mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-17 15:59:57 +00:00
(Cocoa/Apple) Split up Apple GL context driver code to separate file
This commit is contained in:
parent
35e3daf951
commit
68902c9d94
@ -188,27 +188,16 @@ void apple_display_alert(const char *message, const char *title)
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#endif
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#endif
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#if defined(OSX)
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/* RAGameView is a container on iOS;
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* on OSX these are both the same object
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*/
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#define g_view g_instance
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#elif defined(IOS)
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#include <GLKit/GLKit.h>
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#include "../iOS/views.h"
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#define ALMOST_INVISIBLE (.021f)
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static GLKView *g_view;
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static UIView *g_pause_indicator_view;
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#endif
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static RAGameView* g_instance;
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#ifdef OSX
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#include <OpenGL/CGLTypes.h>
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#include <OpenGL/OpenGL.h>
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void *nsview_get_ptr(void)
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{
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return g_instance;
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}
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#endif
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#include "../../gfx/video_viewport.h"
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@ -217,468 +206,9 @@ static RAGameView* g_instance;
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#include "../../gfx/drivers/gl_common.h"
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#include "../../runloop.h"
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//#define HAVE_NSOPENGL
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#ifdef IOS
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#define GLContextClass EAGLContext
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#define GLFrameworkID CFSTR("com.apple.opengles")
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#define RAScreen UIScreen
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@interface EAGLContext (OSXCompat) @end
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@implementation EAGLContext (OSXCompat)
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+ (void)clearCurrentContext { [EAGLContext setCurrentContext:nil]; }
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- (void)makeCurrentContext { [EAGLContext setCurrentContext:self]; }
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@end
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#else
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@interface NSScreen (IOSCompat) @end
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@implementation NSScreen (IOSCompat)
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- (CGRect)bounds
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{
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CGRect cgrect = NSRectToCGRect(self.frame);
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return CGRectMake(0, 0, CGRectGetWidth(cgrect), CGRectGetHeight(cgrect));
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}
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- (float) scale { return 1.0f; }
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@end
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#define GLContextClass NSOpenGLContext
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#define GLFrameworkID CFSTR("com.apple.opengl")
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#define RAScreen NSScreen
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#endif
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static GLContextClass* g_hw_ctx;
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static GLContextClass* g_context;
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static int g_fast_forward_skips;
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static bool g_is_syncing = true;
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static bool g_use_hw_ctx;
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#ifdef OSX
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static bool g_has_went_fullscreen;
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static NSOpenGLPixelFormat* g_format;
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#endif
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static unsigned g_minor = 0;
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static unsigned g_major = 0;
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#ifdef IOS
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void apple_bind_game_view_fbo(void)
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{
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if (g_context)
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[g_view bindDrawable];
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}
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#endif
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static RAScreen* get_chosen_screen(void)
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{
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#if defined(OSX) && !defined(MAC_OS_X_VERSION_10_6)
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return [RAScreen mainScreen];
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#else
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settings_t *settings = config_get_ptr();
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if (settings->video.monitor_index >= RAScreen.screens.count)
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{
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RARCH_WARN("video_monitor_index is greater than the number of connected monitors; using main screen instead.\n");
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return RAScreen.mainScreen;
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}
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NSArray *screens = [RAScreen screens];
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return (RAScreen*)[screens objectAtIndex:settings->video.monitor_index];
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#endif
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}
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static void apple_gfx_ctx_update(void)
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{
