Silence more warnings with CXX_BUILD

This commit is contained in:
twinaphex 2019-01-12 18:51:06 +01:00
parent 4c8e5e07c0
commit 6ca9afbd57
9 changed files with 142 additions and 119 deletions

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@ -1174,11 +1174,13 @@ static void d3d9_set_osd_msg(void *data,
{
d3d9_video_t *d3d = (d3d9_video_t*)data;
LPDIRECT3DDEVICE9 dev = d3d->dev;
const struct font_params *d3d_font_params = (const
struct font_params*)params;
d3d9_set_font_rect(d3d, params);
d3d9_set_font_rect(d3d, d3d_font_params);
d3d9_begin_scene(dev);
font_driver_render_msg(video_info, font,
msg, (const struct font_params *)params);
msg, d3d_font_params);
d3d9_end_scene(dev);
}
@ -1733,7 +1735,7 @@ static bool d3d9_read_viewport(void *data, uint8_t *buffer, bool is_idle)
!d3d9_device_create_offscreen_plain_surface(d3dr, width, height,
d3d9_get_xrgb8888_format(),
D3DPOOL_SYSTEMMEM, (void**)&dest, NULL) ||
!d3d9_device_get_render_target_data(d3dr, (void*)target, (void*)dest)
!d3d9_device_get_render_target_data(d3dr, target, dest)
)
{
ret = false;

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@ -585,7 +585,7 @@ static uintptr_t gdi_load_texture(void *video_data, void *data,
if (!image || image->width > 2048 || image->height > 2048)
return 0;
texture = calloc(1, sizeof(*texture));
texture = (gdi_texture_t*)calloc(1, sizeof(*texture));
if (!texture)
return 0;

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@ -29,6 +29,7 @@
#include <retro_miscellaneous.h>
#include "slang_reflection.h"
#include "slang_reflection.hpp"
#include "../video_driver.h"
#include "../../verbosity.h"

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@ -12,6 +12,7 @@
#include "glslang_util.h"
#include "slang_preprocess.h"
#include "slang_reflection.h"
#include "slang_reflection.hpp"
#include "slang_process.h"
#include "../../verbosity.h"

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@ -15,6 +15,7 @@
#include "spirv_cross.hpp"
#include "slang_reflection.h"
#include "slang_reflection.hpp"
#include <vector>
#include <algorithm>
#include <stdio.h>

