player1_l_x_minus = "nul" -input_player1_l_x_minus_btn = "nul" -input_player1_l_x_minus_axis = "nul" -input_player1_l_y_plus = "nul" -input_player1_l_y_plus_btn = "nul" -input_player1_l_y_plus_axis = "nul" -input_player1_l_y_minus = "nul" -input_player1_l_y_minus_btn = "nul" -input_player1_l_y_minus_axis = "nul" -input_player1_r_x_plus = "nul" -input_player1_r_x_plus_btn = "nul" -input_player1_r_x_plus_axis = "nul" -input_player1_r_x_minus = "nul" -input_player1_r_x_minus_btn = "nul" -input_player1_r_x_minus_axis = "nul" -input_player1_r_y_plus = "nul" -input_player1_r_y_plus_btn = "nul" -input_player1_r_y_plus_axis = "nul" -input_player1_r_y_minus = "nul" -input_player1_r_y_minus_btn = "nul" -input_player1_r_y_minus_axis = "nul" -input_player1_turbo = "nul" -input_player1_turbo_btn = "nul" -input_player1_turbo_axis = "nul" -input_toggle_fast_forward = "space" -input_toggle_fast_forward_btn = "nul" -input_toggle_fast_forward_axis = "nul" -input_hold_fast_forward = "l" -input_hold_fast_forward_btn = "nul" -input_hold_fast_forward_axis = "nul" -input_load_state = "f4" -input_load_state_btn = "nul" -input_load_state_axis = "nul" -input_save_state = "f2" -input_save_state_btn = "nul" -input_save_state_axis = "nul" -input_toggle_fullscreen = "f" -input_toggle_fullscreen_btn = "nul" -input_toggle_fullscreen_axis = "nul" -input_exit_emulator = "escape" -input_exit_emulator_btn = "nul" -input_exit_emulator_axis = "nul" -input_state_slot_increase = "f7" -input_state_slot_increase_btn = "nul" -input_state_slot_increase_axis = "nul" -input_state_slot_decrease = "f6" -input_state_slot_decrease_btn = "nul" -input_state_slot_decrease_axis = "nul" -input_rewind = "r" -input_rewind_btn = "nul" -input_rewind_axis = "nul" -input_movie_record_toggle = "o" -input_movie_record_toggle_btn = "nul" -input_movie_record_toggle_axis = "nul" -input_pause_toggle = "p" -input_pause_toggle_btn = "nul" -input_pause_toggle_axis = "nul" -input_frame_advance = "k" -input_frame_advance_btn = "nul" -input_frame_advance_axis = "nul" -input_reset = "h" -input_reset_btn = "nul" -input_reset_axis = "nul" -input_shader_next = "m" -input_shader_next_btn = "nul" -input_shader_next_axis = "nul" -input_shader_prev = "n" -input_shader_prev_btn = "nul" -input_shader_prev_axis = "nul" -input_cheat_index_plus = "y" -input_cheat_index_plus_btn = "nul" -input_cheat_index_plus_axis = "nul" -input_cheat_index_minus = "t" -input_cheat_index_minus_btn = "nul" -input_cheat_index_minus_axis = "nul" -input_cheat_toggle = "u" -input_cheat_toggle_btn = "nul" -input_cheat_toggle_axis = "nul" -input_screenshot = "f8" -input_screenshot_btn = "nul" -input_screenshot_axis = "nul" -input_audio_mute = "f9" -input_audio_mute_btn = "nul" -input_audio_mute_axis = "nul" -input_osk_toggle = "f12" -input_osk_toggle_btn = "nul" -input_osk_toggle_axis = "nul" -input_netplay_flip_players = "i" -input_netplay_flip_players_btn = "nul" -input_netplay_flip_players_axis = "nul" -input_slowmotion = "e" -input_slowmotion_btn = "nul" -input_slowmotion_axis = "nul" -input_enable_hotkey = "nul" -input_enable_hotkey_btn = "nul" -input_enable_hotkey_axis = "nul" -input_volume_up = "add" -input_volume_up_btn = "nul" -input_volume_up_axis = "nul" -input_volume_down = "subtract" -input_volume_down_btn = "nul" -input_volume_down_axis = "nul" -input_overlay_next = "nul" -input_overlay_next_btn = "nul" -input_overlay_next_axis = "nul" -input_disk_eject_toggle = "nul" -input_disk_eject_toggle_btn = "nul" -input_disk_eject_toggle_axis = "nul" -input_disk_next = "nul" -input_disk_next_btn = "nul" -input_disk_next_axis = "nul" -input_disk_prev = "nul" -input_disk_prev_btn = "nul" -input_disk_prev_axis = "nul" -input_grab_mouse_toggle = "f11" -input_grab_mouse_toggle_btn = "nul" -input_grab_mouse_toggle_axis = "nul" -input_menu_toggle = "f1" -input_menu_toggle_btn = "nul" -input_menu_toggle_axis = "nul" -input_player2_b = "nul" -input_player2_b_btn = "nul" -input_player2_b_axis = "nul" -input_player2_y = "nul" -input_player2_y_btn = "nul" -input_player2_y_axis = "nul" -input_player2_select = "nul" -input_player2_select_btn = "nul" -input_player2_select_axis = "nul" -input_player2_start = "nul" -input_player2_start_btn = "nul" -input_player2_start_axis = "nul" -input_player2_up = "nul" -input_player2_up_btn = "nul" -input_player2_up_axis = "nul" -input_player2_down = "nul" -input_player2_down_btn = "nul" -input_player2_down_axis = "nul" -input_player2_left = "nul" -input_player2_left_btn = "nul" -input_player2_left_axis = "nul" -input_player2_right = "nul" -input_player2_right_btn = "nul" -input_player2_right_axis = "nul" -input_player2_a = "nul" -input_player2_a_btn = "nul" -input_player2_a_axis = "nul" -input_player2_x = "nul" -input_player2_x_btn = "nul" -input_player2_x_axis = "nul" -input_player2_l = "nul" -input_player2_l_btn = "nul" -input_player2_l_axis = "nul" -input_player2_r = "nul" -input_player2_r_btn = "nul" -input_player2_r_axis = "nul" -input_player2_l2 = "nul" -input_player2_l2_btn = "nul" -input_player2_l2_axis = "nul" -input_player2_r2 = "nul" -input_player2_r2_btn = "nul" -input_player2_r2_axis = "nul" -input_player2_l3 = "nul" -input_player2_l3_btn = "nul" -input_player2_l3_axis = "nul" -input_player2_r3 = "nul" -input_player2_r3_btn = "nul" -input_player2_r3_axis = "nul" -input_player2_l_x_plus = "nul" -input_player2_l_x_plus_btn = "nul" -input_player2_l_x_plus_axis = "nul" -input_player2_l_x_minus = "nul" -input_player2_l_x_minus_btn = "nul" -input_player2_l_x_minus_axis = "nul" -input_player2_l_y_plus = "nul" -input_player2_l_y_plus_btn = "nul" -input_player2_l_y_plus_axis = "nul" -input_player2_l_y_minus = "nul" -input_player2_l_y_minus_btn = "nul" -input_player2_l_y_minus_axis = "nul" -input_player2_r_x_plus = "nul" -input_player2_r_x_plus_btn = "nul" -input_player2_r_x_plus_axis = "nul" -input_player2_r_x_minus = "nul" -input_player2_r_x_minus_btn = "nul" -input_player2_r_x_minus_axis = "nul" -input_player2_r_y_plus = "nul" -input_player2_r_y_plus_btn = "nul" -input_player2_r_y_plus_axis = "nul" -input_player2_r_y_minus = "nul" -input_player2_r_y_minus_btn = "nul" -input_player2_r_y_minus_axis = "nul" -input_player2_turbo = "nul" -input_player2_turbo_btn = "nul" -input_player2_turbo_axis = "nul" -input_player3_b = "nul" -input_player3_b_btn = "nul" -input_player3_b_axis = "nul" -input_player3_y = "nul" -input_player3_y_btn = "nul" -input_player3_y_axis = "nul" -input_player3_select = "nul" -input_player3_select_btn = "nul" -input_player3_select_axis = "nul" -input_player3_start = "nul" -input_player3_start_btn = "nul" -input_player3_start_axis = "nul" -input_player3_up = "nul" -input_player3_up_btn = "nul" -input_player3_up_axis = "nul" -input_player3_down = "nul" -input_player3_down_btn = "nul" -input_player3_down_axis = "nul" -input_player3_left = "nul" -input_player3_left_btn = "nul" -input_player3_left_axis = "nul" -input_player3_right = "nul" -input_player3_right_btn = "nul" -input_player3_right_axis = "nul" -input_player3_a = "nul" -input_player3_a_btn = "nul" -input_player3_a_axis = "nul" -input_player3_x = "nul" -input_player3_x_btn = "nul" -input_player3_x_axis = "nul" -input_player3_l = "nul" -input_player3_l_btn = "nul" -input_player3_l_axis = "nul" -input_player3_r = "nul" -input_player3_r_btn = "nul" -input_player3_r_axis = "nul" -input_player3_l2 = "nul" -input_player3_l2_btn = "nul" -input_player3_l2_axis = "nul" -input_player3_r2 = "nul" -input_player3_r2_btn = "nul" -input_player3_r2_axis = "nul" -input_player3_l3 = "nul" -input_player3_l3_btn = "nul" -input_player3_l3_axis = "nul" -input_player3_r3 = "nul" -input_player3_r3_btn = "nul" -input_player3_r3_axis = "nul" -input_player3_l_x_plus = "nul" -input_player3_l_x_plus_btn = "nul" -input_player3_l_x_plus_axis = "nul" -input_player3_l_x_minus = "nul" -input_player3_l_x_minus_btn = "nul" -input_player3_l_x_minus_axis = "nul" -input_player3_l_y_plus = "nul" -input_player3_l_y_plus_btn = "nul" -input_player3_l_y_plus_axis = "nul" -input_player3_l_y_minus = "nul" -input_player3_l_y_minus_btn = "nul" -input_player3_l_y_minus_axis = "nul" -input_player3_r_x_plus = "nul" -input_player3_r_x_plus_btn = "nul" -input_player3_r_x_plus_axis = "nul" -input_player3_r_x_minus = "nul" -input_player3_r_x_minus_btn = "nul" -input_player3_r_x_minus_axis = "nul" -input_player3_r_y_plus = "nul" -input_player3_r_y_plus_btn = "nul" -input_player3_r_y_plus_axis = "nul" -input_player3_r_y_minus = "nul" -input_player3_r_y_minus_btn = "nul" -input_player3_r_y_minus_axis = "nul" -input_player3_turbo = "nul" -input_player3_turbo_btn = "nul" -input_player3_turbo_axis = "nul" -input_player4_b = "nul" -input_player4_b_btn = "nul" -input_player4_b_axis = "nul" -input_player4_y = "nul" -input_player4_y_btn = "nul" -input_player4_y_axis = "nul" -input_player4_select = "nul" -input_player4_select_btn = "nul" -input_player4_select_axis = "nul" -input_player4_start = "nul" -input_player4_start_btn = "nul" -input_player4_start_axis = "nul" -input_player4_up = "nul" -input_player4_up_btn = "nul" -input_player4_up_axis = "nul" -input_player4_down = "nul" -input_player4_down_btn = "nul" -input_player4_down_axis = "nul" -input_player4_left = "nul" -input_player4_left_btn = "nul" -input_player4_left_axis = "nul" -input_player4_right = "nul" -input_player4_right_btn = "nul" -input_player4_right_axis = "nul" -input_player4_a = "nul" -input_player4_a_btn = "nul" -input_player4_a_axis = "nul" -input_player4_x = "nul" -input_player4_x_btn = "nul" -input_player4_x_axis = "nul" -input_player4_l = "nul" -input_player4_l_btn = "nul" -input_player4_l_axis = "nul" -input_player4_r = "nul" -input_player4_r_btn = "nul" -input_player4_r_axis = "nul" -input_player4_l2 = "nul" -input_player4_l2_btn = "nul" -input_player4_l2_axis = "nul" -input_player4_r2 = "nul" -input_player4_r2_btn = "nul" -input_player4_r2_axis = "nul" -input_player4_l3 = "nul" -input_player4_l3_btn = "nul" -input_player4_l3_axis = "nul" -input_player4_r3 = "nul" -input_player4_r3_btn = "nul" -input_player4_r3_axis = "nul" -input_player4_l_x_plus = "nul" -input_player4_l_x_plus_btn = "nul" -input_player4_l_x_plus_axis = "nul" -input_player4_l_x_minus = "nul" -input_player4_l_x_minus_btn = "nul" -input_player4_l_x_minus_axis = "nul" -input_player4_l_y_plus = "nul" -input_player4_l_y_plus_btn = "nul" -input_player4_l_y_plus_axis = "nul" -input_player4_l_y_minus = "nul" -input_player4_l_y_minus_btn = "nul" -input_player4_l_y_minus_axis = "nul" -input_player4_r_x_plus = "nul" -input_player4_r_x_plus_btn = "nul" -input_player4_r_x_plus_axis = "nul" -input_player4_r_x_minus = "nul" -input_player4_r_x_minus_btn = "nul" -input_player4_r_x_minus_axis = "nul" -input_player4_r_y_plus = "nul" -input_player4_r_y_plus_btn = "nul" -input_player4_r_y_plus_axis = "nul" -input_player4_r_y_minus = "nul" -input_player4_r_y_minus_btn = "nul" -input_player4_r_y_minus_axis = "nul" -input_player4_turbo = "nul" -input_player4_turbo_btn = "nul" -input_player4_turbo_axis = "nul" -input_player5_b = "nul" -input_player5_b_btn = "nul" -input_player5_b_axis = "nul" -input_player5_y = "nul" -input_player5_y_btn = "nul" -input_player5_y_axis = "nul" -input_player5_select = "nul" -input_player5_select_btn = "nul" -input_player5_select_axis = "nul" -input_player5_start = "nul" -input_player5_start_btn = "nul" -input_player5_start_axis = "nul" -input_player5_up = "nul" -input_player5_up_btn = "nul" -input_player5_up_axis = "nul" -input_player5_down = "nul" -input_player5_down_btn = "nul" -input_player5_down_axis = "nul" -input_player5_left = "nul" -input_player5_left_btn = "nul" -input_player5_left_axis = "nul" -input_player5_right = "nul" -input_player5_right_btn = "nul" -input_player5_right_axis = "nul" -input_player5_a = "nul" -input_player5_a_btn = "nul" -input_player5_a_axis = "nul" -input_player5_x = "nul" -input_player5_x_btn = "nul" -input_player5_x_axis = "nul" -input_player5_l = "nul" -input_player5_l_btn = "nul" -input_player5_l_axis = "nul" -input_player5_r = "nul" -input_player5_r_btn = "nul" -input_player5_r_axis = "nul" -input_player5_l2 = "nul" -input_player5_l2_btn = "nul" -input_player5_l2_axis = "nul" -input_player5_r2 = "nul" -input_player5_r2_btn = "nul" -input_player5_r2_axis = "nul" -input_player5_l3 = "nul" -input_player5_l3_btn = "nul" -input_player5_l3_axis = "nul" -input_player5_r3 = "nul" -input_player5_r3_btn = "nul" -input_player5_r3_axis = "nul" -input_player5_l_x_plus = "nul" -input_player5_l_x_plus_btn = "nul" -input_player5_l_x_plus_axis = "nul" -input_player5_l_x_minus = "nul" -input_player5_l_x_minus_btn = "nul" -input_player5_l_x_minus_axis = "nul" -input_player5_l_y_plus = "nul" -input_player5_l_y_plus_btn = "nul" -input_player5_l_y_plus_axis = "nul" -input_player5_l_y_minus = "nul" -input_player5_l_y_minus_btn = "nul" -input_player5_l_y_minus_axis = "nul" -input_player5_r_x_plus = "nul" -input_player5_r_x_plus_btn = "nul" -input_player5_r_x_plus_axis = "nul" -input_player5_r_x_minus = "nul" -input_player5_r_x_minus_btn = "nul" -input_player5_r_x_minus_axis = "nul" -input_player5_r_y_plus = "nul" -input_player5_r_y_plus_btn = "nul" -input_player5_r_y_plus_axis = "nul" -input_player5_r_y_minus = "nul" -input_player5_r_y_minus_btn = "nul" -input_player5_r_y_minus_axis = "nul" -input_player5_turbo = "nul" -input_player5_turbo_btn = "nul" -input_player5_turbo_axis = "nul" -input_player6_b = "nul" -input_player6_b_btn = "nul" -input_player6_b_axis = "nul" -input_player6_y = "nul" -input_player6_y_btn = "nul" -input_player6_y_axis = "nul" -input_player6_select = "nul" -input_player6_select_btn = "nul" -input_player6_select_axis = "nul" -input_player6_start = "nul" -input_player6_start_btn = "nul" -input_player6_start_axis = "nul" -input_player6_up = "nul" -input_player6_up_btn = "nul" -input_player6_up_axis = "nul" -input_player6_down = "nul" -input_player6_down_btn = "nul" -input_player6_down_axis = "nul" -input_player6_left = "nul" -input_player6_left_btn = "nul" -input_player6_left_axis = "nul" -input_player6_right = "nul" -input_player6_right_btn = "nul" -input_player6_right_axis = "nul" -input_player6_a = "nul" -input_player6_a_btn = "nul" -input_player6_a_axis = "nul" -input_player6_x = "nul" -input_player6_x_btn = "nul" -input_player6_x_axis = "nul" -input_player6_l = "nul" -input_player6_l_btn = "nul" -input_player6_l_axis = "nul" -input_player6_r = "nul" -input_player6_r_btn = "nul" -input_player6_r_axis = "nul" -input_player6_l2 = "nul" -input_player6_l2_btn = "nul" -input_player6_l2_axis = "nul" -input_player6_r2 = "nul" -input_player6_r2_btn = "nul" -input_player6_r2_axis = "nul" -input_player6_l3 = "nul" -input_player6_l3_btn = "nul" -input_player6_l3_axis = "nul" -input_player6_r3 = "nul" -input_player6_r3_btn = "nul" -input_player6_r3_axis = "nul" -input_player6_l_x_plus = "nul" -input_player6_l_x_plus_btn = "nul" -input_player6_l_x_plus_axis = "nul" -input_player6_l_x_minus = "nul" -input_player6_l_x_minus_btn = "nul" -input_player6_l_x_minus_axis = "nul" -input_player6_l_y_plus = "nul" -input_player6_l_y_plus_btn = "nul" -input_player6_l_y_plus_axis = "nul" -input_player6_l_y_minus = "nul" -input_player6_l_y_minus_btn = "nul" -input_player6_l_y_minus_axis = "nul" -input_player6_r_x_plus = "nul" -input_player6_r_x_plus_btn = "nul" -input_player6_r_x_plus_axis = "nul" -input_player6_r_x_minus = "nul" -input_player6_r_x_minus_btn = "nul" -input_player6_r_x_minus_axis = "nul" -input_player6_r_y_plus = "nul" -input_player6_r_y_plus_btn = "nul" -input_player6_r_y_plus_axis = "nul" -input_player6_r_y_minus = "nul" -input_player6_r_y_minus_btn = "nul" -input_player6_r_y_minus_axis = "nul" -input_player6_turbo = "nul" -input_player6_turbo_btn = "nul" -input_player6_turbo_axis = "nul" -input_player7_b = "nul" -input_player7_b_btn = "nul" -input_player7_b_axis = "nul" -input_player7_y = "nul" -input_player7_y_btn = "nul" -input_player7_y_axis = "nul" -input_player7_select = "nul" -input_player7_select_btn = "nul" -input_player7_select_axis = "nul" -input_player7_start = "nul" -input_player7_start_btn = "nul" -input_player7_start_axis = "nul" -input_player7_up = "nul" -input_player7_up_btn = "nul" -input_player7_up_axis = "nul" -input_player7_down = "nul" -input_player7_down_btn = "nul" -input_player7_down_axis = "nul" -input_player7_left = "nul" -input_player7_left_btn = "nul" -input_player7_left_axis = "nul" -input_player7_right = "nul" -input_player7_right_btn = "nul" -input_player7_right_axis = "nul" -input_player7_a = "nul" -input_player7_a_btn = "nul" -input_player7_a_axis = "nul" -input_player7_x = "nul" -input_player7_x_btn = "nul" -input_player7_x_axis = "nul" -input_player7_l = "nul" -input_player7_l_btn = "nul" -input_player7_l_axis = "nul" -input_player7_r = "nul" -input_player7_r_btn = "nul" -input_player7_r_axis = "nul" -input_player7_l2 = "nul" -input_player7_l2_btn = "nul" -input_player7_l2_axis = "nul" -input_player7_r2 = "nul" -input_player7_r2_btn = "nul" -input_player7_r2_axis = "nul" -input_player7_l3 = "nul" -input_player7_l3_btn = "nul" -input_player7_l3_axis = "nul" -input_player7_r3 = "nul" -input_player7_r3_btn = "nul" -input_player7_r3_axis = "nul" -input_player7_l_x_plus = "nul" -input_player7_l_x_plus_btn = "nul" -input_player7_l_x_plus_axis = "nul" -input_player7_l_x_minus = "nul" -input_player7_l_x_minus_btn = "nul" -input_player7_l_x_minus_axis = "nul" -input_player7_l_y_plus = "nul" -input_player7_l_y_plus_btn = "nul" -input_player7_l_y_plus_axis = "nul" -input_player7_l_y_minus = "nul" -input_player7_l_y_minus_btn = "nul" -input_player7_l_y_minus_axis = "nul" -input_player7_r_x_plus = "nul" -input_player7_r_x_plus_btn = "nul" -input_player7_r_x_plus_axis = "nul" -input_player7_r_x_minus = "nul" -input_player7_r_x_minus_btn = "nul" -input_player7_r_x_minus_axis = "nul" -input_player7_r_y_plus = "nul" -input_player7_r_y_plus_btn = "nul" -input_player7_r_y_plus_axis = "nul" -input_player7_r_y_minus = "nul" -input_player7_r_y_minus_btn = "nul" -input_player7_r_y_minus_axis = "nul" -input_player7_turbo = "nul" -input_player7_turbo_btn = "nul" -input_player7_turbo_axis = "nul" -input_player8_b = "nul" -input_player8_b_btn = "nul" -input_player8_b_axis = "nul" -input_player8_y = "nul" -input_player8_y_btn = "nul" -input_player8_y_axis = "nul" -input_player8_select = "nul" -input_player8_select_btn = "nul" -input_player8_select_axis = "nul" -input_player8_start = "nul" -input_player8_start_btn = "nul" -input_player8_start_axis = "nul" -input_player8_up = "nul" -input_player8_up_btn = "nul" -input_player8_up_axis = "nul" -input_player8_down = "nul" -input_player8_down_btn = "nul" -input_player8_down_axis = "nul" -input_player8_left = "nul" -input_player8_left_btn = "nul" -input_player8_left_axis = "nul" -input_player8_right = "nul" -input_player8_right_btn = "nul" -input_player8_right_axis = "nul" -input_player8_a = "nul" -input_player8_a_btn = "nul" -input_player8_a_axis = "nul" -input_player8_x = "nul" -input_player8_x_btn = "nul" -input_player8_x_axis = "nul" -input_player8_l = "nul" -input_player8_l_btn = "nul" -input_player8_l_axis = "nul" -input_player8_r = "nul" -input_player8_r_btn = "nul" -input_player8_r_axis = "nul" -input_player8_l2 = "nul" -input_player8_l2_btn = "nul" -input_player8_l2_axis = "nul" -input_player8_r2 = "nul" -input_player8_r2_btn = "nul" -input_player8_r2_axis = "nul" -input_player8_l3 = "nul" -input_player8_l3_btn = "nul" -input_player8_l3_axis = "nul" -input_player8_r3 = "nul" -input_player8_r3_btn = "nul" -input_player8_r3_axis = "nul" -input_player8_l_x_plus = "nul" -input_player8_l_x_plus_btn = "nul" -input_player8_l_x_plus_axis = "nul" -input_player8_l_x_minus = "nul" -input_player8_l_x_minus_btn = "nul" -input_player8_l_x_minus_axis = "nul" -input_player8_l_y_plus = "nul" -input_player8_l_y_plus_btn = "nul" -input_player8_l_y_plus_axis = "nul" -input_player8_l_y_minus = "nul" -input_player8_l_y_minus_btn = "nul" -input_player8_l_y_minus_axis = "nul" -input_player8_r_x_plus = "nul" -input_player8_r_x_plus_btn = "nul" -input_player8_r_x_plus_axis = "nul" -input_player8_r_x_minus = "nul" -input_player8_r_x_minus_btn = "nul" -input_player8_r_x_minus_axis = "nul" -input_player8_r_y_plus = "nul" -input_player8_r_y_plus_btn = "nul" -input_player8_r_y_plus_axis = "nul" -input_player8_r_y_minus = "nul" -input_player8_r_y_minus_btn = "nul" -input_player8_r_y_minus_axis = "nul" -input_player8_turbo = "nul" -input_player8_turbo_btn = "nul" -input_player8_turbo_axis = "nul" -input_player9_b = "nul" -input_player9_b_btn = "nul" -input_player9_b_axis = "nul" -input_player9_y = "nul" -input_player9_y_btn = "nul" -input_player9_y_axis = "nul" -input_player9_select = "nul" -input_player9_select_btn = "nul" -input_player9_select_axis = "nul" -input_player9_start = "nul" -input_player9_start_btn = "nul" -input_player9_start_axis = "nul" -input_player9_up = "nul" -input_player9_up_btn = "nul" -input_player9_up_axis = "nul" -input_player9_down = "nul" -input_player9_down_btn = "nul" -input_player9_down_axis = "nul" -input_player9_left = "nul" -input_player9_left_btn = "nul" -input_player9_left_axis = "nul" -input_player9_right = "nul" -input_player9_right_btn = "nul" -input_player9_right_axis = "nul" -input_player9_a = "nul" -input_player9_a_btn = "nul" -input_player9_a_axis = "nul" -input_player9_x = "nul" -input_player9_x_btn = "nul" -input_player9_x_axis = "nul" -input_player9_l = "nul" -input_player9_l_btn = "nul" -input_player9_l_axis = "nul" -input_player9_r = "nul" -input_player9_r_btn = "nul" -input_player9_r_axis = "nul" -input_player9_l2 = "nul" -input_player9_l2_btn = "nul" -input_player9_l2_axis = "nul" -input_player9_r2 = "nul" -input_player9_r2_btn = "nul" -input_player9_r2_axis = "nul" -input_player9_l3 = "nul" -input_player9_l3_btn = "nul" -input_player9_l3_axis = "nul" -input_player9_r3 = "nul" -input_player9_r3_btn = "nul" -input_player9_r3_axis = "nul" -input_player9_l_x_plus = "nul" -input_player9_l_x_plus_btn = "nul" -input_player9_l_x_plus_axis = "nul" -input_player9_l_x_minus = "nul" -input_player9_l_x_minus_btn = "nul" -input_player9_l_x_minus_axis = "nul" -input_player9_l_y_plus = "nul" -input_player9_l_y_plus_btn = "nul" -input_player9_l_y_plus_axis = "nul" -input_player9_l_y_minus = "nul" -input_player9_l_y_minus_btn = "nul" -input_player9_l_y_minus_axis = "nul" -input_player9_r_x_plus = "nul" -input_player9_r_x_plus_btn = "nul" -input_player9_r_x_plus_axis = "nul" -input_player9_r_x_minus = "nul" -input_player9_r_x_minus_btn = "nul" -input_player9_r_x_minus_axis = "nul" -input_player9_r_y_plus = "nul" -input_player9_r_y_plus_btn = "nul" -input_player9_r_y_plus_axis = "nul" -input_player9_r_y_minus = "nul" -input_player9_r_y_minus_btn = "nul" -input_player9_r_y_minus_axis = "nul" -input_player9_turbo = "nul" -input_player9_turbo_btn = "nul" -input_player9_turbo_axis = "nul" -input_player10_b = "nul" -input_player10_b_btn = "nul" -input_player10_b_axis = "nul" -input_player10_y = "nul" -input_player10_y_btn = "nul" -input_player10_y_axis = "nul" -input_player10_select = "nul" -input_player10_select_btn = "nul" -input_player10_select_axis = "nul" -input_player10_start = "nul" -input_player10_start_btn = "nul" -input_player10_start_axis = "nul" -input_player10_up = "nul" -input_player10_up_btn = "nul" -input_player10_up_axis = "nul" -input_player10_down = "nul" -input_player10_down_btn = "nul" -input_player10_down_axis = "nul" -input_player10_left = "nul" -input_player10_left_btn = "nul" -input_player10_left_axis = "nul" -input_player10_right = "nul" -input_player10_right_btn = "nul" -input_player10_right_axis = "nul" -input_player10_a = "nul" -input_player10_a_btn = "nul" -input_player10_a_axis = "nul" -input_player10_x = "nul" -input_player10_x_btn = "nul" -input_player10_x_axis = "nul" -input_player10_l = "nul" -input_player10_l_btn = "nul" -input_player10_l_axis = "nul" -input_player10_r = "nul" -input_player10_r_btn = "nul" -input_player10_r_axis = "nul" -input_player10_l2 = "nul" -input_player10_l2_btn = "nul" -input_player10_l2_axis = "nul" -input_player10_r2 = "nul" -input_player10_r2_btn = "nul" -input_player10_r2_axis = "nul" -input_player10_l3 = "nul" -input_player10_l3_btn = "nul" -input_player10_l3_axis = "nul" -input_player10_r3 = "nul" -input_player10_r3_btn = "nul" -input_player10_r3_axis = "nul" -input_player10_l_x_plus = "nul" -input_player10_l_x_plus_btn = "nul" -input_player10_l_x_plus_axis = "nul" -input_player10_l_x_minus = "nul" -input_player10_l_x_minus_btn = "nul" -input_player10_l_x_minus_axis = "nul" -input_player10_l_y_plus = "nul" -input_player10_l_y_plus_btn = "nul" -input_player10_l_y_plus_axis = "nul" -input_player10_l_y_minus = "nul" -input_player10_l_y_minus_btn = "nul" -input_player10_l_y_minus_axis = "nul" -input_player10_r_x_plus = "nul" -input_player10_r_x_plus_btn = "nul" -input_player10_r_x_plus_axis = "nul" -input_player10_r_x_minus = "nul" -input_player10_r_x_minus_btn = "nul" -input_player10_r_x_minus_axis = "nul" -input_player10_r_y_plus = "nul" -input_player10_r_y_plus_btn = "nul" -input_player10_r_y_plus_axis = "nul" -input_player10_r_y_minus = "nul" -input_player10_r_y_minus_btn = "nul" -input_player10_r_y_minus_axis = "nul" -input_player10_turbo = "nul" -input_player10_turbo_btn = "nul" -input_player10_turbo_axis = "nul" -input_player11_b = "nul" -input_player11_b_btn = "nul" -input_player11_b_axis = "nul" -input_player11_y = "nul" -input_player11_y_btn = "nul" -input_player11_y_axis = "nul" -input_player11_select = "nul" -input_player11_select_btn = "nul" -input_player11_select_axis = "nul" -input_player11_start = "nul" -input_player11_start_btn = "nul" -input_player11_start_axis = "nul" -input_player11_up = "nul" -input_player11_up_btn = "nul" -input_player11_up_axis = "nul" -input_player11_down = "nul" -input_player11_down_btn = "nul" -input_player11_down_axis = "nul" -input_player11_left = "nul" -input_player11_left_btn = "nul" -input_player11_left_axis = "nul" -input_player11_right = "nul" -input_player11_right_btn = "nul" -input_player11_right_axis = "nul" -input_player11_a = "nul" -input_player11_a_btn = "nul" -input_player11_a_axis = "nul" -input_player11_x = "nul" -input_player11_x_btn = "nul" -input_player11_x_axis = "nul" -input_player11_l = "nul" -input_player11_l_btn = "nul" -input_player11_l_axis = "nul" -input_player11_r = "nul" -input_player11_r_btn = "nul" -input_player11_r_axis = "nul" -input_player11_l2 = "nul" -input_player11_l2_btn = "nul" -input_player11_l2_axis = "nul" -input_player11_r2 = "nul" -input_player11_r2_btn = "nul" -input_player11_r2_axis = "nul" -input_player11_l3 = "nul" -input_player11_l3_btn = "nul" -input_player11_l3_axis = "nul" -input_player11_r3 = "nul" -input_player11_r3_btn = "nul" -input_player11_r3_axis = "nul" -input_player11_l_x_plus = "nul" -input_player11_l_x_plus_btn = "nul" -input_player11_l_x_plus_axis = "nul" -input_player11_l_x_minus = "nul" -input_player11_l_x_minus_btn = "nul" -input_player11_l_x_minus_axis = "nul" -input_player11_l_y_plus = "nul" -input_player11_l_y_plus_btn = "nul" -input_player11_l_y_plus_axis = "nul" -input_player11_l_y_minus = "nul" -input_player11_l_y_minus_btn = "nul" -input_player11_l_y_minus_axis = "nul" -input_player11_r_x_plus = "nul" -input_player11_r_x_plus_btn = "nul" -input_player11_r_x_plus_axis = "nul" -input_player11_r_x_minus = "nul" -input_player11_r_x_minus_btn = "nul" -input_player11_r_x_minus_axis = "nul" -input_player11_r_y_plus = "nul" -input_player11_r_y_plus_btn = "nul" -input_player11_r_y_plus_axis = "nul" -input_player11_r_y_minus = "nul" -input_player11_r_y_minus_btn = "nul" -input_player11_r_y_minus_axis = "nul" -input_player11_turbo = "nul" -input_player11_turbo_btn = "nul" -input_player11_turbo_axis = "nul" -input_player12_b = "nul" -input_player12_b_btn = "nul" -input_player12_b_axis = "nul" -input_player12_y = "nul" -input_player12_y_btn = "nul" -input_player12_y_axis = "nul" -input_player12_select = "nul" -input_player12_select_btn = "nul" -input_player12_select_axis = "nul" -input_player12_start = "nul" -input_player12_start_btn = "nul" -input_player12_start_axis = "nul" -input_player12_up = "nul" -input_player12_up_btn = "nul" -input_player12_up_axis = "nul" -input_player12_down = "nul" -input_player12_down_btn = "nul" -input_player12_down_axis = "nul" -input_player12_left = "nul" -input_player12_left_btn = "nul" -input_player12_left_axis = "nul" -input_player12_right = "nul" -input_player12_right_btn = "nul" -input_player12_right_axis = "nul" -input_player12_a = "nul" -input_player12_a_btn = "nul" -input_player12_a_axis = "nul" -input_player12_x = "nul" -input_player12_x_btn = "nul" -input_player12_x_axis = "nul" -input_player12_l = "nul" -input_player12_l_btn = "nul" -input_player12_l_axis = "nul" -input_player12_r = "nul" -input_player12_r_btn = "nul" -input_player12_r_axis = "nul" -input_player12_l2 = "nul" -input_player12_l2_btn = "nul" -input_player12_l2_axis = "nul" -input_player12_r2 = "nul" -input_player12_r2_btn = "nul" -input_player12_r2_axis = "nul" -input_player12_l3 = "nul" -input_player12_l3_btn = "nul" -input_player12_l3_axis = "nul" -input_player12_r3 = "nul" -input_player12_r3_btn = "nul" -input_player12_r3_axis = "nul" -input_player12_l_x_plus = "nul" -input_player12_l_x_plus_btn = "nul" -input_player12_l_x_plus_axis = "nul" -input_player12_l_x_minus = "nul" -input_player12_l_x_minus_btn = "nul" -input_player12_l_x_minus_axis = "nul" -input_player12_l_y_plus = "nul" -input_player12_l_y_plus_btn = "nul" -input_player12_l_y_plus_axis = "nul" -input_player12_l_y_minus = "nul" -input_player12_l_y_minus_btn = "nul" -input_player12_l_y_minus_axis = "nul" -input_player12_r_x_plus = "nul" -input_player12_r_x_plus_btn = "nul" -input_player12_r_x_plus_axis = "nul" -input_player12_r_x_minus = "nul" -input_player12_r_x_minus_btn = "nul" -input_player12_r_x_minus_axis = "nul" -input_player12_r_y_plus = "nul" -input_player12_r_y_plus_btn = "nul" -input_player12_r_y_plus_axis = "nul" -input_player12_r_y_minus = "nul" -input_player12_r_y_minus_btn = "nul" -input_player12_r_y_minus_axis = "nul" -input_player12_turbo = "nul" -input_player12_turbo_btn = "nul" -input_player12_turbo_axis = "nul" -input_player13_b = "nul" -input_player13_b_btn = "nul" -input_player13_b_axis = "nul" -input_player13_y = "nul" -input_player13_y_btn = "nul" -input_player13_y_axis = "nul" -input_player13_select = "nul" -input_player13_select_btn = "nul" -input_player13_select_axis = "nul" -input_player13_start = "nul" -input_player13_start_btn = "nul" -input_player13_start_axis = "nul" -input_player13_up = "nul" -input_player13_up_btn = "nul" -input_player13_up_axis = "nul" -input_player13_down = "nul" -input_player13_down_btn = "nul" -input_player13_down_axis = "nul" -input_player13_left = "nul" -input_player13_left_btn = "nul" -input_player13_left_axis = "nul" -input_player13_right = "nul" -input_player13_right_btn = "nul" -input_player13_right_axis = "nul" -input_player13_a = "nul" -input_player13_a_btn = "nul" -input_player13_a_axis = "nul" -input_player13_x = "nul" -input_player13_x_btn = "nul" -input_player13_x_axis = "nul" -input_player13_l = "nul" -input_player13_l_btn = "nul" -input_player13_l_axis = "nul" -input_player13_r = "nul" -input_player13_r_btn = "nul" -input_player13_r_axis = "nul" -input_player13_l2 = "nul" -input_player13_l2_btn = "nul" -input_player13_l2_axis = "nul" -input_player13_r2 = "nul" -input_player13_r2_btn = "nul" -input_player13_r2_axis = "nul" -input_player13_l3 = "nul" -input_player13_l3_btn = "nul" -input_player13_l3_axis = "nul" -input_player13_r3 = "nul" -input_player13_r3_btn = "nul" -input_player13_r3_axis = "nul" -input_player13_l_x_plus = "nul" -input_player13_l_x_plus_btn = "nul" -input_player13_l_x_plus_axis = "nul" -input_player13_l_x_minus = "nul" -input_player13_l_x_minus_btn = "nul" -input_player13_l_x_minus_axis = "nul" -input_player13_l_y_plus = "nul" -input_player13_l_y_plus_btn = "nul" -input_player13_l_y_plus_axis = "nul" -input_player13_l_y_minus = "nul" -input_player13_l_y_minus_btn = "nul" -input_player13_l_y_minus_axis = "nul" -input_player13_r_x_plus = "nul" -input_player13_r_x_plus_btn = "nul" -input_player13_r_x_plus_axis = "nul" -input_player13_r_x_minus = "nul" -input_player13_r_x_minus_btn = "nul" -input_player13_r_x_minus_axis = "nul" -input_player13_r_y_plus = "nul" -input_player13_r_y_plus_btn = "nul" -input_player13_r_y_plus_axis = "nul" -input_player13_r_y_minus = "nul" -input_player13_r_y_minus_btn = "nul" -input_player13_r_y_minus_axis = "nul" -input_player13_turbo = "nul" -input_player13_turbo_btn = "nul" -input_player13_turbo_axis = "nul" -input_player14_b = "nul" -input_player14_b_btn = "nul" -input_player14_b_axis = "nul" -input_player14_y = "nul" -input_player14_y_btn = "nul" -input_player14_y_axis = "nul" -input_player14_select = "nul" -input_player14_select_btn = "nul" -input_player14_select_axis = "nul" -input_player14_start = "nul" -input_player14_start_btn = "nul" -input_player14_start_axis = "nul" -input_player14_up = "nul" -input_player14_up_btn = "nul" -input_player14_up_axis = "nul" -input_player14_down = "nul" -input_player14_down_btn = "nul" -input_player14_down_axis = "nul" -input_player14_left = "nul" -input_player14_left_btn = "nul" -input_player14_left_axis = "nul" -input_player14_right = "nul" -input_player14_right_btn = "nul" -input_player14_right_axis = "nul" -input_player14_a = "nul" -input_player14_a_btn = "nul" -input_player14_a_axis = "nul" -input_player14_x = "nul" -input_player14_x_btn = "nul" -input_player14_x_axis = "nul" -input_player14_l = "nul" -input_player14_l_btn = "nul" -input_player14_l_axis = "nul" -input_player14_r = "nul" -input_player14_r_btn = "nul" -input_player14_r_axis = "nul" -input_player14_l2 = "nul" -input_player14_l2_btn = "nul" -input_player14_l2_axis = "nul" -input_player14_r2 = "nul" -input_player14_r2_btn = "nul" -input_player14_r2_axis = "nul" -input_player14_l3 = "nul" -input_player14_l3_btn = "nul" -input_player14_l3_axis = "nul" -input_player14_r3 = "nul" -input_player14_r3_btn = "nul" -input_player14_r3_axis = "nul" -input_player14_l_x_plus = "nul" -input_player14_l_x_plus_btn = "nul" -input_player14_l_x_plus_axis = "nul" -input_player14_l_x_minus = "nul" -input_player14_l_x_minus_btn = "nul" -input_player14_l_x_minus_axis = "nul" -input_player14_l_y_plus = "nul" -input_player14_l_y_plus_btn = "nul" -input_player14_l_y_plus_axis = "nul" -input_player14_l_y_minus = "nul" -input_player14_l_y_minus_btn = "nul" -input_player14_l_y_minus_axis = "nul" -input_player14_r_x_plus = "nul" -input_player14_r_x_plus_btn = "nul" -input_player14_r_x_plus_axis = "nul" -input_player14_r_x_minus = "nul" -input_player14_r_x_minus_btn = "nul" -input_player14_r_x_minus_axis = "nul" -input_player14_r_y_plus = "nul" -input_player14_r_y_plus_btn = "nul" -input_player14_r_y_plus_axis = "nul" -input_player14_r_y_minus = "nul" -input_player14_r_y_minus_btn = "nul" -input_player14_r_y_minus_axis = "nul" -input_player14_turbo = "nul" -input_player14_turbo_btn = "nul" -input_player14_turbo_axis = "nul" -input_player15_b = "nul" -input_player15_b_btn = "nul" -input_player15_b_axis = "nul" -input_player15_y = "nul" -input_player15_y_btn = "nul" -input_player15_y_axis = "nul" -input_player15_select = "nul" -input_player15_select_btn = "nul" -input_player15_select_axis = "nul" -input_player15_start = "nul" -input_player15_start_btn = "nul" -input_player15_start_axis = "nul" -input_player15_up = "nul" -input_player15_up_btn = "nul" -input_player15_up_axis = "nul" -input_player15_down = "nul" -input_player15_down_btn = "nul" -input_player15_down_axis = "nul" -input_player15_left = "nul" -input_player15_left_btn = "nul" -input_player15_left_axis = "nul" -input_player15_right = "nul" -input_player15_right_btn = "nul" -input_player15_right_axis = "nul" -input_player15_a = "nul" -input_player15_a_btn = "nul" -input_player15_a_axis = "nul" -input_player15_x = "nul" -input_player15_x_btn = "nul" -input_player15_x_axis = "nul" -input_player15_l = "nul" -input_player15_l_btn = "nul" -input_player15_l_axis = "nul" -input_player15_r = "nul" -input_player15_r_btn = "nul" -input_player15_r_axis = "nul" -input_player15_l2 = "nul" -input_player15_l2_btn = "nul" -input_player15_l2_axis = "nul" -input_player15_r2 = "nul" -input_player15_r2_btn = "nul" -input_player15_r2_axis = "nul" -input_player15_l3 = "nul" -input_player15_l3_btn = "nul" -input_player15_l3_axis = "nul" -input_player15_r3 = "nul" -input_player15_r3_btn = "nul" -input_player15_r3_axis = "nul" -input_player15_l_x_plus = "nul" -input_player15_l_x_plus_btn = "nul" -input_player15_l_x_plus_axis = "nul" -input_player15_l_x_minus = "nul" -input_player15_l_x_minus_btn = "nul" -input_player15_l_x_minus_axis = "nul" -input_player15_l_y_plus = "nul" -input_player15_l_y_plus_btn = "nul" -input_player15_l_y_plus_axis = "nul" -input_player15_l_y_minus = "nul" -input_player15_l_y_minus_btn = "nul" -input_player15_l_y_minus_axis = "nul" -input_player15_r_x_plus = "nul" -input_player15_r_x_plus_btn = "nul" -input_player15_r_x_plus_axis = "nul" -input_player15_r_x_minus = "nul" -input_player15_r_x_minus_btn = "nul" -input_player15_r_x_minus_axis = "nul" -input_player15_r_y_plus = "nul" -input_player15_r_y_plus_btn = "nul" -input_player15_r_y_plus_axis = "nul" -input_player15_r_y_minus = "nul" -input_player15_r_y_minus_btn = "nul" -input_player15_r_y_minus_axis = "nul" -input_player15_turbo = "nul" -input_player15_turbo_btn = "nul" -input_player15_turbo_axis = "nul" -input_player16_b = "nul" -input_player16_b_btn = "nul" -input_player16_b_axis = "nul" -input_player16_y = "nul" -input_player16_y_btn = "nul" -input_player16_y_axis = "nul" -input_player16_select = "nul" -input_player16_select_btn = "nul" -input_player16_select_axis = "nul" -input_player16_start = "nul" -input_player16_start_btn = "nul" -input_player16_start_axis = "nul" -input_player16_up = "nul" -input_player16_up_btn = "nul" -input_player16_up_axis = "nul" -input_player16_down = "nul" -input_player16_down_btn = "nul" -input_player16_down_axis = "nul" -input_player16_left = "nul" -input_player16_left_btn = "nul" -input_player16_left_axis = "nul" -input_player16_right = "nul" -input_player16_right_btn = "nul" -input_player16_right_axis = "nul" -input_player16_a = "nul" -input_player16_a_btn = "nul" -input_player16_a_axis = "nul" -input_player16_x = "nul" -input_player16_x_btn = "nul" -input_player16_x_axis = "nul" -input_player16_l = "nul" -input_player16_l_btn = "nul" -input_player16_l_axis = "nul" -input_player16_r = "nul" -input_player16_r_btn = "nul" -input_player16_r_axis = "nul" -input_player16_l2 = "nul" -input_player16_l2_btn = "nul" -input_player16_l2_axis = "nul" -input_player16_r2 = "nul" -input_player16_r2_btn = "nul" -input_player16_r2_axis = "nul" -input_player16_l3 = "nul" -input_player16_l3_btn = "nul" -input_player16_l3_axis = "nul" -input_player16_r3 = "nul" -input_player16_r3_btn = "nul" -input_player16_r3_axis = "nul" -input_player16_l_x_plus = "nul" -input_player16_l_x_plus_btn = "nul" -input_player16_l_x_plus_axis = "nul" -input_player16_l_x_minus = "nul" -input_player16_l_x_minus_btn = "nul" -input_player16_l_x_minus_axis = "nul" -input_player16_l_y_plus = "nul" -input_player16_l_y_plus_btn = "nul" -input_player16_l_y_plus_axis = "nul" -input_player16_l_y_minus = "nul" -input_player16_l_y_minus_btn = "nul" -input_player16_l_y_minus_axis = "nul" -input_player16_r_x_plus = "nul" -input_player16_r_x_plus_btn = "nul" -input_player16_r_x_plus_axis = "nul" -input_player16_r_x_minus = "nul" -input_player16_r_x_minus_btn = "nul" -input_player16_r_x_minus_axis = "nul" -input_player16_r_y_plus = "nul" -input_player16_r_y_plus_btn = "nul" -input_player16_r_y_plus_axis = "nul" -input_player16_r_y_minus = "nul" -input_player16_r_y_minus_btn = "nul" -input_player16_r_y_minus_axis = "nul" -input_player16_turbo = "nul" -input_player16_turbo_btn = "nul" -input_player16_turbo_axis = "nul" +## Skeleton config file for RetroArch + +# Save all save files (*.srm) to this directory. This includes related files like .bsv, .rtc, .psrm, etc ... +# This will be overridden by explicit command line options. +# savefile_directory = + +# Save all save states (*.state) to this directory. +# This will be overridden by explicit command line options. +# savestate_directory = + +# If set to a directory, content which is temporarily extracted +# will be extracted to this directory. +# cache_directory = + +# Save all input remapping files to this directory. +# input_remapping_directory = + +# Save all playlist files to this directory. +# playlist_directory = + +# If set to a directory, the content history playlist will be saved +# to this directory. +# content_history_dir = + +# Automatically saves a savestate at the end of RetroArch's lifetime. +# The path is $SRAM_PATH.auto. +# RetroArch will automatically load any savestate with this path on startup if savestate_auto_load is set. +# savestate_auto_save = false +# savestate_auto_load = true + +# Load libretro from a dynamic location for dynamically built RetroArch. +# This option is mandatory. + +# Path to a libretro implementation. +# libretro_path = "/path/to/libretro.so" + +# A directory for where to search for libretro core implementations. +# libretro_directory = + +# A directory for where to search for libretro core information. +# libretro_info_path = + +# Sets log level for libretro cores (GET_LOG_INTERFACE). +# If a log level issued by a libretro core is below libretro_log_level, it is ignored. +# DEBUG logs are always ignored unless verbose mode is activated (--verbose). +# DEBUG = 0, INFO = 1, WARN = 2, ERROR = 3. +# libretro_log_level = 0 + +# Enable or disable verbosity level of frontend. +# log_verbosity = false + +# If this option is enabled, every content file loaded in RetroArch will be +# automatically added to a history list. +# history_list_enable = true + +# Enable or disable RetroArch performance counters +# perfcnt_enable = false + +# Path to core options config file. +# This config file is used to expose core-specific options. +# It will be written to by RetroArch. +# A default path will be assigned if not set. +# core_options_path = + +# Path to content history file. +# RetroArch