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#ifdef OSX
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#if MAC_OS_X_VERSION_10_7 && !defined(HAVE_NSOPENGL)
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CGLUpdateContext(g_context.CGLContextObj);
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#else
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[g_context update];
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#endif
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#endif
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}
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static bool apple_gfx_ctx_init(void *data)
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{
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(void)data;
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#ifdef OSX
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NSOpenGLPixelFormatAttribute attributes [] = {
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAAllowOfflineRenderers,
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NSOpenGLPFADepthSize,
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(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
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#ifdef MAC_OS_X_VERSION_10_7
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(g_major || g_minor) ? NSOpenGLPFAOpenGLProfile : 0,
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(g_major << 12) | (g_minor << 8),
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#endif
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(NSOpenGLPixelFormatAttribute)0
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};
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g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5
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if (g_format == nil)
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{
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/* NSOpenGLFPAAllowOfflineRenderers is
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not supported on this OS version. */
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attributes[3] = (NSOpenGLPixelFormatAttribute)0;
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g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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}
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#endif
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if (g_use_hw_ctx)
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{
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//g_hw_ctx = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:nil];
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}
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g_context = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:(g_use_hw_ctx) ? g_hw_ctx : nil];
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[g_context setView:g_view];
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#else
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g_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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g_view.context = g_context;
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#endif
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[g_context makeCurrentContext];
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// Make sure the view was created
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[RAGameView get];
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return true;
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}
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static void apple_gfx_ctx_destroy(void *data)
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{
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(void)data;
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[GLContextClass clearCurrentContext];
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#if defined(IOS)
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g_view.context = nil;
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#elif defined(OSX)
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[g_context clearDrawable];
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if (g_context)
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[g_context release];
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g_context = nil;
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if (g_format)
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[g_format release];
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g_format = nil;
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if (g_hw_ctx)
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[g_hw_ctx release];
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g_hw_ctx = nil;
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#endif
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[GLContextClass clearCurrentContext];
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g_context = nil;
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}
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static bool apple_gfx_ctx_bind_api(void *data, enum gfx_ctx_api api, unsigned major, unsigned minor)
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{
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(void)data;
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#if defined(IOS)
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if (api != GFX_CTX_OPENGL_ES_API)
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return false;
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#elif defined(OSX)
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if (api != GFX_CTX_OPENGL_API)
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return false;
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#endif
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g_minor = minor;
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g_major = major;
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return true;
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}
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static void apple_gfx_ctx_swap_interval(void *data, unsigned interval)
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{
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(void)data;
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#ifdef IOS // < No way to disable Vsync on iOS?
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// Just skip presents so fast forward still works.
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g_is_syncing = interval ? true : false;
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g_fast_forward_skips = interval ? 0 : 3;
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#elif defined(OSX)
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GLint value = interval ? 1 : 0;
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#ifdef HAVE_NSOPENGL
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[g_context setValues:&value forParameter:NSOpenGLCPSwapInterval];