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@ -16,65 +16,70 @@
#ifndef SLANG_REFLECTION_H_
#define SLANG_REFLECTION_H_
// Textures with built-in meaning.
/* Textures with built-in meaning. */
enum slang_texture_semantic
{
// The input texture to the filter chain.
// Canonical name: "Original".
SLANG_TEXTURE_SEMANTIC_ORIGINAL = 0,
/* The input texture to the filter chain.
* Canonical name: "Original". */
SLANG_TEXTURE_SEMANTIC_ORIGINAL = 0,
// The output from pass N - 1 if executing pass N, or ORIGINAL
// if pass #0 is executed.
// Canonical name: "Source".
SLANG_TEXTURE_SEMANTIC_SOURCE = 1,
/* The output from pass N - 1 if executing pass N, or ORIGINAL
* if pass #0 is executed.
* Canonical name: "Source".
*/
SLANG_TEXTURE_SEMANTIC_SOURCE = 1,
// The original inputs with a history back in time.
// Canonical name: "OriginalHistory#", e.g. "OriginalHistory2" <- Two frames back.
// "OriginalHistory0" is an alias for SEMANTIC_ORIGINAL.
// Size name: "OriginalHistorySize#".
/* The original inputs with a history back in time.
* Canonical name: "OriginalHistory#", e.g. "OriginalHistory2" <- Two frames back.
* "OriginalHistory0" is an alias for SEMANTIC_ORIGINAL.
* Size name: "OriginalHistorySize#".
*/
SLANG_TEXTURE_SEMANTIC_ORIGINAL_HISTORY = 2,
// The output from pass #N, where pass #0 is the first pass.
// Canonical name: "PassOutput#", e.g. "PassOutput3".
// Size name: "PassOutputSize#".
SLANG_TEXTURE_SEMANTIC_PASS_OUTPUT = 3,
/* The output from pass #N, where pass #0 is the first pass.
* Canonical name: "PassOutput#", e.g. "PassOutput3".
* Size name: "PassOutputSize#".
*/
SLANG_TEXTURE_SEMANTIC_PASS_OUTPUT = 3,
// The output from pass #N, one frame ago where pass #0 is the first pass.
// It is not valid to use the pass feedback from a pass which is not offscreen.
// Canonical name: "PassFeedback#", e.g. "PassFeedback2".
SLANG_TEXTURE_SEMANTIC_PASS_FEEDBACK = 4,
/* The output from pass #N, one frame ago where pass #0 is the first pass.
* It is not valid to use the pass feedback from a pass which is not offscreen.
* Canonical name: "PassFeedback#", e.g. "PassFeedback2".
*/
SLANG_TEXTURE_SEMANTIC_PASS_FEEDBACK = 4,
// Inputs from static textures, defined by the user.
// There is no canonical name, and the only way to use these semantics are by
// remapping.
SLANG_TEXTURE_SEMANTIC_USER = 5,
/* Inputs from static textures, defined by the user.
* There is no canonical name, and the only way to use these semantics are by
* remapping.
*/
SLANG_TEXTURE_SEMANTIC_USER = 5,
SLANG_NUM_TEXTURE_SEMANTICS,
SLANG_INVALID_TEXTURE_SEMANTIC = -1
SLANG_INVALID_TEXTURE_SEMANTIC = -1
};
enum slang_semantic
{
// mat4, MVP
SLANG_SEMANTIC_MVP = 0,
// vec4, viewport size of current pass
SLANG_SEMANTIC_OUTPUT = 1,
// vec4, viewport size of final pass
SLANG_SEMANTIC_FINAL_VIEWPORT = 2,
// uint, frame count with modulo
SLANG_SEMANTIC_FRAME_COUNT = 3,
/* mat4, MVP */
SLANG_SEMANTIC_MVP = 0,
/* vec4, viewport size of current pass */
SLANG_SEMANTIC_OUTPUT = 1,
/* vec4, viewport size of final pass */
SLANG_SEMANTIC_FINAL_VIEWPORT = 2,
/* uint, frame count with modulo */
SLANG_SEMANTIC_FRAME_COUNT = 3,
SLANG_NUM_BASE_SEMANTICS,
// float, user defined parameter, arrayed
/* float, user defined parameter, arrayed */
SLANG_SEMANTIC_FLOAT_PARAMETER = 4,
SLANG_NUM_SEMANTICS,
SLANG_INVALID_SEMANTIC = -1
SLANG_INVALID_SEMANTIC = -1
};
enum slang_stage
{
SLANG_STAGE_VERTEX_MASK = 1 << 0,
SLANG_STAGE_VERTEX_MASK = 1 << 0,
SLANG_STAGE_FRAGMENT_MASK = 1 << 1
};
@ -88,75 +93,4 @@ enum slang_constant_buffer
/* Vulkan minimum limit. */
#define SLANG_NUM_BINDINGS 16
#ifdef __cplusplus
#include <string>
#include <unordered_map>
#include <stdint.h>
#include <spirv_cross.hpp>
struct slang_texture_semantic_meta
{
size_t ubo_offset = 0;
size_t push_constant_offset = 0;
unsigned binding = 0;
uint32_t stage_mask = 0;
bool texture = false;
bool uniform = false;
bool push_constant = false;
};
struct slang_semantic_meta
{
size_t ubo_offset = 0;
size_t push_constant_offset = 0;
unsigned num_components = 0;
bool uniform = false;
bool push_constant = false;
};
struct slang_texture_semantic_map
{
slang_texture_semantic semantic;
unsigned index;
};
struct slang_semantic_map
{
slang_semantic semantic;
unsigned index;
};
struct slang_reflection
{
slang_reflection();
size_t ubo_size = 0;
size_t push_constant_size = 0;
unsigned ubo_binding = 0;
uint32_t ubo_stage_mask = 0;
uint32_t push_constant_stage_mask = 0;
std::vector<slang_texture_semantic_meta> semantic_textures[SLANG_NUM_TEXTURE_SEMANTICS];
slang_semantic_meta semantics[SLANG_NUM_SEMANTICS];
std::vector<slang_semantic_meta> semantic_float_parameters;
const std::unordered_map<std::string, slang_texture_semantic_map> *texture_semantic_map = nullptr;
const std::unordered_map<std::string, slang_texture_semantic_map> *texture_semantic_uniform_map = nullptr;
const std::unordered_map<std::string, slang_semantic_map> *semantic_map = nullptr;
unsigned pass_number = 0;
};
bool slang_reflect_spirv(const std::vector<uint32_t> &vertex,
const std::vector<uint32_t> &fragment,
slang_reflection *reflection);
bool slang_reflect(const spirv_cross::Compiler &vertex_compiler, const spirv_cross::Compiler &fragment_compiler,
const spirv_cross::ShaderResources &vertex, const spirv_cross::ShaderResources &fragment,
slang_reflection *reflection);
#endif
#endif