keeps track of all content loaded in the menu and from CLI directly for convenient quick loading. +# A default path will be assigned if not set. +# content_history_path = + +# Path to music content history file (optional). +# RetroArch keeps track of all music content loaded in the menu and from CLI directly for convenient quick loading. +# A default path will be assigned if not set. +# content_music_history_path = + +# Path to image content history file (optional). +# RetroArch keeps track of all image content loaded in the menu and from CLI directly for convenient quick loading. +# A default path will be assigned if not set. +# content_image_history_path = + +# Path to video content history file (optional). +# RetroArch keeps track of all video content loaded in the menu and from CLI directly for convenient quick loading. +# A default path will be assigned if not set. +# content_video_history_path = + +# Number of entries that will be kept in content history file. +# content_history_size = 100 + +# Sets the "system" directory. +# Implementations can query for this directory to load BIOSes, system-specific configs, etc. +# system_directory = + +# Sets start directory for menu file browser. +# rgui_browser_directory = + +# Content directory. Interacts with RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY. +# Usually set by developers who bundle libretro/RetroArch apps to point to assets. +# content_directory = + +# Assets directory. This location is queried by default when menu interfaces try to look for +# loadable assets, etc. +# assets_directory = + +# Dynamic wallpapers directory. The place to store the wallpapers dynamically +# loaded by the menu depending on context. +# dynamic_wallpapers_directory = + +# Thumbnails directory. To store thumbnail files. +# thumbnails_directory = + +# Sets start directory for menu config browser. +# rgui_config_directory = + +# Show startup screen in menu. +# Is automatically set to false when seen for the first time. +# This is only updated in config if config_save_on_exit is set to true, however. +# rgui_show_start_screen = true + +# Flushes config to disk on exit. Useful for menu as settings can be modified. +# Overwrites the config. #include's and comments are not preserved. +# config_save_on_exit = true + +# Ask for confirmation on exit. +# confirm_on_exit = false + +# Load up a specific config file based on the core being used. +# core_specific_config = false + +# Shows hidden files and folders in directory listings. +# show_hidden_files = true + +#### Video + +# Video driver to use. "gl", "xvideo", "sdl" +# video_driver = "gl" + +# Which context implementation to use. +# Possible ones for desktop are: glx, x-egl, kms-egl, sdl-gl, wgl. +# By default, tries to use first suitable driver. +# video_context_driver = + +# Windowed x resolution scale and y resolution scale +# (Real x res: base_size * xscale * aspect_ratio, real y res: base_size * yscale) +# video_scale = 3.0 + +# Fullscreen resolution. Resolution of 0 uses the resolution of the desktop. +# video_fullscreen_x = 0 +# video_fullscreen_y = 0 + +# Start in fullscreen. Can be changed at runtime. +# video_fullscreen = false + +# If fullscreen, prefer using a windowed fullscreen mode. +# video_windowed_fullscreen = true + +# Which monitor to prefer. 0 (default) means no particular monitor is preferred, 1 and up (1 being first monitor), +# suggests RetroArch to use that particular monitor. +# video_monitor_index = 0 + +# Forcibly disable composition. Only works in Windows Vista/7 for now. +# video_disable_composition = false + +# Video vsync. +# video_vsync = true + +# Max amount of swapchain images. +# Single buffering = 1, Double buffering = 2, 3 = Triple buffering +# video_max_swapchain_images = 3 + +# Forcibly disable sRGB FBO support. Some Intel OpenGL drivers on Windows +# have video problems with sRGB FBO support enabled. +# video_force_srgb_disable = false + +# Attempts to hard-synchronize CPU and GPU. Can reduce latency at cost of performance. +# video_hard_sync = false + +# Sets how many frames CPU can run ahead of GPU when using video_hard_sync. +# Maximum is 3. +# video_hard_sync_frames = 0 + +# Sets how many milliseconds to delay after VSync before running the core. +# Can reduce latency at cost of higher risk of stuttering. +# Maximum is 15. +# video_frame_delay = 0 + +# Inserts a black frame inbetween frames. +# Useful for 120 Hz monitors who want to play 60 Hz material with eliminated ghosting. +# video_refresh_rate should still be configured as if it is a 60 Hz monitor (divide refresh rate by 2). +# video_black_frame_insertion = false + +# Use threaded video driver. Using this might improve performance at possible cost of latency and more video stuttering. +# video_threaded = false + +# Use a shared context for HW rendered libretro cores. +# Avoids having to assume HW state changes inbetween frames. +# video_shared_context = false + +# Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders. +# video_smooth = true + +# Forces rendering area to stay equal to content aspect ratio or as defined in video_aspect_ratio. +# video_force_aspect = true + +# Only scales video in integer steps. +# The base size depends on system-reported geometry and aspect ratio. +# If video_force_aspect is not set, X/Y will be integer scaled independently. +# video_scale_integer = false + +# A floating point value for video aspect ratio (width / height). +# If this is not set, aspect ratio is assumed to be automatic. +# Behavior then is defined by video_aspect_ratio_auto. +# video_aspect_ratio = + +# If this is true and video_aspect_ratio is not set, +# aspect ratio is decided by libretro implementation. +# If this is false, 1:1 PAR will always be assumed if video_aspect_ratio is not set. +# video_aspect_ratio_auto = false + +# Forces cropping of overscanned frames. +# Exact behavior of this option is implementation specific. +# video_crop_overscan = true + +# Path to shader. Shader can be either Cg, CGP (Cg preset) or GLSL, GLSLP (GLSL preset) +# video_shader = "/path/to/shader.{cg,cgp,glsl,glslp}" + +# Load video_shader on startup. +# Other shaders can still be loaded later in runtime. +# video_shader_enable = false + +# Defines a directory where shaders (Cg, CGP, GLSL) are kept for easy access. +# video_shader_dir = + +# CPU-based video filter. Path to a dynamic library. +# video_filter = + +# Defines a directory where CPU-based video filters are kept. +# video_filter_dir = + +# Path to a font used for rendering messages. This path must be defined to enable fonts. +# Do note that the _full_ path of the font is necessary! +# video_font_path = + +# Size of the font rendered. +# video_font_size = 32 + +# Enable usage of OSD messages. +# video_font_enable = true + +# Offset for where messages will be placed on screen. Values are in range 0.0 to 1.0 for both x and y values. +# [0.0, 0.0] maps to the lower left corner of the screen. +# video_message_pos_x = 0.05 +# video_message_pos_y = 0.05 + +# Color for message. The value is treated as a hexadecimal value. +# It is a regular RGB hex number, i.e. red is "ff0000". +# video_message_color = ffffff + +# Video refresh rate of your monitor. +# Used to calculate a suitable audio input rate. +# video_refresh_rate = 59.94 + +# Allows libretro cores to set rotation modes. +# Setting this to false will honor, but ignore this request. +# This is useful for vertically oriented content where one manually rotates the monitor. +# video_allow_rotate = true + +# Forces a certain rotation of the screen. +# The rotation is added to rotations which the libretro core sets (see video_allow_rotate). +# The angle is * 90 degrees counter-clockwise. +# video_rotation = 0 + +#### Audio + +# Enable audio. +# audio_enable = true + +# Mutes audio. +# audio_mute_enable = false + +# Audio output samplerate. +# audio_out_rate = 48000 + +# Audio resampler backend. Which audio resampler to use. +# Default will use "sinc". +# audio_resampler = + +# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl, xaudio. +# audio_driver = + +# Override the default audio device the audio_driver uses. This is driver dependant. E.g. ALSA wants a PCM device, OSS wants a path (e.g. /dev/dsp), Jack wants portnames (e.g. system:playback1,system:playback_2), and so on ... +# audio_device = + +# Audio DSP plugin that processes audio before it's sent to the driver. Path to a dynamic