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#else
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CGLSetParameter(g_context.CGLContextObj, kCGLCPSwapInterval, &value);
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#endif
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#endif
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}
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static bool apple_gfx_ctx_set_video_mode(void *data, unsigned width, unsigned height, bool fullscreen)
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{
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(void)data;
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#ifdef OSX
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// TODO: Screen mode support
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if (fullscreen && !g_has_went_fullscreen)
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{
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[g_view enterFullScreenMode:get_chosen_screen() withOptions:nil];
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[NSCursor hide];
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}
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else if (!fullscreen && g_has_went_fullscreen)
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{
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[g_view exitFullScreenModeWithOptions:nil];
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[[g_view window] makeFirstResponder:g_view];
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[NSCursor unhide];
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}
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g_has_went_fullscreen = fullscreen;
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if (!g_has_went_fullscreen)
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[[g_view window] setContentSize:NSMakeSize(width, height)];
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#endif
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// TODO: Maybe iOS users should be apple to show/hide the status bar here?
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return true;
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}
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float apple_gfx_ctx_get_native_scale(void)
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{
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static float ret = 0.0f;
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SEL selector = NSSelectorFromString(BOXSTRING("nativeScale"));
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RAScreen *screen = (RAScreen*)get_chosen_screen();
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if (ret != 0.0f)
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return ret;
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if (!screen)
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return 0.0f;
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if ([screen respondsToSelector:selector])
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{
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NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:
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[[screen class] instanceMethodSignatureForSelector:selector]];
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[invocation setSelector:selector];
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[invocation setTarget:screen];
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[invocation invoke];
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[invocation getReturnValue:&ret];
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return ret;
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}
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ret = 1.0f;
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if ([screen respondsToSelector:@selector(scale)])
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ret = screen.scale;
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return ret;
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}
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static void apple_gfx_ctx_get_video_size(void *data, unsigned* width, unsigned* height)
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{
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RAScreen *screen = (RAScreen*)get_chosen_screen();
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CGRect size = screen.bounds;
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gl_t *gl = (gl_t*)data;
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float screenscale = apple_gfx_ctx_get_native_scale();
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if (gl)
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{
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#if defined(OSX)
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CGRect cgrect = NSRectToCGRect([g_view frame]);
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size = CGRectMake(0, 0, CGRectGetWidth(cgrect), CGRectGetHeight(cgrect));
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#else
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size = g_view.bounds;
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#endif
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}
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*width = CGRectGetWidth(size) * screenscale;
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*height = CGRectGetHeight(size) * screenscale;
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}
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static void apple_gfx_ctx_update_window_title(void *data)
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{
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static char buf[128], buf_fps[128];
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bool got_text = video_monitor_get_fps(buf, sizeof(buf),
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buf_fps, sizeof(buf_fps));
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settings_t *settings = config_get_ptr();
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(void)got_text;
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#ifdef OSX
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static const char* const text = buf; /* < Can't access buffer directly in the block */
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if (got_text)
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[[g_view window] setTitle:[NSString stringWithCString:text encoding:NSUTF8StringEncoding]];
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#endif
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if (settings->fps_show)
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rarch_main_msg_queue_push(buf_fps, 1, 1, false);
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}
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static bool apple_gfx_ctx_get_metrics(void *data, enum display_metric_types type,
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float *value)
