mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-18 17:04:34 +00:00
Alter design. Use DInput as piggyback only.
This commit is contained in:
parent
851debf1e4
commit
69227bc1ca
@ -60,7 +60,6 @@
|
||||
////////////////////////
|
||||
#define INPUT_SDL 7
|
||||
#define INPUT_X 12
|
||||
#define INPUT_DINPUT 16
|
||||
////////////////////////
|
||||
|
||||
#if defined(HAVE_SDL)
|
||||
@ -99,9 +98,7 @@
|
||||
#error "Need at least one audio driver!"
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_DINPUT)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_DINPUT
|
||||
#elif defined(HAVE_SDL)
|
||||
#if defined(HAVE_SDL)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_SDL
|
||||
#elif defined(HAVE_XVIDEO)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_X
|
||||
|
3
driver.c
3
driver.c
@ -81,9 +81,6 @@ static const input_driver_t *input_drivers[] = {
|
||||
#ifdef HAVE_XVIDEO
|
||||
&input_x,
|
||||
#endif
|
||||
#ifdef HAVE_DINPUT
|
||||
&input_dinput,
|
||||
#endif
|
||||
};
|
||||
|
||||
static void find_audio_driver(void)
|
||||
|
1
driver.h
1
driver.h
@ -164,7 +164,6 @@ extern const video_driver_t video_sdl;
|
||||
extern const video_driver_t video_ext;
|
||||
extern const input_driver_t input_sdl;
|
||||
extern const input_driver_t input_x;
|
||||
extern const input_driver_t input_dinput;
|
||||
////////////////////////////////////////////////
|
||||
|
||||
#endif
|
||||
|
265
input/dinput.c
265
input/dinput.c
@ -23,59 +23,10 @@
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
|
||||
struct sdl_dinput_map
|
||||
void sdl_dinput_free(sdl_dinput_t *di)
|
||||
{
|
||||
int sdl;
|
||||
int di;
|
||||
};
|
||||
|
||||
static const struct sdl_dinput_map key_map[] = {
|
||||
{ SDLK_a, DIK_A },
|
||||
{ SDLK_b, DIK_B },
|
||||
{ SDLK_c, DIK_C },
|
||||
{ SDLK_d, DIK_D },
|
||||
{ SDLK_e, DIK_E },
|
||||
{ SDLK_f, DIK_F },
|
||||
{ SDLK_g, DIK_G },
|
||||
{ SDLK_h, DIK_H },
|
||||
{ SDLK_i, DIK_I },
|
||||
{ SDLK_j, DIK_J },
|
||||
{ SDLK_k, DIK_K },
|
||||
{ SDLK_l, DIK_L },
|
||||
{ SDLK_m, DIK_M },
|
||||
{ SDLK_n, DIK_N },
|
||||
{ SDLK_o, DIK_O },
|
||||
{ SDLK_p, DIK_P },
|
||||
{ SDLK_q, DIK_Q },
|
||||
{ SDLK_r, DIK_R },
|
||||
{ SDLK_s, DIK_S },
|
||||
{ SDLK_t, DIK_T },
|
||||
{ SDLK_u, DIK_U },
|
||||
{ SDLK_v, DIK_V },
|
||||
{ SDLK_w, DIK_W },
|
||||
{ SDLK_x, DIK_X },
|
||||
{ SDLK_y, DIK_Y },
|
||||
{ SDLK_z, DIK_Z },
|
||||
{ SDLK_LEFT, DIK_LEFT },
|
||||
{ SDLK_RIGHT, DIK_RIGHT },
|
||||
{ SDLK_UP, DIK_UP },
|
||||
{ SDLK_DOWN, DIK_DOWN },
|
||||
{ SDLK_ESCAPE, DIK_ESCAPE },
|
||||
{ SDLK_RETURN, DIK_RETURN },
|
||||
{ SDLK_BACKSPACE, DIK_BACKSPACE },
|
||||
};
|
||||
|
||||
static void sdl_dinput_free(void *data)
|
||||
{
|
||||
sdl_dinput_t *di = data;
|
||||
if (di)
|
||||
{
|
||||
if (di->keyboard)
|
||||
{
|
||||
IDirectInputDevice8_Unacquire(di->keyboard);
|
||||
IDirectInputDevice8_Release(di->keyboard);
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
if (di->joypad[i])
|
||||
@ -141,7 +92,7 @@ static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
static void *sdl_dinput_init(void)
|
||||
sdl_dinput_t* sdl_dinput_init(void)
|
||||
{
|
||||
sdl_dinput_t *di = calloc(1, sizeof(*di));
|
||||
if (!di)
|
||||
