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audio fixes
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parent
077ebdafa7
commit
6b90c32d3f
@ -23,9 +23,9 @@
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#include <gccore.h>
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#include <ogcsys.h>
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#define CHUNK_FRAMES 8
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#define CHUNK_FRAMES 64
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#define CHUNK_SIZE (CHUNK_FRAMES * sizeof(uint32_t))
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#define BLOCKS 128
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#define BLOCKS 16
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typedef struct
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{
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@ -40,7 +40,7 @@ typedef struct
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bool nonblock;
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} wii_audio_t;
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static wii_audio_t *g_audio = NULL;
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static wii_audio_t *g_audio;
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static void dma_callback(void)
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{
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@ -58,7 +58,7 @@ static void *wii_audio_init(const char *device, unsigned rate, unsigned latency)
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AUDIO_Init(NULL);
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AUDIO_RegisterDMACallback(dma_callback);
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if (abs((int) rate - 32000) < 1000)
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if (rate > 32000 || abs((int) rate - 32000) < 1000)
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{
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AUDIO_SetDSPSampleRate(AI_SAMPLERATE_32KHZ);
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g_settings.audio.out_rate = 32000;
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