library. +# audio_dsp_plugin = + +# Directory where DSP plugins are kept. +# audio_filter_dir = + +# Will sync (block) on audio. Recommended. +# audio_sync = true + +# Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency. +# audio_latency = 64 + +# Enable audio rate control. +# audio_rate_control = true + +# Controls audio rate control delta. Defines how much input rate can be adjusted dynamically. +# Input rate = in_rate * (1.0 +/- audio_rate_control_delta) +# audio_rate_control_delta = 0.005 + +# Controls maximum audio timing skew. Defines the maximum change in input rate. +# Input rate = in_rate * (1.0 +/- max_timing_skew) +# audio_max_timing_skew = 0.05 + +# Audio volume. Volume is expressed in dB. +# 0 dB is normal volume. No gain will be applied. +# Gain can be controlled in runtime with input_volume_up/input_volume_down. +# audio_volume = 0.0 + +#### Overlay + +# Defines a directory where overlays are kept for easy access. +# overlay_directory = + +# Enable or disable the current overlay. +# input_overlay_enable = true + +# Hide the current overlay from appearing inside the menu. +# input_overlay_hide_in_menu = true + +# Path to input overlay. +# input_overlay = + +# Overlay opacity. +# input_overlay_opacity = 1.0 + +# Overlay scale. +# input_overlay_scale = 1.0 + +#### OSK (Onscreen Keyboard) Overlay + +# Defines a directory where onscreen keyboard overlays are +# kept for easy access. +# osk_overlay_directory = + +# Enable onscreen keyboard overlay. +# input_osk_overlay_enable = true + +# Path to onscreen keyboard overlay. +# input_osk_overlay = + +# Onscreen keyboard overlay opacity. +# input_osk_overlay_opacity = 1.0 + +# Onscreen keyboard overlay scale +# input_osk_overlay_scale = 1.0 + +#### Input + +# Input driver. Depending on video driver, it might force a different input driver. +# input_driver = sdl + +# Input device driver. (Valid: linuxraw, sdl, dinput) +# input_joypad_driver = + +# Path to input remapping file. +# input_remapping_path = + +# Input bind timer timeout. +# Amount of seconds to wait until proceeding to the next bind. Default: 5, minimum: 1 +# input_bind_timeout = 1 + +# If enabled, overrides the input binds with the remapped binds set for the current core. +# input_remap_binds_enable = true + +# Maximum amount of users supported by RetroArch. +# input_max_users = 16 + +# Keyboard layout for input driver if applicable (udev/evdev for now). +# Syntax is either just layout (e.g. "no"), or a layout and variant separated with colon ("no:nodeadkeys"). +# input_keyboard_layout = + +# Defines axis threshold. Possible values are [0.0, 1.0] +# input_axis_threshold = 0.5 + +# Enable input auto-detection. Will attempt to autoconfigure +# joypads, Plug-and-Play style. +# input_autodetect_enable = true + +# Show the input descriptors set by the core instead of the +# default ones. +# input_descriptor_label_show = true + +# Hide input descriptors that were not set by the core. +# input_descriptor_hide_unbound = false + +# Influence how input polling is done inside RetroArch. +# 0 : Early - Input polling is performed before call to retro_run. +# 1 : Normal - Input polling is performed when retro_input_poll is +# requested. +# 2 : Late - Input polling is performed on first call to retro_input_state +# per frame +# +# Setting it to 0 or 2 can result in less latency depending on +# your configuration. +# +# When netplay is enabled, the default polling behavior (1) will +# be used regardless of the value set here. +# input_poll_type_behavior = 1 + +# Directory for joypad autoconfigs. +# If a joypad is plugged in, that joypad will be autoconfigured if a config file +# corresponding to that joypad is present in joypad_autoconfig_dir. +# Input binds which are made explicit (input_playerN_*_btn/axis) will take priority over autoconfigs. +# Autoconfigs can be created with retroarch-joyconfig, manually, or with a frontend. +# Requires input_autodetect_enable to be enabled. +# joypad_autoconfig_dir = + +# Sets which libretro device is used for a user. +# Devices are indentified with a number. +# This is normally saved by the menu. +# Device IDs are found in libretro.h. +# These settings are overridden by explicit command-line arguments which refer to input devices. +# None: 0 +# Joypad (RetroPad): 1 +# Mouse: 2 +# Keyboard: 3 +# Generic Lightgun: 4 +# Joypad w/ Analog (RetroPad + Analog sticks): 5 +# Multitap (SNES specific): 257 +# Super Scope (SNES specific): 260 +# Justifier (SNES specific): 516 +# Justifiers (SNES specific): 772 + +# input_libretro_device_p1 = +# input_libretro_device_p2 = +# input_libretro_device_p3 = +# input_libretro_device_p4 = +# input_libretro_device_p5 = +# input_libretro_device_p6 = +# input_libretro_device_p7 = +# input_libretro_device_p8 = + +# Keyboard input. Will recognize letters ("a" to "z") and the following special keys (where "kp_" +# is for keypad keys): +# +# left, right, up, down, enter, kp_enter, tab, insert, del, end, home, +# rshift, shift, ctrl, alt, space, escape, add, subtract, kp_plus, kp_minus, +# f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, +# num0, num1, num2, num3, num4, num5, num6, num7, num8, num9, pageup, pagedown, +# keypad0, keypad1, keypad2, keypad3, keypad4, keypad5, keypad6, keypad7, keypad8, keypad9, +# period, capslock, numlock, backspace, multiply, divide, print_screen, scroll_lock, +# tilde, backquote, pause, quote, comma, minus, slash, semicolon, equals, leftbracket, +# backslash, rightbracket, kp_period, kp_equals, rctrl, ralt +# +# Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, +# rather than relying on a default. +# input_player1_a = "x" +# input_player1_b = "z" +# input_player1_y = "a" +# input_player1_x = "s" +# input_player1_start = "enter" +# input_player1_select = "rshift" +# input_player1_l = "q" +# input_player1_r = "w" +# input_player1_left = "left" +# input_player1_right = "right" +# input_player1_up = "up" +# input_player1_down = "down" +# input_player1_l2 = +# input_player1_r2 = +# input_player1_l3 = +# input_player1_r3 = + +# Two analog sticks (DualShock-esque). +# Bound as usual, however, if a real analog axis is bound, +# it can be read as a true analog. +# Positive X axis is right, Positive Y axis is down. +# input_player1_l_x_plus = +# input_player1_l_x_minus = +# input_player1_l_y_plus = +# input_player1_l_y_minus = +# input_player1_r_x_plus = +# input_player1_r_x_minus = +# input_player1_r_y_plus = +# input_player1_r_y_minus = + +# If desired, it is possible to override which joypads are being used for user 1 through 8. +# First joypad available is 0. +# input_player1_joypad_index = 0 +# input_player2_joypad_index = 1 +# input_player3_joypad_index = 2 +# input_player4_joypad_index = 3 +# input_player5_joypad_index = 4 +# input_player6_joypad_index = 5 +# input_player7_joypad_index = 6 +# input_player8_joypad_index = 7 + +# Input device buttons. +# Figure these out by using RetroArch-Phoenix or retroarch-joyconfig. +# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction. +# E.g. "h0up" +# input_player1_a_btn = +# input_player1_b_btn = +# input_player1_y_btn = +# input_player1_x_btn = +# input_player1_start_btn = +# input_player1_select_btn = +# input_player1_l_btn = +# input_player1_r_btn = +# input_player1_left_btn = +# input_player1_right_btn = +# input_player1_up_btn = +# input_player1_down_btn = +# input_player1_l2_btn = +# input_player1_r2_btn = +# input_player1_l3_btn = +# input_player1_r3_btn = + +# Menu buttons. +# menu_ok_btn = +# menu_cancel_btn = +# menu_search_btn = +# menu_info_btn = +# menu_default_btn = +# menu_scroll_down_btn = +# menu_scroll_up_btn = + +# Axis for RetroArch D-Pad. +# Needs to be either '+' or '-' in the first character signaling either positive or negative direction of the axis, then the axis number. +# Do note that every other input option has the corresponding _btn and _axis binds as well; they are omitted here for clarity. +# input_player1_left_axis = +# input_player1_right_axis = +# input_player1_up_axis = +# input_player1_down_axis = + +# Holding the turbo while pressing another button will let the button enter a turbo mode +# where the button state is modulated with a periodic signal. +# The modulation stops when the button itself (not turbo button) is released. +# input_player1_turbo = + +# Describes the period and how long of that period a turbo-enabled button should behave. +# Numbers are described in