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(XDK1) Buildfix
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@ -98,7 +98,7 @@ LPDIRECT3DVERTEXBUFFER d3d_vertex_buffer_new(LPDIRECT3DDEVICE dev,
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LPDIRECT3DVERTEXBUFFER buf;
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if (usage == 0)
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{
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#ifndef _XBOX360
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#ifndef _XBOX
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if (dev->GetSoftwareVertexProcessing())
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usage = D3DUSAGE_SOFTWAREPROCESSING;
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#endif
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