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{
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#ifdef OSX
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RAScreen *screen = [RAScreen mainScreen];
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NSDictionary *description = [screen deviceDescription];
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NSSize display_pixel_size = [[description objectForKey:NSDeviceSize] sizeValue];
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CGSize display_physical_size = CGDisplayScreenSize(
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[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
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float display_width = display_pixel_size.width;
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float display_height = display_pixel_size.height;
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float physical_width = display_physical_size.width;
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float physical_height = display_physical_size.height;
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#elif defined(IOS)
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float scale = apple_gfx_ctx_get_native_scale();
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CGRect screen_rect = [[UIScreen mainScreen] bounds];
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float display_width = screen_rect.size.width;
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float display_height = screen_rect.size.height;
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float physical_width = screen_rect.size.width * scale;
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float physical_height = screen_rect.size.height * scale;
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#endif
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(void)display_height;
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switch (type)
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{
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case DISPLAY_METRIC_MM_WIDTH:
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*value = physical_width;
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break;
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case DISPLAY_METRIC_MM_HEIGHT:
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*value = physical_height;
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break;
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case DISPLAY_METRIC_DPI:
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/* 25.4 mm in an inch. */
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*value = (display_width/ physical_width) * 25.4f;
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break;
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case DISPLAY_METRIC_NONE:
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default:
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*value = 0;
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return false;
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}
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return true;
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}
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static bool apple_gfx_ctx_has_focus(void *data)
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{
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(void)data;
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#ifdef IOS
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return ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive);
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#else
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return [NSApp isActive];
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#endif
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}
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static bool apple_gfx_ctx_suppress_screensaver(void *data, bool enable)
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{
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(void)data;
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(void)enable;
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return false;
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}
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static bool apple_gfx_ctx_has_windowed(void *data)
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{
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(void)data;
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#ifdef IOS
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return false;
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#else
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return true;
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#endif
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}
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static void apple_gfx_ctx_swap_buffers(void *data)
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{
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if (!(--g_fast_forward_skips < 0))
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return;
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#ifdef OSX
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#ifdef HAVE_NSOPENGL
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[g_context flushBuffer];
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#else
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if (g_context.CGLContextObj)
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CGLFlushDrawable(g_context.CGLContextObj);
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#endif
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#endif
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g_fast_forward_skips = g_is_syncing ? 0 : 3;
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}
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static gfx_ctx_proc_t apple_gfx_ctx_get_proc_address(const char *symbol_name)
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{
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return (gfx_ctx_proc_t)CFBundleGetFunctionPointerForName(CFBundleGetBundleWithIdentifier(GLFrameworkID),
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(
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#if MAC_OS_X_VERSION_10_7
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#if __has_feature(objc_arc)
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__bridge
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#endif
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#endif
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CFStringRef)BOXSTRING(symbol_name)
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);
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}
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static void apple_gfx_ctx_check_window(void *data, bool *quit,
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bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
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{
