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(D3D) Buildfix
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@ -1467,7 +1467,10 @@ static bool d3d_overlay_load(void *data,
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unsigned i, y;
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d3d_video_t *d3d = (d3d_video_t*)data;
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d3d_free_overlays(data);
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if (!d3d)
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return false;
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d3d_free_overlays(d3d);
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d3d->overlays.resize(num_images);
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for (i = 0; i < num_images; i++)
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