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(Lakka) Goes over subitems now too to remove GL textures
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@ -900,7 +900,7 @@ static GLuint png_texture_load(const char * file_name, int * width, int * height
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static void lakka_context_destroy(void *data)
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{
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int i, j;
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int i, j, k;
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gl_t *gl = (gl_t*)driver.video_data;
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glDeleteTextures(1, &settings_icon);
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@ -915,14 +915,28 @@ static void lakka_context_destroy(void *data)
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for (i = 1; i < num_categories; i++)
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{
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menu_category_t *category = (menu_category_t*)&categories[i];
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if (!category)
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continue;
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glDeleteTextures(1, &category->icon);
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glDeleteTextures(1, &category->item_icon);
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/*for (j = 0; j < category->num_items; j++)
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for (j = 0; j < category->num_items; j++)
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{
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menu_item_t *item = (menu_item_t*)&category->items[j];
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glDeleteTextures(1, &item->icon);
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}*/
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menu_item_t *item;
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menu_subitem_t *subitem;
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item = (menu_item_t*)&category->items[j];
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if (item)
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{
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subitem = (menu_subitem_t*)&item->subitems[j];
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if (subitem)
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glDeleteTextures(1, &subitem->icon);
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}
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}
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}
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//if (numtweens)
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