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unsigned new_width, new_height;
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(void)frame_count;
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*quit = false;
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apple_gfx_ctx_get_video_size(data, &new_width, &new_height);
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if (new_width != *width || new_height != *height)
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{
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*width = new_width;
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*height = new_height;
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*resize = true;
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}
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}
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static void apple_gfx_ctx_set_resize(void *data, unsigned width, unsigned height)
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{
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(void)data;
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(void)width;
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(void)height;
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}
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static void apple_gfx_ctx_input_driver(void *data, const input_driver_t **input, void **input_data)
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{
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(void)data;
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*input = NULL;
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*input_data = NULL;
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}
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static void apple_gfx_ctx_bind_hw_render(void *data, bool enable)
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{
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(void)data;
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g_use_hw_ctx = enable;
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if (enable)
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[g_hw_ctx makeCurrentContext];
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else
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[g_context makeCurrentContext];
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}
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// The apple_* functions are implemented in apple/RetroArch/RAGameView.m
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const gfx_ctx_driver_t gfx_ctx_apple = {
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apple_gfx_ctx_init,
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apple_gfx_ctx_destroy,
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apple_gfx_ctx_bind_api,
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apple_gfx_ctx_swap_interval,
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apple_gfx_ctx_set_video_mode,
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apple_gfx_ctx_get_video_size,
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NULL, /* get_video_output_size */
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NULL, /* get_video_output_prev */
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NULL, /* get_video_output_next */
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apple_gfx_ctx_get_metrics,
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NULL,
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apple_gfx_ctx_update_window_title,
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apple_gfx_ctx_check_window,
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apple_gfx_ctx_set_resize,
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apple_gfx_ctx_has_focus,
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apple_gfx_ctx_suppress_screensaver,
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apple_gfx_ctx_has_windowed,
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apple_gfx_ctx_swap_buffers,
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apple_gfx_ctx_input_driver,
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apple_gfx_ctx_get_proc_address,
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NULL,
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NULL,
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NULL,
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"apple",
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apple_gfx_ctx_bind_hw_render,
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};
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/* forward declarations */
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void apple_gfx_ctx_update(void);
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void *glkitview_init(void);
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@implementation RAGameView
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+ (RAGameView*)get
|
||||
@ -696,16 +226,7 @@ const gfx_ctx_driver_t gfx_ctx_apple = {
|
||||
#if defined(OSX)
|
||||
[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
|
||||
#elif defined(IOS)
|
||||
/* iOS Pause menu and lifecycle. */
|
||||
UINib *xib = (UINib*)[UINib nibWithNibName:BOXSTRING("PauseIndicatorView") bundle:nil];
|
||||
g_pause_indicator_view = [[xib instantiateWithOwner:[RetroArch_iOS get] options:nil] lastObject];
|
||||
|
||||
g_view = [GLKView new];
|
||||
g_view.multipleTouchEnabled = YES;
|
||||
g_view.enableSetNeedsDisplay = NO;
|
||||
[g_view addSubview:g_pause_indicator_view];
|
||||
|
||||
self.view = g_view;
|
||||
self.view = (__bridge GLKView*)glkitview_init();
|
||||
|
||||
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(showPauseIndicator) name:UIApplicationWillEnterForegroundNotification object:nil];
|
||||
#endif
|
||||
@ -715,7 +236,6 @@ const gfx_ctx_driver_t gfx_ctx_apple = {
|
||||
|
||||
#ifdef OSX
|
||||
|
||||
static void apple_gfx_ctx_update(void);
|
||||
|
||||
- (void)setFrame:(NSRect)frameRect
|
||||
{
|
||||
|
528
gfx/drivers_context/apple_cocoa_gl.m
Normal file
528
gfx/drivers_context/apple_cocoa_gl.m
Normal file
@ -0,0 +1,528 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2013-2014 - Jason Fetters
|
||||
* Copyright (C) 2011-2015 - Daniel De Matteis
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
//#define HAVE_NSOPENGL
|
||||
|
||||
#include <CoreGraphics/CGGeometry.h>
|
||||
#ifdef OSX
|
||||
#include <AppKit/NSScreen.h>
|
||||
#include <AppKit/NSOpenGL.h>
|
||||
#endif
|
||||
#import "../../apple/common/RetroArch_Apple.h"
|
||||
#include "../video_context_driver.h"
|
||||
#include "../video_monitor.h"
|
||||
#include "../../configuration.h"
|
||||
#include "../../runloop.h"
|
||||
|
||||
#ifdef IOS
|
||||
#define GLContextClass EAGLContext
|
||||
#define GLFrameworkID CFSTR("com.apple.opengles")
|
||||
#define RAScreen UIScreen
|
||||
|
||||
@interface EAGLContext (OSXCompat) @end
|
||||
@implementation EAGLContext (OSXCompat)
|
||||
+ (void)clearCurrentContext { [EAGLContext setCurrentContext:nil]; }
|
||||
- (void)makeCurrentContext { [EAGLContext setCurrentContext:self]; }
