(GX) Rollback

This commit is contained in:
twinaphex 2015-11-17 04:29:09 +01:00
parent 85acdc31fc
commit 68421a7521

View File

@ -64,33 +64,37 @@ typedef struct gx_video
bool overlay_full_screen;
#endif
void *framebuf[2];
unsigned current_framebuf;
uint32_t orientation;
bool vsync;
uint8_t fifo[256 * 1024] ATTRIBUTE_ALIGN(32);
unsigned old_width;
unsigned old_height;
uint8_t display_list[1024] ATTRIBUTE_ALIGN(32);
size_t display_list_size;
GXRModeObj mode;
struct
{
uint32_t data[240 * 200];
GXTexObj obj;
} menu_tex ATTRIBUTE_ALIGN(32);
struct
{
uint32_t *data; /* needs to be resizable. */
unsigned width;
unsigned height;
GXTexObj obj;
} tex;
} gx_video_t;
#define SYSMEM1_SIZE 0x01800000
unsigned g_current_framebuf;
bool g_vsync;
OSCond g_video_cond;
volatile bool g_draw_done;
uint32_t g_orientation;
static struct
{
uint32_t *data; /* needs to be resizable. */
unsigned width;
unsigned height;
GXTexObj obj;
} g_tex;
static struct
{
uint32_t data[240 * 200];
GXTexObj obj;
} menu_tex ATTRIBUTE_ALIGN(32);
uint8_t gx_fifo[256 * 1024] ATTRIBUTE_ALIGN(32);
uint8_t display_list[1024] ATTRIBUTE_ALIGN(32);
uint16_t gx_width, gx_height;
size_t display_list_size;
GXRModeObj gx_mode;
unsigned gx_old_width, gx_old_height;
static u8 _gxtexmode0ids[8] = {0x80,0x81,0x82,0x83,0xA0,0xA1,0xA2,0xA3};
static u8 _gxtexmode1ids[8] = {0x84,0x85,0x86,0x87,0xA4,0xA5,0xA6,0xA7};
@ -164,7 +168,7 @@ enum
static unsigned menu_current_gx_resolution = GX_RESOLUTIONS_448_448;
static unsigned menu_gx_resolutions[GX_RESOLUTIONS_LAST][2] = {
unsigned menu_gx_resolutions[GX_RESOLUTIONS_LAST][2] = {
{ 512, 192 },
{ 598, 200 },
{ 640, 200 },
@ -206,6 +210,8 @@ static unsigned menu_gx_resolutions[GX_RESOLUTIONS_LAST][2] = {
{ 640, 480 },
};
extern unsigned menu_current_gx_resolution;
static void retrace_callback(u32 retrace_count)
{
(void)retrace_count;
@ -306,100 +312,97 @@ static void gx_set_video_mode(void *data, unsigned fbWidth, unsigned lines,
if (fbWidth > max_width)
fbWidth = max_width;
gx->mode.viTVMode = VI_TVMODE(tvmode, modetype);
gx->mode.fbWidth = fbWidth;
gx->mode.efbHeight = min(lines, 480);
gx_mode.viTVMode = VI_TVMODE(tvmode, modetype);
gx_mode.fbWidth = fbWidth;
gx_mode.efbHeight = min(lines, 480);
if (modetype == VI_NON_INTERLACE && lines > max_height / 2)
gx->mode.xfbHeight = max_height / 2;
gx_mode.xfbHeight = max_height / 2;
else if (modetype != VI_NON_INTERLACE && lines > max_height)
gx->mode.xfbHeight = max_height;
gx_mode.xfbHeight = max_height;
else
gx->mode.xfbHeight = lines;
gx_mode.xfbHeight = lines;
gx->mode.viWidth = viWidth;
gx->mode.viHeight = gx->mode.xfbHeight * viHeightMultiplier;
gx->mode.viXOrigin = (max_width - gx->mode.viWidth) / 2;
gx->mode.viYOrigin =
(max_height - gx->mode.viHeight) / (2 * viHeightMultiplier);
gx->mode.xfbMode = modetype == VI_INTERLACE ? VI_XFBMODE_DF : VI_XFBMODE_SF;
gx->mode.field_rendering = GX_FALSE;
gx->mode.aa = GX_FALSE;
gx_mode.viWidth = viWidth;