frames. +# input_turbo_period = 6 +# input_turbo_duty_cycle = 3 + +# This goes all the way to user 8 (*_player2_*, *_player3_*, etc), but omitted for clarity. +# All input binds have corresponding binds for keyboard (none), joykeys (_btn) and joyaxes (_axis) as well. + +# Toggles fullscreen. +# input_toggle_fullscreen = f + +# Saves state. +# input_save_state = f2 +# Loads state. +# input_load_state = f4 + +# State slots. With slot set to 0, save state name is *.state (or whatever defined on commandline). +# When slot is != 0, path will be $path%d, where %d is slot number. +# input_state_slot_increase = f7 +# input_state_slot_decrease = f6 + +# Toggles between fast-forwarding and normal speed. +# input_toggle_fast_forward = space + +# Hold for fast-forward. Releasing button disables fast-forward. +# input_hold_fast_forward = l + +# Key to exit RetroArch cleanly. +# Killing it in any hard way (SIGKILL, etc) will terminate RetroArch without saving RAM, etc. +# On Unix-likes, SIGINT/SIGTERM allows a clean deinitialization. +# input_exit_emulator = escape + + +# Applies next and previous shader in directory. +# input_shader_next = m +# input_shader_prev = n + +# Hold button down to rewind. Rewinding must be enabled. +# input_rewind = r + +# Toggle between recording and not. +# input_movie_record_toggle = o + +# Toggle between paused and non-paused state +# input_pause_toggle = p + +# Frame advance when content is paused +# input_frame_advance = k + +# Reset the content. +# input_reset = h + +# Cheats. +# input_cheat_index_plus = y +# input_cheat_index_minus = t +# input_cheat_toggle = u + +# Mute/unmute audio +# input_audio_mute = f9 + +# Take screenshot +# input_screenshot = f8 + +# Netplay flip users. +# input_netplay_flip_players = i + +# Hold for slowmotion. +# input_slowmotion = e + +# Enable other hotkeys. +# If this hotkey is bound to either keyboard, joybutton or joyaxis, +# all other hotkeys will be disabled unless this hotkey is also held at the same time. +# This is useful for RETRO_KEYBOARD centric implementations +# which query a large area of the keyboard, where it is not desirable +# that hotkeys get in the way. + +# Alternatively, all hotkeys for keyboard could be disabled by the user. +# input_enable_hotkey_btn = + +# Increases audio volume. +# input_volume_up = kp_plus +# Decreases audio volume. +# input_volume_down = kp_minus + +# Toggles to next overlay. Wraps around. +# input_overlay_next = + +# Toggles eject for disks. Used for multiple-disk content. +# input_disk_eject_toggle = + +# Cycles through disk images. Use after ejecting. +# Complete by toggling eject again. +# input_disk_next = + +# Toggles menu. +# input_menu_toggle = f1 + +# RetroPad button combination to toggle menu +# 0 = none, 1 = L + R + Y + D-Pad Down, 2 = L3 + R3, 3 = Start + Select +# input_menu_toggle_gamepad_combo = 0 + +# allow any RetroPad to control the menu +# all_users_control_menu = false + +# Toggles mouse grab. When mouse is grabbed, RetroArch hides the mouse, +# and keeps the mouse pointer inside the window to allow relative mouse input +# to work better. +# input_grab_mouse_toggle = f11 + +#### Menu + +# Menu driver to use. "rgui", "lakka", etc. +# menu_driver = "rgui" + +# If disabled, the libretro core will keep running in the background when we +# are in the menu. +# menu_pause_libretro = false + +# Enable mouse input inside the menu. +# menu_mouse_enable = false + +# Enable touch input inside the menu. +# menu_pointer_enable = false + +# Shows current date and/or time inside menu. +# menu_timedate_enable = true + +# Shows current core inside menu. +# menu_core_enable = true + +# Path to an image to set as menu wallpaper. +# menu_wallpaper = + +# Dynamically load a new wallpaper depending on context. +# menu_dynamic_wallpaper_enable = false + +# Type of thumbnail to display. 0 = none, 1 = snaps, 2 = titles, 3 = boxarts +# menu_thumbnails = 0 + +# Wrap-around to beginning and/or end if boundary of list is reached horizontally or vertically +# menu_navigation_wraparound_enable = false + +# Filter files being show in 'Load Content' by supported extensions +# menu_navigation_browser_filter_supported_extensions_enable = true + +# Collapse subgroup settings into main group to create one big listing of settings +# per category. +# menu_collapse_subgroups_enable = false + +#### UI + +# Suspends the screensaver if set to true. Is a hint that does not necessarily have to be honored +# by video driver. +# suspend_screensaver_enable = true + +# Start UI companion driver's interface on boot (if available). +# ui_companion_start_on_boot = true + +#### Camera + +# Override the default camera device the camera driver uses. This is driver dependant. +# camera_device = + +# Override the default privacy permission for cores that want to access camera services. Is "false" by default. +# camera_allow = false + +#### Location + +# Override the default privacy permission for cores that want to access location services. Is "false" by default. +# location_allow = false + +#### Core Updater + +# URL to core update directory on buildbot. +# core_updater_buildbot_url = "http://buildbot.libretro.com" + +# URL to assets update directory on buildbot. +# core_updater_buildbot_assets_url = "http://buildbot.libretro.com/assets/" + +# After downloading, automatically extract archives that the downloads are contained inside. +# core_updater_auto_extract_archive = true + +#### Network + +# When being client over netplay, use keybinds for user 1. +# netplay_client_swap_input = false + +# The username of the person running RetroArch. This will be used for playing online, for instance. +# netplay_nickname = + +# The amount of delay frames to use for netplay. Increasing this value will increase +# performance, but introduce more latency. +# netplay_delay_frames = 0 + +# Netplay mode for the current user. +# false is Server, true is Client. +# netplay_mode = false + +# Enable or disable spectator mode for the user during netplay. +# netplay_spectator_mode_enable = false + +# The IP Address of the host to connect to. +# netplay_ip_address = + +# The port of the host IP Address. Can be either a TCP or UDP port. +# netplay_ip_port = 55435 + +#### Misc + +# Enable rewinding. This will take a performance hit when playing, so it is disabled by default. +# rewind_enable = false + +# Rewinding buffer size in megabytes. Bigger rewinding buffer means you can rewind longer. +# The buffer should be approx. 20MB per minute of buffer time. +# rewind_buffer_size = 20 + +# Rewind granularity. When rewinding defined number of frames, you can rewind several frames at a time, increasing the rewinding speed. +# rewind_granularity = 1 + +# Pause gameplay when window focus is lost. +# pause_nonactive = true + +# Autosaves the non-volatile SRAM at a regular interval. This is disabled by default unless set otherwise. +# The interval is measured in seconds. A value of 0 disables autosave. +# autosave_interval = + +# Path to content database directory. +# content_database_path = + +# Path to cheat database directory. +# cheat_database_path = + +# Directory to dump screenshots to. +# screenshot_directory = + +# Records video after CPU video filter. +# video_post_filter_record = false + +# Records output of GPU shaded material if available. +# video_gpu_record = false + +# Screenshots output of GPU shaded material if available. +# video_gpu_screenshot = true + +# Block SRAM from being overwritten when loading save states. +# Might potentially lead to buggy games. +# block_sram_overwrite = false + +# When saving a savestate, save state index is automatically increased before +# it is saved. +# Also, when loading content, the index will be set to the highest existing index. +# There is no upper bound on the index. +# savestate_auto_index = false + +# Slowmotion ratio. When slowmotion, content will slow down by factor. +# slowmotion_ratio = 3.0 + +# The maximum rate at which content will be run when using fast forward. (E.g. 5.0 for 60 fps content => 300 fps cap). +# RetroArch will go to sleep to ensure that the maximum rate will not be exceeded. +# Do not rely on this cap to be perfectly accurate. +# If this is set at 0, then fastforward ratio is unlimited (no FPS cap) +# fastforward_ratio = 0.0 + +# Enable stdin/network command interface. +# network_cmd_enable = false +# network_cmd_port = 55355 +# stdin_cmd_enable = false + +#### Bundle extraction + +