@ -165,22 +116,6 @@ static void *sdl_dinput_init(void)
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (FAILED(IDirectInput8_CreateDevice(di->ctx, &GUID_SysKeyboard, &di->keyboard, NULL)))
|
||||
{
|
||||
SSNES_ERR("Failed to init DirectInput keyboard.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
IDirectInputDevice8_SetDataFormat(di->keyboard, &c_dfDIKeyboard);
|
||||
IDirectInputDevice8_SetCooperativeLevel(di->keyboard, di->hWnd,
|
||||
DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
|
||||
|
||||
if (FAILED(IDirectInputDevice8_Acquire(di->keyboard)))
|
||||
{
|
||||
SSNES_ERR("Failed to acquire keyboard.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
IDirectInput8_EnumDevices(di->ctx, DI8DEVCLASS_GAMECTRL, enum_joypad_cb, di, DIEDFL_ATTACHEDONLY);
|
||||
|
||||
return di;
|
||||
@ -190,51 +125,7 @@ error:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void sdl_poll_mouse(sdl_dinput_t *di)
|
||||
{
|
||||
int _x, _y;
|
||||
Uint8 btn = SDL_GetRelativeMouseState(&_x, &_y);
|
||||
di->mouse_x = _x;
|
||||
di->mouse_y = _y;
|
||||
di->mouse_l = SDL_BUTTON(SDL_BUTTON_LEFT) & btn ? 1 : 0;
|
||||
di->mouse_r = SDL_BUTTON(SDL_BUTTON_RIGHT) & btn ? 1 : 0;
|
||||
di->mouse_m = SDL_BUTTON(SDL_BUTTON_MIDDLE) & btn ? 1 : 0;
|
||||
}
|
||||
|
||||
static void sdl_poll(sdl_dinput_t *di)
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
sdl_poll_mouse(di);
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
if (di->quitting)
|
||||
{
|
||||
*di->quitting = true;
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
if (di->should_resize)
|
||||
{
|
||||
*di->new_width = event.resize.w;
|
||||
*di->new_height = event.resize.h;
|
||||
*di->should_resize = true;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool dinput_joykey_pressed(sdl_dinput_t *di, int port_num, uint16_t joykey)
|
||||
static bool dinput_joykey_pressed(sdl_dinput_t *di, unsigned port_num, uint16_t joykey)
|
||||
{
|
||||
if (joykey == NO_BTN)
|
||||
return false;
|
||||
@ -270,7 +161,7 @@ static bool dinput_joykey_pressed(sdl_dinput_t *di, int port_num, uint16_t joyke
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned elems = sizeof(di->joy_state[port_num].rgbButtons) / sizeof(di->joy_state[port_num].rgbButtons[0]);
|
||||
unsigned elems = sizeof(di->joy_state[0].rgbButtons) / sizeof(di->joy_state[0].rgbButtons[0]);
|
||||
|
||||
if (joykey < elems)
|
||||
return di->joy_state[port_num].rgbButtons[joykey];
|
||||
@ -279,7 +170,7 @@ static bool dinput_joykey_pressed(sdl_dinput_t *di, int port_num, uint16_t joyke
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool dinput_joyaxis_pressed(sdl_dinput_t *di, int port_num, uint32_t joyaxis)
|
||||
static bool dinput_joyaxis_pressed(sdl_dinput_t *di, unsigned port_num, uint32_t joyaxis)
|
||||
{
|
||||
if (joyaxis == AXIS_NONE)
|
||||
return false;
|
||||
@ -322,83 +213,8 @@ static bool dinput_joyaxis_pressed(sdl_dinput_t *di, int port_num, uint32_t joya
|
||||
return false;
|
||||
}
|
||||
|
||||
static int16_t sdl_mouse_device_state(sdl_dinput_t *sdl, bool port, unsigned id)
|
||||
bool sdl_dinput_pressed(sdl_dinput_t *di, unsigned port_num, const struct snes_keybind *key)
|
||||
{
|
||||
// Might implement support for joypad mapping later.