gx_mode.viHeight = gx_mode.xfbHeight * viHeightMultiplier;
gx_mode.viXOrigin = (max_width - gx_mode.viWidth) / 2;
gx_mode.viYOrigin =
(max_height - gx_mode.viHeight) / (2 * viHeightMultiplier);
gx_mode.xfbMode = modetype == VI_INTERLACE ? VI_XFBMODE_DF : VI_XFBMODE_SF;
gx_mode.field_rendering = GX_FALSE;
gx_mode.aa = GX_FALSE;
for (i = 0; i < 12; i++)
{
gx->mode.sample_pattern[i][0] = 6;
gx->mode.sample_pattern[i][1] = 6;
}
gx_mode.sample_pattern[i][0] = gx_mode.sample_pattern[i][1] = 6;
if (modetype == VI_INTERLACE)
{
gx->mode.vfilter[0] = 8;
gx->mode.vfilter[1] = 8;
gx->mode.vfilter[2] = 10;
gx->mode.vfilter[3] = 12;
gx->mode.vfilter[4] = 10;
gx->mode.vfilter[5] = 8;
gx->mode.vfilter[6] = 8;
gx_mode.vfilter[0] = 8;
gx_mode.vfilter[1] = 8;
gx_mode.vfilter[2] = 10;
gx_mode.vfilter[3] = 12;
gx_mode.vfilter[4] = 10;
gx_mode.vfilter[5] = 8;
gx_mode.vfilter[6] = 8;
}
else
{
gx->mode.vfilter[0] = 0;
gx->mode.vfilter[1] = 0;
gx->mode.vfilter[2] = 21;
gx->mode.vfilter[3] = 22;
gx->mode.vfilter[4] = 21;
gx->mode.vfilter[5] = 0;
gx->mode.vfilter[6] = 0;
gx_mode.vfilter[0] = 0;
gx_mode.vfilter[1] = 0;
gx_mode.vfilter[2] = 21;
gx_mode.vfilter[3] = 22;
gx_mode.vfilter[4] = 21;
gx_mode.vfilter[5] = 0;
gx_mode.vfilter[6] = 0;
}
gx->vp.full_width = gx->mode.fbWidth;
gx->vp.full_height = gx->mode.xfbHeight;
gx->double_strike = (modetype == VI_NON_INTERLACE);
gx->should_resize = true;
gx->vp.full_width = gx_mode.fbWidth;
gx->vp.full_height = gx_mode.xfbHeight;
gx->double_strike = (modetype == VI_NON_INTERLACE);
gx->should_resize = true;
VIConfigure(&gx->mode);
VIDEO_ClearFrameBuffer(&gx->mode, gx->framebuf[0], COLOR_BLACK);
VIDEO_ClearFrameBuffer(&gx->mode, gx->framebuf[1], COLOR_BLACK);
VIConfigure(&gx_mode);
VIDEO_ClearFrameBuffer(&gx_mode, gx->framebuf[0], COLOR_BLACK);
VIDEO_ClearFrameBuffer(&gx_mode, gx->framebuf[1], COLOR_BLACK);
VISetNextFrameBuffer(gx->framebuf[0]);
VISetPostRetraceCallback(retrace_callback);
VISetBlack(false);
VIFlush();
GX_SetViewportJitter(0, 0, gx->mode.fbWidth, gx->mode.efbHeight, 0, 1, 1);
GX_SetDispCopySrc(0, 0, gx->mode.fbWidth, gx->mode.efbHeight);
GX_SetViewportJitter(0, 0, gx_mode.fbWidth, gx_mode.efbHeight, 0, 1, 1);
GX_SetDispCopySrc(0, 0, gx_mode.fbWidth, gx_mode.efbHeight);
f32 y_scale = GX_GetYScaleFactor(gx->mode.efbHeight, gx->mode.xfbHeight);
u16 xfbWidth = VIPadFrameBufferWidth(gx->mode.fbWidth);
f32 y_scale = GX_GetYScaleFactor(gx_mode.efbHeight, gx_mode.xfbHeight);
u16 xfbWidth = VIPadFrameBufferWidth(gx_mode.fbWidth);
u16 xfbHeight = GX_SetDispCopyYScale(y_scale);
(void)xfbHeight;
GX_SetDispCopyDst(xfbWidth, xfbHeight);
GX_SetCopyFilter(gx->mode.aa, gx->mode.sample_pattern,
(gx->mode.xfbMode == VI_XFBMODE_SF) ? GX_FALSE : settings->video.vfilter,
gx->mode.vfilter);
GX_SetCopyFilter(gx_mode.aa, gx_mode.sample_pattern,
(gx_mode.xfbMode == VI_XFBMODE_SF) ? GX_FALSE : settings->video.vfilter,
gx_mode.vfilter);
GXColor color = { 0, 0, 0, 0xff };
