(Apple) Fix input binding with the settings menu, add groups for remaining players

This commit is contained in:
meancoot 2013-11-29 14:25:22 -05:00
parent 3d18d580b6
commit 697ce1b354

View File

@ -549,6 +549,7 @@ const rarch_setting_t* setting_data_get_list()
END_SUB_GROUP()
#endif
// The second argument to config bind is 1 based for players and 0 only for meta keys
START_SUB_GROUP("Meta Keys")
for (int i = 0; i != RARCH_BIND_LIST_END; i ++)
if (input_config_bind_map[i].meta)
@ -558,14 +559,19 @@ const rarch_setting_t* setting_data_get_list()
}
END_SUB_GROUP()
START_SUB_GROUP("Player 1")
for (int i = 0; i != RARCH_BIND_LIST_END; i ++)
if (!input_config_bind_map[i].meta)
{
const struct input_bind_map* bind = &input_config_bind_map[i];
CONFIG_BIND(g_settings.input.binds[0][i], 0, bind->base, bind->desc, &retro_keybinds_1[i])
}
END_SUB_GROUP()
for (int player = 0; player < MAX_PLAYERS; player ++)
{
char buffer[32];
snprintf(buffer, 32, "Player %d", player + 1);
START_SUB_GROUP(strdup(buffer))
for (int i = 0; i != RARCH_BIND_LIST_END; i ++)
if (!input_config_bind_map[i].meta)
{
const struct input_bind_map* bind = &input_config_bind_map[i];
CONFIG_BIND(g_settings.input.binds[0][i], player + 1, bind->base, bind->desc, &retro_keybinds_1[i])
}
END_SUB_GROUP()
}
END_GROUP()
/********/