|
||||
(void)port;
|
||||
switch (id)
|
||||
{
|
||||
case SNES_DEVICE_ID_MOUSE_LEFT:
|
||||
return sdl->mouse_l;
|
||||
case SNES_DEVICE_ID_MOUSE_RIGHT:
|
||||
return sdl->mouse_r;
|
||||
case SNES_DEVICE_ID_MOUSE_X:
|
||||
return sdl->mouse_x;
|
||||
case SNES_DEVICE_ID_MOUSE_Y:
|
||||
return sdl->mouse_y;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Missing some controllers, but hey :)
|
||||
static int16_t sdl_scope_device_state(sdl_dinput_t *sdl, unsigned id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case SNES_DEVICE_ID_SUPER_SCOPE_X:
|
||||
return sdl->mouse_x;
|
||||
case SNES_DEVICE_ID_SUPER_SCOPE_Y:
|
||||
return sdl->mouse_y;
|
||||
case SNES_DEVICE_ID_SUPER_SCOPE_TRIGGER:
|
||||
return sdl->mouse_l;
|
||||
case SNES_DEVICE_ID_SUPER_SCOPE_CURSOR:
|
||||
return sdl->mouse_m;
|
||||
case SNES_DEVICE_ID_SUPER_SCOPE_TURBO:
|
||||
return sdl->mouse_r;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Support two players.
|
||||
static int16_t sdl_justifier_device_state(sdl_dinput_t *sdl, unsigned index, unsigned id)
|
||||
{
|
||||
if (index == 0)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case SNES_DEVICE_ID_JUSTIFIER_X:
|
||||
return sdl->mouse_x;
|
||||
case SNES_DEVICE_ID_JUSTIFIER_Y:
|
||||
return sdl->mouse_y;
|
||||
case SNES_DEVICE_ID_JUSTIFIER_TRIGGER:
|
||||
return sdl->mouse_l;
|
||||
case SNES_DEVICE_ID_JUSTIFIER_START:
|
||||
return sdl->mouse_r;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool dinput_key_pressed(sdl_dinput_t *di, int key)
|
||||
{
|
||||
for (unsigned i = 0; i < sizeof(key_map) / sizeof(struct sdl_dinput_map); i++)
|
||||
{
|
||||
if (key == key_map[i].sdl)
|
||||
return di->di_state[key_map[i].di] & 0x80;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool dinput_is_pressed(sdl_dinput_t *di, int port_num, const struct snes_keybind *key)
|
||||
{
|
||||
if (dinput_key_pressed(di, key->key))
|
||||
return true;
|
||||
if (di->joypad[port_num] == NULL)
|
||||
return false;
|
||||
if (dinput_joykey_pressed(di, port_num, key->joykey))
|
||||
@ -409,67 +225,8 @@ static bool dinput_is_pressed(sdl_dinput_t *di, int port_num, const struct snes_
|
||||
return false;
|
||||
}
|
||||
|
||||
static int16_t joypad_device_state(sdl_dinput_t *di, const struct snes_keybind **binds, int port_num, int id)
|
||||
void sdl_dinput_poll(sdl_dinput_t *di)
|
||||
{
|
||||
const struct snes_keybind *snes_keybinds = binds[port_num];
|
||||
|
||||
for (int i = 0; snes_keybinds[i].id != -1; i++)
|
||||
{
|
||||
if (snes_keybinds[i].id == id)
|
||||
return dinput_is_pressed(di, port_num, &snes_keybinds[i]) ? 1 : 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool sdl_dinput_pressed(void *data, int key)
|
||||
{
|
||||
const struct snes_keybind *binds = g_settings.input.binds[0];
|
||||
for (int i = 0; binds[i].id != -1; i++)
|
||||
{
|
||||
if (binds[i].key == key)
|
||||
return dinput_is_pressed(data, 0, &binds[i]);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static int16_t sdl_dinput_state(void *data, const struct snes_keybind **binds, bool port, unsigned device, unsigned index, unsigned id)
|
||||
{
|
||||
switch (device)
|
||||
{
|
||||
case SNES_DEVICE_JOYPAD:
|
||||
return joypad_device_state(data, binds, (port == SNES_PORT_1) ? 0 : 1, id);
|
||||
case SNES_DEVICE_MULTITAP:
|
||||
return joypad_device_state(data, binds, (port == SNES_PORT_2) ? 1 + index : 0, id);
|
||||
|
||||
case SNES_DEVICE_MOUSE:
|
||||
return sdl_mouse_device_state(data, port, id);
|
||||
case SNES_DEVICE_SUPER_SCOPE:
|
||||
return sdl_scope_device_state(data, id);
|
||||
case SNES_DEVICE_JUSTIFIER:
|
||||
case SNES_DEVICE_JUSTIFIERS:
|
||||
return sdl_justifier_device_state(data, index, id);
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void sdl_dinput_poll(void *data)
|
||||
{
|
||||
sdl_dinput_t *di = data;
|
||||
|
||||
sdl_poll(di); // Poll SDL specific things needed for SDL/GL driver.