GX_SetCopyClear(color, GX_MAX_Z24);
GX_SetFieldMode(gx->mode.field_rendering,
(gx->mode.viHeight == 2 * gx->mode.xfbHeight) ? GX_ENABLE : GX_DISABLE);
GX_SetFieldMode(gx_mode.field_rendering,
(gx_mode.viHeight == 2 * gx_mode.xfbHeight) ? GX_ENABLE : GX_DISABLE);
GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
GX_InvalidateTexAll();
GX_Flush();
_CPU_ISR_Restore(level);
RARCH_LOG("GX Resolution: %dx%d (%s)\n", gx->mode.fbWidth,
gx->mode.efbHeight, (gx->mode.viTVMode & 3) == VI_INTERLACE
RARCH_LOG("GX Resolution: %dx%d (%s)\n", gx_mode.fbWidth,
gx_mode.efbHeight, (gx_mode.viTVMode & 3) == VI_INTERLACE
? "interlaced" : "progressive");
{
size_t new_fb_pitch;
unsigned new_fb_width;
unsigned new_fb_height = (gx->mode.efbHeight / (gx->double_strike ? 1 : 2)) & ~3;
unsigned new_fb_height = (gx_mode.efbHeight / (gx->double_strike ? 1 : 2)) & ~3;
if (new_fb_height > 240)
new_fb_height = 240;
new_fb_width = (gx->mode.fbWidth / (gx->mode.fbWidth < 400 ? 1 : 2)) & ~3;
new_fb_width = (gx_mode.fbWidth / (gx_mode.fbWidth < 400 ? 1 : 2)) & ~3;
if (new_fb_width > 400)
new_fb_width = 400;
@ -428,12 +431,10 @@ static void gx_set_video_mode(void *data, unsigned fbWidth, unsigned lines,
/* custom viewports for older resolutions will most likely be corrupted, reset them */
video_viewport_reset_custom();
gx->current_framebuf = 0;
for(i = 0; i < GX_RESOLUTIONS_LAST; i++)
g_current_framebuf = 0;
for( int i=0; i < GX_RESOLUTIONS_LAST; i++)
if(fbWidth == menu_gx_resolutions[i][0] && lines == menu_gx_resolutions[i][1])
menu_current_gx_resolution = i;
RARCH_LOG("GX Resolution Index: %d\n", menu_current_gx_resolution);
}
@ -473,12 +474,12 @@ static void setup_video_mode(gx_video_t *gx)
memalign(32, 640 * 576 * VI_DISPLAY_PIX_SZ));
}
gx->current_framebuf = 0;
g_draw_done = true;
gx->orientation = ORIENTATION_NORMAL;
g_current_framebuf = 0;
g_draw_done = true;
g_orientation = ORIENTATION_NORMAL;
OSInitThreadQueue(&g_video_cond);
VIDEO_GetPreferredMode(&gx->mode);
VIDEO_GetPreferredMode(&gx_mode);
gx_set_video_mode(gx, 0, 0, true);
}
@ -487,8 +488,8 @@ static void init_texture(void *data, unsigned width, unsigned height)
unsigned g_filter, menu_w, menu_h;
struct __gx_regdef *__gx = (struct __gx_regdef*)__gxregs;
gx_video_t *gx = (gx_video_t*)data;
struct __gx_texobj *fb_ptr = (struct __gx_texobj*)&gx->tex.obj;
struct __gx_texobj *menu_ptr = (struct __gx_texobj*)&gx->menu_tex.obj;
struct __gx_texobj *fb_ptr = (struct __gx_texobj*)&g_tex.obj;
struct __gx_texobj *menu_ptr = (struct __gx_texobj*)&menu_tex.obj;
menu_handle_t *menu = menu_driver_get_ptr();
settings_t *settings = config_get_ptr();
@ -504,12 +505,12 @@ static void init_texture(void *data, unsigned width, unsigned height)
menu_display_ctl(MENU_DISPLAY_CTL_HEIGHT, &menu_h);
}
__GX_InitTexObj(fb_ptr, gx->tex.data, width, height,
__GX_InitTexObj(fb_ptr, g_tex.data, width, height,
(gx->rgb32) ? GX_TF_RGBA8 : gx->menu_texture_enable ?