|
||||
@end
|
||||
|
||||
#else
|
||||
|
||||
@interface NSScreen (IOSCompat) @end
|
||||
@implementation NSScreen (IOSCompat)
|
||||
- (CGRect)bounds
|
||||
{
|
||||
CGRect cgrect = NSRectToCGRect(self.frame);
|
||||
return CGRectMake(0, 0, CGRectGetWidth(cgrect), CGRectGetHeight(cgrect));
|
||||
}
|
||||
- (float) scale { return 1.0f; }
|
||||
@end
|
||||
|
||||
#define GLContextClass NSOpenGLContext
|
||||
#define GLFrameworkID CFSTR("com.apple.opengl")
|
||||
#define RAScreen NSScreen
|
||||
#endif
|
||||
|
||||
#if defined(OSX)
|
||||
|
||||
/* RAGameView is a container on iOS;
|
||||
* on OSX these are both the same object
|
||||
*/
|
||||
#define g_view g_instance
|
||||
|
||||
#elif defined(IOS)
|
||||
|
||||
#include <GLKit/GLKit.h>
|
||||
#define ALMOST_INVISIBLE (.021f)
|
||||
static GLKView *g_view;
|
||||
static UIView *g_pause_indicator_view;
|
||||
#endif
|
||||
|
||||
static GLContextClass* g_hw_ctx;
|
||||
static GLContextClass* g_context;
|
||||
|
||||
static int g_fast_forward_skips;
|
||||
static bool g_is_syncing = true;
|
||||
static bool g_use_hw_ctx;
|
||||
|
||||
#ifdef OSX
|
||||
static bool g_has_went_fullscreen;
|
||||
static NSOpenGLPixelFormat* g_format;
|
||||
#endif
|
||||
|
||||
static unsigned g_minor = 0;
|
||||
static unsigned g_major = 0;
|
||||
|
||||
/* forward declaration */
|
||||
void *nsview_get_ptr(void);
|
||||
|
||||
#ifdef IOS
|
||||
static void glkitview_init_xibs(void)
|
||||
{
|
||||
/* iOS Pause menu and lifecycle. */
|
||||
UINib *xib = (UINib*)[UINib nibWithNibName:BOXSTRING("PauseIndicatorView") bundle:nil];
|
||||
g_pause_indicator_view = [[xib instantiateWithOwner:[RetroArch_iOS get] options:nil] lastObject];
|
||||
}
|
||||
#endif
|
||||
|
||||
void *glkitview_init(void)
|
||||
{
|
||||
#ifdef IOS
|
||||
glkitview_init_xibs();
|
||||
|
||||
g_view = [GLKView new];
|
||||
g_view.multipleTouchEnabled = YES;
|
||||
g_view.enableSetNeedsDisplay = NO;
|
||||
[g_view addSubview:g_pause_indicator_view];
|
||||
|
||||
return (__bridge void *)((GLKView*)g_view);
|
||||
#else
|
||||
return nsview_get_ptr();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef IOS
|
||||
void apple_bind_game_view_fbo(void)
|
||||
{
|
||||
if (g_context)
|
||||
[g_view bindDrawable];
|
||||
}
|
||||
#endif
|
||||
|
||||
static RAScreen* get_chosen_screen(void)
|
||||
{
|
||||
#if defined(OSX) && !defined(MAC_OS_X_VERSION_10_6)
|
||||
return [RAScreen mainScreen];
|
||||
#else
|
||||
settings_t *settings = config_get_ptr();
|
||||
if (settings->video.monitor_index >= RAScreen.screens.count)
|
||||
{
|
||||
RARCH_WARN("video_monitor_index is greater than the number of connected monitors; using main screen instead.\n");
|
||||
return RAScreen.mainScreen;
|
||||
}
|
||||
|
||||
NSArray *screens = [RAScreen screens];
|
||||
return (RAScreen*)[screens objectAtIndex:settings->video.monitor_index];
|
||||
#endif
|
||||
}
|
||||
|
||||
void apple_gfx_ctx_update(void)
|
||||
{
|
||||
#ifdef OSX
|
||||
#if MAC_OS_X_VERSION_10_7 && !defined(HAVE_NSOPENGL)
|
||||
CGLUpdateContext(g_context.CGLContextObj);
|
||||
#else
|
||||
[g_context update];
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_init(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
#ifdef OSX
|
||||
RAGameView *g_view = (RAGameView*)nsview_get_ptr();
|
||||
NSOpenGLPixelFormatAttribute attributes [] = {
|
||||
NSOpenGLPFAColorSize, 24,
|
||||
NSOpenGLPFADoubleBuffer,
|
||||
NSOpenGLPFAAllowOfflineRenderers,
|
||||
NSOpenGLPFADepthSize,
|
||||
(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
|
||||
#ifdef MAC_OS_X_VERSION_10_7
|
||||
(g_major || g_minor) ? NSOpenGLPFAOpenGLProfile : 0,
|
||||
(g_major << 12) | (g_minor << 8),
|
||||
#endif
|
||||
(NSOpenGLPixelFormatAttribute)0
|
||||
};
|
||||
|
||||
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
|
||||
#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5
|
||||
if (g_format == nil)
|
||||
{
|
||||
/* NSOpenGLFPAAllowOfflineRenderers is
|
||||
not supported on this OS version. */
|
||||
attributes[3] = (NSOpenGLPixelFormatAttribute)0;
|
||||
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
}
|
||||
#endif
|
||||
|
||||
if (g_use_hw_ctx)
|
||||
{
|
||||
//g_hw_ctx = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:nil];
|
||||
}
|
||||
g_context = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:(g_use_hw_ctx) ? g_hw_ctx : nil];
|
||||
[g_context setView:g_view];
|
||||
#else
|
||||
g_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
|
||||
g_view.context = g_context;
|
||||
#endif
|
||||
|
||||
[g_context makeCurrentContext];
|
||||
// Make sure the view was created
|
||||
[RAGameView get];
|
||||
return true;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_destroy(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
[GLContextClass clearCurrentContext];
|
||||
|
||||
#if defined(IOS)
|
||||
g_view.context = nil;
|
||||
#elif defined(OSX)
|
||||
[g_context clearDrawable];
|
||||
if (g_context)
|
||||
[g_context release];
|
||||
g_context = nil;
|
||||
if (g_format)
|
||||
[g_format release];
|
||||
g_format = nil;
|
||||
if (g_hw_ctx)
|
||||
[g_hw_ctx release];
|
||||
g_hw_ctx = nil;
|
||||
#endif
|
||||
[GLContextClass clearCurrentContext];
|
||||
g_context = nil;
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_bind_api(void *data, enum gfx_ctx_api api, unsigned major, unsigned minor)
|
||||
{
|
||||
(void)data;
|
||||
#if defined(IOS)
|
||||
if (api != GFX_CTX_OPENGL_ES_API)
|
||||
return false;
|
||||
#elif defined(OSX)
|
||||
if (api != GFX_CTX_OPENGL_API)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
g_minor = minor;
|
||||
g_major = major;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_swap_interval(void *data, unsigned interval)
|
||||
{
|
||||
(void)data;
|
||||
#ifdef IOS // < No way to disable Vsync on iOS?
|
||||
// Just skip presents so fast forward still works.
|
||||
g_is_syncing = interval ? true : false;
|
||||
g_fast_forward_skips = interval ? 0 : 3;
|
||||
#elif defined(OSX)
|
||||
GLint value = interval ? 1 : 0;
|
||||
#ifdef HAVE_NSOPENGL
|
||||
[g_context setValues:&value forParameter:NSOpenGLCPSwapInterval];
|
||||
#else
|
||||
CGLSetParameter(g_context.CGLContextObj, kCGLCPSwapInterval, &value);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_set_video_mode(void *data, unsigned width, unsigned height, bool fullscreen)
|
||||
{
|
||||
#ifdef OSX
|
||||
RAGameView *g_view = (RAGameView*)nsview_get_ptr();
|
||||
/* TODO: Screen mode support. */
|
||||
|
||||
if (fullscreen && !g_has_went_fullscreen)
|
||||
{
|
||||
[g_view enterFullScreenMode:get_chosen_screen() withOptions:nil];
|
||||
[NSCursor hide];
|
||||
}
|
||||
else if (!fullscreen && g_has_went_fullscreen)
|
||||
{
|
||||
[g_view exitFullScreenModeWithOptions:nil];
|
||||
[[g_view window] makeFirstResponder:g_view];
|
||||
[NSCursor unhide];
|
||||
}
|
||||
|
||||
g_has_went_fullscreen = fullscreen;
|
||||
if (!g_has_went_fullscreen)
|
||||
[[g_view window] setContentSize:NSMakeSize(width, height)];
|
||||
#endif
|
||||
|
||||
(void)data;
|
||||
|
||||
// TODO: Maybe iOS users should be apple to show/hide the status bar here?
