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(iOS) Get rid of 'unused variables' warnings
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@ -406,6 +406,8 @@ void apple_gfx_ctx_update_window_title(void)
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bool fps_draw = g_settings.fps_show;
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bool got_text = gfx_get_fps(buf, sizeof(buf), fps_draw ? buf_fps : NULL, sizeof(buf_fps));
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static const char* const text = buf; // < Can't access buf directly in the block
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(void)got_text;
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(void)text;
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#ifdef OSX
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if (got_text)
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{
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