GX_TF_RGB5A3 : GX_TF_RGB565,
GX_CLAMP, GX_CLAMP, GX_FALSE);
__GX_InitTexObjFilterMode(fb_ptr, g_filter, g_filter);
__GX_InitTexObj(menu_ptr, gx->menu_tex.data, menu_w, menu_h,
__GX_InitTexObj(menu_ptr, menu_tex.data, menu_w, menu_h,
GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE);
__GX_InitTexObjFilterMode(menu_ptr, g_filter, g_filter);
__GX_InvalidateTexAll(__gx);
@ -517,7 +518,6 @@ static void init_texture(void *data, unsigned width, unsigned height)
static void init_vtx(void *data, const video_info_t *video)
{
Mtx44 m;
gx_video_t *gx = (gx_video_t*)data;
GX_SetCullMode(GX_CULL_NONE);
@ -527,6 +527,7 @@ static void init_vtx(void *data, const video_info_t *video)
GX_SetColorUpdate(GX_TRUE);
GX_SetAlphaUpdate(GX_FALSE);
Mtx44 m;
guOrtho(m, 1, -1, -1, 1, 0.4, 0.6);
GX_LoadProjectionMtx(m, GX_ORTHOGRAPHIC);
@ -557,46 +558,43 @@ static void init_vtx(void *data, const video_info_t *video)
gx->rgb32 != video->rgb32)
{
RARCH_LOG("[GX] reallocate texture\n");
free(gx->tex.data);
gx->tex.data = memalign(32,
free(g_tex.data);
g_tex.data = memalign(32,
RARCH_SCALE_BASE * RARCH_SCALE_BASE * video->input_scale *
video->input_scale * (video->rgb32 ? 4 : 2));
gx->tex.width = gx->tex.height = RARCH_SCALE_BASE * video->input_scale;
g_tex.width = g_tex.height = RARCH_SCALE_BASE * video->input_scale;
if (!gx->tex.data)
if (!g_tex.data)
{
RARCH_ERR("[GX] Error allocating video texture\n");
exit(1);
}
}
DCFlushRange(gx->tex.data, (gx->tex.width *
gx->tex.height * video->rgb32) ? 4 : 2);
DCFlushRange(g_tex.data, (g_tex.width *
g_tex.height * video->rgb32) ? 4 : 2);
gx->rgb32 = video->rgb32;
gx->scale = video->input_scale;
gx->should_resize = true;
init_texture(data, gx->tex.width, gx->tex.height);
init_texture(data, g_tex.width, g_tex.height);
GX_Flush();
}
static void build_disp_list(gx_video_t *gx)
static void build_disp_list(void)
{
unsigned i;
DCInvalidateRange(gx->display_list, sizeof(gx->display_list));
GX_BeginDispList(gx->display_list, sizeof(gx->display_list));
DCInvalidateRange(display_list, sizeof(display_list));
GX_BeginDispList(display_list, sizeof(display_list));
GX_Begin(GX_TRIANGLESTRIP, GX_VTXFMT0, 4);
for (i = 0; i < 4; i++)
for (unsigned i = 0; i < 4; i++)
{
GX_Position1x8(i);
GX_Color1x8(i);
GX_TexCoord1x8(i);
}
GX_End();
