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Should hopefully fix scanning of PS1 games
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@ -356,9 +356,7 @@ int detect_system(const char *track_path, const char **system_name)
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goto clean;
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}
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if (!string_is_empty(MAGIC_NUMBERS[i].magic) &&
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!string_is_empty(magic) &&
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string_is_equal_fast(MAGIC_NUMBERS[i].magic, magic, MAGIC_LEN))
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if (string_is_equal_fast(MAGIC_NUMBERS[i].magic, magic, MAGIC_LEN))
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{
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*system_name = MAGIC_NUMBERS[i].system_name;
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rv = 0;
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