|
||||
|
||||
// Keyboard
|
||||
memset(di->di_state, 0, sizeof(di->di_state));
|
||||
if (FAILED(IDirectInputDevice8_GetDeviceState(di->keyboard, sizeof(di->di_state), di->di_state)))
|
||||
{
|
||||
IDirectInputDevice8_Acquire(di->keyboard);
|
||||
if (FAILED(IDirectInputDevice8_GetDeviceState(di->keyboard, sizeof(di->di_state), di->di_state)))
|
||||
memset(di->di_state, 0, sizeof(di->di_state));
|
||||
}
|
||||
|
||||
memset(di->joy_state, 0, sizeof(di->joy_state));
|
||||
for (unsigned i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
@ -486,11 +243,3 @@ static void sdl_dinput_poll(void *data)
|
||||
}
|
||||
}
|
||||
|
||||
const input_driver_t input_dinput = {
|
||||
.init = sdl_dinput_init,
|
||||
.poll = sdl_dinput_poll,
|
||||
.input_state = sdl_dinput_state,
|
||||
.key_pressed = sdl_dinput_pressed,
|
||||
.free = sdl_dinput_free,
|
||||
.ident = "dinput"
|
||||
};
|
||||
|
36
input/sdl.c
36
input/sdl.c
@ -25,12 +25,22 @@
|
||||
#include <libsnes.hpp>
|
||||
#include "ssnes_sdl_input.h"
|
||||
|
||||
|
||||
static void* sdl_input_init(void)
|
||||
{
|
||||
sdl_input_t *sdl = calloc(1, sizeof(*sdl));
|
||||
if (!sdl)
|
||||
return NULL;
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl->di = sdl_dinput_init();
|
||||
if (!sdl->di)
|
||||
{
|
||||
free(sdl);
|
||||
SSNES_ERR("Failed to init SDL/DInput.\n");
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
|
||||
return NULL;
|
||||
|
||||
@ -60,9 +70,9 @@ static void* sdl_input_init(void)
|
||||
sdl->num_hats[i] = SDL_JoystickNumHats(sdl->joysticks[i]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
sdl->use_keyboard = true;
|
||||
|
||||
return sdl;
|
||||
}
|
||||
|
||||
@ -78,6 +88,7 @@ static bool sdl_key_pressed(int key)
|
||||
return keymap[key];
|
||||
}
|
||||
|
||||
#ifndef HAVE_DINPUT
|
||||
static bool sdl_joykey_pressed(sdl_input_t *sdl, int port_num, uint16_t joykey)
|
||||
{
|
||||
// Check hat.
|
||||
@ -140,17 +151,23 @@ static bool sdl_axis_pressed(sdl_input_t *sdl, int port_num, uint32_t joyaxis)
|
||||
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool sdl_is_pressed(sdl_input_t *sdl, int port_num, const struct snes_keybind *key)
|
||||
{
|
||||
if (sdl->use_keyboard && sdl_key_pressed(key->key))
|
||||
return true;
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
return sdl_dinput_pressed(sdl->di, port_num, key);
|
||||
#else
|
||||
if (sdl->joysticks[port_num] == NULL)
|
||||
return false;
|
||||
if (sdl_joykey_pressed(sdl, port_num, key->joykey))
|
||||
return true;
|
||||
if (sdl_axis_pressed(sdl, port_num, key->joyaxis))
|
||||
return true;
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -159,7 +176,7 @@ static bool sdl_bind_button_pressed(void *data, int key)
|
||||
{
|
||||
// Only let player 1 use special binds called from main loop.
|
||||
const struct snes_keybind *binds = g_settings.input.binds[0];
|
||||
for (int i = 0; binds[i].id != -1; i++)
|
||||
for (unsigned i = 0; binds[i].id != -1; i++)
|
||||
{
|
||||
if (binds[i].id == key)
|
||||
return sdl_is_pressed(data, 0, &binds[i]);
|
||||
@ -172,7 +189,7 @@ static int16_t sdl_joypad_device_state(sdl_input_t *sdl, const struct snes_keybi
|
||||
{
|
||||
const struct snes_keybind *snes_keybinds = binds[port_num];
|
||||
|
||||
for (int i = 0; snes_keybinds[i].id != -1; i++)
|
||||
for (unsigned i = 0; snes_keybinds[i].id != -1; i++)
|
||||
{
|
||||
if (snes_keybinds[i].id == id)
|
||||
return sdl_is_pressed(sdl, port_num, &snes_keybinds[i]) ? 1 : 0;
|
||||
@ -181,10 +198,8 @@ static int16_t sdl_joypad_device_state(sdl_input_t *sdl, const struct snes_keybi
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int16_t sdl_mouse_device_state(sdl_input_t *sdl, bool port, unsigned id)
|
||||
static int16_t sdl_mouse_device_state(sdl_input_t *sdl, unsigned id)
|
||||
{
|
||||
// Might implement support for joypad mapping later.