gx->display_list_size = GX_EndDispList();
display_list_size = GX_EndDispList();
}
#if 0
@ -641,28 +639,26 @@ static void gx_efb_screenshot(void)
static void *gx_init(const video_info_t *video,
const input_driver_t **input, void **input_data)
{
void *gxinput;
gx_video_t *gx = (gx_video_t*)calloc(1, sizeof(gx_video_t));
if (!gx)
return NULL;
gxinput = input_gx.init();
*input = gxinput ? &input_gx : NULL;
void *gxinput = input_gx.init();
*input = gxinput ? &input_gx : NULL;
*input_data = gxinput;
VIInit();
GX_Init(gx->fifo, sizeof(gx->fifo));
gx->vsync = video->vsync;
GX_Init(gx_fifo, sizeof(gx_fifo));
g_vsync = video->vsync;
setup_video_mode(gx);
init_vtx(gx, video);
build_disp_list(gx);
build_disp_list();
gx->vp.full_width = gx->mode.fbWidth;
gx->vp.full_height = gx->mode.xfbHeight;
gx->should_resize = true;
gx->old_width = 0;
gx->old_height = 0;
gx->vp.full_width = gx_mode.fbWidth;
gx->vp.full_height = gx_mode.xfbHeight;
gx->should_resize = true;
gx_old_width = gx_old_height = 0;
return gx;
}
@ -846,10 +842,7 @@ static void convert_texture32(const uint32_t *_src, uint32_t *_dst,
static void gx_resize(void *data)
{
Mtx44 m1, m2;
unsigned degrees;
unsigned width, height;
float top = 1, bottom = -1, left = -1, right = 1;
int x = 0, y = 0;
gx_video_t *gx = (gx_video_t*)data;
settings_t *settings = config_get_ptr();
@ -866,13 +859,13 @@ static void gx_resize(void *data)
#endif
GX_SetDispCopyGamma(global->console.screen.gamma_correction);
if (gx->keep_aspect && gx->mode.efbHeight >= 240) /* ignore this for custom resolutions */
if (gx->keep_aspect && gx_mode.efbHeight >= 240) /* ignore this for custom resolutions */
{
float desired_aspect = video_driver_get_aspect_ratio();
if (desired_aspect == 0.0)
desired_aspect = 1.0;
if (gx->orientation == ORIENTATION_VERTICAL ||
gx->orientation == ORIENTATION_FLIPPED_ROTATED)
if (g_orientation == ORIENTATION_VERTICAL ||
g_orientation == ORIENTATION_FLIPPED_ROTATED)
desired_aspect = 1.0 / desired_aspect;
if (settings->video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
@ -895,10 +888,11 @@ static void gx_resize(void *data)
else
{
float delta;
float device_aspect = 4.0 / 3.0;
#ifdef HW_RVL
if (CONF_GetAspectRatio() != CONF_ASPECT_4_3)
device_aspect = 16.0 / 9.0;
float device_aspect = CONF_GetAspectRatio() == CONF_ASPECT_4_3 ?