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@ -0,0 +1,86 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2019 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SLANG_REFLECTION_HPP_
#define SLANG_REFLECTION_HPP_
#include <string>
#include <unordered_map>
#include <stdint.h>
#include <spirv_cross.hpp>
struct slang_texture_semantic_meta
{
size_t ubo_offset = 0;
size_t push_constant_offset = 0;
unsigned binding = 0;
uint32_t stage_mask = 0;
bool texture = false;
bool uniform = false;
bool push_constant = false;
};
struct slang_semantic_meta
{
size_t ubo_offset = 0;
size_t push_constant_offset = 0;
unsigned num_components = 0;
bool uniform = false;
bool push_constant = false;
};
struct slang_texture_semantic_map
{
slang_texture_semantic semantic;
unsigned index;
};
struct slang_semantic_map
{
slang_semantic semantic;
unsigned index;
};
struct slang_reflection
{
slang_reflection();
size_t ubo_size = 0;
size_t push_constant_size = 0;
unsigned ubo_binding = 0;
uint32_t ubo_stage_mask = 0;
uint32_t push_constant_stage_mask = 0;
std::vector<slang_texture_semantic_meta> semantic_textures[SLANG_NUM_TEXTURE_SEMANTICS];
slang_semantic_meta semantics[SLANG_NUM_SEMANTICS];
std::vector<slang_semantic_meta> semantic_float_parameters;
const std::unordered_map<std::string, slang_texture_semantic_map> *texture_semantic_map = nullptr;
const std::unordered_map<std::string, slang_texture_semantic_map> *texture_semantic_uniform_map = nullptr;
const std::unordered_map<std::string, slang_semantic_map> *semantic_map = nullptr;
unsigned pass_number = 0;
};
bool slang_reflect_spirv(const std::vector<uint32_t> &vertex,
const std::vector<uint32_t> &fragment,
slang_reflection *reflection);
bool slang_reflect(const spirv_cross::Compiler &vertex_compiler, const spirv_cross::Compiler &fragment_compiler,
const spirv_cross::ShaderResources &vertex, const spirv_cross::ShaderResources &fragment,
slang_reflection *reflection);
#endif

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@ -986,7 +986,7 @@ chd_error chd_precache(chd_file *chd)
size = filestream_tell(chd->file);
if (size <= 0)
return CHDERR_INVALID_DATA;
chd->file_cache = malloc(size);
chd->file_cache = (UINT8*)malloc(size);
if (chd->file_cache == NULL)
return CHDERR_OUT_OF_MEMORY;
filestream_seek(chd->file, 0, SEEK_SET);

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@ -75,22 +75,20 @@ static void menu_display_gdi_draw(menu_display_ctx_draw_t *draw,
#endif
if (!gdi->texDC)
gdi->texDC = CreateCompatibleDC(gdi->winDC);
gdi->texDC = CreateCompatibleDC(gdi->winDC);
if (texture->bmp)
{
texture->bmp_old = SelectObject(gdi->texDC, texture->bmp);
}
texture->bmp_old = (HBITMAP)SelectObject(gdi->texDC, texture->bmp);
else
{
/* scale texture data into a bitmap we can easily blit later */
texture->bmp = CreateCompatibleBitmap(gdi->winDC, draw->width, draw->height);
texture->bmp_old = SelectObject(gdi->texDC, texture->bmp);
texture->bmp = CreateCompatibleBitmap(gdi->winDC, draw->width, draw->height);
texture->bmp_old = (HBITMAP)SelectObject(gdi->texDC, texture->bmp);
StretchDIBits(gdi->texDC, 0, 0, draw->width, draw->height, 0, 0, texture->width, texture->height, texture->data, &info, DIB_RGB_COLORS, SRCCOPY);
}
gdi->bmp_old = SelectObject(gdi->memDC, gdi->bmp);
gdi->bmp_old = (HBITMAP)SelectObject(gdi->memDC, gdi->bmp);
#if _WIN32_WINNT >= 0x0410 /* Win98 */
blend.BlendOp = AC_SRC_OVER;