|
||||
(void)port;
|
||||
switch (id)
|
||||
{
|
||||
case SNES_DEVICE_ID_MOUSE_LEFT:
|
||||
@ -252,7 +267,7 @@ static int16_t sdl_input_state(void *data, const struct snes_keybind **binds, bo
|
||||
case SNES_DEVICE_MULTITAP:
|
||||
return sdl_joypad_device_state(data, binds, (port == SNES_PORT_2) ? 1 + index : 0, id);
|
||||
case SNES_DEVICE_MOUSE:
|
||||
return sdl_mouse_device_state(data, port, id);
|
||||
return sdl_mouse_device_state(data, id);
|
||||
case SNES_DEVICE_SUPER_SCOPE:
|
||||
return sdl_scope_device_state(data, id);
|
||||
case SNES_DEVICE_JUSTIFIER:
|
||||
@ -273,14 +288,19 @@ static void sdl_input_free(void *data)
|
||||
while (SDL_PollEvent(&event));
|
||||
|
||||
sdl_input_t *sdl = data;
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl_dinput_free(sdl->di);
|
||||
#else
|
||||
for (int i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
if (sdl->joysticks[i])
|
||||
SDL_JoystickClose(sdl->joysticks[i]);
|
||||
}
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
#endif
|
||||
|
||||
free(data);
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -19,26 +19,27 @@
|
||||
#define __SSNES_DINPUT_H
|
||||
|
||||
#include <dinput.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "general.h"
|
||||
|
||||
// Piggyback joypad driver for SDL.
|
||||
|
||||
typedef struct sdl_dinput
|
||||
{
|
||||
HWND hWnd;
|
||||
|
||||
IDirectInput8 *ctx;
|
||||
IDirectInputDevice8 *keyboard;
|
||||
uint8_t di_state[256];
|
||||
|
||||
IDirectInputDevice8 *joypad[MAX_PLAYERS];
|
||||
unsigned joypad_cnt;
|
||||
DIJOYSTATE2 joy_state[MAX_PLAYERS];
|
||||
|
||||
bool *quitting;
|
||||
bool *should_resize;
|
||||
unsigned *new_width;
|
||||
unsigned *new_height;
|
||||
|
||||
int16_t mouse_x, mouse_y, mouse_l, mouse_r, mouse_m;
|
||||
} sdl_dinput_t;
|
||||
|
||||
sdl_dinput_t *sdl_dinput_init(void);
|
||||
void sdl_dinput_free(sdl_dinput_t *di);
|
||||
|
||||
bool sdl_dinput_pressed(sdl_dinput_t *di, unsigned port_num,
|
||||
const struct snes_keybind *key);
|
||||
|
||||
void sdl_dinput_poll(sdl_dinput_t *di);
|
||||
|
||||
|
||||
#endif
|
||||
|
@ -20,13 +20,23 @@
|
||||
|
||||
#include "SDL.h"
|
||||
#include "general.h"
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
#include "ssnes_dinput.h"
|
||||
#endif
|
||||
|
||||
typedef struct sdl_input
|
||||
{
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl_dinput_t *di;
|
||||
#else
|
||||
SDL_Joystick *joysticks[MAX_PLAYERS];
|
||||
unsigned num_axes[MAX_PLAYERS];
|
||||
unsigned num_buttons[MAX_PLAYERS];
|
||||
unsigned num_hats[MAX_PLAYERS];
|
||||
unsigned num_joysticks;
|
||||
#endif
|
||||
|
||||
bool use_keyboard;
|
||||
|
||||
// A video driver could pre-init with the SDL driver and have it handle resizing events...
|
||||
@ -36,6 +46,7 @@ typedef struct sdl_input
|
||||
unsigned *new_height;
|
||||
int16_t mouse_x, mouse_y;
|
||||
int16_t mouse_l, mouse_r, mouse_m;
|
||||
|
||||
} sdl_input_t;
|
||||
|
||||
#endif
|
||||
|
@ -92,9 +92,6 @@ static void set_defaults(void)
|
||||
|
||||
switch (INPUT_DEFAULT_DRIVER)
|
||||
{
|
||||
case INPUT_DINPUT:
|
||||
def_input = "dinput";
|
||||
break;
|
||||
case INPUT_SDL:
|
||||
def_input = "sdl";
|
||||
break;
|
||||
|
Loading…
x
Reference in New Issue
Block a user