4.0 / 3.0 : 16.0 / 9.0;
#else
float device_aspect = 4.0 / 3.0;
#endif
if (fabs(device_aspect - desired_aspect) < 0.0001)
{
@ -928,11 +922,14 @@ static void gx_resize(void *data)
GX_SetViewportJitter(x, y, width, height, 0, 1, 1);
Mtx44 m1, m2;
float top = 1, bottom = -1, left = -1, right = 1;
guOrtho(m1, top, bottom, left, right, 0, 1);
GX_LoadPosMtxImm(m1, GX_PNMTX1);
switch(gx->orientation)
unsigned degrees;
switch(g_orientation)
{
case ORIENTATION_VERTICAL:
degrees = 90;
@ -953,14 +950,12 @@ static void gx_resize(void *data)
GX_LoadPosMtxImm(m1, GX_PNMTX0);
init_texture(data, 4, 4);
gx->old_width = 0;
gx->old_height = 0;
gx_old_width = gx_old_height = 0;
gx->should_resize = false;
}
static void gx_blit_line(unsigned x, unsigned y, const char *message)
{
unsigned h;
driver_t *driver = driver_get_ptr();
gx_video_t *gx = (gx_video_t*)driver->video_data;
@ -977,14 +972,14 @@ static void gx_blit_line(unsigned x, unsigned y, const char *message)
.a = 0xff
};
unsigned h;
if (!*message)
return;
bool double_width = gx->mode.fbWidth > 400;
unsigned width = (double_width ? 2 : 1);
unsigned height = FONT_HEIGHT * (gx->double_strike ? 1 : 2);
bool double_width = gx_mode.fbWidth > 400;
unsigned width = (double_width ? 2 : 1);
unsigned height = FONT_HEIGHT * (gx->double_strike ? 1 : 2);
for (h = 0; h < height; h++)
{
GX_PokeARGB(x, y + h, b);
@ -998,11 +993,9 @@ static void gx_blit_line(unsigned x, unsigned y, const char *message)
while (*message)
{
unsigned j, i, h;
for (j = 0; j < FONT_HEIGHT; j++)
for (unsigned j = 0; j < FONT_HEIGHT; j++)
{
for (i = 0; i < FONT_WIDTH; i++)
for (unsigned i = 0; i < FONT_WIDTH; i++)
{
GXColor c;
uint8_t rem = 1 << ((i + j * FONT_WIDTH) & 7);
@ -1035,7 +1028,7 @@ static void gx_blit_line(unsigned x, unsigned y, const char *message)
}
}
for (h = 0; h < height; h++)
for (unsigned h = 0; h < height; h++)
{
GX_PokeARGB(x + (FONT_WIDTH * width), y + h, b);
if (double_width)
@ -1077,21 +1070,21 @@ static bool gx_frame(void *data, const void *frame,
clear_efb = GX_TRUE;
}
while (((gx->vsync || gx->menu_texture_enable)) && !g_draw_done)
while (((g_vsync || gx->menu_texture_enable)) && !g_draw_done)
OSSleepThread(g_video_cond);
width = min(gx->tex.width, width);
height = min(gx->tex.height, height);
width = min(g_tex.width, width);
height = min(g_tex.height, height);
if (width != gx->old_width || height != gx->old_height)
if (width != gx_old_width || height != gx_old_height)
{
init_texture(data, width, height);
gx->old_width = width;
gx->old_height = height;
gx_old_width = width;
gx_old_height = height;
}
g_draw_done = false;
gx->current_framebuf ^= 1;
g_current_framebuf ^= 1;
if (frame)
@ -1102,12 +1095,12 @@ static bool gx_frame(void *data, const void *frame,
retro_perf_start(&gx_frame_convert);
if (gx->rgb32)
convert_texture32(frame, gx->tex.data, width, height, pitch);
convert_texture32(frame, g_tex.data, width, height, pitch);
else if (gx->menu_texture_enable)
convert_texture16_conv(frame, gx->tex.data, width, height, pitch);
convert_texture16_conv(frame, g_tex.data, width, height, pitch);
else
convert_texture16(frame, gx->tex.data, width, height, pitch);
DCFlushRange(gx->tex.data, height * (width << (gx->rgb32 ? 2 : 1)));
convert_texture16(frame, g_tex.data, width, height, pitch);
DCFlushRange(g_tex.data, height * (width << (gx->rgb32 ? 2 : 1)));
retro_perf_stop(&gx_frame_convert);
}
@ -1123,26 +1116,26 @@ static bool gx_frame(void *data, const void *frame,
convert_texture16(
gx->menu_data,
gx->menu_tex.data,
menu_tex.data,