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
float apple_gfx_ctx_get_native_scale(void)
|
||||
{
|
||||
static float ret = 0.0f;
|
||||
SEL selector = NSSelectorFromString(BOXSTRING("nativeScale"));
|
||||
RAScreen *screen = (RAScreen*)get_chosen_screen();
|
||||
|
||||
if (ret != 0.0f)
|
||||
return ret;
|
||||
if (!screen)
|
||||
return 0.0f;
|
||||
|
||||
if ([screen respondsToSelector:selector])
|
||||
{
|
||||
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:
|
||||
[[screen class] instanceMethodSignatureForSelector:selector]];
|
||||
[invocation setSelector:selector];
|
||||
[invocation setTarget:screen];
|
||||
[invocation invoke];
|
||||
[invocation getReturnValue:&ret];
|
||||
return ret;
|
||||
}
|
||||
|
||||
ret = 1.0f;
|
||||
if ([screen respondsToSelector:@selector(scale)])
|
||||
ret = screen.scale;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_get_video_size(void *data, unsigned* width, unsigned* height)
|
||||
{
|
||||
RAScreen *screen = (RAScreen*)get_chosen_screen();
|
||||
CGRect size = screen.bounds;
|
||||
float screenscale = apple_gfx_ctx_get_native_scale();
|
||||
|
||||
#if defined(OSX)
|
||||
RAGameView *g_view = (RAGameView*)nsview_get_ptr();
|
||||
CGRect cgrect = NSRectToCGRect([g_view frame]);
|
||||
size = CGRectMake(0, 0, CGRectGetWidth(cgrect), CGRectGetHeight(cgrect));
|
||||
#else
|
||||
size = g_view.bounds;
|
||||
#endif
|
||||
|
||||
*width = CGRectGetWidth(size) * screenscale;
|
||||
*height = CGRectGetHeight(size) * screenscale;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_update_window_title(void *data)
|
||||
{
|
||||
static char buf[128], buf_fps[128];
|
||||
bool got_text = video_monitor_get_fps(buf, sizeof(buf),
|
||||
buf_fps, sizeof(buf_fps));
|
||||
settings_t *settings = config_get_ptr();
|
||||
|
||||
(void)got_text;
|
||||
|
||||
#ifdef OSX
|
||||
RAGameView *g_view = (RAGameView*)nsview_get_ptr();
|
||||
static const char* const text = buf; /* < Can't access buffer directly in the block */
|
||||
if (got_text)
|
||||
[[g_view window] setTitle:[NSString stringWithCString:text encoding:NSUTF8StringEncoding]];
|
||||
#endif
|
||||
if (settings->fps_show)
|
||||
rarch_main_msg_queue_push(buf_fps, 1, 1, false);
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_get_metrics(void *data, enum display_metric_types type,
|
||||
float *value)
|
||||
{
|
||||
#ifdef OSX
|
||||
RAScreen *screen = [RAScreen mainScreen];
|
||||
NSDictionary *description = [screen deviceDescription];
|
||||
NSSize display_pixel_size = [[description objectForKey:NSDeviceSize] sizeValue];
|
||||
CGSize display_physical_size = CGDisplayScreenSize(
|
||||
[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
|
||||
|
||||
float display_width = display_pixel_size.width;
|
||||
float display_height = display_pixel_size.height;
|
||||
float physical_width = display_physical_size.width;
|
||||
float physical_height = display_physical_size.height;
|
||||
#elif defined(IOS)
|
||||
float scale = apple_gfx_ctx_get_native_scale();
|
||||
CGRect screen_rect = [[UIScreen mainScreen] bounds];
|
||||
|
||||
float display_width = screen_rect.size.width;
|
||||
float display_height = screen_rect.size.height;
|
||||
float physical_width = screen_rect.size.width * scale;
|
||||
float physical_height = screen_rect.size.height * scale;
|
||||
#endif
|
||||
|
||||
(void)display_height;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case DISPLAY_METRIC_MM_WIDTH:
|
||||
*value = physical_width;
|
||||
break;
|
||||
case DISPLAY_METRIC_MM_HEIGHT:
|
||||
*value = physical_height;
|
||||
break;
|
||||
case DISPLAY_METRIC_DPI:
|
||||
/* 25.4 mm in an inch. */
|
||||
*value = (display_width/ physical_width) * 25.4f;
|
||||
break;
|
||||
case DISPLAY_METRIC_NONE:
|
||||
default:
|
||||
*value = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_has_focus(void *data)
|
||||
{
|
||||
(void)data;
|
||||
#ifdef IOS
|
||||
return ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive);
|
||||
#else
|
||||
return [NSApp isActive];
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_suppress_screensaver(void *data, bool enable)
|
||||
{
|
||||
(void)data;
|
||||
(void)enable;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_has_windowed(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
#ifdef IOS
|
||||
return false;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_swap_buffers(void *data)
|
||||
{
|
||||
if (!(--g_fast_forward_skips < 0))
|
||||
return;
|
||||
|
||||
#ifdef OSX
|
||||
#ifdef HAVE_NSOPENGL
|
||||
[g_context flushBuffer];
|
||||
#else
|
||||
if (g_context.CGLContextObj)
|
||||
CGLFlushDrawable(g_context.CGLContextObj);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
g_fast_forward_skips = g_is_syncing ? 0 : 3;
|
||||
}
|
||||
|
||||
static gfx_ctx_proc_t apple_gfx_ctx_get_proc_address(const char *symbol_name)
|
||||
{
|
||||
return (gfx_ctx_proc_t)CFBundleGetFunctionPointerForName(CFBundleGetBundleWithIdentifier(GLFrameworkID),
|
||||
(
|
||||
#if MAC_OS_X_VERSION_10_7
|
||||
#if __has_feature(objc_arc)
|
||||
__bridge
|
||||
#endif
|
||||
#endif
|
||||
CFStringRef)BOXSTRING(symbol_name)
|
||||
);
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_check_window(void *data, bool *quit,
|
||||
bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
|
||||
{
|
||||
unsigned new_width, new_height;
|
||||
(void)frame_count;
|
||||
|
||||
*quit = false;
|
||||
|
||||
apple_gfx_ctx_get_video_size(data, &new_width, &new_height);
|
||||
if (new_width != *width || new_height != *height)
|
||||
{
|
||||
*width = new_width;
|
||||
*height = new_height;
|
||||
*resize = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_set_resize(void *data, unsigned width, unsigned height)
|
||||
{
|
||||
(void)data;
|
||||
(void)width;
|
||||
(void)height;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_input_driver(void *data, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
(void)data;
|
||||
*input = NULL;
|
||||
*input_data = NULL;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_bind_hw_render(void *data, bool enable)
|
||||
{
|
||||
(void)data;
|
||||
g_use_hw_ctx = enable;
|
||||
|
||||
if (enable)
|
||||
[g_hw_ctx makeCurrentContext];
|
||||
else
|
||||
[g_context makeCurrentContext];
|
||||
}
|
||||
|
||||
const gfx_ctx_driver_t gfx_ctx_apple = {
|
||||
apple_gfx_ctx_init,
|
||||
apple_gfx_ctx_destroy,
|
||||
apple_gfx_ctx_bind_api,
|
||||
apple_gfx_ctx_swap_interval,
|
||||
apple_gfx_ctx_set_video_mode,
|
||||
apple_gfx_ctx_get_video_size,
|
||||
NULL, /* get_video_output_size */
|
||||
NULL, /* get_video_output_prev */
|
||||
NULL, /* get_video_output_next */
|
||||
apple_gfx_ctx_get_metrics,
|
||||
NULL,
|
||||
apple_gfx_ctx_update_window_title,
|
||||
apple_gfx_ctx_check_window,
|
||||
apple_gfx_ctx_set_resize,
|
||||
apple_gfx_ctx_has_focus,
|
||||
apple_gfx_ctx_suppress_screensaver,
|
||||
apple_gfx_ctx_has_windowed,
|
||||
apple_gfx_ctx_swap_buffers,
|
||||
apple_gfx_ctx_input_driver,
|
||||
apple_gfx_ctx_get_proc_address,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
"apple",
|
||||
apple_gfx_ctx_bind_hw_render,
|
||||
};
|
@ -8,6 +8,7 @@
|
||||
#define __IPHONE_OS_VERSION_MAX_ALLOWED 00000
|
||||
#endif
|
||||
|
||||
#include "../gfx/drivers_context/apple_cocoa_gl.m"
|
||||
#include "../apple/common/apple_cocoa_common.m"
|
||||
|
||||
#if TARGET_OS_IPHONE
|
||||
|
Loading…
Reference in New Issue
Block a user