fb_width,
fb_height,
fb_pitch);
DCFlushRange(
gx->menu_tex.data,
menu_tex.data,
fb_width * fb_pitch);
}
__GX_InvalidateTexAll(__gx);
__GX_SetCurrentMtx(__gx, GX_PNMTX0);
__GX_LoadTexObj(&gx->tex.obj, GX_TEXMAP0);
__GX_CallDispList(__gx, gx->display_list, gx->display_list_size);
__GX_LoadTexObj(&g_tex.obj, GX_TEXMAP0);
__GX_CallDispList(__gx, display_list, display_list_size);
if (gx->menu_texture_enable)
{
__GX_SetCurrentMtx(__gx, GX_PNMTX1);
GX_LoadTexObj(&gx->menu_tex.obj, GX_TEXMAP0);
__GX_CallDispList(__gx, gx->display_list, gx->display_list_size);
GX_LoadTexObj(&menu_tex.obj, GX_TEXMAP0);
__GX_CallDispList(__gx, display_list, display_list_size);
}
#ifdef HAVE_OVERLAY
@ -1185,9 +1178,9 @@ static bool gx_frame(void *data, const void *frame,
clear_efb = GX_TRUE;
}
__GX_CopyDisp(__gx, gx->framebuf[gx->current_framebuf], clear_efb);
__GX_CopyDisp(__gx, gx->framebuf[g_current_framebuf], clear_efb);
__GX_Flush(__gx);
VISetNextFrameBuffer(gx->framebuf[gx->current_framebuf]);
VISetNextFrameBuffer(gx->framebuf[g_current_framebuf]);
VIFlush();
retro_perf_stop(&gx_frame);
@ -1197,10 +1190,8 @@ static bool gx_frame(void *data, const void *frame,
static void gx_set_nonblock_state(void *data, bool state)
{
gx_video_t *gx = (gx_video_t*)data;
if (gx)
gx->vsync = !state;
(void)data;
g_vsync = !state;
}
static bool gx_alive(void *data)
@ -1251,7 +1242,7 @@ static void gx_free(void *data)
static void gx_set_rotation(void *data, unsigned orientation)
{
gx_video_t *gx = (gx_video_t*)data;
gx->orientation = orientation;
g_orientation = orientation;
if (gx)
gx->should_resize = true;
@ -1297,9 +1288,7 @@ static void gx_apply_state_changes(void *data)
static void gx_viewport_info(void *data, struct video_viewport *vp)
{
gx_video_t *gx = (gx_video_t*)data;
if (gx)
*vp = gx->vp;
*vp = gx->vp;
}
static bool gx_read_viewport(void *data, uint8_t *buffer)
@ -1380,7 +1369,7 @@ static bool gx_overlay_load(void *data, const void *image_data, unsigned num_ima
GX_InitTexObj(&o->tex, images[i].pixels, images[i].width,
images[i].height,
GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_InitTexObjFilterMode(&gx->tex.obj, GX_LINEAR, GX_LINEAR);
GX_InitTexObjFilterMode(&g_tex.obj, GX_LINEAR, GX_LINEAR);
DCFlushRange(images[i].pixels, images[i].width *
images[i].height * sizeof(uint32_t));
gx_overlay_tex_geom(gx, i, 0, 0, 1, 1); /* Default. Stretch to whole screen. */
@ -1395,9 +1384,11 @@ static bool gx_overlay_load(void *data, const void *image_data, unsigned num_ima
static void gx_overlay_tex_geom(void *data, unsigned image,
float x, float y, float w, float h)
{
struct gx_overlay_data *o = NULL;
gx_video_t *gx = (gx_video_t*)data;
struct gx_overlay_data *o;
o = NULL;
if (gx)
o = (struct gx_overlay_data*)&gx->overlay[image];
@ -1418,7 +1409,9 @@ static void gx_overlay_vertex_geom(void *data, unsigned image,
float x, float y, float w, float h)
{
gx_video_t *gx = (gx_video_t*)data;
struct gx_overlay_data *o = NULL;
struct gx_overlay_data *o;
o = NULL;
/* Flipped, so we preserve top-down semantics. */
y = 1.0f - y;
@ -1466,7 +1459,6 @@ static void gx_overlay_set_alpha(void *data, unsigned image, float mod)
static void gx_render_overlay(void *data)
{
unsigned i;
gx_video_t *gx = (gx_video_t*)data;
GX_SetCurrentMtx(GX_PNMTX1);
@ -1474,7 +1466,7 @@ static void gx_render_overlay(void *data)
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
for (i = 0; i < gx->overlays; i++)
for (unsigned i = 0; i < gx->overlays; i++)
{
GX_LoadTexObj(&gx->overlay[i].tex, GX_TEXMAP0);